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Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)

Motorola Xoom (Paperback): Preston Gralla Motorola Xoom (Paperback)
Preston Gralla
R483 Discovery Miles 4 830 Ships in 18 - 22 working days

Motorola Xoom is the first tablet to rival the iPad, and no wonder with all of the great features packed into this device. But learning how to use everything can be tricky-and Xoom doesn't come with a printed guide. That's where this Missing Manual comes in. Gadget expert Preston Gralla helps you master your Xoom with step-by-step instructions and clear explanations. As with all Missing Manuals, this book offers refreshing, jargon-free prose and informative illustrations. * Use your Xoom as an e-book reader, music player, camcorder, and phone * Keep in touch with email, video and text chat, and social networking apps * Get the hottest Android apps and games on the market * Do some work with Google Docs, Microsoft Office, or by connecting to a corporate network * Tackle power-user tricks, such as barcode scanning, voice commands, and creating a Wi-Fi hotspot * Sync your Xoom with a PC or a Mac

Building iPhone Apps with HTML, CSS, and JavaScript - Making App Store Apps without Objective-C or Cocoa (Paperback): Jonathan... Building iPhone Apps with HTML, CSS, and JavaScript - Making App Store Apps without Objective-C or Cocoa (Paperback)
Jonathan Stark
R663 R592 Discovery Miles 5 920 Save R71 (11%) Ships in 18 - 22 working days

What people are saying about "Building iPhone Apps w/ HTML, CSS, and JavaScript"

"The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies."--John Allsopp, author and founder of Web Directions

"Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers."-- Brian LeRoux, Nitobi Software

It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.

Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools.Build iPhone apps with tools you already know how to useLearn how to make an existing website look and behave like an iPhone appAdd native-looking animations to your web app using jQTouchTake advantage of client-side data storage with apps that run even when the iPhone is offlineHook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScriptSubmit your applications to the App Store with Xcode

This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at "http: //labs.oreilly.com/ofps.html."

High Performance iOS Apps (Paperback): Gaurav Vaish High Performance iOS Apps (Paperback)
Gaurav Vaish
R1,158 R863 Discovery Miles 8 630 Save R295 (25%) Ships in 10 - 15 working days

Ready to build mobile apps that out-perform the rest? If you're an iOS developer with app-building experience, this practical guide provides tips and best practices to help you solve many common performance issues. You'll learn how to design and optimize iOS apps that deliver a smooth experience even when the network is poor and memory is low. Today's picky users want fast and responsive apps that don't hog resources. In this book, author Gaurav Vaish demonstrates methods for writing optimal code from an engineering perspective, using reusable Objective-C code that you can use right away. Up your game and create high-performance native iOS apps that truly stand out from the crowd. Measure key performance indicators-attributes that constitute and affect app performance Write efficient apps by minimizing memory and power consumption, and explore options for using available CPU cores Optimize your app's lifecycle and UI, as well as its networking, data sharing, and security features Learn about application testing, debugging and analysis tools, and monitoring your app in the wild Collect data from real users to analyze app usage, identify bottlenecks, and provide fixes Use iOS 9 upgrades to improve your app's performance

Kindle Fire (Paperback, 2nd Revised edition): Peter Meyers Kindle Fire (Paperback, 2nd Revised edition)
Peter Meyers
R463 R385 Discovery Miles 3 850 Save R78 (17%) Ships in 10 - 15 working days

Amazon's Kindle Fire HD combines the most popular e-reader and tablet features in one sleek package, and with this entertaining guide, you'll master everything the Fire has to offer. With loads of illustrations, step-by-step instructions, and savvy tips, you'll learn how to manage your media library in the cloud, find the coolest apps, and make the most of your Kindle Fire experience - no matter which model you choose. The important stuff you need to know: Read all about it. Find ebooks and newspapers in the Kindle Store, and add your own books and magazines. Use great new features. Discover Amazon's X-Ray service, and parental controls for individual users. Take in a show. Watch movies and TV series, and display your photos and videos. Go online. Browse the Web and manage email with Wi-Fi and 4D LTE. Fill up your jukebox. Listen to your favorite music from Amazon and iTunes. Load up on apps. Get popular games, guides, and references with Amazon's Apps for Android. Get to work. Read PDFs, Word files, Excel spreadsheets, and other docs.

