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Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction

Robot Play for All - Developing Toys and Games for Disability (Hardcover, 1st ed. 2022): Andrea Bonarini, Serenella Besio Robot Play for All - Developing Toys and Games for Disability (Hardcover, 1st ed. 2022)
Andrea Bonarini, Serenella Besio
R3,674 Discovery Miles 36 740 Ships in 10 - 15 working days

This book presents a comprehensive guide to the design of playing robots and the related play experiences. Play is a natural activity for building and improving abilities, and it reveals important particularly for persons with disabilities. Many social, physical and cultural factors may hinder children with disabilities from fully enjoying play as their peers. Autonomous robots with specific characteristics can enhance the ludic experience, having implications for the character of the play and presenting opportunities related to autonomy and physical movement, the very nature of robots. Their introduction into play thus provides everybody, and in particular persons with disabilities, new possibilities for developing abilities, improving general status, participating in social contexts, as well as supporting professionals in monitoring progress. This book presents a framework for the design of playful activities with robots, developed over 20 years' experience at AIRLab - POLIMI. Part 1 introduces the play concepts and characteristics, and research results about play of children with different kinds of impairments. Part 2 focuses on implementing robots able to play. The design of playful activities is discussed, as well as the necessary characteristics for them to be useful in both general play and activities involving disability-related limitations. In Part 3, the defined framework is used to analyze possibilities involving robots available on the toy market, robots developed at research labs, and robots to be developed in the next future. The aim of the book is to give developers, caregivers, and users a set of methodological tools for selecting, exploring, and designing inclusive play activities where robots play a central role.

Time Domain Representation of Speech Sounds - A Case Study in Bangla (Hardcover, 1st ed. 2018): Asoke Kumar Datta Time Domain Representation of Speech Sounds - A Case Study in Bangla (Hardcover, 1st ed. 2018)
Asoke Kumar Datta
R2,653 Discovery Miles 26 530 Ships in 18 - 22 working days

The book presents the history of time-domain representation and the extent of its development along with that of spectral domain representation in the cognitive and technology domains. It discusses all the cognitive experiments related to this development, along with details of technological developments related to both automatic speech recognition (ASR) and text to speech synthesis (TTS), and introduces a viable time-domain representation for both objective and subjective analysis, as an alternative to the well-known spectral representation. The book also includes a new cohort study on the use of lexical knowledge in ASR. India has numerous official dialects, and spoken-language technology development is a burgeoning area. In fact TTS and ASR taken together constitute the most important technology for empowering people. As such, the book describes time domain representation in such a way that it can be easily and seamlessly incorporated into ASR and TTS research and development. In short, it is a valuable guidebook for the development of ASR and TTS in all the Indian Standard Dialects using signal domain parameters.

Digital Phenotyping and Mobile Sensing - New Developments in Psychoinformatics (Hardcover, 2nd ed. 2023): Christian Montag,... Digital Phenotyping and Mobile Sensing - New Developments in Psychoinformatics (Hardcover, 2nd ed. 2023)
Christian Montag, Harald Baumeister
R2,080 Discovery Miles 20 800 Ships in 10 - 15 working days

This book offers a snapshot of cutting-edge applications of digital phenotyping and mobile sensing for studying human behavior and planning innovative e-healthcare interventions. The respective chapters, written by authoritative researchers, cover both theoretical perspectives and good scientific and professional practices related to the use and development of these technologies. They share novel insights into established applications of mobile sensing, such as predicting personality or mental and behavioral health on the basis of smartphone usage patterns, and highlight emerging trends, such as the use of machine learning, big data and deep learning approaches, and the combination of mobile sensing with AI and expert systems. Important issues relating to privacy and ethics are analyzed, together with selected case studies. This thoroughly revised and extended second edition provides researchers and professionals with extensive information on the latest developments in the field of digital phenotyping and mobile sensing. It gives a special emphasis to trends in diagnostics systems and AI applications, suggesting important future directions for research in public health and social sciences.

