0
Your cart

Your cart is empty

Browse All Departments
Price
  • R50 - R100 (1)
  • R100 - R250 (73)
  • R250 - R500 (270)
  • R500+ (850)
  • -
Status
Format
Author / Contributor
Publisher

Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)

The Insanely Easy Guide to the 2021 iPad Pro (with M1 Chip) - Getting Started with the Latest Generation of iPad Pro and iPadOS... The Insanely Easy Guide to the 2021 iPad Pro (with M1 Chip) - Getting Started with the Latest Generation of iPad Pro and iPadOS 14.5 (Paperback)
Scott La Counte
R567 Discovery Miles 5 670 Ships in 10 - 15 working days
Your First iPad For Seniors - The Ridiculously Simple Guide to iPad 10.2 and Other iPads Running iPadOS 13 (Paperback): Scott... Your First iPad For Seniors - The Ridiculously Simple Guide to iPad 10.2 and Other iPads Running iPadOS 13 (Paperback)
Scott La Counte
R491 R411 Discovery Miles 4 110 Save R80 (16%) Ships in 10 - 15 working days
Beginning iOS 14 & Swift App Development - Develop iOS Apps with Xcode 12, Swift 5, SwiftUI, MLKit, ARKit and more (Paperback):... Beginning iOS 14 & Swift App Development - Develop iOS Apps with Xcode 12, Swift 5, SwiftUI, MLKit, ARKit and more (Paperback)
Greg Lim
R503 R431 Discovery Miles 4 310 Save R72 (14%) Ships in 10 - 15 working days
iPad Pro 2021 User Guide - A Step by Step Guide to Master Your New iPad Pro 2021 with Secret Tips (Paperback): Dennis Howard iPad Pro 2021 User Guide - A Step by Step Guide to Master Your New iPad Pro 2021 with Secret Tips (Paperback)
Dennis Howard
R249 Discovery Miles 2 490 Ships in 10 - 15 working days
Augmented Reality with Unity AR Foundation - A practical guide to cross-platform AR development with Unity 2020 and later... Augmented Reality with Unity AR Foundation - A practical guide to cross-platform AR development with Unity 2020 and later versions (Paperback)
Jonathan Linowes
R1,025 Discovery Miles 10 250 Ships in 10 - 15 working days

Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations Key Features Build functional and interactive augmented reality applications using the Unity 3D game engine Learn to use Unity's XR and AR components, including AR Foundation and other standard Unity features Implement common AR application user experiences needed to build engaging applications Book DescriptionAugmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content. The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly. By the end of this AR book, you will be able to build your own AR applications, engaging your users in new and innovative ways. What you will learn Discover Unity engine features for building AR applications and games Get up to speed with Unity AR Foundation components and the Unity API Build a variety of AR projects using best practices and important AR user experiences Understand the core concepts of augmented reality technology and development for real-world projects Set up your system for AR development and learn to improve your development workflow Create an AR user framework with interaction modes and UI, saved as a template for new projects Who this book is forThis augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book.

Exploring Galaxy Tab S4 - The Illustrated, Practical Guide to using Samsung Galaxy Tab s4 (Paperback): Kevin Wilson Exploring Galaxy Tab S4 - The Illustrated, Practical Guide to using Samsung Galaxy Tab s4 (Paperback)
Kevin Wilson
R544 Discovery Miles 5 440 Ships in 10 - 15 working days
Samsung Galaxy Note 20 & Note 20 Ultra User Guide - The Complete Illustrated Manual With Tips and Tricks to Operate The New... Samsung Galaxy Note 20 & Note 20 Ultra User Guide - The Complete Illustrated Manual With Tips and Tricks to Operate The New Samsung Note 20 Series for Newbies and Advanced Samsung Users (Paperback)
Kent Peterson
R238 Discovery Miles 2 380 Ships in 10 - 15 working days
The Ridiculously Simple Guide to iPadOS 13 - Getting Started with iPadOS 13 for iPad, iPad Mini, and iPad Pro (Color Edition)... The Ridiculously Simple Guide to iPadOS 13 - Getting Started with iPadOS 13 for iPad, iPad Mini, and iPad Pro (Color Edition) (Paperback)
Scott La Counte
R598 R497 Discovery Miles 4 970 Save R101 (17%) Ships in 10 - 15 working days
Unity 2020 Mobile Game Development - Discover practical techniques and examples to create and deliver engaging games for... Unity 2020 Mobile Game Development - Discover practical techniques and examples to create and deliver engaging games for Android and iOS, 2nd Edition (Paperback, 2nd Revised edition)
John P. Doran
R1,720 Discovery Miles 17 200 Ships in 10 - 15 working days