Designing for Wearables (Paperback): Scott Sullivan Designing for Wearables (Paperback)
Scott Sullivan
R658 R587 Discovery Miles 5 870 Save R71 (11%) Ships in 18 - 22 working days

Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don't before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward. You'll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness. You'll explore: Emerging types of wearable technologies How to design services around wearable devices Key concepts that govern service design Prototyping processes and tools such as Arduino and Processing The importance of storytelling for introducing new wearables How wearables will change our relationship with computers

Practical React Native - Build Two Full Projects and One Full Game using React Native (Paperback, 1st ed.): Frank Zammetti Practical React Native - Build Two Full Projects and One Full Game using React Native (Paperback, 1st ed.)
Frank Zammetti
R1,535 R985 Discovery Miles 9 850 Save R550 (36%) Ships in 9 - 17 working days

Discover how to use React Native in the real world, from scratch. This book shows you what React Native has to offer, where it came from, and where it's going. You'll begin with a solid foundation of practical knowledge, and then build on it immediately by constructing three different apps. You'll learn how to use each feature of React Native by working on two full projects and one full game. These aren't just simple React Native Hello World examples (although you'll naturally start there!) but are apps that you can, if you so choose, install on your mobile devices and use for real. Throughout this book, you'll gain real-world familiarity with React Native as well as supporting components from Expo, NativeBase, React Navigation and the Redux and Lodash libraries. You'll also build server-side code for a mobile React Native app to talk to using the popular Node.js and Socket.io library, providing you a holistic view of things even beyond React Native. And, you'll see many helpful tips, tricks and gotchas to watch out for along the way! Practical React Native offers practical exercises that will give you a solid grasp of building apps with React Native, allowing you to springboard into creating more advanced apps on your own.Creating a game with React Native will allow you to see a whole other perspective on what React Native can do. What You'll Learn Master the basics of React Native Create a logically structured project Review interface elements, such as widgets, controls, and extensions Build layouts Work with Expo, an open source toolchain Who This book Is For The primary audience is mobile developers and anyone looking to build for multiple mobile platforms and trying to do so with a codebase that is largely the same across all. Readers will need a decent foundation, but not necessarily be experts in, HTML, CSS, and JavaScript, but I'll assume little beyond that.

Introducing Microsoft Flow - Automating Workflows Between Apps and Services (Paperback, 1st ed.): Vijai Anand Ramalingam Introducing Microsoft Flow - Automating Workflows Between Apps and Services (Paperback, 1st ed.)
Vijai Anand Ramalingam
R1,520 R589 Discovery Miles 5 890 Save R931 (61%) Ships in 9 - 17 working days

Use Microsoft Flow in your business to improve productivity through automation with this step-by-step introductory text from a Microsoft Flow expert. You'll see the prerequisites to get started with this cloud-based service, including how to create a flow and how to use different connectors. Introducing Microsoft Flow takes you through connecting with SharePoint, creating approval flows, and using mobile apps. This vital information gives you a head-start when planning your Microsoft Flow implementation. The second half of the book continues with managing connections and gateways, where you'll cover the configuration, creation, and deletion of connectors and how to connect to a data gateway. The final topic is Flow administration and techniques to manage the environment. After reading this book, you will be able to create and manage Flow from desktop, laptop, or mobile devices and connect with multiple services such as SharePoint, Twitter, Facebook, and other networking sites. What You Will Learn Create flows from built-in and blank templates Manage flows, connections, and gateways Create approvals, connect with multiple services, and use mobile apps Who This Book Is For Administrators and those who are interested in creating automated workflows using templates and connecting with multiple services without writing a single line of code.

Nokia Smartphone Hacks (Paperback): Michael Juntao Yuan Nokia Smartphone Hacks (Paperback)
Michael Juntao Yuan
R906 R785 Discovery Miles 7 850 Save R121 (13%) Ships in 18 - 22 working days