Frontiers and Advances in Positive Learning in the Age of InformaTiOn (PLATO) (Hardcover, 1st ed. 2019): Olga... Frontiers and Advances in Positive Learning in the Age of InformaTiOn (PLATO) (Hardcover, 1st ed. 2019)
Olga Zlatkin-Troitschanskaia
R2,692 Discovery Miles 26 920 Ships in 18 - 22 working days

Research on students' media use outside of education is just slowly taking off. Influences of information and communication technologies (ICT) on human information processing are widely assumed and particularly effects of dis- and misinformation are a current threat to democracies. Today, higher education competes with a very diverse (online) media landscape and domain-specific content from sources of varying quality, ranging from high-quality videographed lectures by top-level university lecturers, popular-scientific video talks, collaborative wikis, anonymous forum comments or blog posts to YouTube remixes of discipline factoids and unverified twitter feeds. Self-organizing learners need more knowledge, skills, and awareness on how to critically evaluate quality and select trustworthy sources, how to process information, and what cognitive, affective, attitudinal, behavioral, and neurological effects it can have on them in the long term. The PLATO program takes on the ambitious goal of uniting strands of research from various disciplines to address these questions through fundamental analyses of human information processing when learning with the Internet. This innovative interdisciplinary approach includes elements of ICT innovations and risks, learning analytics and large-scale computational modelling aimed to provide us with a better understanding of how to effectively and autonomously acquire reliable knowledge in the Information Age, how to design ICTs, and shape social and human-machine interactions for successful learning. This volume will be of interest to researchers in the fields of educational sciences, educational measurement and applied branches of the involved disciplines, including linguistics, mathematics, media studies, sociology of knowledge, philosophy of mind, business, ethics, and educational technology.

Intelligent Audio Analysis (Hardcover, 2013 ed.): Bjoern W. Schuller Intelligent Audio Analysis (Hardcover, 2013 ed.)
Bjoern W. Schuller
R2,703 Discovery Miles 27 030 Ships in 18 - 22 working days

This book provides the reader with the knowledge necessary for comprehension of the field of Intelligent Audio Analysis. It firstly introduces standard methods and discusses the typical Intelligent Audio Analysis chain going from audio data to audio features to audio recognition. Further, an introduction to audio source separation, and enhancement and robustness are given. After the introductory parts, the book shows several applications for the three types of audio: speech, music, and general sound. Each task is shortly introduced, followed by a description of the specific data and methods applied, experiments and results, and a conclusion for this specific task. The books provides benchmark results and standardized test-beds for a broader range of audio analysis tasks. The main focus thereby lies on the parallel advancement of realism in audio analysis, as too often today's results are overly optimistic owing to idealized testing conditions, and it serves to stimulate synergies arising from transfer of methods and leads to a holistic audio analysis.

Knowledge-Based Explorable Extended Reality Environments (Hardcover, 1st ed. 2020): Jakub Flotynski Knowledge-Based Explorable Extended Reality Environments (Hardcover, 1st ed. 2020)
Jakub Flotynski
R2,678 Discovery Miles 26 780 Ships in 18 - 22 working days

This book presents explorable XR environments-their rationale, concept, architectures as well as methods and tools for spatial-temporal composition based on domain knowledge, including geometrical, presentational, structural and behavioral elements. Explorable XR environments enable monitoring, analyzing, comprehending, examining and controlling users' and objects' behavior and features as well as users' skills, experience, interests and preferences. The E-XR approach proposed in this book relies on two main pillars. The first is knowledge representation technologies, such as logic programming, description logics and the semantic web, which permit automated reasoning and queries. The second is imperative programming languages, which are a prevalent solution for building XR environments. Potential applications of E-XR are in a variety of domains, e.g., education, training, medicine, design, tourism, marketing, merchandising, engineering and entertainment. The book's readers will understand the emerging domain of explorable XR environments with their possible applications. Special attention is given to an in-depth discussion of the field with taxonomy and classification of the available related solutions. Examples and design patterns of knowledge-based composition and exploration of XR behavior are provided, and an extensive evaluation and analysis of the proposed approach is included. This book helps researchers in XR systems, 3D modeling tools and game engines as well as lecturers and students who search for clearly presented information supported by use cases. For XR and game programmers as well as graphic designers, the book is a valuable source of information and examples in XR development. Professional software and web developers may find the book interesting as the proposed ideas are illustrated by rich examples demonstrating design patterns and guidelines in object-oriented, procedural and declarative programming.

