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Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)
Das Praxisbuch dient als Grundlage fur die Abnahme von komplexen IT-Software-Systemen. Die Methoden, die hier vorgestellt werden, gelten sowohl fur Standard- als auch fur angepasste oder neu entwickelte Software und berucksichtigen ITIL und andere IT-Prozess-Standards. Sie haben sich in der Praxis vielfach bewahrt. Sie haben sich in der Praxis vielfach bewahrt. Beschrieben werden zunachst die organisatorischen Voraussetzungen, die fur eine erfolgreiche Abnahme erforderlich sind, sodann alle vorbereitenden Arbeiten, die getatigt werden mussen. Betrachtet werden auch organisatorische Schnittstellenbereiche, die bei der Ermittlung von fachlichen und technischen Anforderungen betroffen sind. Der Autor stellt das Abnahmegeschehen im Detail vor. Die dazu gehoerigen Werkzeuge zur Durchfuhrung und fur den Abschluss werden im Einzelnen erlautert.
Fast, fun, and full of facts, Take Your iPad to the Max gives you the tips and techniques you need to get the most out of your new iPad. Apple's latest device is much more than a big iPhone, and this book will help you master the new category of touch-driven productivity apps developed specifically for the iPad, including the iWork App Suite. You'll also learn all about the built-in apps, including Mail, Calendar, and iTunes, as well as the brand-new iBooks. And, of course, you'll get all of the advanced shortcuts and techniques that will leave fellow iPad users in the dust. Author and gadget hacker Erica Sadun's enthusiasm for Apple devices and tools is infectiously catching. At the same time, her expertise and ability to uncover undocumented features and share them with her readers has made her something of a legend. Fortunately, Erica likes to share everything she knows with you, her loyal reader, and she knows just how to explain everything in clear, enjoyable-to-read prose.What you'll learn* How to handle multitouch interface fundamentals* How to use all the built-in apps, including Mail, Calendar, Safari, and the new iWork Suite * How to use iTunes and iBooks to open a world of expansion and personalization* How to use your iPad over WiFi and take advantage of free services like VoIP telephony * How to integrate your iPad with your network and other mobile and tethered devicesWho this book is for For every iPad owner who wants the fastest introduction, crammed with most useful information, presented in an extremely enjoyable style. Table of Contents* Bringing home the iPad: Purchase decisions, model choices * Connecting to iTunes: How to set up your system using iTune' configuration tools.* Exploring the iPad hardware: Powering the device on and off, exploring its sensors* Interacting with your iPad: Learning the touch-based vocabulary of the iPad, Manipulating the home screen, Spotlight, Accessibility* Connecting to the Internet: An introduction to using WiFi and/or 3Gs* Browsing with Mobile Safari. A complete how-to for using Safari.* Touching your Music and Video.Including iPod features, Video, & YouTube* Shopping at the App Store, Music Store, and Book Store* Using iBooks* Leveraging your Desk Set: Notes, Contacts and Calculator, Clock, Calendar* Setting up and using Email* Working with Maps* Taking your Photos With You* On the go with iWork: Creating and viewing documents, spreadsheets, etc.*5 other great ways to use your iPad
The BlackBerry is cool, and the BlackBerry is fun, but the BlackBerry also means serious business. For those of you who bought your BlackBerry to help get your life organized and free yourself from the ball-and-chain of desktop computing, BlackBerryfor Work: Productivity for Professionals is the book to show you how. There are plenty of general-purpose BlackBerry guides, but this book shows you how to complete all the traditional smartphone tasks, like to-dos, calendars, and email, and become even more efficient and productive. You'll learn mechanisms for developing effective workflows specific to the features of the BlackBerry and also efficient strategies for dealing with the specialized aspects of business and professional lifestyles. After giving a professionally targeted introduction to the built-in applications and configuration options, this book details the BlackBerry's enterprise features. This book also delves into App World, the BlackBerry's source for third-party software. It discusses some of the best business and vertical applications, and shows you how to take advantage of this wealth of add-ons and professional functionality.The only business-specific guide to the BlackBerry. Improve your productivity with innovative mobile workflows that free you from the desktop. Make the BlackBerry work for you so you can work better. The authors of BlackBerry for Work have decided to direct their share of the proceeds from the book to a charity in India. The Mitr Foundation is a trust founded in the city of Hyderabad, with the objective of contributing its might towards the empowerment of the girl child through education. Somewhere between the elite and the