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Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)

Design Patterns in Swift - A Different Approach to Coding with Swift (Paperback): Vamshi, Krishna Design Patterns in Swift - A Different Approach to Coding with Swift (Paperback)
Vamshi, Krishna
R405 Discovery Miles 4 050 Ships in 10 - 15 working days
Bootstrap 4 Quick Start - A Beginner's Guide to Building Responsive Layouts with Bootstrap 4 (Paperback): Jacob D Lett Bootstrap 4 Quick Start - A Beginner's Guide to Building Responsive Layouts with Bootstrap 4 (Paperback)
Jacob D Lett
R857 R712 Discovery Miles 7 120 Save R145 (17%) Ships in 10 - 15 working days
Microsoft HoloLens Developer's Guide (Paperback): Dennis Vroegop Microsoft HoloLens Developer's Guide (Paperback)
Dennis Vroegop
R1,249 Discovery Miles 12 490 Ships in 10 - 15 working days

Transform the ways you communicate, create, collaborate, and explore using Microsoft HoloLens About This Book * Create immersive augmented reality apps for Microsoft HoloLens from scratch * Leverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-like * Explore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens app Who This Book Is For If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform, then this is the book for you. Coding experience with C# is assumed. What You Will Learn * Design an app for HoloLens that is feasible and attractive to use * Add gestures and interact with them * Create sounds in the app and place them in a 3D space * Use voice generation and voice recognition to make your apps more lifelike * Interact with the physical environment to place holograms on top of physical objects * Compare HoloLens with the other products and know how to use its strengths * Use assets from third parties to enrich our app In Detail HoloLens, Microsoft's innovative augmented reality headset, overlaps holograms into a user's vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want. Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model. Style and approach This book takes a step-by-step, practical, tutorial-style approach where you will dive deep into HoloLens app development. You will work with the API and write your own complex scripts that would interact with the powerful HoloLens sensors and with realistic examples, you will be able to create immersive 3D apps for HoloLens.

Amazon Kindle Fire HD 8 & 10 User Guide - The complete Kindle Fire HD Manual to Master Your New Kindle Fire Tablet (Paperback):... Amazon Kindle Fire HD 8 & 10 User Guide - The complete Kindle Fire HD Manual to Master Your New Kindle Fire Tablet (Paperback)
Rodney Barrett
R307 Discovery Miles 3 070 Ships in 10 - 15 working days
Wearable-Tech Projects with the Raspberry Pi Zero (Paperback): Thomas Hamilton Wearable-Tech Projects with the Raspberry Pi Zero (Paperback)
Thomas Hamilton
R841 Discovery Miles 8 410 Ships in 10 - 15 working days

Leverage the cheapest and smallest computer to build exciting wearable-tech projects. About This Book * A practical and imaginative guide that exposes you to amazing wearable-tech projects * Create our own heart-rate monitor device and cool projects such as a Tweet-activated LED T-shirt * A practical guide packed with real-world, useful wearable-tech projects Who This Book Is For Everyone. While some prior knowledge of Python programming and use of the terminal on the Raspberry Pi would be advantageous, they are by no means necessary. Each chapter clearly sets the steps to be taken on your wearable-tech adventure. The first chapter assumes no prior knowledge to get your Pi Zero and you, up and running. The complexity of the electronic devices used, progress incrementally as you work through the chapters; there are clear steps to follow and pictures to help you at every turn along the way. What You Will Learn * Make use of your Raspberry Pi Zero to create wearable-tech projects * Interface with electronic devices and use Python to control them; incorporate these into real-world, practical, wearable-tech projects * Add LED devices to clothing and connect them to your Pi Zero * Change how LEDs react based upon your movement or messages sent through Twitter * Create a pedometer and heart rate monitor * Create your own GPS tracker In Detail With Wearable-Tech Projects with the Raspberry Pi Zero, you will begin with learning how to install the required software for your upcoming projects. You will also learn how to control electronic devices with the GPIOZero Python library. Next, you will be creating some stylish wearable-tech projects such as a motion-reactive LED cap and a Tweet-activated LED T-shirt. Toward the end of the book, you will be creating some useful health and fitness wearable-tech projects; these will help you monitor your heart rate, track your movements with GPS, and count your footsteps with your own pedometer. By the end of the book, you will have created a range of wearable-tech projects and learned enough about your Raspberry Pi Zero that you should be able to adapt these projects further or come up with your own creations! Style and approach This book showcases interesting and cool projects that use the Raspberry Pi Zero in wearable-tech. This book is for readers who are looking to progress to the next level of integrating hardware into their projects. Upon completion of each project, you will have a functional device that can be worn either to enhance your style or to provide you with practical data.

