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Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)
Get ready for a fun-filled experience of learning Java by developing games for the Android platform Key Features Learn Java, Android, and object-oriented programming from scratch Build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and a 2D Scrolling Shooter Create and design your own games, such as an open-world platform game Book DescriptionAndroid is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn't assume that you already have Java proficiency. This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you've learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform. What you will learn Set up a game development environment in Android Studio Implement screen locking, screen rotation, pixel graphics, and play sound effects Respond to a player's touch, and program intelligent enemies who challenge the player in different ways Learn game development concepts, such as collision detection, animating sprite sheets, simple tracking and following, AI, parallax backgrounds, and particle explosions Animate objects at 60 frames per second (FPS) and manage multiple independent objects using Object-Oriented Programming (OOP) Understand the essentials of game programming, such as design patterns, object-oriented programming, Singleton, strategy, and entity-component patterns Learn how to use the Android API, including Activity lifecycle, detecting version number, SoundPool API, Paint, Canvas, and Bitmap classes Build a side-scrolling shooter and an open world 2D platformer using advanced OOP concepts and programming patterns Who this book is forLearning Java by Building Android Games is for you if you are completely new to Java, Android, or game programming and want to make Android games. This book also acts as a refresher for those who already have experience of using Java on Android or any other platform without game development experience.
Skillfully navigate through the complex realm of implementing scalable, trustworthy industrial systems and architectures in a hyper-connected business world. Key Features Gain practical insight into security concepts in the Industrial Internet of Things (IIoT) architecture Demystify complex topics such as cryptography and blockchain Comprehensive references to industry standards and security frameworks when developing IIoT blueprints Book DescriptionSecuring connected industries and autonomous systems is a top concern for the Industrial Internet of Things (IIoT) community. Unlike cybersecurity, cyber-physical security is an intricate discipline that directly ties to system reliability as well as human and environmental safety. Practical Industrial Internet of Things Security enables you to develop a comprehensive understanding of the entire spectrum of securing connected industries, from the edge to the cloud. This book establishes the foundational concepts and tenets of IIoT security by presenting real-world case studies, threat models, and reference architectures. You'll work with practical tools to design risk-based security controls for industrial use cases and gain practical know-how on the multi-layered defense techniques including Identity and Access Management (IAM), endpoint security, and communication infrastructure. Stakeholders, including developers, architects, and business leaders, can gain practical insights in securing IIoT lifecycle processes, standardization, governance and assess the applicability of emerging technologies, such as blockchain, Artificial Intelligence, and Machine Learning, to design and implement resilient connected systems and harness significant industrial opportunities. What you will learn Understand the crucial concepts of a multi-layered IIoT security framework Gain insight on securing identity, access, and configuration management for large-scale IIoT deployments Secure your machine-to-machine (M2M) and machine-to-cloud (M2C) connectivity Build a concrete security program for your IIoT deployment Explore techniques from case studies on industrial IoT threat modeling and mitigation approaches Learn risk management and mitigation planning Who this book is forPractical Industrial Internet of Things Security is for the IIoT community, which includes IIoT researchers, security professionals, architects, developers, and business stakeholders. Anyone who needs to have a comprehensive understanding of the unique safety and security challenges of connected industries and practical methodologies to secure industrial assets will find this book immensely helpful. This book is uniquely designed to benefit professionals from both IT and industrial operations backgrounds.
Understand and solve complex computational problems and write efficient code with Kotlin Key Features Learn about important data structures such as lists, arrays, queues, and stacks Design custom algorithms for real-life implementations Identify suitable tools for different scenarios and deliver immediate results Book DescriptionData structures and algorithms are more than just theoretical concepts. They help you become familiar with computational methods for solving problems and writing logical code. Equipped with this knowledge, you can write efficient programs that run faster and use less memory. Hands-On Data Structures and Algorithms with Kotlin book starts with the basics of algorithms and data structures, helping you get to grips with the fundamentals and measure complexity. You'll then move on to exploring the basics of functional programming while getting used to thinking recursively. Packed with plenty of examples along the way, this book will help you grasp each concept easily. In addition to this, you'll get a clear understanding of how the data structures in Kotlin's collection framework work internally. By the end of this book, you will be able to apply the theory of data structures and algorithms to work out real-world problems. What you will learn Understand the basic principles of algorithms and data structures Explore general-purpose data structures with arrays and linked lists Get to grips with the basics of stacks, queues, and double-ended queues Understand functional programming and related data structures Use performant searching and efficient sorting Uncover how Kotlin's collection framework functions Become adept at implementing different types of maps Who this book is forIf you're a Kotlin developer who wants to learn the intricacies of implementing data structures and algorithms for scalable application development, this book is for you.
