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Books > Computing & IT > Computer hardware & operating systems > Handheld devices (eg Palm, PocketPC)

Advances in Communication and Computational Technology - Select Proceedings of ICACCT 2019 (Paperback, 1st ed. 2021): Gurdeep... Advances in Communication and Computational Technology - Select Proceedings of ICACCT 2019 (Paperback, 1st ed. 2021)
Gurdeep Singh Hura, Ashutosh Kumar Singh, Lau Siong Hoe
R5,038 R4,737 Discovery Miles 47 370 Save R301 (6%) Ships in 9 - 17 working days

This book presents high-quality peer-reviewed papers from the International Conference on Advanced Communication and Computational Technology (ICACCT) 2019 held at the National Institute of Technology, Kurukshetra, India. The contents are broadly divided into four parts: (i) Advanced Computing, (ii) Communication and Networking, (iii) VLSI and Embedded Systems, and (iv) Optimization Techniques.The major focus is on emerging computing technologies and their applications in the domain of communication and networking. The book will prove useful for engineers and researchers working on physical, data link and transport layers of communication protocols. Also, this will be useful for industry professionals interested in manufacturing of communication devices, modems, routers etc. with enhanced computational and data handling capacities.

Flutter for Beginners - An introductory guide to building cross-platform mobile applications with Flutter 2.5 and Dart, 2nd... Flutter for Beginners - An introductory guide to building cross-platform mobile applications with Flutter 2.5 and Dart, 2nd Edition (Paperback, 2nd Revised edition)
Thomas Bailey, Alessandro Biessek; Foreword by Trevor Wills
R1,472 Discovery Miles 14 720 Ships in 18 - 22 working days

Develop the real-world experience you need to build and launch your own Flutter apps with this full-color guide Key Features Get up to speed with the basics of Dart programming and delve into Flutter development Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience Package and deploy your Flutter apps to achieve native-like performance Book DescriptionThere have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web. By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own. What you will learn Explore the core concepts of the Flutter framework and how it is used for cross-platform development Understand the fundamentals of the Dart programming language Work with Flutter widgets and learn the concepts of stateful and stateless widgets Add animation to your app using animated widgets and advanced animations techniques Master the complete development lifecycle, including testing and debugging Investigate the app release process to both mobile stores and the web Who this book is forThis book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.

Unity 2021 Shaders and Effects Cookbook - Over 50 recipes to help you transform your game into a visually stunning masterpiece,... Unity 2021 Shaders and Effects Cookbook - Over 50 recipes to help you transform your game into a visually stunning masterpiece, 4th Edition (Paperback, 4th Revised edition)
John P. Doran
R1,713 Discovery Miles 17 130 Ships in 18 - 22 working days

Overcome the challenges and complexities involved in creating your own shaders with high-level realism using practical solutions, best practices, and the latest features of Unity 2021 Key Features Discover practical recipes for mastering post-processing effects and advanced shading techniques Learn the secrets of creating AAA quality shaders without writing long algorithms Create visually stunning effects for your games using Unity's VFX Graph Book DescriptionShaders enable you to create powerful visuals for your game projects. However, creating shaders for your games can be notoriously challenging with various factors such as complex mathematics standing in the way of attaining the level of realism you crave for your shaders. The Unity 2021 Shaders and Effects Cookbook helps you overcome that with a recipe-based approach to creating shaders using Unity. This fourth edition is updated and enhanced using Unity 2021 features and tools covering Unity's new way of creating particle effects with the VFX Graph. You'll learn how to use VFX Graph for advanced shader development. The book also features updated recipes for using Shader Graph to create 2D and 3D elements. You'll cover everything you need to know about vectors, how they can be used to construct lighting, and how to use textures to create complex effects without the heavy math. You'll also understand how to use the visual-based Shader Graph for creating shaders without any code. By the end of this Unity book, you'll have developed a set of shaders that you can use in your Unity 3D games and be able to accomplish new effects and address the performance needs of your Unity game development projects. So, let's get started! What you will learn Use physically based rendering to fit the aesthetic of your game Create spectacular effects for your games by testing the limits of what shaders can do Explore advanced shader techniques for your games with AAA quality Use Shader Graph to create 2D and 3D elements for your games without writing code Master the math and algorithms behind the commonly used lighting models Get to grips with the Post-Processing Stack to tweak the appearance of your game Who this book is forThis book is for game developers who want to start creating their first shaders in Unity 2021 and take their game to a whole new level by adding professional post-processing effects. The book assumes intermediate-level knowledge of Unity.