It wasn't long ago that owning a cell phone put you on the cusp of modern technology. Now, just a few short years later, "smartphones" have taken over, profoundly changing the way we socially interact. Not surprisingly, they have become the most sought-after piece of technology on the market, with tens of millions currently in use. Defined as a mobile phone with computer functionality, these amazing little devices allow you to do everything from send email and take pictures to control other computers remotely. With all of these built-in capabilities, smartphones can be a challenge to master. And some of the smartest, most feature-rich smartphones are being manufactured by Nokia. With that in mind, "Nokia Smartphone Hacks" shows you how to squeeze everything you can out of these revolutionary computers. Covering a wide variety of topics, the book explains how to: tweak the smartphone's user interface; take screen shots; use the phone with other devices; access Internet content; use email and messaging; use the camera and multimedia; access databases and business applications; and write advanced hacks with Java and Symbian. "Nokia Smartphone Hacks" is written in O'Reilly's popular "Hacks" format, meaning it's full of quick and dirty solutions. Furthermore, each hack stands completely on its own, so you can browse and jump to different sections that interest you most. Whether you want to customize your smartphone, add on some extra features, or run some third-party software, "Nokia Smartphone Hacks" is there to guide the way. Nokia smartphones are capable of doing many clever things, but sharing its shortcuts isn't one of them. This is the only guide that lets you unlock all of its time-saving secrets.

Tapworthy - Designing Great iPhone Apps (Paperback): Josh Clark Tapworthy - Designing Great iPhone Apps (Paperback)
Josh Clark
R910 R705 Discovery Miles 7 050 Save R205 (23%) Ships in 10 - 15 working days

So you've got an idea for an iPhone app - along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dollop of personality. "Best iPhone App Design" takes you from concept to polished interface design with plain-spoken principles and a rich collection of visual examples for designing exceptional interfaces for the iPhone and iPod Touch. Witty, down-to-earth, and irreverent, this guide is for everyone involved in the app design process: designers, programmers, managers, and marketers. You'll discover practical advice for sharpening your app's features, creating an effortless user experience, using iPhone controls correctly, and creating your own personality-packed visuals. At every stage, you'll find a gallery of app screenshots to illustrate best practices and inspire you with innovative designs. Case studies let you look over the shoulders of the best app developers, following the evolution of app designs from early sketches to finished product. The book's common-sense principles will equip you to ask the right questions throughout the design process to make aesthetic, technical, and usability decisions that will make your app a pleasure to use.

Localization in Underwater Sensor Networks (Hardcover, 1st ed. 2021): Jing Yan, Haiyan Zhao, Yuan Meng, Xinping Guan Localization in Underwater Sensor Networks (Hardcover, 1st ed. 2021)
Jing Yan, Haiyan Zhao, Yuan Meng, Xinping Guan
R3,526 Discovery Miles 35 260 Ships in 10 - 15 working days

Ocean covers 70.8% of the Earth's surface, and it plays an important role in supporting all life on Earth. Nonetheless, more than 80% of the ocean's volume remains unmapped, unobserved and unexplored. In this regard, Underwater Sensor Networks (USNs), which offer ubiquitous computation, efficient communication and reliable control, are emerging as a promising solution to understand and explore the ocean. In order to support the application of USNs, accurate position information from sensor nodes is required to correctly analyze and interpret the data sampled. However, the openness and weak communication characteristics of USNs make underwater localization much more challenging in comparison to terrestrial sensor networks. In this book, we focus on the localization problem in USNs, taking into account the unique characteristics of the underwater environment. This problem is of considerable importance, since fundamental guidance on the design and analysis of USN localization is very limited at present. To this end, we first introduce the network architecture of USNs and briefly review previous approaches to the localization of USNs. Then, the asynchronous clock, node mobility, stratification effect, privacy preserving and attack detection are considered respectively and corresponding localization schemes are developed. Lastly, the book's rich implications provide guidance on the design of future USN localization schemes. The results in this book reveal from a system perspective that underwater localization accuracy is closely related to the communication protocol and optimization estimator. Researchers, scientists and engineers in the field of USNs can benefit greatly from this book, which provides a wealth of information, useful methods and practical algorithms to help understand and explore the ocean.

Galaxy Tab (Paperback): Preston Gralla Galaxy Tab (Paperback)
Preston Gralla
R478 R402 Discovery Miles 4 020 Save R76 (16%) Ships in 10 - 15 working days

Galaxy Tab lets you work, play, read, and connect on the go, but mastering its TouchWiz interface and finding the best apps can be tricky--unless you have this Missing Manual. Gadget whiz Preston Gralla provides crystal-clear explanations and step-by-step instructions to get you up to speed quickly, whether you have the 3G/4G or Wi-Fi version of this amazing device.