A hands-on guide to Android programming with Spring MVC, Spring Boot, and Spring Security Key Features Build native Android applications with Spring for Android Explore Reactive programming, concurrency, and multithreading paradigms for building fast and efficient applications Write more expressive and robust code with Kotlin using its coroutines and other latest features Book DescriptionAs the new official language for Android, Kotlin is attracting new as well as existing Android developers. As most developers are still working with Java and want to switch to Kotlin, they find a combination of these two appealing. This book addresses this interest by bringing together Spring, a widely used Java SE framework for building enterprise-grade applications, and Kotlin. Learn Spring for Android Application Development will guide you in leveraging some of the powerful modules of the Spring Framework to build lightweight and robust Android apps using Kotlin. You will work with various modules, such as Spring AOP, Dependency Injection, and Inversion of Control, to develop applications with better dependency management. You'll also explore other modules of the Spring Framework, such as Spring MVC, Spring Boot, and Spring Security. Each chapter has practice exercises at the end for you to assess your learning. By the end of the book, you will be fully equipped to develop Android applications with Spring technologies. What you will learn Get to grips with the basics of the Spring Framework Write web applications using the Spring Framework with Kotlin Develop Android apps with Kotlin Connect a RESTful web service with your app using Retrofilt Understand JDBC, JPA, MySQL for Spring and SQLite Room for Android Explore Spring Security fundamentals, Basic Authentication, and OAuth2 Delve into Concurrency and Reactive programming using Kotlin Develop testable applications with Spring and Android Who this book is forIf you're an aspiring Android developer or an existing developer who wants to learn how to use Spring to build robust Android applications in Kotlin, this book is for you. Though not necessary, basic knowledge of Spring will assist with understanding key concepts covered in this book.
Create Deep Learning and Reinforcement Learning apps for multiple platforms with TensorFlow Key Features Build TensorFlow-powered AI applications for mobile and embedded devices Learn modern AI topics such as computer vision, NLP, and deep reinforcement learning Get practical insights and exclusive working code not available in the TensorFlow documentation Book DescriptionAs a developer, you always need to keep an eye out and be ready for what will be trending soon, while also focusing on what's trending currently. So, what's better than learning about the integration of the best of both worlds, the present and the future? Artificial Intelligence (AI) is widely regarded as the next big thing after mobile, and Google's TensorFlow is the leading open source machine learning framework, the hottest branch of AI. This book covers more than 10 complete iOS, Android, and Raspberry Pi apps powered by TensorFlow and built from scratch, running all kinds of cool TensorFlow models offline on-device: from computer vision, speech and language processing to generative adversarial networks and AlphaZero-like deep reinforcement learning. You'll learn how to use or retrain existing TensorFlow models, build your own models, and develop intelligent mobile apps running those TensorFlow models. You'll learn how to quickly build such apps with step-by-step tutorials and how to avoid many pitfalls in the process with lots of hard-earned troubleshooting tips. What you will learn Classify images with transfer learning Detect objects and their locations Transform pictures with amazing art styles Understand simple speech commands Describe images in natural language Recognize drawing with Convolutional Neural Network and Long Short-Term Memory Predict stock price with Recurrent Neural Network in TensorFlow and Keras Generate and enhance images with generative adversarial networks Build AlphaZero-like mobile game app in TensorFlow and Keras Use TensorFlow Lite and Core ML on mobile Develop TensorFlow apps on Raspberry Pi that can move, see, listen, speak, and learn Who this book is forIf you're an iOS/Android developer interested in building and retraining others' TensorFlow models and running them in your mobile apps, or if you're a TensorFlow developer and want to run your new and amazing TensorFlow models on mobile devices, this book is for you. You'll also benefit from this book if you're interested in TensorFlow Lite, Core ML, or TensorFlow on Raspberry Pi.