Ultrasound Mid-Air Haptics for Touchless Interfaces (Hardcover, 1st ed. 2022): Orestis Georgiou, William Frier, Euan Freeman,... Ultrasound Mid-Air Haptics for Touchless Interfaces (Hardcover, 1st ed. 2022)
Orestis Georgiou, William Frier, Euan Freeman, Claudio Pacchierotti, Takayuki Hoshi
R2,715 Discovery Miles 27 150 Ships in 18 - 22 working days

Over the last decade, ultrasound mid-air haptic technology has emerged and rapidly advanced to engage multidisciplinary scientific communities within and adjacent to the haptics and HCI fields. Additionally, this haptic technology has been adopted by a number of industry sectors (e.g., automotive, virtual reality, digital signage, neuroscience research) who appear keen to exploit its unique value proposition: the ability to deliver rich haptic sensations from a distance, without the need to touch, wear or hold anything in order to enhance touchless interfaces, novel applications, and experiences. This book is the first, and currently the only one, that provides a comprehensive description of the technology, encapsulating almost all aspects relating to electronic prototyping, acoustics, haptics, psychology and perception, user experience and end-user HCI applications. Through its 18 chapters written by 30 expert co-authors, this book is therefore an excellent introduction to the technology for anyone coming from any of those fields. Specifically, the reader will benefit by getting a unique and multi-dimensional perspective on the state-of-the-art of this enabling haptic technology while also understanding its history, relevant best research practices, and an overview of the various open challenges and opportunities.

Sonic Interactions in Virtual Environments (Hardcover, 1st ed. 2023): Michele Geronazzo, Stefania Serafin Sonic Interactions in Virtual Environments (Hardcover, 1st ed. 2023)
Michele Geronazzo, Stefania Serafin
R1,278 R842 Discovery Miles 8 420 Save R436 (34%) Ships in 9 - 17 working days

This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.

A Knowledge Representation Practionary - Guidelines Based on Charles Sanders Peirce (Hardcover, 1st ed. 2018): Michael K.... A Knowledge Representation Practionary - Guidelines Based on Charles Sanders Peirce (Hardcover, 1st ed. 2018)
Michael K. Bergman
R5,221 Discovery Miles 52 210 Ships in 18 - 22 working days

This major work on knowledge representation is based on the writings of Charles S. Peirce, a logician, scientist, and philosopher of the first rank at the beginning of the 20th century. This book follows Peirce's practical guidelines and universal categories in a structured approach to knowledge representation that captures differences in events, entities, relations, attributes, types, and concepts. Besides the ability to capture meaning and context, the Peircean approach is also well-suited to machine learning and knowledge-based artificial intelligence. Peirce is a founder of pragmatism, the uniquely American philosophy. Knowledge representation is shorthand for how to represent human symbolic information and knowledge to computers to solve complex questions. KR applications range from semantic technologies and knowledge management and machine learning to information integration, data interoperability, and natural language understanding. Knowledge representation is an essential foundation for knowledge-based AI. This book is structured into five parts. The first and last parts are bookends that first set the context and background and conclude with practical applications. The three main parts that are the meat of the approach first address the terminologies and grammar of knowledge representation, then building blocks for KR systems, and then design, build, test, and best practices in putting a system together. Throughout, the book refers to and leverages the open source KBpedia knowledge graph and its public knowledge bases, including Wikipedia and Wikidata. KBpedia is a ready baseline for users to bridge from and expand for their own domain needs and applications. It is built from the ground up to reflect Peircean principles. This book is one of timeless, practical guidelines for how to think about KR and to design knowledge management (KM) systems. The book is grounded bedrock for enterprise information and knowledge managers who are contemplating a new knowledge initiative. This book is an essential addition to theory and practice for KR and semantic technology and AI researchers and practitioners, who will benefit from Peirce's profound understanding of meaning and context.

