0
Your cart

Your cart is empty

Browse All Departments
Price
  • R50 - R100 (1)
  • R100 - R250 (51)
  • R250 - R500 (243)
  • R500+ (863)
  • -
Status
Format
Author / Contributor
Publisher

Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)

The Ridiculously Simple Guide to Sketch App - The Absolute Beginners Guide to Designing Websites and Apps with Sketch App... The Ridiculously Simple Guide to Sketch App - The Absolute Beginners Guide to Designing Websites and Apps with Sketch App (Paperback)
Scott La Counte
R489 Discovery Miles 4 890 Ships in 10 - 15 working days
Android Studio 4.2 Development Essentials - Kotlin Edition - Developing Android Apps Using Android Studio 4.2, Kotlin and... Android Studio 4.2 Development Essentials - Kotlin Edition - Developing Android Apps Using Android Studio 4.2, Kotlin and Android Jetpack (Paperback)
Neil Smyth
R1,455 Discovery Miles 14 550 Ships in 10 - 15 working days
iPhone 11 Pro Max User Guide - The Ultimate Handy Guide to Master Your iPhone 11 Pro Max and iOS 13 With Tips and Tricks... iPhone 11 Pro Max User Guide - The Ultimate Handy Guide to Master Your iPhone 11 Pro Max and iOS 13 With Tips and Tricks (Paperback)
Mac. Andrews
R212 Discovery Miles 2 120 Ships in 10 - 15 working days
Flutter Cookbook - Over 100 proven techniques and solutions for app development with Flutter 2.2 and Dart (Paperback): Simone... Flutter Cookbook - Over 100 proven techniques and solutions for app development with Flutter 2.2 and Dart (Paperback)
Simone Alessandria, Brian Kayfitz
R1,397 Discovery Miles 13 970 Ships in 10 - 15 working days

Discover how to build, scale, and debug native iOS and Android applications from a single codebase using the Dart programming language - a hands-on approach Key Features Work through practical recipes for building mobile applications with Flutter Quickly build and iterate on your user interface (UI) with hot reload Fix bugs and prevent them from reappearing using Flutter's developer tools and test suites Book Description"Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk." - Amazon 5* Review Lauded as the 'Flutter bible' for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you'll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you'll be writing and delivering fully functional apps with confidence. What you will learn Use Dart programming to customize your Flutter applications Discover how to develop and think like a Dart programmer Leverage Firebase Machine Learning capabilities to create intelligent apps Create reusable architecture that can be applied to any type of app Use web services and persist data locally Debug and solve problems before users can see them Use asynchronous programming with Future and Stream Manage the app state with Streams and the BLoC pattern Who this book is forIf you're familiar with the basic concepts of programming and have your eyes set on developing mobile apps using Dart, then this book is for you. As a beginner, you'll benefit from the clear and concise step-by-step recipes, while a more experienced programmer will learn best practices and find useful tips. You'll get the most out of this book if you have experience coding in either JavaScript, Swift, Kotlin, Java, Objective-C, or C#.

Learning Java by Building Android Games - Learn Java and Android from scratch by building five exciting games, 3rd Edition... Learning Java by Building Android Games - Learn Java and Android from scratch by building five exciting games, 3rd Edition (Paperback, 3rd Revised edition)
John Horton
R1,186 Discovery Miles 11 860 Ships in 10 - 15 working days

Get ready to learn Java the fun way by developing games for the Android platform with this new and updated third edition Key Features Learn Java, Android, and object-oriented programming from scratch Find out how to build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooters Create and design your own games by learning all the concepts that a game developer must know Book DescriptionAndroid is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike most other Android books, this book doesn't assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner. This new, improved, and updated third edition of Learning Java by Building Android Games helps you to build Android games from scratch. Once you've got to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns while working with up-to-date code and supporting examples. At each stage, you'll be able to test your understanding by implementing the concepts that you've learned to develop a game. Toward the end, you'll build games such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter. By the end of this Java book, you'll not only have a solid understanding of Java and Android basics but will also have developed five cool games for the Android platform. What you will learn Set up a game development environment in Android Studio Respond to a player's touch and program intelligent enemies who can challenge the player in different ways Explore collision detection, sprite sheets animation, simple tracking and following, AI, parallax backgrounds, and particle explosions Animate objects at 60 FPS and manage multiple independent objects using OOP Work with design patterns such as OOP, singleton, strategy, and entity-component Work with the Android API, the SoundPool API, Paint, Canvas, Bitmap classes, and detect version numbers Who this book is forLearning Java by Building Android Games is for anyone who is new to Java, Android, or game programming and wants to develop Android games. The book will also serve as a refresher for those who already have experience using Java on Android or any other platform but are new to game development.