Begin your iOS 12 app development journey with this practical guide Key Features Kick-start your iOS programming career and have fun building iOS apps of your choice Get to grips with Xcode 10 and Swift 4.2, the building blocks of iOS development Discover the latest features of iOS 12 - SiriKit, notifications, and much more Book DescriptionWant to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you're already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You'll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently. What you will learn Explore the distinctive design principles that define the iOS user experience Navigate panels within an Xcode project Use the latest Xcode asset catalogue of Xcode 10 Create a playgrounds project within your projects and understand how Ranges and Control flow work Study operations with integers and work your way through if statements Build a responsive UI and add privacy to your custom-rich notifications Set up Sirikit to add voice for Siri shortcuts Collect valuable feedback with TestFlight before releasing your apps on the App Store Who this book is forThis book is for you if you are completely new to Swift, iOS, or programming and want to make iOS applications. However, you'll also find this book useful if you're an experienced programmer looking to explore the latest iOS 12 features.
Modern communications are now more than ever heavily dependent on mobile networks, creating the potential for higher incidents of sophisticated crimes, terrorism acts, and high impact cyber security breaches. Disrupting these unlawful actions requires a number of digital forensic principles and a comprehensive investigation process. Mobile Network Forensics: Emerging Research and Opportunities is an essential reference source that discusses investigative trends in mobile devices and the internet of things, examining malicious mobile network traffic and traffic irregularities, as well as software-defined mobile network backbones. Featuring research on topics such as lawful interception, system architecture, and networking environments, this book is ideally designed for forensic practitioners, government officials, IT consultants, cybersecurity analysts, researchers, professionals, academicians, and students seeking coverage on the technical and legal aspects of conducting investigations in the mobile networking environment.
In recent years, technology has permeated every aspect of daily life and has drastically increased accessibility and empowerment for all demographics. Smart technologies and mobile applications now have the ability to promote and protect the basic rights of children, women, and men alike. A child's right to education and mental growth or a woman's socio-economic stability and protection from physical, sexual, and emotional abuse can all be attributed to these advancements. Mobile Devices and Smart Gadgets in Human Rights provides emerging research exploring the theoretical and practical applications of technology in relation to human ethical treatment and interactions. Featuring coverage on a broad range of topics such as public safety, augmented reality, and safety apps, this book is ideally designed for researchers, students, activists, academicians, policymakers, and government officials seeking current research on the influence of portable technologies in human rights and ethics.
Implement decentralized blockchain applications to build scalable Dapps Key Features Understand the blockchain ecosystem and its terminologies Implement smart contracts, wallets, and consensus protocols Design and develop decentralized applications using Bitcoin, Ethereum, and Hyperledger Book DescriptionThe Blockchain is a revolution promising a new world without middlemen. Technically, it is an immutable and tamper-proof distributed ledger of all transactions across a peer-to-peer network. With this book, you will get to grips with the blockchain ecosystem to build real-world projects. This book will walk you through the process of building multiple blockchain projects with different complexity levels and hurdles. Each project will teach you just enough about the field's leading technologies, Bitcoin, Ethereum, Quorum, and Hyperledger in order to be productive from the outset. As you make your way through the chapters, you will cover the major challenges that are associated with blockchain ecosystems such as scalability, integration, and distributed file management. In the concluding chapters, you'll learn to build blockchain projects for business, run your ICO, and even create your own cryptocurrency. Blockchain by Example also covers a range of projects such as Bitcoin payment systems, supply chains on Hyperledger, and developing a Tontine Bank Every is using Ethereum. By the end of this book, you will not only be able to tackle common issues in the blockchain ecosystem, but also design and build reliable and scalable distributed systems. What you will learn Grasp decentralized technology fundamentals to master blockchain principles Build blockchain projects on Bitcoin, Ethereum, and Hyperledger Create your currency and a payment application using Bitcoin Implement decentralized apps and supply chain systems using Hyperledger Write smart contracts, run your ICO, and build a Tontine decentralized app using Ethereum Implement distributed file management with blockchain Integrate blockchain into existing systems in your organization Who this book is forIf you are keen on learning how to build your own blockchain decentralized applications from scratch, then this book is for you. It explains all the basic concepts required to develop intermediate projects and will teach you to implement the building blocks of a blockchain ecosystem.