A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset Key Features Create, deploy, and monetize captivating and immersive games on Android and iOS platforms Take your games into the real world by adding augmented reality features to your mobile projects Kick-start your mobile game development journey with step-by-step instructions and a demo game project Book DescriptionUnity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development. This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You'll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity's analytics tools, you'll enhance your game by gaining insights into how players like and use your game. Finally, you'll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores. By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games. What you will learn Design responsive user interfaces for your mobile games Detect collisions, receive user input, and create player movements for your mobile games Create interesting gameplay elements using inputs from your mobile device Explore the mobile notification package in Unity game engine to keep players engaged Create interactive and visually appealing content for Android and iOS devices Monetize your game projects using Unity Ads and in-app purchases Who this book is forIf you are a game developer or mobile developer who wants to learn Unity and use it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but is not mandatory.

The Ridiculously Simple Guide to iPhone 11, iPhone Pro and iPhone Pro Max - A Practical Guide to Getting Started With the Next... The Ridiculously Simple Guide to iPhone 11, iPhone Pro and iPhone Pro Max - A Practical Guide to Getting Started With the Next Generation of iPhone and iOS 13 (Paperback)
Scott La Counte
R521 R444 Discovery Miles 4 440 Save R77 (15%) Ships in 10 - 15 working days
iPad Guide - The Simplified Manual for Kids and Adult (Paperback): Dale Brave iPad Guide - The Simplified Manual for Kids and Adult (Paperback)
Dale Brave
R385 Discovery Miles 3 850 Ships in 10 - 15 working days
Android Studio 3.6 Development Essentials - Java Edition - Developing Android 9 (Q) Apps Using Android Studio 3.5, Java and... Android Studio 3.6 Development Essentials - Java Edition - Developing Android 9 (Q) Apps Using Android Studio 3.5, Java and Android Jetpack (Paperback)
Neil Smyth
R1,303 Discovery Miles 13 030 Ships in 10 - 15 working days
iPhone 7 Guide - The iPhone Manual for Beginners, Seniors & for All iPhone Users (Paperback): Dale Brave iPhone 7 Guide - The iPhone Manual for Beginners, Seniors & for All iPhone Users (Paperback)
Dale Brave
R801 R668 Discovery Miles 6 680 Save R133 (17%) Ships in 10 - 15 working days
The Simple IPhone 12 Pro Max Photography User Guide For Seniors - Your Guide For Smartphone Photography For Taking Pictures... The Simple IPhone 12 Pro Max Photography User Guide For Seniors - Your Guide For Smartphone Photography For Taking Pictures Like A Pro Even For The Elderly And Retire (Paperback)
Wendy Hills
R265 Discovery Miles 2 650 Ships in 10 - 15 working days
Mobile Development with .NET - Build cross-platform mobile applications with Xamarin.Forms 5 and ASP.NET Core 5, 2nd Edition... Mobile Development with .NET - Build cross-platform mobile applications with Xamarin.Forms 5 and ASP.NET Core 5, 2nd Edition (Paperback, 2nd Revised edition)
Can Bilgin
R1,204 Discovery Miles 12 040 Ships in 10 - 15 working days

A mobile applications development masterclass for .NET and C# developers Key Features Uncover the new features and capabilities of the .NET 5 framework in this updated and improved second edition Optimize the time required to develop highly performant cross-platform applications Understand the architectural patterns and best practices for mobile application development Book DescriptionAre you a .NET developer who wishes to develop mobile solutions without delving into the complexities of a mobile development platform? If so, this book is a perfect solution to help you build professional mobile apps without leaving the .NET ecosystem. Mobile Development with .NET will show you how to design, architect, and develop robust mobile applications for multiple platforms, including iOS, Android, and UWP using Xamarin, .NET Core, and Azure. With the help of real-world scenarios, you'll explore different phases of application development using Xamarin, from environment setup, design, and architecture to publishing. Throughout the book, you'll learn how to develop mobile apps using Xamarin and .NET Standard. You'll even be able to implement a web-based backend composed of microservices with .NET Core using various Azure services including, but not limited to, Azure Active Directory, Azure Functions. As you advance, you'll create data stores using popular database technologies such as Cosmos DB and data models such as the relational model and NoSQL. By the end of this mobile application development book, you'll be able to create cross-platform mobile applications that can be deployed as cloud-based PaaS and SaaS. What you will learn Discover the latest features of .NET 5 that can be used in mobile application development Explore Xamarin.Forms Shell for building cross-platform mobile UIs Understand the technical design requirements of a consumer mobile app Get to grips with advanced mobile development concepts such as app data management, push notifications, and graph APIs Manage app data with Entity Framework Core Use Microsoft's Project Rome for creating cross-device experiences with Xamarin Become well-versed with implementing machine learning in your mobile apps Who this book is forThis book is for ASP.NET Core developers who want to get started with mobile development using Xamarin and other Microsoft technologies. Working knowledge of C# programming is necessary to get started.

