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Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)

The Simple IPhone 12 Pro Max Photography User Guide For Seniors - Your Guide For Smartphone Photography For Taking Pictures... The Simple IPhone 12 Pro Max Photography User Guide For Seniors - Your Guide For Smartphone Photography For Taking Pictures Like A Pro Even For The Elderly And Retire (Paperback)
Wendy Hills
R265 Discovery Miles 2 650 Ships in 10 - 15 working days
Android Studio 3.4 Development Essentials - Kotlin Edition - Developing Android 9 Apps Using Android Studio 3.4, Kotlin and... Android Studio 3.4 Development Essentials - Kotlin Edition - Developing Android 9 Apps Using Android Studio 3.4, Kotlin and Android Jetpack (Paperback)
Neil Smyth
R1,311 Discovery Miles 13 110 Ships in 10 - 15 working days
Xamarin.Forms Projects - Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019, 2nd Edition... Xamarin.Forms Projects - Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019, 2nd Edition (Paperback, 2nd Revised edition)
Daniel Hindrikes, Johan Karlsson; Foreword by David Ortinau
R1,181 Discovery Miles 11 810 Ships in 10 - 15 working days

Learn to build cross-platform mobile apps using the latest features in Xamarin.Forms 4 with the help of a series of projects including apps for real-time chatting, AR games, location-tracking, weather, photo galleries, and much more Key Features Develop mobile apps, AR games, and chatbots of varying complexity with the help of real-world examples Explore the important features of Xamarin.Forms 4 such as Shell, CollectionView, and CarouselView Get to grips with advanced concepts such as AR and VR and machine learning for mobile development Book DescriptionXamarin.Forms is a lightweight cross-platform development toolkit for building apps with a rich user interface. Improved and updated to cover the latest features of Xamarin.Forms, this second edition covers CollectionView and Shell, along with interesting concepts such as augmented reality (AR) and machine learning. Starting with an introduction to Xamarin and how it works, this book shares tips for choosing the type of development environment you should strive for when planning cross-platform mobile apps. You'll build your first Xamarin.Forms app and learn how to use Shell to implement the app architecture. The book gradually increases the level of complexity of the projects, guiding you through creating apps ranging from a location tracker and weather map to an AR game and face recognition. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You'll be able to customize your apps for both Android and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theory. By the end of this book, you'll be ready to develop your own native apps with Xamarin.Forms and its associated technologies, such as .NET Core, Visual Studio 2019, and C#. What you will learn Set up Xamarin.Forms to build native apps with code-sharing capabilities Understand the core aspects of developing a mobile app, such as its layout, UX, and rendering Use custom renderers to gain platform-specific access Discover how to create custom layouts for your apps with Xamarin.Forms Shell Use Azure SignalR to implement serverless services in your Xamarin apps Create an augmented reality (AR) game for Android and iOS using ARCore and ARKit, respectively Build and train machine learning models using CoreML, TensorFlow, and Azure Cognitive Services Who this book is forThis book is for C# and .NET developers who want to learn Xamarin.Forms and get started with native Xamarin mobile application development from the ground up. Working knowledge of Visual Studio will help you to get the most out of this book.

Unity 2020 Virtual Reality Projects - Learn VR development by building immersive applications and games with Unity 2019.4 and... Unity 2020 Virtual Reality Projects - Learn VR development by building immersive applications and games with Unity 2019.4 and later versions, 3rd Edition (Paperback, 3rd Revised edition)
Jonathan Linowes
R1,216 Discovery Miles 12 160 Ships in 10 - 15 working days

Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling Key Features Discover step-by-step instructions and best practices to begin your VR development journey Explore Unity features such as URP rendering, XR Interaction Toolkit, and ProBuilder Build impressive VR-based apps and games that can be experienced using modern devices like Oculus Rift and Oculus Quest Book DescriptionThis third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices. Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies. By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences. What you will learn Understand the current state of virtual reality and VR consumer products Get started with Unity by building a simple diorama scene using Unity Editor and imported assets Configure your Unity VR projects to run on VR platforms such as Oculus, SteamVR, and Windows immersive MR Design and build a VR storytelling animation with a soundtrack and timelines Implement an audio fireball game using game physics and particle systems Use various software patterns to design Unity events and interactable components Discover best practices for lighting, rendering, and post-processing Who this book is forWhether you're a non-programmer unfamiliar with 3D computer graphics or experienced in both but new to virtual reality, if you're interested in building your own VR games or applications, this Unity book is for you. Any experience in Unity will be useful but is not necessary.