Artificial Intelligence for Customer Relationship Management - Keeping Customers Informed (Hardcover, 1st ed. 2020): Boris... Artificial Intelligence for Customer Relationship Management - Keeping Customers Informed (Hardcover, 1st ed. 2020)
Boris Galitsky
R4,658 Discovery Miles 46 580 Ships in 10 - 15 working days

This research monograph brings AI to the field of Customer Relationship Management (CRM) to make a customer experience with a product or service smart and enjoyable. AI is here to help customers to get a refund for a canceled flight, unfreeze a banking account or get a health test result. Today, CRM has evolved from storing and analyzing customers' data to predicting and understanding their behavior by putting a CRM system in a customers' shoes. Hence advanced reasoning with learning from small data, about customers' attitudes, introspection, reading between the lines of customer communication and explainability need to come into play. Artificial Intelligence for Customer Relationship Management leverages a number of Natural Language Processing (NLP), Machine Learning (ML), simulation and reasoning techniques to enable CRM with intelligence. An effective and robust CRM needs to be able to chat with customers, providing desired information, completing their transactions and resolving their problems. It introduces a systematic means of ascertaining a customers' frame of mind, their intents and attitudes to determine when to provide a thorough answer, a recommendation, an explanation, a proper argument, timely advice and promotion or compensation. The author employs a spectrum of ML methods, from deterministic to statistical to deep, to predict customer behavior and anticipate possible complaints, assuring customer retention efficiently. Providing a forum for the exchange of ideas in AI, this book provides a concise yet comprehensive coverage of methodologies, tools, issues, applications, and future trends for professionals, managers, and researchers in the CRM field together with AI and IT professionals.

Discourse, Tools and Reasoning - Essays on Situated Cognition (Hardcover, 1997 ed.): Lauren B. Resnick, Roger Saljoe, Clotilde... Discourse, Tools and Reasoning - Essays on Situated Cognition (Hardcover, 1997 ed.)
Lauren B. Resnick, Roger Saljoe, Clotilde Pontecorvo, Barbara Burge
R5,411 Discovery Miles 54 110 Ships in 18 - 22 working days

Not long ago, projections of how office technologies would revolutionize the production of documents in a high-tech future carriedmany promises. The paper less office and the seamless and problem-free sharing of texts and other work materials among co-workers werejust around the corner, we were told. To anyone who has been involved in putting together a volume of the present kind, such forecasts will be met with considerable skepticism, if not outright distrust. The diskette, the email, the fax, the net, and all the other forms of communication that are now around are powerful assets, but they do not in any way reduce the flow of paper or the complexity of coordinating activities involved in producing an artifact such as a book. Instead, the reverse seems to be true. Obviously, the use of such tools requires considerable skill at the center of coordination, to borrow an expression from a chapter in this volume. As editors, we have been fortunate to have Ms. Lotta Strand, Linkoping University, at the center of the distributed activity that producing this volume has required over the last few years. With her considerable skill and patience, Ms. Strand and her work provide a powerful illustration of the main thrust of most of the chapters in this volume: Practice is a coordination of thinking and action, and many things had to be kept in mind during the production of this volume."

Energy-Efficient Algorithms and Protocols for Wireless Body Sensor Networks (Hardcover, 1st ed. 2020): Rongrong Zhang, Jihong Yu Energy-Efficient Algorithms and Protocols for Wireless Body Sensor Networks (Hardcover, 1st ed. 2020)
Rongrong Zhang, Jihong Yu
R2,427 Discovery Miles 24 270 Ships in 18 - 22 working days

This book provides a systematic treatment of the theoretical foundation and algorithmic tools necessary in the design of energy-efficient algorithms and protocols in wireless body sensor networks (WBSNs). These problems addressed in the book are of both fundamental and practical importance. Specifically, the book delivers a comprehensive treatment on the following problems ranging from theoretical modeling and analysis, to practical algorithm design and optimization: energy-efficient clustering-based leader election algorithms in WBSNs; MAC protocol for duty-cycling WBSNs with concurrent traffic; multi-channel broadcast algorithms in duty-cycling WBSNs; and energy-efficient sleep scheduling algorithms in WBSNs. Target readers of the book are researchers and advanced-level engineering students interested in acquiring in-depth knowledge on the topic and on WBSNs and their applications, both from theoretical and engineering perspective.