underprivileged lies the core essence of our endeavor. Shikha Gupta has pledged to undertake the responsibility of educatingthree children. What you'll learn How to purchase a BlackBerry and configure it specifically for business How to integrate built-in BlackBerry platform features into an everyday professional workflow How to access enterprise-wide data and computing features Specific organizational tips and sample workflows for different types of professions How to deploy the BlackBerry platform across groups both large and small The secrets of BlackBerry platform customization and personalization Who this book is for You have already purchased or are considering purchasing a BlackBerry. You know it's the most reliable smartphone around, but you actually want to use it to make your professional life more efficient, productive, and lest we forget, fun The BlackBerry has inherent uses for a broad range of professions, including management, sales, medical/dental, legal, real estate, training and education, human resources, and information technology, so there are many of you (or should I say us?). Some of us are novice mobile device users, and others are highly experienced mobile pros. No matter, because every professional BlackBerry user across this continuum of experience wants to learn to work smarter, better, and more efficiently. This book shows you how to use your BlackBerry to do this. Table of Contents BlackBerry Models and Purchasing Setting Up Your BlackBerry BlackBerry as a Phone BlackBerry for E-mail BlackBerry for Text and Multimedia Messaging Calendaring on Your BlackBerry Contact Management on Your BlackBerry Web Browsing Exploring Other Built-in BlackBerry Functions BlackBerry as a Modem Google Apps on Your BlackBerry Maps BlackBerry as an iPod Understanding App World General Business Apps
Samsung Galaxy S4 Manual: The Beginners Samsung Galaxy S4 User Guide Don't let this powerful device leave you in the dust The Samsung Galaxy S4 is a supercharged device with numerous features, but it can be daunting and complicated. Become a pro by downloading this Samsung Galaxy Manual today You've made a great investment with the Samsung Galaxy S4. This smartphone is arguably THE most powerful device on the market today. However, very few are actually unlocking the full potential. With new Air Gesture features, an expanded screen, and kid friendly features, this latest Samsung Galaxy is as complicated as it is powerful Beginner's will learn all there is to know, and advanced users can use this is as an invaluable reference. In this Samsung Galaxy S4 Manual you will learn: The key differences between the Galaxy S3 and Galaxy S4 The Basics of the Galaxy S4, including layout and features New ADVANCED features, such as Air View, Air Gesture, Smart Controls Common Troubleshooting problems and how to resolve them Innovative internet features such as Dropbox and cloud services. BONUS: Discover the benefits of the S4's Dual Camera and the new features. Note from the Author " "The new Samsung Galaxy S4 is the MOST POWERFUL smartphone on the market. DON'T miss out on unlocking its limitless potential."" Grab your copy today and master your Samsung Galaxy S4
Build and deploy an attractive, user-friendly web or mobile application in one day or less using Oracle's new, low-code development tool: Visual Builder Cloud Service. Today's IT world is fast-paced, and the ability to rapidly deliver running code is the most crucial and sought-after skill a developer can have. Oracle has brought together their enterprise experience, advanced usability knowledge, and their best cloud engineering to produce an innovative platform giving developers unprecedented productivity. You will learn how to use all aspects of Oracle Visual Builder Cloud Service to build web or mobile applications. Using the fully browser-based development environment, you'll gain experience with all the modern user-interface components that the tool offers for a visual, user-interface-driven, development approach. You'll also see how to use the integrated data management capabilities and existing REST data services to store your data, and learn how to easily transfer applications to a test/staging environment and later to production, while continuing to develop the next version in the development environment. What You'll Learn Build great-looking web and mobile applications in a browser-based, visual design environment Define custom business logic in the visual logic editor or with JavaScript Manage multiple concurrent application versions from development through staging and production Define business objects with validation logic for application-specific data Communicate with, and draw data from, existing REST web services Use Visual Builder Cloud Service to expand Oracle SaaS solutions Who This Book Is For Developers at all expertise levels as well as business professionals and UX designers with an interest in using IT to quickly solve simple business problems. Because this tool is based on a modern low-code approach, no prior programming experience is necessary to benefit from the book.