The important stuff you need to know: Design your experience. Add interactive widgets and mini-apps to your screen with TouchWiz.Satisfy your appetite. Download thousands of games and apps from the Android Market.Keep in touch. Chat, videochat, check email, and browse the Web.Find your way. View maps, use the GPS, and navigate turn-by-turn.Manage your media. Shoot and view photos and videos; organize and play your music.Stay informed. Read books, newspapers, and magazines.Be productive. Use Google Docs to store and share documents.

Windows Phone Recipes - A Problem Solution Approach (Paperback, 2nd ed.): Fabio Claudio Ferracchiati, Emanuele Garofalo Windows Phone Recipes - A Problem Solution Approach (Paperback, 2nd ed.)
Fabio Claudio Ferracchiati, Emanuele Garofalo
R1,266 Discovery Miles 12 660 Ships in 18 - 22 working days

Windows Phone 7.5 (code-named Mango) marks a significant upgrade to Microsoft's smartphone products. Packed with sophisticated new features and functionality, the device is a .NET developer's dream, easily programmable using Silverlight, XNA and C#. Windows Phone Recipes utilizes a proven problem-solution approach, providing a concise guide to all the phone's features in recipe book format. First, the problem you're facing is identified. Then, a clear explanation of the solution is given, supported by a fully-worked code sample that demonstrates the feature in action. All aspects of development, configuration, testing, and distribution are covered. You'll find recipes that unlock advanced user interface features, deal with data storage, integrate with cloud services, add media and location services, and much more. It's everything you'll need to put a professional polish on your Windows Phone 7.5 applications What you'll learn * Understand how to design, develop, test and distribute your Windows Phone 7.5 applications * Create compelling user interfaces using all the phone's features, including the camera, GPS and accelerometer * Learn how to debug your applications and package them for distribution and sale though the Windows Phone Marketplace and beyond * Extend your application into the cloud using push notifications and web-based services to take advantage of off-device processing and storage Who this book is for This book is for existing .NET and Windows Mobile developers. Its concise recipe format will also appeal to new Windows Phone developers and those looking for an insightful reference to support their day-to-day coding efforts. Table of Contents * Introduction to Developing Windows Phone Applications * Windows Phone Must Knows * Windows Phone Execution Model * The User Interface * The User Interface With Expression Blend * Gestures * Sensors * Media Management * Isolated Storage * In the Cloud * Testing Windows Phone Applications * Deploying your Application

Learn GameSalad for iOS - Game Development for iPhone, iPad, and HTML5 (Paperback, 1st ed.): David Guerineau Learn GameSalad for iOS - Game Development for iPhone, iPad, and HTML5 (Paperback, 1st ed.)
David Guerineau
R1,239 Discovery Miles 12 390 Ships in 18 - 22 working days

So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-requiredgame creation tool. Learn GameSalad for iOSshows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well.This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.A clear, step-by-step approach to GameSalad for the complete beginner Create fun, complete, and fully functional game projects An idea to App Store publishing guide What you'll learn How to set up your game design environment How to design a complete game from idea to publication with GameSalad The basics, but also some of the more advanced functions of GameSalad How to submit your game on the App Store How to start promoting your game Who this book is for

If you have web development experience or no programming experience at all, you'll be able to design, build and publish a game with the help ofLearn GameSalad for iOS. Table of Contents PreparingYour Design EnvironmentYour First Game from Scratch: The Pong GameFinishing Pong: Scoring and Game Interaction Break a Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause Making a Shoot 'Em Up Game: Carrot Invader LearningGravity, Basic Physics and Camera Controls: An Angry Birds-like Game, Part I Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II Graphics and Sound Effects: Labyrinth Bonuses, Game Center, and iAd: Break a Wall Device Internal Clock and Cyclic Movement: Non-Game Apps Submitting Your Game to the App Store Introduction to Game Promotion

Beginning BlackBerry 7 Development (Paperback, 1st ed.): Anthony Rizk, Kevin Michaluk, Rob Kao, Dante Sarigumba Beginning BlackBerry 7 Development (Paperback, 1st ed.)
Anthony Rizk, Kevin Michaluk, Rob Kao, Dante Sarigumba
R1,195 Discovery Miles 11 950 Ships in 18 - 22 working days