Thinking-Driven Testing - The Most Reasonable Approach to Quality Control (Hardcover, 1st ed. 2018): Adam Roman Thinking-Driven Testing - The Most Reasonable Approach to Quality Control (Hardcover, 1st ed. 2018)
Adam Roman
R1,903 Discovery Miles 19 030 Ships in 10 - 15 working days

This book presents a new paradigm of software testing by emphasizing the role of critical thinking, system thinking and rationality as the most important skills for the tester. It thus approaches software testing from a different perspective than in past literature, as the vast majority of books describe testing in the context of specific tools, automation, documentation, particular test design techniques or test management. In addition, the book proposes a novel meta-approach for designing effective test strategies, which is based on recent advances in psychology, economics, system sciences and logic. Chapter 1 starts by introducing the fundamental ideas underlying software testing. Chapter 2 then describes meta-strategies in software testing, i.e. general approaches that can be adapted to many different situations that a software tester encounters. Next, Chapter 3 presents the concept of Thinking-Driven Testing (TDT). This approach utilizes the concepts discussed in the two previous chapters and introduces the main ideas that underlie a reasonable and optimal approach to software testing. Chapter 4 builds on this basis and proposes a specific approach to testing, called TQED, that makes it possible to increase creativity in the context of delivering effective, optimal test ideas. Chapter 5 provides an overview of different types of testing techniques in order to understand the fundamental concepts of test design, while Chapter 6 details various pitfalls a tester may encounter and that can originate from a wide range of testing process areas. Lastly, Chapter 7 puts all this into practice, as it contains several exercises that will help testers develop a number of crucial skills: logical thinking and reasoning, thinking out of the box, creativity, counting and estimating, and analytical thinking. By promoting critical, rational and creative thinking, this book invites readers to re-examine common assumptions regarding software testing and shows them how to become professional testers who bring added value to their company.

Deliberation, Representation, Equity - Research Approaches, Tools and Algorithms for Participatory Processes (Hardcover,... Deliberation, Representation, Equity - Research Approaches, Tools and Algorithms for Participatory Processes (Hardcover, Hardback ed.)
Love Ekenberg, et al
R1,667 Discovery Miles 16 670 Ships in 10 - 15 working days
Digitisation of Culture: Namibian and International Perspectives (Hardcover, 1st ed. 2018): Dharm Singh Jat, Jurgen Sieck,... Digitisation of Culture: Namibian and International Perspectives (Hardcover, 1st ed. 2018)
Dharm Singh Jat, Jurgen Sieck, Hippolyte N'sung-Nza Muyingi, Heike Winschiers-Theophilus, Anicia Peters, …
R2,692 Discovery Miles 26 920 Ships in 18 - 22 working days

This book explores the digitization of culture as a means of experiencing and understanding cultural heritage in Namibia and from international perspectives. It provides various views and perspectives on the digitization of culture, the goal being to stimulate further research, and to rapidly disseminate related discoveries. Aspects covered here include: virtual and augmented reality, audio and video technology, art, multimedia and digital media integration, cross-media technologies, modeling, visualization and interaction as a means of experiencing and grasping cultural heritage. Over the past few decades, digitization has profoundly changed our cultural experience, not only in terms of digital technology-based access, production and dissemination, but also in terms of participation and creation, and learning and partaking in a knowledge society. Computing researchers have developed a wealth of new digital systems for preserving, sharing and interacting with cultural resources. The book provides important information and tools for policy makers, knowledge experts, cultural and creative industries, communication scientists, professionals, educators, librarians and artists, as well as computing scientists and engineers conducting research on cultural topics.