React is a JavaScript library developed for one main reason-to build reusable UI components that present ever-changing data. The React philosophy is to focus solely on the user interface. In model-viewcontroller (MVC) terminology, React is the view. Because it has to work with models and other libraries, it's designed to play nicely with pretty much any other framework, router, style, and model library. And it's well supported-React emerged from Instagram and is now used by Facebook, Asana, Khan Academy, and Atom among many more. React Quickly is for anyone who wants to learn React.js fast. This handson book teaches needed concepts by using lots of examples, tutorials, and a large main project that gets built throughout. It starts with the basics, including how React fits into applications, JSX, and handling states, and events. Next, it explores core topics like components, forms, and data. Finally, the book dives into React integration topics, like unit testing and isomorphic JavaScript with Express.js, and Gulp. Key Features: * Uses videos to supplement learning * Chock full of examples * Gets readers using React quickly This book is for web developers who have some JavaScript experience. About the Technology: React is a JavaScript library developed for one main reason-to build reusable UI components that present ever-changing data. React emerged from Instagram and is now used by Facebook, Asana, Khan Academy, and Atom among many more.
Choose the best approach for your app and implement your solution quickly by leveraging complete projects. This book is a collection of practical projects that use advanced Android techniques and approaches, written by Android instructor Mark Wickham. Mark has taught a series of popular classes at Android development conferences since 2013 and Practical Android covers content from his most popular classes. Each chapter covers an important concept and provides you with a deep dive into the implementation. The book is an ideal resource for developers who have some development experience, but may not be Android or mobile development experts. Each chapter includes at least one complete project to show the reader how to implement the concepts. What You'll Learn Apply JSON in Android Work with connectivity, which covers all aspects of HTTP in Android Determine if your server is reachable Use lazy loading, a common pattern for most apps and which is not trivial to implement Take advantage of remote crashlogs to implement a solution for your apps so you know when they crash and can provide timely fixes Implement push messaging to take your app to the next level Develop with Android Audio, which provides complete coverage of all the Android audio APIs and synthesis engines Who This Book Is For Those with prior experience with using Android and have a strong Java background.
Dive into Swift 4.x, the latest version of Apple's easy-to-use programming language for macOS, iOS, watchOS, and tvOS. With this practical guide, you'll quickly get up to speed on language basics and then use Swift to build three complete apps, all tightly linked together: an iOS note-taking app, its OSX counterpart that uses iCloud to sync data, and an app for the Apple Watch that makes the user's data available at a moment's notice. You'll learn not only how to write code in Swift, but also why Swift works the way that it does, and how to build upon its foundations. Then you'll explore Swift in the wider world, including open-source frameworks that your apps can use, how to use app extensions make your app play nice with other apps, and how to take Swift beyond Apple's domain with open-source Swift tools.
Move over native apps. New progressive web apps have capabilities that will soon make you obsolete. With this hands-on guide, web developers and business execs will learn how-and why-to develop web apps that take advantage of features that have so far been exclusive to native apps. Features that include fast load times, push notifications, offline access, homescreen shortcuts, and an entirely app-like experience. By leveraging the latest browser APIs, progressive web apps combine all of the benefits of native apps, while avoiding their issues. Throughout the book, author Tal Ater shows you how to improve a simple website for the fictional Gotham Imperial Hotel into a modern progressive web app. Plus: Understand how service workers work, and use them to create sites that launch in an instant, regardless of the user's internet connection Create full-screen web apps that launch from the phone's homescreen just like native apps Re-engage users with push notifications, even days after they have left your site Embrace offline-first and build web apps that gracefully handle loss of connectivity Explore new UX opportunities and challenges presented by progressive web apps
Learn to build human-interactive Android apps, starting with device sensors This book shows Android developers how to exploit the rich set of device sensors--locational, physical (temperature, pressure, light, acceleration, etc.), cameras, microphones, and speech recognition--in order to build fully human-interactive Android applications. Whether providing hands-free directions or checking your blood pressure, "Professional Android Sensor Programming" shows how to turn possibility into reality. The authors provide techniques that bridge the gap between accessing sensors and putting them to meaningful use in real-world situations. They not only show you how to use the sensor related APIs effectively, they also describe how to use supporting Android OS components to build complete systems. Along the way, they provide solutions to problems that commonly occur when using Android's sensors, with tested, real-world examples. Ultimately, this invaluable resource provides in-depth, runnable code examples that you can then adapt for your own applications.Shows experienced Android developers how to exploit the rich set of Android smartphone sensors to build human-interactive Android appsExplores Android locational and physical sensors (including temperature, pressure, light, acceleration, etc.), as well as cameras, microphones, and speech recognitionHelps programmers use the Android sensor APIs, use Android OS components to build complete systems, and solve common problemsIncludes detailed, functional code that you can adapt and use for your own applicationsShows you how to successfully implement real-world solutions using each class of sensors for determining location, interpreting physical sensors, handling images and audio, and recognizing and acting on speech Learn how to write programs for this fascinating aspect of mobile app development with "Professional Android Sensor Programming."