Are you interested in creating BlackBerry apps using the latest BlackBerry 7 and BlackBerry Java Plug-in for Eclipse? Then this is the book for you. Beginning BlackBerry 7 Development offers a hands-on approach to learning how to build and deploy sophisticated BlackBerry apps using the latest tools and techniques available. Assuming only some programming background in Java or a similar language, this book starts with the basics, offering step-by-step tutorials that take you through downloading and installing the BlackBerry development environment, creating your first apps, and exploring the BlackBerry APIs. You'll be introduced to the latest features available in the latest BlackBerry 7 using BlackBerry Java Plug-in for Eclipse, including BlackBerry Application Platform Services, techniques for using multimedia with the BlackBerry, and tools for increasing app performance. To round out the complete development process, you'll also discover the different ways you can package and distribute your apps, from deploying apps on your own website to listing your apps for sale in the BlackBerry App World.What you'll learn * How to obtain and set up the tools you'll need to develop BlackBerry applications * How to develop Java-based BlackBerry applications * How to integrate BlackBerry Application Platform Services into your app * Advanced techniques for user interface design * Information on the latest APIs available to BlackBerry developers * How to use networking, location-based services, and many other features of the BlackBerry platform in your application Who this book is for This book is for those interested in developing native apps for the BlackBerry family of devices and smartphones. BlackBerry development experience is not required, but readers should have some experience with Java and Web programming. Table of Contents * Setting the Stage * Hello World * What Makes a BlackBerry Application? * User Interface Basics * Beyond the Basics of User Interfaces * Storing Data * Hello Out There Making a Network-Enabled Application * Where Am I? Using Location-Based Services * Getting Your App Out There: Packaging and Publishing * Next Steps

The Business of Android Apps Development - Making and Marketing Apps that Succeed on Google Play, Amazon Appstore and More... The Business of Android Apps Development - Making and Marketing Apps that Succeed on Google Play, Amazon Appstore and More (Paperback, 2nd ed.)
Mark Rollins, Roy Sandberg
R994 R754 Discovery Miles 7 540 Save R240 (24%) Ships in 9 - 17 working days

The growing but still evolving success of the Android platform has ushered in a second mobile technology "gold rush" for app developers. Google Play and Amazon Appstore for Android apps has become the second go-to apps eco for today's app developers. While not yet as large in terms of number of apps as iTunes, Google Play and Amazon Appstore have so many apps that it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your Android app requires a lot of organization and some strategic planning. Written for today's Android apps developer or apps development shop, this new and improved book from Apress, The Business of Android Apps Development, Second Edition, tells you today's story on how to make money on Android apps. This book shows you how to take your app from idea to design to development to distribution and marketing your app on Google Play or Amazon Appstore. This book takes you step-by-step through cost-effective marketing, public relations and sales techniques that have proven successful for professional Android app creators and indie shops-perfect for independent developers on shoestring budgets. It even shows you how to get interest from venture capitalists and how they view a successful app vs. the majority of so-so to unsuccessful apps in Android. No prior business knowledge is required. This is the book you wish you had read before you launched your first app!

Pro Android C++ with the NDK (Paperback, 1st ed.): Onur Cinar Pro Android C++ with the NDK (Paperback, 1st ed.)
Onur Cinar
R1,354 Discovery Miles 13 540 Ships in 18 - 22 working days

Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework. Pro Android C++ with the NDK Native Development Kit) is an advanced tutorial and professional reference for today's more sophisticated app developers now porting, developing or employing C++ and other native code to integrate into the Android platform to run more graphically intense apps, more sophisticated game apps and better performing apps in general. * Introduces the Android platform, and getting up to speed with the Android NDK, and exploring the APIs that are provided in native space. * Gives an overview of Java Native Interface (JNI), native multithreading, the C++ Standard Template Library (STL), and NEON/SIMD optimization from an advanced perspective, with tips and recommendations.* Using a native-code (C/C++) game app case study, this book explores tools for troubleshooting, debugging, analyzing memory issues, unit testing, unit test code coverage, performance measurement, on native applications, as well as integrating the Android NDK toolchain into existing Autoconf, Makefile, CMake, or JAM based build systems. What you'll learn * What is the Android platform, and getting up to speed with the Android NDK * What are the Android NDK APIs including Native Activity support, OpenGL ES, OpenSL ES, OpenMAX AL, JNI Graphics, and Sensor APIs. * How to use Java Native Interface (JNI), Simplified Wrapper and Interface Generator (SWIG) to automatically generate the JNI code to connect native-code to the Java world.* What are and how to use C++ and the Standard Template Library (STL) * How to do multithreading through POSIX Threads How to optimize code through NEON/SIMD, compiler vectorization, and intrinsics * How to debug through GDB, DDD, and the Eclipse Debugger How to analyze memory through Valgrind, Electric Fence, Memwatch, YAMC * How to measure App performance through GProf * How to do unit testing and code coverage through GCov * How to use and integrate the Android NDK toolchain into existing build systems such as Autoconf, Makefiles, CMake, and JAM Who this book is for This book is for software professionals who are interested in leveraging the Android NDK to port their existing native-code app, such as C++, to the Android platform, as well as existing Android developers who are interested in improving their apps overall performance by utilizing native-code.