Embodying Data - Chinese Aesthetics, Interactive Visualization and Gaming Technologies (Hardcover, 1st ed. 2020): Qi Li Embodying Data - Chinese Aesthetics, Interactive Visualization and Gaming Technologies (Hardcover, 1st ed. 2020)
Qi Li
R1,412 Discovery Miles 14 120 Ships in 18 - 22 working days

This book investigates a new interactive data visualisation concept that employs traditional Chinese aesthetics as a basis for exploring contemporary digital technological contexts. It outlines the aesthetic approach, which draws on non-Western aesthetic concepts, specifically the Yijing and Taoist cosmological principles, and discusses the development of data-based digital practices within a theoretical framework that combines traditional Taoist ideas with the digital humanities. The book also offers a critique of the Western aesthetics underpinning data visualisation, in particular the Kantian sublime, which prioritises the experience of power over the natural world viewed at a distance. Taoist philosophy, in contrast, highlights the integration of the surface of the body and the surface of nature as a Taoist body, rather than promoting an opposition of mind and body. The book then explores the transformational potential between the human body and technology, particularly in creating an aesthetic approach spanning traditional Chinese aesthetics and gesture-based technology. Representing a valuable contribution to the digital humanities, the book helps readers understand data-based artistic practices, while also bringing the ideas of traditional Chinese aesthetics to Western audiences. In addition, it will be of interest to practitioners in the fields of digital art and data visualisation seeking new models.

Coordination and Communication Using Signs - Studies in Organisational Semiotics (Hardcover, 2002 ed.): Kecheng Liu, Rodney J.... Coordination and Communication Using Signs - Studies in Organisational Semiotics (Hardcover, 2002 ed.)
Kecheng Liu, Rodney J. Clarke, Peter Bogh Andersen, Ronald K. Stamper
R2,797 Discovery Miles 27 970 Ships in 18 - 22 working days

Organisational Semiotics occupies an important niche in the research community of human communication and information systems. It opens up new ways of understanding the functioning of information and information resources in organised behavior.

Coordination And Communication Using Signs: Studies in Organisational Semiotics is a cutting-edge volume that bridges the gap between the technical and social aspects of information systems and information technology. The chapters in the book are divided into two major sections. The first section deals with Communication and Pragmatics, and Organisational Systems. In this section the following topics are examined:

  • the semiotic framework and natural language;
  • coordination and communication using natural language and other artifacts in a real-life setting;
  • substantive-level issues of information systems and business processes from several theoretical perspectives;
  • language as action;
  • communication quality in the context of systems and business processes;
  • organisational action and Greimas' semiotics.

Section Two concentrates on organisational systems, which may or may not include a computer system as a component and examines the following topics:

  • semiotic strategies and semiotic models of organisational structures;
  • the impact of information technology with instructive case studies;
  • the impact of information technology with a particular focus on sense-making in the work floor context;
  • the design of computer information systems;
  • improving the design quality of agent-based information systems;
  • the design ofinformation systems, in terms of capacity, and data scheme.

All the chapters in the volume have been submitted to a review process of discussants and peer reviews.

Wearable Robotics: Challenges and Trends - Proceedings of the 4th International Symposium on Wearable Robotics, WeRob2018,... Wearable Robotics: Challenges and Trends - Proceedings of the 4th International Symposium on Wearable Robotics, WeRob2018, October 16-20, 2018, Pisa, Italy (Hardcover, 1st ed. 2019)
Maria Chiara Carrozza, Silvestro Micera, Jose L. Pons
R5,243 Discovery Miles 52 430 Ships in 18 - 22 working days