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of Android game development targeting Android 1.5-4.0+ devices The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform
Winner, Bronze Award, APEX 2018 and 2018 INDIES Book of the Year Honorable Mention/Health This full-color introduction to the smart home has been written from the ground up with one audience in mind: seniors. No ordinary "beginner's book," My Smart Home for Seniors approaches every topic from a 50+ person's point of view, using meaningful, realistic examples. Full-color, step-by-step tasks-in legible print-walk you through making your home safer and easier to live in using smart technology. Learn how to: * Control your home's lighting with smart bulbs and switches * Make your home more secure with smart doorbells, door locks, and security cameras * Automatically control your home's temperature with a smart thermostat * Make cooking and cleaning easier with smart appliances * Use voice commands or your smart phone to control your smart devices * Use If This Then That (IFTTT) to make your smart devices interact with each other automatically * Get smart about the security and privacy concerns of smart devices * Set up your smart devices and get them to work with one another * Compare and select the best smart hub for your smart home needs * Learn to use Amazon Alexa (TM), Google Home (TM) and other voice-activated devices, as well as Apple's HomeKit (TM) on the iPhone, to make your smart devices work together
Phone application development is a phenomenon, with games the hottest commodity on the App Store. And Unity is a hugely powerful game engine that is fast becoming the most loved middleware in the game world, revolutionizing game development and making game creation for the iPhone much more accessible and fun for artists. With these two killer platforms (iPhone and Unity) game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. Art in this medium must adhere to specific specs like: texture size, polygon count, and shader support, so that the 3D content looks great and runs optimally. This book teaches artists how to circumvent the potential pitfalls of the medium by doing things like "batching," "creating meshes," and "sharing materials" to improve performance. Learn how to create stunning 3D game assets using Luxology's artist-friendly modo, and Blender, the free open-source 3D app. And optimize your art for the iPhone through exercises in modelling characters and environmental assets, texturing painting, animating skinned characters, UV Mapping and baking light information, as well as importing the assets and setting up shaders. The companion web site offers the assets and scene files in the book, and several video walkthrough further illustrating concepts covered in the book. **The author will also deploy a demo of the game assets to the App Store in the form of an iPhone/iPad app that mimics the look and feel of the book. The app will be available free
The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform. Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad.Specifically, this book covers: * UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language * The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game * Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform What you'll learn * What the UnrealScript programming language is and does * The basic Unreal UDK base code framework * What the basic Unreal tools used to make a game * What the key parts of the Unreal engine such as the physics engine * How to do the fundamentals of 3D games programming, including basic 3D math * What are the the basic frameworks of many different types of games * How to use the provided source code to build your own games using the frameworks as a reference Who this book is for Game programmers, both professional and hobbyists, interested in developing 3D games for the iOS platform using the Unreal UDK. Additionally, students using the Unreal UDK in their coursework.Finally, game designers who are not experienced programmers but are interested in learning enough about UnrealScript and the Unreal UDK to make small changes to game code created by contracted programmers (For example: changing code to increase the health of a player or change the message displayed when a player dies).