Delve into the world of Kotlin and learn to build powerful Android and web applications Key Features Learn the fundamentals of Kotlin to write high-quality code Test and debug your applications with the different unit testing frameworks in Kotlin Explore Kotlin's interesting features such as null safety, reflection, and annotations Book DescriptionKotlin is a general-purpose programming language used for developing cross-platform applications. Complete with a comprehensive introduction and projects covering the full set of Kotlin programming features, this book will take you through the fundamentals of Kotlin and get you up to speed in no time. Learn Kotlin Programming covers the installation, tools, and how to write basic programs in Kotlin. You'll learn how to implement object-oriented programming in Kotlin and easily reuse your program or parts of it. The book explains DSL construction, serialization, null safety aspects, and type parameterization to help you build robust apps. You'll learn how to destructure expressions and write your own. You'll then get to grips with building scalable apps by exploring advanced topics such as testing, concurrency, microservices, coroutines, and Kotlin DSL builders. Furthermore, you'll be introduced to the kotlinx.serialization framework, which is used to persist objects in JSON, Protobuf, and other formats. By the end of this book, you'll be well versed with all the new features in Kotlin and will be able to build robust applications skillfully. What you will learn Explore the latest Kotlin features in order to write structured and readable object-oriented code Get to grips with using lambdas and higher-order functions Write unit tests and integrate Kotlin with Java code Create real-world apps in Kotlin in the microservices style Use Kotlin extensions with the Java collections library Uncover destructuring expressions and find out how to write your own Understand how Java-nullable code can be integrated with Kotlin features Who this book is forIf you're a beginner or intermediate programmer who wants to learn Kotlin to build applications, this book is for you. You'll also find this book useful if you're a Java developer interested in switching to Kotlin.
Create next-generation Augmented Reality and Mixed Reality apps with the latest version of Google ARCore Key Features Harness the power of the Google's new augmented reality (AR) platform ARCore to build cutting-edge Augmented reality apps Learn core concepts of Environmental Understanding, Immersive Computing, and Motion Tracking with ARCore Extend your application by combining ARCore with OpenGL, Machine Learning and more. Book DescriptionAre you a mobile developer or web developer who wants to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? If so, this book will help you jump right into developing with ARCore and will help you create a step by step AR app easily. This book will teach you how to implement the core features of ARCore starting from the fundamentals of 3D rendering to more advanced concepts such as lighting, shaders, Machine Learning, and others. We'll begin with the basics of building a project on three platforms: web, Android, and Unity. Next, we'll go through the ARCore concepts of motion tracking, environmental understanding, and light estimation. For each core concept, you'll work on a practical project to use and extend the ARCore feature, from learning the basics of 3D rendering and lighting to exploring more advanced concepts. You'll write custom shaders to light virtual objects in AR, then build a neural network to recognize the environment and explore even grander applications by using ARCore in mixed reality. At the end of the book, you'll see how to implement motion tracking and environment learning, create animations and sounds, generate virtual characters, and simulate them on your screen. What you will learn Build and deploy your Augmented Reality app to the Android, Web, and Unity platforms Implement ARCore to identify and visualize objects as point clouds, planes, surfaces, and/or meshes Explore advanced concepts of environmental understanding using Google ARCore and OpenGL ES with Java Create light levels from ARCore and create a C# script to watch and propagate lighting changes in a scene Develop graphics shaders that react to changes in lighting and map the environment to place objects in Unity/C# Integrate motion tracking with the Web ARCore API and Google Street View to create a combined AR/VR experience Who this book is forThis book is for web and mobile developers who have broad programming knowledge on Java or JavaScript or C# and want to develop Augmented Reality applications with Google ArCore. To follow this book no prior experience with AR development, 3D, or 3D math experience is needed. |
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