The book reports on advanced topics in the areas of wearable robotics research and practice. It focuses on new technologies, including neural interfaces, soft wearable robots, sensors and actuators technologies, and discusses important regulatory challenges, as well as clinical and ethical issues. Based on the 4th International Symposium on Wearable Robotics, WeRob2018, held October 16-20, 2018, in Pisa, Italy, the book addresses a large audience of academics and professionals working in government, industry, and medical centers, and end-users alike. It provides them with specialized information and with a source of inspiration for new ideas and collaborations. It discusses exemplary case studies highlighting practical challenges related to the implementation of wearable robots in a number of fields. One of the focus is on clinical applications, which was encouraged by the colocation of WeRob2018 with the International Conference on Neurorehabilitation, INCR2018. Additional topics include space applications and assistive technologies in the industry. The book merges together the engineering, medical, ethical and political perspectives, thus offering a multidisciplinary, timely snapshot of the field of wearable technologies.

Social Practices and Dynamic Non-Humans - Nature, Materials and Technologies (Hardcover, 1st ed. 2019): Cecily Maller, Yolande... Social Practices and Dynamic Non-Humans - Nature, Materials and Technologies (Hardcover, 1st ed. 2019)
Cecily Maller, Yolande Strengers
R3,679 Discovery Miles 36 790 Ships in 18 - 22 working days

The robots are coming! So too is the 'age of automation', the march of 'invasive' species, more intense natural disasters, and a potential cataclysm of other unprecedented events and phenomena of which we do not yet know, and cannot predict. This book is concerned with how to account for these non-humans and their effects within theories of social practice. In particular, this provocative collection tackles contemporary debates about the roles, relations and agencies of constantly changing, disruptive, intelligent or otherwise 'dynamic' non-humans, such as weather, animals and automated devices. In doing so contributors challenge and take forward existing understandings of dynamic non-humans in theories of social practice by reconsidering their potential roles in everyday life. The book will benefit sociology, geography, science and technology studies, and human- (and animal-) computer interaction design scholars seeking to make sense of the complex entanglement of non-human phenomena and things in the performance of social practices.

Cooperative Control of Multi-Agent Systems - An Optimal and Robust Perspective (Paperback): Jianan Wang, Chunyan Wang, Ming... Cooperative Control of Multi-Agent Systems - An Optimal and Robust Perspective (Paperback)
Jianan Wang, Chunyan Wang, Ming Xin, Zhengtao Ding, Jiayuan Shan
R3,572 Discovery Miles 35 720 Ships in 10 - 15 working days

Cooperative Control of Multi-Agent Systems: An Optimal and Robust Perspective reports and encourages technology transfer in the field of cooperative control of multi-agent systems. The book deals with UGVs, UAVs, UUVs and spacecraft, and more. It presents an extended exposition of the authors' recent work on all aspects of multi-agent technology. Modelling and cooperative control of multi-agent systems are topics of great interest, across both academia (research and education) and industry (for real applications and end-users). Graduate students and researchers from a wide spectrum of specialties in electrical, mechanical or aerospace engineering fields will use this book as a key resource.

Concept Invention - Foundations, Implementation, Social Aspects and Applications (Hardcover, 1st ed. 2018): Roberto... Concept Invention - Foundations, Implementation, Social Aspects and Applications (Hardcover, 1st ed. 2018)
Roberto Confalonieri, Alison Pease, Marco Schorlemmer, Tarek R. Besold, Oliver Kutz, …
R2,687 Discovery Miles 26 870 Ships in 18 - 22 working days

This book introduces a computationally feasible, cognitively inspired formal model of concept invention, drawing on Fauconnier and Turner's theory of conceptual blending, a fundamental cognitive operation. The chapters present the mathematical and computational foundations of concept invention, discuss cognitive and social aspects, and further describe concrete implementations and applications in the fields of musical and mathematical creativity. Featuring contributions from leading researchers in formal systems, cognitive science, artificial intelligence, computational creativity, mathematical reasoning and cognitive musicology, the book will appeal to readers interested in how conceptual blending can be precisely characterized and implemented for the development of creative computational systems.