Building on your knowledge of how to write basic applications, Pro iOS 5 Tools: Xcode, Instruments and Build Toolsshows how to take your apps from promising to real, and from good to great, by using numerous performance and debugging techniques and tools found in Xcode, Apple's Integrated Development Environment (IDE), Interface Builder and more. You will start by studying an alpha-stage iOS app and learning how you can use the tools provided in the iOS developer's toolbox, plus popular third-party tools, to take an app to a final product and ready to ship. Your own app development will never be the same again Learn the tools available to all iOS developers: Xcode, Instruments, network diagnostic tools and version control Techniques for debugging by using Instruments, as well as the new features available in newest version of Xcode Performance tuning techniques and workflow enhancements What you'll learn How to set up a bare-bones shopping cart app; from creating a new project to using a distributed version control system for setting up the environment using Xcode, Interface Builder and other Apple developer tools.How to work your way through an app and tune the user interface for performance How to diagnose and address memory issues, leaks and dealing with intermittent crashes How to deal with networking issues and reliably recreate or simulate these environments How to address multitasking, behind the scenes power drains, and reduce/optimize power usage from the radio and other power draining features in iOS devices How to distribute your app to beta testers, prepare for the App Store and speed up development time by learning shortcuts and other enhancements to developer tools Who this book is for This book is for iOS developers looking to fully utilize iOS 5tools like Xcode, Interface Builder and more, making their apps development faster andmore efficient. Table of Contents Wax On, Wax Off First-Class Tools: Xcode, Interface Builder and MoreThree Screens and...Well, It Runs Memory Management and Diagnostics Core Animation andSmooth Scrolling Networking, Cache, andPower Management Prepare the Beta Why Are Things Breaking? Can We Automate Some of This? Now, They Want an iPad Version How Do I Share Some of This? One MoreThing
Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system worksand then you'll learn how to write your first Android tablet application from scratch Beginning Android Tablet Programming then equips youto build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future. You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet. Lights, camera, action You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with todaybeyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car You'll also discover how you can access files on your tabletor on the webthrough programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriatefor many situations you might encounter in your future programmingAndroid tablet applications;you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS? Do you want to write your first 2D or 3D game on Android? Perhaps you'd like to write an application that sorts out all your contacts for you Beginning Android Tablet Programming introduces you to Android tablet programming, and showshow you can program your Android tablet from scratchto do what you want What you'll learn Programming for a touch screen environment Learn about the new facilities available from Android 3.0 Honeycomb Take advantage of sensors and data feeds while writing entirely new applications Code a game for an Android tablet How to write Android tablet programs code in programming languages other than Java Transition from an Android smart phone environment to an Android tablet Who this book is for Beginning and intermediate Android programmers Intermediate Java programmers Intermediate programmers in open-source programming languages, especially Python Table of Contents Getting Started What You Can Do with an Android TabletBeyond Java: Programming in Python and Friends Project 1: Media Player Explorer: An Android File Explorer Contact Manager: and other potentially useful applications Dude, Where's My Car?: Adventures in GPS Let the games begin : Some 2d and 3d graphical game techniques Remind Me: Playing with Alarms and SMS Everything Else: Advanced Techniques and other stuff
With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves? iOS Wow Factor shows you how to get noticed It explains how to go beyond the basics and where to break the rules to give your users a wow experience You'll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs. Get grounded in Apple's Human Interface Guidelines (HIG) so that you can appreciate all its wisdom. From that excellent foundation, move beyond the HIG and learn how to ensure that all your apps have that wow factor. Learn all about user experience (UX) design techniques, with and beyond Apple's HIG, and how to move your apps out of mundane design and into innovative user experiences. Examine the characteristics and constraints of the iOS platform and how to leverage its strengths to maximum effect in your apps. iOS Wow Factor explains what makes a successful mobile app design, and how to apply those principles of success to your own apps. Once you get the iOS Wow Factor into your apps, you can watch your app adoption rate increase and gain the traction it needs to succeed and earn a profit in the Apple iTunes App Store. Find out everything you'll need to wow your future customers What you'll learn * The purpose and uses of the Apple iOS Human Interface Guidelines (HIG), and what it means to you as an app designer or developer * How to move beyond the recommendations and guidelines of HIG and considerations for creating a successful app * Techniques and methods for creating compelling apps that are easy to use, entertaining and noticeable in a crowded marketplace * How to design for a capacitive touchscreen * Interaction design best practices * How to create a successful mobile app and user experience (UX) Who this book is for Anyone looking to move beyond the basics of iOS application design to create an application with a wow factor Table of Contents * Putting the iOS Human Interface Guidelines in Context * Deconstructing the iOS User Experience * User Experience Differentiation and Strategy * The Killer App * Leveraging iOS Capability for Optimal User Experience * Interaction Modeling and Creation of Novel Concepts * Control Mapping and Touchscreen Ergonomics * Ease of Use and Feature Automation
Houston, we have a problem... Flash cannot run on iPhone. Good news, though...Flash can and will run on Android Android will give you what you need to continue building cool and fresh Flash-based Apps for mobile devices, smartphones, and more. Pro Android Flash is the definitive guide to building Flash and other rich Internet apps (RIAs) on the Android platform. It covers the most popular RIA frameworks for Android developers - Flex and JavaFX - and shows you how to build rich, immersive user experiences on both Android smartphones and tablets. You'll learn how to incorporate multimedia, animation, and special effects into your apps for maximum visual appeal. You'll also cover advanced topics, including input methods, hardware inputs, deployment, and performance optimization.What you'll learn * Deployment of Flash, Flex, and JavaFX to Android * How to take your desktop RIAs and adapt them for mobile devices * How to integrate hardware inputs from the camera, GPS, compass, and accelerometer * How to build an immersive user interface with audio and video assets * How to integrate styling and artifact s from a professional designer * Best practices for mobile performance tuning and optimization Who this book is for This book is intended for developers who are looking to build rich Internet applications (RIAs) for the Android platform, especially Flash, Flex, and JavaFX.