Kotlin Programming - The Big Nerd Ranch Guide (Paperback, 2nd edition): David Greenhalgh, Josh Skeen, Andrew Bailey Kotlin Programming - The Big Nerd Ranch Guide (Paperback, 2nd edition)
David Greenhalgh, Josh Skeen, Andrew Bailey
R1,293 Discovery Miles 12 930 Ships in 10 - 15 working days

Kotlin is a statically typed programming language designed to interoperate with Java and fully supported by Google on the Android operating system. It is also a multiplatform language that can be used to write code that can be shared across platforms including macOS, iOS, Windows, and JavaScript. Based on Big Nerd Ranch's popular Kotlin Essentials course, this guide shows you how to work effectively with Kotlin through hands-on examples and clear explanations of key Kotlin concepts and foundational APIs. Written for Kotlin 1.5, this book will also introduce you to JetBrains' IntelliJ IDEA development environment. Whether you are an experienced developer or are learning your first programming language - and whether you are interested in Kotlin for Android, server-side, or multiplatform projects - the authors will guide you from first principles to advanced Kotlin usage. By the end of this book, you will be empowered to create reliable, concise applications in Kotlin.

Apple Watch Tips & Tricks - Unlocking the Amazing, Time Saving Potentials & Fun Features in WatchOS 6 (Paperback): Dale Brave Apple Watch Tips & Tricks - Unlocking the Amazing, Time Saving Potentials & Fun Features in WatchOS 6 (Paperback)
Dale Brave
R377 R350 Discovery Miles 3 500 Save R27 (7%) Ships in 18 - 22 working days
iPad 7th Generation (Paperback): Jeryl Laminth iPad 7th Generation (Paperback)
Jeryl Laminth
R400 Discovery Miles 4 000 Ships in 18 - 22 working days
Inventive Communication and Computational Technologies - Proceedings of ICICCT 2019 (Paperback, 1st ed. 2020): G. Ranganathan,... Inventive Communication and Computational Technologies - Proceedings of ICICCT 2019 (Paperback, 1st ed. 2020)
G. Ranganathan, Joy Chen, Alvaro Rocha
R5,031 R4,730 Discovery Miles 47 300 Save R301 (6%) Ships in 9 - 17 working days

This book gathers selected papers presented at the Inventive Communication and Computational Technologies conference (ICICCT 2019), held on 29-30 April 2019 at Gnanamani College of Technology, Tamil Nadu, India. The respective contributions highlight recent research efforts and advances in a new paradigm called ISMAC (IoT in Social, Mobile, Analytics and Cloud contexts). Topics covered include the Internet of Things, Social Networks, Mobile Communications, Big Data Analytics, Bio-inspired Computing and Cloud Computing. The book is chiefly intended for academics and practitioners working to resolve practical issues in this area.