Android App using Accelerometer and GPS (Paperback): Noah Ras Android App using Accelerometer and GPS (Paperback)
Noah Ras
R773 Discovery Miles 7 730 Ships in 10 - 15 working days
WatchKit App Development Essentials - Learn to Develop Apps for the Apple Watch (Paperback): Neil Smyth WatchKit App Development Essentials - Learn to Develop Apps for the Apple Watch (Paperback)
Neil Smyth
R758 Discovery Miles 7 580 Ships in 10 - 15 working days
Mobile Test Automation with Appium (Paperback): Nishant Verma Mobile Test Automation with Appium (Paperback)
Nishant Verma
R1,093 Discovery Miles 10 930 Ships in 10 - 15 working days

Automate your mobile app testing About This Book * How to automate testing with Appium * Apply techniques for creating comprehensive tests * How to test on physical devices or emulators Who This Book Is For Are you a mobile developer or a software tester who wishes to use Appium for your test automation? If so, then this is the right book for you .You must have basic Java programming knowledge. You don't need to have prior knowledge of Appium. What You Will Learn * Discover Appium and how to set up an automation framework for mobile testing * Understand desired capabilities and learn to find element locators * Learn to automate gestures and synchronize tests using Appium * Take an incremental approach to implement page object pattern * Learn to run Appium tests on emulators or physical devices * Set up Jenkins to run mobile automation tests by easy to learn steps * Discover tips and tricks to record video of test execution, inter app automation concepts * Learn to run Appium tests in parallel on multiple devices simultaneously In Detail Appium is an open source test automation framework for mobile applications. It allows you to test all three types of mobile applications: native, hybrid, and mobile web. It allows you to run the automated tests on actual devices, emulators, and simulators. Today, when every mobile app is made on at least two platforms, iOS and Android, you need a tool that allows you to test across platforms. Having two different frameworks for the same app increases the cost of the product and time to maintain it as well. Appium helps save this cost. With mobile app growth exploding, mobile app automation is mainstream now. In this book, author Nishant Verma provides you with a firm grounding in the concepts of Appium while diving into how to set up appium & Cucumber-jvm test automation framework, implement page object design pattern, automate gestures, test execution on emulators and physical devices, and implement continuous integration with Jenkins. The mobile app we have referenced in this book is Quikr because of its relatively lower learning curve to understand the application. It's a local classifieds shopping app. Style and approach This book takes a practical, step-by-step approach to testing and automating individual apps such as native, hybrid, and mobile web apps using different examples.