Microsoft'sWindows Phone 7 handsets have injected a new vibrancy into the smartphone marketplace and provided bold new opportunities for the Microsoft development community. Now in its second edition, Beginning Windows Phone 7 Development has been written to help you identify those opportunities and to learn the skills you'll need to harness them. It covers the very latest developments in the field, including the extended APIs offered in Microsoft's automatic platform update, so you'll have timely, accurate information at your fingertips. Beginning Windows Phone 7 Development, Second Edition starts with the basics, walking you through the process of downloading and setting up the right development tools, including Visual Studio, Expression Blend, Silverlight SDK, and Windows Phone SDK. It then takes you step-by-step though the development process as you build and deploy a working application, complete with a sophisticated user interface. Finally, you'll receive step-by-step instructions on selling your applications through the Windows Phone Marketplace. What you'll learn How to create effective networked applications How to leverage your phone's GPS capabilities from within your application How to interact with the phone's built-in functionalities (camera, contacts, maps, accelerometer, video and web browser to name but a few) How to construct highly graphical and responsive user interfaces quickly and easily using these features How to package and distribute your applications for bothpersonal distribution and commercial sale via the Windows Phone Marketplace Who this book is for This book is for anyone interested in developing applications for the Windows Phone 7. You might be an existing .NET developer looking for a new creative angle, or perhaps an iPhone or Android developer looking for a new opportunity Table of Contents Introducing Windows Phone 7 and the Windows Phone Platform Building Windows Phone 7 Applications Using Cloud Services As Data Stores Catching and Debugging Errors Packaging, Publishing, and Managing Applications Working with the Accelerometer Application Bar WebBrowser Control Working with Controls and Themes Integrating Applications with the Windows Phone OS Creating Trial Applications Internationalization Isolated Storage Using Location Services Media Working with the Camera and Photos Push Notifications Reactive Extensions for .NET Security
The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action. Beginning iPhone 4 Development is a complete course in iOS development. You'll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next you'll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn techniques to save and retrieve your data using SQLite, iPhone's built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3. And there's much more You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch. * The iPhone 4 update to the best-selling and most recommended book for Cocoa Touch developers * Written in an accessible, easy-to-follow style * Full of useful tips and techniques to help you become an iOS pro What you'll learn * Everything you need to know to develop your own best-selling iPhone and iPad apps * Best practices for optimizing your code and delivering great user experiences * How to create universal apps for both iPhone and iPad Who this book is for Anyone who wants to start developing for iPhone, iPad, and iPod touch.Table of Contents * Welcome to the Jungle * Appeasing the Tiki Gods * Handling Basic Interaction * More User Interface Fun * Autorotation and Autosizing * Multiview Applications * Tab Bars and Pickers * Introduction to Table Views * Navigation Controllers and Table Views * iPad Considerations * Application Settings and User Defaults * Basic Data Persistence * Grand Central Dispatch, Background Processing, and You * Drawing with Quartz and OpenGL * Taps, Touches, and Gestures * Where Am I? Finding Your Way with Core Location * Whee Gyro and Accelerometer * iPhone Camera and Photo Library * Application Localization * Where to Next?
When you're under pressure to produce a well-designed, easy-to-navigate mobile app, there's no time to reinvent the wheel--and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps. Much has changed since this book's first edition. Mobile OSes have become increasingly different, driving their own design conventions and patterns, and many designers have embraced mobile-centric thinking. In this edition, user experience professional Theresa Neil walks product managers, designers, and developers through design patterns in 11 categories: Navigation: get patterns for primary and secondary navigationForms: break industry-wide habits of bad form designTables: display only the most important informationSearch, sort, and filter: make these functions easy to useTools: create the illusion of direct interactionCharts: learn best practices for basic chart designTutorials & Invitations: invite users to get started and discover featuresSocial: help users connect and become part of the groupFeedback & Accordance: provide users with timely feedbackHelp: integrate help pages into a smaller form factorAnti-Patterns: what not to do when designing a mobile app |
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