Server-Side Swift with Vapor (Third Edition) - Building Web APIs and Web Apps in Swift (Paperback): Tim Condon, Tanner Nelson,... Server-Side Swift with Vapor (Third Edition) - Building Web APIs and Web Apps in Swift (Paperback)
Tim Condon, Tanner Nelson, Jonas Schwartz
R1,542 Discovery Miles 15 420 Ships in 10 - 15 working days
SwiftUI Essentials - iOS 14 Edition - Learn to Develop iOS Apps using SwiftUI, Swift 5 and Xcode 12 (Paperback): Neil Smyth SwiftUI Essentials - iOS 14 Edition - Learn to Develop iOS Apps using SwiftUI, Swift 5 and Xcode 12 (Paperback)
Neil Smyth
R1,127 Discovery Miles 11 270 Ships in 10 - 15 working days
Android Studio 4.2 Development Essentials - Java Edition - Developing Android Apps Using Android Studio 4.2, Java and Android... Android Studio 4.2 Development Essentials - Java Edition - Developing Android Apps Using Android Studio 4.2, Java and Android Jetpack (Paperback)
Neil Smyth
R1,381 Discovery Miles 13 810 Ships in 10 - 15 working days
Getting Started With the iPhone SE (Second Generation) - A Newbies Guide to the Second-Generation SE iPhone (Paperback): Scott... Getting Started With the iPhone SE (Second Generation) - A Newbies Guide to the Second-Generation SE iPhone (Paperback)
Scott La Counte
R718 Discovery Miles 7 180 Ships in 10 - 15 working days
The Ridiculously Simple Guide to iPhone 11, iPhone Pro and iPhone Pro Max - A Practical Guide to Getting Started With the Next... The Ridiculously Simple Guide to iPhone 11, iPhone Pro and iPhone Pro Max - A Practical Guide to Getting Started With the Next Generation of iPhone and iOS 13 (Color Edition) (Paperback, Color ed.)
Scott La Counte
R759 R650 Discovery Miles 6 500 Save R109 (14%) Ships in 10 - 15 working days
Apple Watch Tips & Tricks - Unlocking the Amazing, Time Saving Potentials & Fun Features in WatchOS 6 (Paperback): Dale Brave Apple Watch Tips & Tricks - Unlocking the Amazing, Time Saving Potentials & Fun Features in WatchOS 6 (Paperback)
Dale Brave
R420 R357 Discovery Miles 3 570 Save R63 (15%) Ships in 10 - 15 working days
The Insanely Easy Guide to the 2021 iPad Pro (with M1 Chip) - Getting Started with the Latest Generation of iPad Pro and iPadOS... The Insanely Easy Guide to the 2021 iPad Pro (with M1 Chip) - Getting Started with the Latest Generation of iPad Pro and iPadOS 14.5 (Paperback)
Scott La Counte
R595 Discovery Miles 5 950 Ships in 10 - 15 working days
iPhone 11 - The Handy Guide To Use Your iPhone To Its Fullest: The Handy Guide (Paperback): Matthew Stone iPhone 11 - The Handy Guide To Use Your iPhone To Its Fullest: The Handy Guide (Paperback)
Matthew Stone
R493 R419 Discovery Miles 4 190 Save R74 (15%) Ships in 10 - 15 working days
iPhone 6s - A Guide To iPhone 6S for All Ages (Paperback): Phila Perry iPhone 6s - A Guide To iPhone 6S for All Ages (Paperback)
Phila Perry
R502 R429 Discovery Miles 4 290 Save R73 (15%) Ships in 10 - 15 working days
iPad Unusual - The Manual for Smart Users (Paperback): Stanley Mellay iPad Unusual - The Manual for Smart Users (Paperback)
Stanley Mellay
R480 Discovery Miles 4 800 Ships in 10 - 15 working days
iPhone 11 User Guide - The Essential Manual How To Set Up And Start Using New iPhone (Paperback): Quick Guides Team iPhone 11 User Guide - The Essential Manual How To Set Up And Start Using New iPhone (Paperback)
Quick Guides Team
R382 Discovery Miles 3 820 Ships in 10 - 15 working days
iPad Pro for iPadOS 13 - Getting Started with iPadOS for iPad Pro (Paperback): Scott La Counte iPad Pro for iPadOS 13 - Getting Started with iPadOS for iPad Pro (Paperback)
Scott La Counte
R430 R368 Discovery Miles 3 680 Save R62 (14%) Ships in 10 - 15 working days
Beginning React Native with Hooks (Paperback): Greg Lim Beginning React Native with Hooks (Paperback)
Greg Lim
R386 R332 Discovery Miles 3 320 Save R54 (14%) Ships in 10 - 15 working days
iPhone 8 Manual (Paperback): Kelly Famorenah iPhone 8 Manual (Paperback)
Kelly Famorenah
R482 R413 Discovery Miles 4 130 Save R69 (14%) Ships in 10 - 15 working days
The iPad User's Guide iPADOS 13 - Tips & Tutorials to Master Your iPad (Paperback): Michele Berner The iPad User's Guide iPADOS 13 - Tips & Tutorials to Master Your iPad (Paperback)
Michele Berner
R610 Discovery Miles 6 100 Ships in 10 - 15 working days
Apple Watch Series 5 - The iWatch Beginners, Dummies and Seniors' Guide with In-Depth Tips, Tricks and Tutorials on How to... Apple Watch Series 5 - The iWatch Beginners, Dummies and Seniors' Guide with In-Depth Tips, Tricks and Tutorials on How to Master the New WatchOS 06 (Paperback)
Jhale Binjeh
R417 R354 Discovery Miles 3 540 Save R63 (15%) Ships in 10 - 15 working days
Android Studio 4.1 Development Essentials - Kotlin Edition - Developing Android 11 Apps Using Android Studio 4.1, Kotlin and... Android Studio 4.1 Development Essentials - Kotlin Edition - Developing Android 11 Apps Using Android Studio 4.1, Kotlin and Android Jetpack (Paperback)
Neil Smyth
R1,394 Discovery Miles 13 940 Ships in 10 - 15 working days
Exploring Apple iPad - iPadOS 14 Edition: The Illustrated, Practical Guide to Using your iPad (Paperback): Kevin Wilson Exploring Apple iPad - iPadOS 14 Edition: The Illustrated, Practical Guide to Using your iPad (Paperback)
Kevin Wilson
R772 Discovery Miles 7 720 Ships in 10 - 15 working days
iPad 7th Generation (Paperback): Jeryl Laminth iPad 7th Generation (Paperback)
Jeryl Laminth
R408 Discovery Miles 4 080 Ships in 10 - 15 working days
Flutter Projects - A practical, project-based guide to building real-world cross-platform mobile applications and games... Flutter Projects - A practical, project-based guide to building real-world cross-platform mobile applications and games (Paperback)
Simone Alessandria
R984 Discovery Miles 9 840 Ships in 10 - 15 working days

Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key Features Learn cross-platform mobile development with Flutter and Dart by building 11 real-world apps Create wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more Practical projects demonstrating Flutter development techniques with tips, tricks, and best practices Book DescriptionFlutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learn Design reusable mobile architectures that can be applied to apps at any scale Get up to speed with error handling and debugging for mobile application development Apply the principle of 'composition over inheritance' to break down complex problems into many simple problems Update your code and see the results immediately using Flutter's hot reload Identify and prevent bugs from reappearing with Flutter's developer tools Manage an app's state with Streams and the BLoC pattern Build a simple web application using Flutter Web Who this book is forThis book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Design and Optimization of Sensors and…
Vinod Kumar Singh, Ratnesh Tiwari, … Hardcover R6,536 Discovery Miles 65 360
TI-83 Plus Calculator
BarCharts Inc Fold-out book or chart R219 Discovery Miles 2 190
Advanced Methodologies and Technologies…
D.B.A., Mehdi Khosrow-Pour, Hardcover R10,100 Discovery Miles 101 000
Algorithms, Methods, and Applications in…
Agustinus Borgy Waluyo Hardcover R5,635 Discovery Miles 56 350
B4A - Rapid Android App Development…
Wyken Seagrave Hardcover R1,441 Discovery Miles 14 410
Virtual and Mobile Healthcare…
Information Reso Management Association Hardcover R12,119 Discovery Miles 121 190
How to Make a Living with Your Writing…
Joanna Penn Hardcover R476 Discovery Miles 4 760
Incorporating the Internet of Things in…
P.B. Pankajavalli, G.S. Karthick Hardcover R8,606 Discovery Miles 86 060
Mobile Sensors and Context-Aware…
Manish Gajjar Paperback R1,889 R1,554 Discovery Miles 15 540
Mobile Computing
Ian Phillips Hardcover R3,351 R3,018 Discovery Miles 30 180

 

Partners