Javascript Artificial Intelligence - Made Easy, w/ Essential Programming; Create your * Problem Solving * Algorithms! TODAY! w/... Javascript Artificial Intelligence - Made Easy, w/ Essential Programming; Create your * Problem Solving * Algorithms! TODAY! w/ Machine Learning & Data Structures (Paperback)
Codewell Academy
R366 Discovery Miles 3 660 Ships in 10 - 15 working days
How To Setup a Kindle Fire HD - The Ultimate Guide For Complete Beginners On How to Setup a Kindle Fire HD In 5 Minutes.... How To Setup a Kindle Fire HD - The Ultimate Guide For Complete Beginners On How to Setup a Kindle Fire HD In 5 Minutes. (Paperback)
Dave Bruce
R243 Discovery Miles 2 430 Ships in 10 - 15 working days
Building a Sencha Touch Application - A Hands-On Introduction to Sencha Touch (Paperback): Jorge Ramon Building a Sencha Touch Application - A Hands-On Introduction to Sencha Touch (Paperback)
Jorge Ramon
R506 Discovery Miles 5 060 Ships in 10 - 15 working days
Fire HD 10 Tablet Manual - Fire HD 10 User Guide (Paperback): Emery H Maxwell Fire HD 10 Tablet Manual - Fire HD 10 User Guide (Paperback)
Emery H Maxwell
R242 Discovery Miles 2 420 Ships in 10 - 15 working days
Intuitive Design - Eight Steps to an Intuitive UX (Paperback, International ed.): Everett N. McKay Intuitive Design - Eight Steps to an Intuitive UX (Paperback, International ed.)
Everett N. McKay; Contributions by Rob Nance; Edited by Devon Musgrave
R838 Discovery Miles 8 380 Ships in 10 - 15 working days
Intuitive Design - Eight Steps to an Intuitive UI (Paperback): Everett McKay Intuitive Design - Eight Steps to an Intuitive UI (Paperback)
Everett McKay; Contributions by Rob Nance; Edited by Devon Musgrave
R1,051 Discovery Miles 10 510 Ships in 10 - 15 working days
Amazon Kindle Fire HD 10 User Guide - The Complete Manual Book on How to Master Your Kindle HD 10 Tablet (Paperback): Carlos... Amazon Kindle Fire HD 10 User Guide - The Complete Manual Book on How to Master Your Kindle HD 10 Tablet (Paperback)
Carlos Allen
R301 Discovery Miles 3 010 Ships in 10 - 15 working days
Fire HD 8 Manual User Guide - Manual for Fire HD 8 (Paperback): Emery H Maxwell Fire HD 8 Manual User Guide - Manual for Fire HD 8 (Paperback)
Emery H Maxwell
R293 Discovery Miles 2 930 Ships in 10 - 15 working days
Paperwhite User Guide - How to Use Kindle Paperwhite (Paperback): Emery H Maxwell Paperwhite User Guide - How to Use Kindle Paperwhite (Paperback)
Emery H Maxwell
R309 Discovery Miles 3 090 Ships in 10 - 15 working days
Fire, Fire HD 8 & Fire HD 10 (2015 Editions) - The A-Z Guide (Paperback): Pharm Ibrahim Fire, Fire HD 8 & Fire HD 10 (2015 Editions) - The A-Z Guide (Paperback)
Pharm Ibrahim
R246 Discovery Miles 2 460 Ships in 10 - 15 working days
Fire HD6 / HD7 Made Easy - A VISUAL User Guide for the Fire HD6 and HD7 (Paperback): Edward C. Jones Fire HD6 / HD7 Made Easy - A VISUAL User Guide for the Fire HD6 and HD7 (Paperback)
Edward C. Jones
R276 Discovery Miles 2 760 Ships in 10 - 15 working days
New Kindle Fire HD Manual (Kindle Fire HD 8 and 10) - The complete user guide with instructions from basic start up to advance... New Kindle Fire HD Manual (Kindle Fire HD 8 and 10) - The complete user guide with instructions from basic start up to advance user (December 2017) (Paperback)
Corey Stone
R290 Discovery Miles 2 900 Ships in 10 - 15 working days
How You Can Delete Books From Kindle - A Complete Guide on How You Can Delete Books from All Version of Kindle Devices in less... How You Can Delete Books From Kindle - A Complete Guide on How You Can Delete Books from All Version of Kindle Devices in less than 5 Minutes for Beginners to Pro. (Paperback)
Newman Alex
R164 Discovery Miles 1 640 Ships in 10 - 15 working days
Goldy The Little Mermaid Book 1 - Children's Books, Kids Books, Bedtime Stories For Kids, Kids Fantasy Book (Paperback):... Goldy The Little Mermaid Book 1 - Children's Books, Kids Books, Bedtime Stories For Kids, Kids Fantasy Book (Paperback)
Nona J Fairfax
R189 Discovery Miles 1 890 Ships in 10 - 15 working days
The Sweary Flower Mandala Vol.3 - Adult Mandala Coloring books for Stress Relief (Paperback): Sweary Adventure The Sweary Flower Mandala Vol.3 - Adult Mandala Coloring books for Stress Relief (Paperback)
Sweary Adventure
R214 Discovery Miles 2 140 Ships in 10 - 15 working days
Make Android Games Within 1 Hour. (Paperback): Dennis Saxton Jr Make Android Games Within 1 Hour. (Paperback)
Dennis Saxton Jr; Edited by Daniel Newbanks
R366 Discovery Miles 3 660 Ships in 10 - 15 working days
Building Android UIs with Custom Views (Paperback): Raimon Rafols Montane Building Android UIs with Custom Views (Paperback)
Raimon Rafols Montane
R1,220 Discovery Miles 12 200 Ships in 10 - 15 working days

Create engaging user experiences and awesome user interfaces using this guide About This Book * Move beyond default UI templates, create and customize amazing UIs with Android Custom View * Enable smooth data flow and create futuristic UIs by creating flexible custom views * Scale your apps with responsive and data intensive views Who This Book Is For This book is for Android developers who want to create great user interfaces and move beyond the basics of the standard UI elements. They must have basic Android development knowledge along with basic Java programming. What You Will Learn * Extend the standard UI widget framework by creating Custom views * Add complex rendering, animations, and interactions to your views * Optimize performance and decrease battery usage * Implement custom views to share between multiple projects, or share it publicly * Create 3D custom views using OpenGL ES In Detail To build great user interfaces for your Android apps that go beyond the standard UI elements, you need to use custom Android views. With these, you can give your app a distinctive look and ensure that it functions properly across multiple devices. This book will help you construct a great UI for your apps by teaching you how to create custom Android views. You will start by creating your first Android custom view and go through the design considerations. You will then see how the right choices will enable your custom view to perform seamlessly across multiple platforms and Android versions. You will create custom styleable attributes that work with Android XML layouts, learn to process touch events, define custom attributes, and add properties and events to them. By the end of this book, you will be able to create apps with custom views that are responsive and adaptable to make your app distinctive and an instant hit with its users. Style and approach The approach will be that of a step by step practical tutorial. The book will take you through a complete journey, right from creating your first Android view to customizing it to enable it to support any complex app.

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