Beginning Android 2 (Paperback, 1st ed.): Mark Murphy Beginning Android 2 (Paperback, 1st ed.)
Mark Murphy
R1,016 R870 Discovery Miles 8 700 Save R146 (14%) Ships in 18 - 22 working days

The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.

With Beginning Android 2, you'll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services. What you'll learn Discover Android and how to use it to build Java-based mobile applications for a wide range of phones and other devices. Create user interfaces using both the Android widget framework and the built-in WebKit-powered Web browser components. Utilize the distinctive capabilities of the Android engine, including location tracking, maps, and Internet access. Use and create Android applications incorporating activities, services, content providers, and broadcast receivers. Support Android 1.5, 1.6, and 2.0 devices, including dealing with multiple Android OS versions, multiple screen sizes, and other device-specific characteristics. Who this book is for

This book is aimed at people new to mobile development, but with some knowledge of Java. Table of Contents The Big Picture Projects & Targets Creating a Skeleton Application Using XML-Based Layouts Employing Basic Widgets Working with Containers Using Selection Widgets Getting Fancy With Lists Employing Fancy Widgets and Containers The Input Method Framework Applying Menus Fonts Embedding the WebKit Browser Showing Pop-Up Messages Dealing with Threads Handling Activity Lifecycle Events Creating Intent Filters Launching Activities and Sub-Activities Handling Rotation Working with Resources Using Preferences Managing and Accessing Local Databases Accessing Files Leveraging Java Libraries Communicating via the Internet Using a Content Provider Building a Content Provider Requesting and Requiring Permissions Creating a Service Invoking a Service Alerting Users Via Notifications Accessing Location-Based Services Mapping with MapView and MapActivity Handling Telephone Calls Development Tools Handling Multiple Screen Sizes Dealing with Devices Handling Platform Changes Where Do We Go From Here?

Help Me! Guide to the iPad Air - Step-by-Step User Guide for the Fifth Generation iPad and iOS 7 (Paperback): Charles Hughes Help Me! Guide to the iPad Air - Step-by-Step User Guide for the Fifth Generation iPad and iOS 7 (Paperback)
Charles Hughes
R364 Discovery Miles 3 640 Ships in 18 - 22 working days

Need help with your iPad Air? The Guide to the iPad Air organizes the wealth of knowledge about the Fifth Generation iPad into one place, where it can be easily accessed and navigated for quick reference. This guide comes with countless screenshots, which complement the step-by-step instructions and help you to realize the iPad's full potential. The Guide to the iPad Air provides useful information, such as tips and tricks, hidden features, and troubleshooting advice. You will also learn how to download FREE eBooks and how to make video calls using FaceTime. This guide discusses recent known issues and solutions that may be currently available. This information is constantly revised for a complete, up-to-date manual. Help is here

Developing Web Applications with Haskell and Yesod 2e (Paperback, 2 Revised Edition): Michael Snoyman Developing Web Applications with Haskell and Yesod 2e (Paperback, 2 Revised Edition)
Michael Snoyman
R954 Discovery Miles 9 540 Ships in 18 - 22 working days

This fast-moving guide introduces web application development with Haskell and Yesod, a potent language/framework combination that supports high-performing applications that are modular, type-safe, and concise. Fully updated for Yesod 1.4, this second edition shows you how Yesod handles widgets, forms, persistence, and RESTful content. Author Michael Snoyman also introduces various Haskell tools to supplement your basic knowledge of the language. By the time you finish this book, you'll create a production-quality web application with Yesod's ready-to-use scaffolding. You'll also examine several real-world examples, including a blog, a wiki, a JSON web service, and a Sphinx search server. Build a simple application to learn Yesod's foundation datatype and Web Application Interface (WAI) Output HTML, CSS, and Javascript with Shakespearean template languages Get an indepth look at Yesod's core monads for producing cleaner, more modular code Probe Yesod's internal workings: learn the request handling process for a typical application Build forms on top of widgets by implementing the yesod-form declarative API Learn how Yesod and Haskell handle persistence and session data Serve an HTML page and a machine-friendly JSON page from the same URL