Beginning SwiftUI (Paperback): Greg Lim Beginning SwiftUI (Paperback)
Greg Lim
R424 R357 Discovery Miles 3 570 Save R67 (16%) Ships in 10 - 15 working days
iPhone 11 - The Handy Guide To Use Your iPhone To Its Fullest: The Handy Guide (Paperback): Matthew Stone iPhone 11 - The Handy Guide To Use Your iPhone To Its Fullest: The Handy Guide (Paperback)
Matthew Stone
R480 R399 Discovery Miles 3 990 Save R81 (17%) Ships in 10 - 15 working days
Amazon Fire HD 8 & 10 - A Technical Approach To Master Fire HD 8 & 10 (Paperback): Leonard Eddison Amazon Fire HD 8 & 10 - A Technical Approach To Master Fire HD 8 & 10 (Paperback)
Leonard Eddison
R321 Discovery Miles 3 210 Ships in 10 - 15 working days
Righting the Wrong - Closing the Gender Gap in Computing (Paperback): Frances Grundy Righting the Wrong - Closing the Gender Gap in Computing (Paperback)
Frances Grundy; Contributions by Greg Genestine-Charlton
R483 Discovery Miles 4 830 Ships in 10 - 15 working days
How to Make a Living with Your Writing Third Edition - Companion Workbook (Paperback): Joanna Penn How to Make a Living with Your Writing Third Edition - Companion Workbook (Paperback)
Joanna Penn
R315 Discovery Miles 3 150 Ships in 10 - 15 working days
iPhone 12 Pro Max User Guide - The Definitive Guide to Unlocking the Full Potentials of the 2020 iPhone 12 Pro Max. Also... iPhone 12 Pro Max User Guide - The Definitive Guide to Unlocking the Full Potentials of the 2020 iPhone 12 Pro Max. Also Contains Tips, Tricks, & Secret Features to Master the iPhone 12 Pro Max (Paperback)
Sydney A Pogue
R339 Discovery Miles 3 390 Ships in 10 - 15 working days
The Ridiculously Simple Guide to Sketch App - The Absolute Beginners Guide to Designing Websites and Apps with Sketch App... The Ridiculously Simple Guide to Sketch App - The Absolute Beginners Guide to Designing Websites and Apps with Sketch App (Paperback)
Scott La Counte
R466 Discovery Miles 4 660 Ships in 10 - 15 working days
Building Mobile Apps at Scale - 39 Engineering Challenges (Paperback): Gergely Orosz Building Mobile Apps at Scale - 39 Engineering Challenges (Paperback)
Gergely Orosz
R557 R468 Discovery Miles 4 680 Save R89 (16%) Ships in 10 - 15 working days
Android Programming for Beginners - Build in-depth, full-featured Android apps starting from zero programming experience, 3rd... Android Programming for Beginners - Build in-depth, full-featured Android apps starting from zero programming experience, 3rd Edition (Paperback, 3rd Revised edition)
John Horton
R1,268 Discovery Miles 12 680 Ships in 10 - 15 working days

Learn the Java and Android skills you need to start developing powerful mobile applications with the help of actionable steps Key Features Kick-start your Android programming career or just have fun publishing apps to the Google Play marketplace Get a first principles introduction to using Java and Android and prepare to start building your own apps from scratch Learn by example by building four real-world apps and dozens of mini apps Book DescriptionDo you want to make a career in programming but don't know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you'll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You'll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you'll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java. What you will learn Understand the fundamentals of coding in Java for Android Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps' data using the built-in Android SQLite database Explore the design patterns used by professionals to build top-grade applications Build real-world Android applications that you can deploy to the Google Play marketplace Who this book is forThis Android book is for you if you are completely new to Java, Android, or programming and want to get started with Android app development. If you have experience of using Java on Android, this book will serve as a refresher to help you advance your knowledge and make progress through the early projects covered in the book.

iPhone 11 Pro Max User Guide - The Ultimate Handy Guide to Master Your iPhone 11 Pro Max and iOS 13 With Tips and Tricks... iPhone 11 Pro Max User Guide - The Ultimate Handy Guide to Master Your iPhone 11 Pro Max and iOS 13 With Tips and Tricks (Paperback)
Mac. Andrews
R202 Discovery Miles 2 020 Ships in 10 - 15 working days
iPhone 8 Guide - The iPhone Manual for Beginners, Seniors & for All iPhone Users (Paperback): Dale Brave iPhone 8 Guide - The iPhone Manual for Beginners, Seniors & for All iPhone Users (Paperback)
Dale Brave
R635 R537 Discovery Miles 5 370 Save R98 (15%) Ships in 10 - 15 working days
iPhone 8 - The User Guide For all iPhone 8, iPhone 8 Plus and older iPhone model Users (Paperback): Jhale Binjeh iPhone 8 - The User Guide For all iPhone 8, iPhone 8 Plus and older iPhone model Users (Paperback)
Jhale Binjeh
R466 R391 Discovery Miles 3 910 Save R75 (16%) Ships in 10 - 15 working days
Mastering iOS 14 Programming - Build professional-grade iOS 14 applications with Swift 5.3 and Xcode 12.4, 4th Edition... Mastering iOS 14 Programming - Build professional-grade iOS 14 applications with Swift 5.3 and Xcode 12.4, 4th Edition (Paperback, 4th Revised edition)
Mario Eguiluz Alebicto, Chris Barker, Donny Wals
R1,481 Discovery Miles 14 810 Ships in 10 - 15 working days