iPad Pro - The Beginners, Kids and Expert Guide to iPad Pro 12.9 and Other Versions (Paperback): Phila Perry iPad Pro - The Beginners, Kids and Expert Guide to iPad Pro 12.9 and Other Versions (Paperback)
Phila Perry
R513 R479 Discovery Miles 4 790 Save R34 (7%) Ships in 18 - 22 working days
iPhone 11 - The Latest User Manual for Beginners, Kids, Teens, and Seniors (Paperback): Blikz Phaggi iPhone 11 - The Latest User Manual for Beginners, Kids, Teens, and Seniors (Paperback)
Blikz Phaggi
R385 R360 Discovery Miles 3 600 Save R25 (6%) Ships in 18 - 22 working days
iPhone X - The Newest Amazing Tips & Tricks Guide for iPhone X, XR, XS, and XS Max Users (Paperback): Phila Perry iPhone X - The Newest Amazing Tips & Tricks Guide for iPhone X, XR, XS, and XS Max Users (Paperback)
Phila Perry
R456 R427 Discovery Miles 4 270 Save R29 (6%) Ships in 18 - 22 working days
iPhone 8 - The User Guide For all iPhone 8, iPhone 8 Plus and older iPhone model Users (Paperback): Jhale Binjeh iPhone 8 - The User Guide For all iPhone 8, iPhone 8 Plus and older iPhone model Users (Paperback)
Jhale Binjeh
R430 R401 Discovery Miles 4 010 Save R29 (7%) Ships in 18 - 22 working days
Augmented Reality with Unity AR Foundation - A practical guide to cross-platform AR development with Unity 2020 and later... Augmented Reality with Unity AR Foundation - A practical guide to cross-platform AR development with Unity 2020 and later versions (Paperback)
Jonathan Linowes
R1,672 Discovery Miles 16 720 Ships in 18 - 22 working days

Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations Key Features Build functional and interactive augmented reality applications using the Unity 3D game engine Learn to use Unity's XR and AR components, including AR Foundation and other standard Unity features Implement common AR application user experiences needed to build engaging applications Book DescriptionAugmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content. The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly. By the end of this AR book, you will be able to build your own AR applications, engaging your users in new and innovative ways. What you will learn Discover Unity engine features for building AR applications and games Get up to speed with Unity AR Foundation components and the Unity API Build a variety of AR projects using best practices and important AR user experiences Understand the core concepts of augmented reality technology and development for real-world projects Set up your system for AR development and learn to improve your development workflow Create an AR user framework with interaction modes and UI, saved as a template for new projects Who this book is forThis augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book.