Advanced BlackBerry 6 Development (Paperback, 2nd ed.): Chris King Advanced BlackBerry 6 Development (Paperback, 2nd ed.)
Chris King
R1,492 Discovery Miles 14 920 Ships in 18 - 22 working days

BlackBerry devices and applications are selling by the millions. As a BlackBerry developer, you need an advanced skill set to successfully exploit the most compelling features of the platform. This book will help you develop that skill set and teach you how to create the most sophisticated BlackBerry programs possible. With Advanced BlackBerry 6 Development, you ll get a comprehensive look at the new features included with SDK 6, including the new web and widgets SDK, the new web browser, and more. You ll also learn how to take advantage of new BlackBerry media capabilities such as the camera and video playback. The book also shows you how to send and receive text and multimedia messages, use powerful cryptography libraries, and connect with the user s personal and business contacts and calendar. Not only will you be learning how to use these APIs, but you ll also be building a program that takes full advantage of them: a wireless media-sharing app. Each chapter s lessons will be applied by enhancing the app from a prototype to a fully polished program.Along the way, you'll learn how to differentiate your product from other downloads by fully integrating with the new BlackBerry 6 operating system. Your app will run in the browser and within device menus, just like software that comes with the phone. You will even learn BlackBerry's new Web browser features, Web standards-based App SDK, and more. Once you are comfortable with writing apps, this book will show you how to take them to the next level. You ll learn how to move from running on one phone to running on all phones, and from one country to all countries. You ll additionally learn how to support your users with updates. No other resource compares for mastering the techniques needed for expert development on this mobile platform.What you ll learn * How to write sophisticated BlackBerry applications * All about integrating with the device so your program behaves like a native app * When to leverage advanced JSRs for cryptography, media capture, messaging, and more * How to tie into the device contact list, calendar, and tasks * Understanding the RIM security model and complex security processes * How to quickly and easily port to many device types * How to work with multiple devices across multiple countries * How to work with the new Web and Widgets SDK and potentially new Web browser (possible future webOS) and more. Who this book is for The ideal reader will approach this book after completing Beginning BlackBerry 6 Development, but intermediate-level programmers may start directly with this book. Readers are expected to have some previous experience with programming for mobile phones, optimally the BlackBerry, but they need not be experts.Readers will include both hobbyists and professional developers; they may be motivated by curiosity, a desire to solve a particular problem, or the enhancement their skill sets and careers.

App Savvy - Turning Ideas into iPhone and iPad Apps Customers Really Want (Paperback): Ken Yarmosh App Savvy - Turning Ideas into iPhone and iPad Apps Customers Really Want (Paperback)
Ken Yarmosh
R686 R552 Discovery Miles 5 520 Save R134 (20%) Ships in 10 - 15 working days

How can you make your iPad or iPhone app stand out in the highly competitive App Store? While many books simply explore the technical aspects of iPad and iPhone app design and development, App Savvy also focuses on the business, product, and marketing elements critical to pursuing, completing, and selling your app -- the ingredients for turning a great idea into a genuinely successful product. Whether you're a designer, developer, entrepreneur, or just someone with a unique idea, App Savvy explains every step in the process, with guidelines for planning a solid concept, engaging customers early and often, developing your app, and launching it with a bang. Author Ken Yarmosh details a proven process for developing successful apps, and presents numerous interviews with the App Store's most prominent publishers. * Learn about the App Store and how Apple's mobile devices function * Follow guidelines for vetting and researching app ideas * Validate your ideas with customers -- and create an app they'll be passionate about * Assemble your development team, understand costs, and establish a workable process * Build your marketing plan while you develop your application * Test your working app extensively before submitting it to the App Store * Assess your app's performance and keep potential buyers engaged and enthusiastic

Taking Your Kindle Fire to the Max (Paperback, 1st ed.): Mark Rollins Taking Your Kindle Fire to the Max (Paperback, 1st ed.)
Mark Rollins
R982 Discovery Miles 9 820 Ships in 18 - 22 working days