Elektronik Fur Informatiker - Von Den Grundlagen Bis Zur Mikrocontroller-Applikation (German, Paperback, 2nd ed.): Manfred... Elektronik Fur Informatiker - Von Den Grundlagen Bis Zur Mikrocontroller-Applikation (German, Paperback, 2nd ed.)
Manfred Rost, Sandro Wefel
R1,937 R1,529 Discovery Miles 15 290 Save R408 (21%) Ships in 10 - 15 working days
Getting the Most out of the Onyx Boox Note Air - The Basics & Beyond (Paperback): John T Mennella Getting the Most out of the Onyx Boox Note Air - The Basics & Beyond (Paperback)
John T Mennella
R307 Discovery Miles 3 070 Ships in 10 - 15 working days
Server-Side Swift with Vapor (Third Edition) - Building Web APIs and Web Apps in Swift (Paperback): Tim Condon, Tanner Nelson,... Server-Side Swift with Vapor (Third Edition) - Building Web APIs and Web Apps in Swift (Paperback)
Tim Condon, Tanner Nelson, Jonas Schwartz
R1,475 Discovery Miles 14 750 Ships in 10 - 15 working days
iPhone 7 Manual (Paperback): Jay Pel iPhone 7 Manual (Paperback)
Jay Pel
R502 Discovery Miles 5 020 Ships in 10 - 15 working days
iPhone Guide - The Simplified Manual for Kids and Adult (Paperback): Dale Brave iPhone Guide - The Simplified Manual for Kids and Adult (Paperback)
Dale Brave
R466 Discovery Miles 4 660 Ships in 10 - 15 working days
iPhone Unusual (Paperback): Stanley Mellay iPhone Unusual (Paperback)
Stanley Mellay
R466 Discovery Miles 4 660 Ships in 10 - 15 working days
iPhone 8 - The Simplified User Manual for Dummies (Paperback): Jeryl Starter iPhone 8 - The Simplified User Manual for Dummies (Paperback)
Jeryl Starter
R518 Discovery Miles 5 180 Ships in 10 - 15 working days
iPad 7th Generation (Paperback): Jeryl Laminth iPad 7th Generation (Paperback)
Jeryl Laminth
R389 Discovery Miles 3 890 Ships in 10 - 15 working days
iPhone - The User Manual like No Other (Paperback): Phila Perry iPhone - The User Manual like No Other (Paperback)
Phila Perry
R501 Discovery Miles 5 010 Ships in 10 - 15 working days
iPad - The Instant Solution to Under-Using of iPad Tablets Devices (Paperback): Oliver Sam iPad - The Instant Solution to Under-Using of iPad Tablets Devices (Paperback)
Oliver Sam
R382 Discovery Miles 3 820 Ships in 10 - 15 working days
Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Design and Optimization of Sensors and…
Vinod Kumar Singh, Ratnesh Tiwari, … Hardcover R6,221 Discovery Miles 62 210
TI-83 Plus Calculator
BarCharts Inc Fold-out book or chart R208 Discovery Miles 2 080
Exploring Apple iPad - iPadOS 14…
Kevin Wilson Hardcover R869 Discovery Miles 8 690
Algorithms, Methods, and Applications in…
Agustinus Borgy Waluyo Hardcover R5,372 Discovery Miles 53 720
Trust Management in Mobile Environments…
Zheng Yan Hardcover R5,127 Discovery Miles 51 270
Virtual and Mobile Healthcare…
Information Reso Management Association Hardcover R11,535 Discovery Miles 115 350
How to Make a Living with Your Writing…
Joanna Penn Hardcover R455 Discovery Miles 4 550
Incorporating the Internet of Things in…
P.B. Pankajavalli, G.S. Karthick Hardcover R8,200 Discovery Miles 82 000
Mobile Computing
Ian Phillips Hardcover R3,265 R2,878 Discovery Miles 28 780
A Handheld History
Lost in Cult Hardcover R739 Discovery Miles 7 390

 

Partners