Become a professional iOS developer with the most in-depth and advanced guide to Swift 5.3, Xcode 12.4, ARKit 4, Core ML, and iOS 14's new features Key Features Explore the world of iOS app development through practical examples Understand core iOS programming concepts such as Core Data, networking, and the Combine framework Extend your iOS apps by adding augmented reality and machine learning capabilities, widgets, App Clips, Dark Mode, and animations Book DescriptionMastering iOS 14 development isn't a straightforward task, but this book can help you do just that. With the help of Swift 5.3, you'll not only learn how to program for iOS 14 but also be able to write efficient, readable, and maintainable Swift code that reflects industry best practices. This updated fourth edition of the iOS 14 book will help you to build apps and get to grips with real-world app development flow. You'll find detailed background information and practical examples that will help you get hands-on with using iOS 14's new features. The book also contains examples that highlight the language changes in Swift 5.3. As you advance through the chapters, you'll see how to apply Dark Mode to your app, understand lists and tables, and use animations effectively. You'll then create your code using generics, protocols, and extensions and focus on using Core Data, before progressing to perform network calls and update your storage and UI with the help of sample projects. Toward the end, you'll make your apps smarter using machine learning, streamline the flow of your code with the Combine framework, and amaze users by using Vision framework and ARKit 4.0 features. By the end of this iOS development book, you'll be able to build apps that harness advanced techniques and make the best use of iOS 14's features. What you will learn Build a professional iOS application using Xcode 12.4 and Swift 5.3 Create impressive new widgets for your apps with iOS 14 Extend the audience of your app by creating an App Clip Improve the flow of your code with the Combine framework Enhance your app by using Core Location Integrate Core Data to persist information in your app Train and use machine learning models with Core ML Create engaging augmented reality experiences with ARKit 4 and the Vision framework Who this book is forThis book is for developers with some experience in iOS programming who want to enhance their application development skills by unlocking the full potential of the latest iOS version with Swift.

SwiftUI Essentials - iOS 14 Edition - Learn to Develop iOS Apps using SwiftUI, Swift 5 and Xcode 12 (Paperback): Neil Smyth SwiftUI Essentials - iOS 14 Edition - Learn to Develop iOS Apps using SwiftUI, Swift 5 and Xcode 12 (Paperback)
Neil Smyth
R1,078 Discovery Miles 10 780 Ships in 10 - 15 working days
iPhone 12 Pro User Guide - A Complete Step By Step Manual On How To Use The 2020 iPhone 12 Pro For Beginners And Seniors To... iPhone 12 Pro User Guide - A Complete Step By Step Manual On How To Use The 2020 iPhone 12 Pro For Beginners And Seniors To Master Your New Device with Tips and Tricks for iOS 14 (Paperback)
Sydney A Pogue
R317 Discovery Miles 3 170 Ships in 10 - 15 working days
How to Make a Living with Your Writing Third Edition - Turn Your Words into Multiple Streams Of Income (Paperback): Joanna Penn How to Make a Living with Your Writing Third Edition - Turn Your Words into Multiple Streams Of Income (Paperback)
Joanna Penn
R334 Discovery Miles 3 340 Ships in 9 - 15 working days
iPhone 11 Guide - The iPhone Manual for Beginners, Seniors & for All iPhone Users (Tips & Tricks Version) (Paperback): Dale... iPhone 11 Guide - The iPhone Manual for Beginners, Seniors & for All iPhone Users (Tips & Tricks Version) (Paperback)
Dale Brave
R413 R345 Discovery Miles 3 450 Save R68 (16%) Ships in 10 - 15 working days
iPhone 11 Guide - The Ultimate Beginners, Dummies and Seniors's Tips and Tricks Manual on How to Use Your Phone Optimally... iPhone 11 Guide - The Ultimate Beginners, Dummies and Seniors's Tips and Tricks Manual on How to Use Your Phone Optimally (Paperback)
Kyle G. Buoy
R388 R323 Discovery Miles 3 230 Save R65 (17%) Ships in 10 - 15 working days
iPad Pro 11 - The Beginners & Seniors Guide to Unlock the Useful, Time Saving & Fun Features in iPadOS 13.2 (Paperback): Dale... iPad Pro 11 - The Beginners & Seniors Guide to Unlock the Useful, Time Saving & Fun Features in iPadOS 13.2 (Paperback)
Dale Brave
R471 R395 Discovery Miles 3 950 Save R76 (16%) Ships in 10 - 15 working days
Getting Started With the iPhone SE (Second Generation) - A Newbies Guide to the Second-Generation SE iPhone (Paperback): Scott... Getting Started With the iPhone SE (Second Generation) - A Newbies Guide to the Second-Generation SE iPhone (Paperback)
Scott La Counte
R689 Discovery Miles 6 890 Ships in 10 - 15 working days
The Ridiculously Simple Guide to iPhone 11, iPhone Pro and iPhone Pro Max - A Practical Guide to Getting Started With the Next... The Ridiculously Simple Guide to iPhone 11, iPhone Pro and iPhone Pro Max - A Practical Guide to Getting Started With the Next Generation of iPhone and iOS 13 (Color Edition) (Paperback, Color ed.)
Scott La Counte
R740 R620 Discovery Miles 6 200 Save R120 (16%) Ships in 10 - 15 working days
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