You've just purchased a Kindle Fire. How do you set it up? How do you secure it? What can you do with it? In Taking Your Kindle Fire to the Max, you'll learn how to set up email, social networking, videos, music, eBooks, contacts, calendar, and navigation. Once you've discovered how to set up your accounts, check your email, and connect to the internet, you learn advanced moves that will make your Kindle Fire use similar to your laptop or desktop computing, granting you an unlimited mobile life. What you'll learn Enjoy watching videos, reading eBooks, and listening to movies with a Kindle Fire Tablet as your portable media center. Explore the ways that a Kindle Fire will simplify your life with the Android Marketplace with games and other applications. Learn to browse the Internet and manage your email on the cloud-accelerated Silk browser with greater speed. Discuss the benefits of Amazon Prime Membership. Use your Kindle Fire to organize your life as well as your Contacts, Calendar, and QuickOffice. Never get lost again with Maps and Navigation on your Honeycomb Tablet touchscreen. Who this book is for

People who are new to Android or tablets (or both) who want to get the most out of their new Kindle Fire, anddiscoverwhat resources Amazon has available via the Kindle fire. Table of Contents So You Just Got a New Amazon Kindle Fire Tablet Now What? How to Put Your Data and Media on Your Tablet Hardware on your Kindle Fire Interacting with the Kindle Fire Connecting to the Internet The Silk Internet Browser Music and Video on the Honeycomb Tablet Shopping for Apps, Books, Music, and More Managing Your Life with Your Tablet Setting Up and Using Mail and Social Networking Working with Maps The Picture Viewer Quickoffice Uses for a Kindle Fire Tablet

iPad in Easy Steps - Covers All Models of iPad with iOS 12 (Paperback, 8th edition): Drew Provan iPad in Easy Steps - Covers All Models of iPad with iOS 12 (Paperback, 8th edition)
Drew Provan
R329 Discovery Miles 3 290 Ships in 10 - 15 working days
20 Recipes for Programming PhoneGap (Paperback): Jamie Munro 20 Recipes for Programming PhoneGap (Paperback)
Jamie Munro
R418 Discovery Miles 4 180 Ships in 18 - 22 working days

Gain hands-on experience with the amazing PhoneGap library, using the practical recipes in this handy guide. With these solutions, you can enable your mobile web apps to interact with device-specific features such as the accelerometer, GPS, camera, and address book. Learn how to use your knowledge of HTML, CSS, and JavaScript to build full mobile apps for iOS, Android, and several other platforms without rewriting apps in the native platform language. Each recipe includes sample code you can use in your project right away, as well as a discussion of why the solution works. Add functionality that's available only on a certain device or platform Retrieve the device's current GPS location and place a marker on a map Create and save a new contact or edit an existing contact in the address book Take pictures with the camera or select one of the user's existing photos Upload a file from the local device to an external server Allow the device to record audio or video through your app Enable your application to save files locally

CrackBerry - True Tales of BlackBerry Use and Abuse (Paperback, 1st ed.): Martin Trautschold, Kevin Michaluk, Gary Mazo, Msl... CrackBerry - True Tales of BlackBerry Use and Abuse (Paperback, 1st ed.)
Martin Trautschold, Kevin Michaluk, Gary Mazo, Msl Made Simple Learning
R461 Discovery Miles 4 610 Ships in 18 - 22 working days

A delayed train, a dip in the conversation, an early morning hour with no sleep-during these moments, do you feel an overwhelming urge to grab your BlackBerry? Do you know someone else who does? If the answer is yes, then look no further than this one-of-a-kind book...CrackBerry: True Tales of Blackberry Use and Abuse covers the phenomenon of BlackBerry Addiction, offering true-life accounts of BlackBerry dependence and mishaps. You'll find comfort and humor in the unbelievable tales of BlackBerry abuse and also learn some valuable information along the way. * The definitive guide to responsible BlackBerry use.* How to tame and get the most out of your BlackBerry device* BlackBerry etiquette guidelines This book offers a comprehensive 12 Step Plan for BlackBerry users and abusers. It's a must have if you own a BlackBerry, and maybe it's the perfect gift for a friend who is showing signs of a BlackBerry addiction.* Dozens of user stories that are just too funny or too sad to believe* A unique 12 Step approach to curb your BlackBerry dependence* Use effective strategies for balancing life and your BlackBerry* Work BlackBerry etiquette tips to live by*BlackBerry Confessions from the authors and users from CrackBerry.com* The BlackBerry Quiz to test your level of addiction For everyone who has used a BlackBerry smartphone

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