Gamification Mindset (Hardcover, 1st ed. 2019): Ole Goethe Gamification Mindset (Hardcover, 1st ed. 2019)
Ole Goethe
R3,984 Discovery Miles 39 840 Ships in 10 - 15 working days

This book explores how gamification techniques are used to leverage users' natural desires for achievement, competition, collaboration, learning and more. Compared to other books on this topic, it gives more than just an introduction and develops the readers understanding through frameworks and models, based on research to make it easier to develop gamified systems. The concept of gamification achieved increased popularity in 2010 when a number of softwares and services started explaining their products as a 'gamification' design. Gamification Mindset explains how game elements and mechanics are important, how video games are learning systems and examines how video game aesthetics are vital in the development of gamification. The book will challenge some common beliefs when it comes to gamifications' abilities to immerse and change the user's intrinsic and extrinsic motivations. Gamification Mindset aims to develop new models in gamification to enable easier gamification scenarios. It is a comprehensive analysis and discussion about gamification and serves as a useful tool, since it acquaints readers with gamification and how to use it, through illustrated practical theoretical models. Academic researchers, students, educators and professional game and gamification designers will find this book invaluable.

People, Personal Data and the Built Environment (Hardcover, 1st ed. 2019): Holger Schnadelbach, David Kirk People, Personal Data and the Built Environment (Hardcover, 1st ed. 2019)
Holger Schnadelbach, David Kirk
R3,120 Discovery Miles 31 200 Ships in 18 - 22 working days

Personal data is increasingly important in our lives. We use personal data to quantify our behaviour, through health apps or for 'personal branding' and we are also increasingly forced to part with our data to access services. With the proliferation of embedded sensors, the built environment is playing a key role in this developing use of data, even though this remains relatively hidden. Buildings are sites for the capture of personal data. This data is used to adapt buildings to people's behaviour, and increasingly, organisations use this data to understand how buildings are occupied and how communities develop within them. A whole host of technical, practical, social and ethical challenges emerge from this still developing area across interior, architectural and urban design, and many open questions remain. This book makes a contribution to this on-going discourse by bringing together a community of researchers interested in personal informatics and the design of interactive buildings and environments. The book's aim is to foster critical discussion about the future role of personal data in interactions with the built environment. People, Personal Data and the Built Environment is ideal for researchers and practitioners interested in Architecture, Computer Science and Human Building Interaction.

Information in the Enterprise 2018 - it's more than technology (Hardcover, 2nd Unabridged edition): Geoffrey Darnton,... Information in the Enterprise 2018 - it's more than technology (Hardcover, 2nd Unabridged edition)
Geoffrey Darnton, Sergio Giacoletto
R966 Discovery Miles 9 660 Ships in 10 - 15 working days
Perceived Privacy in Location-Based Mobile System (Hardcover, 1st ed. 2020): Maija Elina Poikela Perceived Privacy in Location-Based Mobile System (Hardcover, 1st ed. 2020)
Maija Elina Poikela
R1,411 Discovery Miles 14 110 Ships in 18 - 22 working days

This work aims at understanding behavior around location information, including why users share such information, why they protect the data, and what kind of other factors influence the decision to behave in a certain way. This book explores privacy in the context of location data, and answers questions such as what are the privacy related behaviors in this context, and what are the factors influencing such behaviors. The book gives an overview to what privacy means for users in terms of understandings, attitudes and valuations. This book discusses reasons for why research around this topic is challenging, and presents various methods for diving into the topic through empirical studies. The work is relevant for professionals, researchers, and users of technology.

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Ahmad Taher Azar, Nashwa Ahmad Kamal Paperback R3,687 Discovery Miles 36 870
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Simone Natale Hardcover R2,435 Discovery Miles 24 350
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Tejinder Judge, Carman Neustaedter Paperback R1,382 R1,304 Discovery Miles 13 040
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Brent Katz, Josh Morgenthau, … Paperback R390 R348 Discovery Miles 3 480
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Luca Rossini, Dario Izzo Hardcover R4,841 Discovery Miles 48 410
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Jonatan Martin Escorcia Hernandez, Ahmed Chemori, … Paperback R2,758 Discovery Miles 27 580
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Integrated Human-Machine Intelligence…
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