SwiftUI Essentials - iOS Edition - Learn to Develop iOS Apps Using SwiftUI, Swift 5 and Xcode 11 (Paperback): Neil Smyth SwiftUI Essentials - iOS Edition - Learn to Develop iOS Apps Using SwiftUI, Swift 5 and Xcode 11 (Paperback)
Neil Smyth
R952 Discovery Miles 9 520 Ships in 18 - 22 working days
iPad Pro Guide - The Latest Tips & Tricks for All iPad Pro, iPad Mini, iPad Air, iPad 6th Generation & 7th Generation Owners... iPad Pro Guide - The Latest Tips & Tricks for All iPad Pro, iPad Mini, iPad Air, iPad 6th Generation & 7th Generation Owners (Paperback)
Dale Brave
R418 R387 Discovery Miles 3 870 Save R31 (7%) Ships in 18 - 22 working days
iPhone XS & XS Max User Manual - Complete Guide for a Beginner & a Senior on the Latest Tips & Tricks of Using iPhone XS & XS... iPhone XS & XS Max User Manual - Complete Guide for a Beginner & a Senior on the Latest Tips & Tricks of Using iPhone XS & XS Max, & Upgrading iOS 12 to Current iOS Version (Paperback)
Ephong Globright
R298 Discovery Miles 2 980 Ships in 18 - 22 working days
Swift - A Step-by-Step Guide for Absolute Beginners (Paperback): Daniel Bell Swift - A Step-by-Step Guide for Absolute Beginners (Paperback)
Daniel Bell
R363 Discovery Miles 3 630 Ships in 18 - 22 working days
Android Test-Driven Development by Tutorials (Second Edition) - Learn Android TDD by Building Real-World Apps (Paperback):... Android Test-Driven Development by Tutorials (Second Edition) - Learn Android TDD by Building Real-World Apps (Paperback)
Lance Gleason, Victoria Gonda, Fernando Sproviero
R1,343 Discovery Miles 13 430 Ships in 18 - 22 working days
iPhone 6s - A Guide To iPhone 6S for All Ages (Paperback): Phila Perry iPhone 6s - A Guide To iPhone 6S for All Ages (Paperback)
Phila Perry
R450 R420 Discovery Miles 4 200 Save R30 (7%) Ships in 18 - 22 working days
Core Data by Tutorials (Eighth Edition) - Persisting iOS App Data with Core Data in Swift (Paperback): Aaron Douglas, Matthew... Core Data by Tutorials (Eighth Edition) - Persisting iOS App Data with Core Data in Swift (Paperback)
Aaron Douglas, Matthew Morey, Saul Morrow
R1,315 Discovery Miles 13 150 Ships in 18 - 22 working days
Beginner's Guide to iOS 13 App Development Using Swift 5.1 - Xcode, Swift and App Design Fundamentals (Paperback): Serhan... Beginner's Guide to iOS 13 App Development Using Swift 5.1 - Xcode, Swift and App Design Fundamentals (Paperback)
Serhan Yamacli
R403 Discovery Miles 4 030 Ships in 18 - 22 working days
iPad Guide - Maximizing the Future of Tablets Devices (Paperback): Brooke Jade iPad Guide - Maximizing the Future of Tablets Devices (Paperback)
Brooke Jade
R393 Discovery Miles 3 930 Ships in 18 - 22 working days
iPhone X - The iPhone Manual for Beginners, Seniors & for All iPhone Users (Paperback): Dale Brave iPhone X - The iPhone Manual for Beginners, Seniors & for All iPhone Users (Paperback)
Dale Brave
R586 R541 Discovery Miles 5 410 Save R45 (8%) Ships in 18 - 22 working days
Android Studio 4.0 Development Essentials - Java Edition - Developing Android Apps Using Android Studio 4.0, Java and Android... Android Studio 4.0 Development Essentials - Java Edition - Developing Android Apps Using Android Studio 4.0, Java and Android Jetpack (Paperback)
Neil Smyth
R1,248 Discovery Miles 12 480 Ships in 18 - 22 working days
Righting the Wrong - Closing the Gender Gap in Computing (Paperback): Frances Grundy Righting the Wrong - Closing the Gender Gap in Computing (Paperback)
Frances Grundy; Contributions by Greg Genestine-Charlton
R493 Discovery Miles 4 930 Ships in 18 - 22 working days
Flutter Cookbook - Over 100 proven techniques and solutions for app development with Flutter 2.2 and Dart (Paperback): Simone... Flutter Cookbook - Over 100 proven techniques and solutions for app development with Flutter 2.2 and Dart (Paperback)
Simone Alessandria, Brian Kayfitz
R1,320 Discovery Miles 13 200 Ships in 18 - 22 working days

Discover how to build, scale, and debug native iOS and Android applications from a single codebase using the Dart programming language - a hands-on approach Key Features Work through practical recipes for building mobile applications with Flutter Quickly build and iterate on your user interface (UI) with hot reload Fix bugs and prevent them from reappearing using Flutter's developer tools and test suites Book Description"Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk." - Amazon 5* Review Lauded as the 'Flutter bible' for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you'll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you'll be writing and delivering fully functional apps with confidence. What you will learn Use Dart programming to customize your Flutter applications Discover how to develop and think like a Dart programmer Leverage Firebase Machine Learning capabilities to create intelligent apps Create reusable architecture that can be applied to any type of app Use web services and persist data locally Debug and solve problems before users can see them Use asynchronous programming with Future and Stream Manage the app state with Streams and the BLoC pattern Who this book is forIf you're familiar with the basic concepts of programming and have your eyes set on developing mobile apps using Dart, then this book is for you. As a beginner, you'll benefit from the clear and concise step-by-step recipes, while a more experienced programmer will learn best practices and find useful tips. You'll get the most out of this book if you have experience coding in either JavaScript, Swift, Kotlin, Java, Objective-C, or C#.

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