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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > Illustration
At the turn of the twentieth century, the demand for magazine and
book illustrations was at an all-time high, offering women artists
an unprecedented number of professional opportunities. This unique
anthology features 120 color and black-and-white artworks by the
Golden Age of Illustration's finest female illustrators, including
Beatrix Potter, Kate Greenaway, and Jessie Willcox Smith.
Incorporating over 250 illustrations, this is the first comprehensive study in English of French artist and caricaturist George Ferdinand Bigot (1860-1927) who, during the last two decades of the nineteenth century, was renowned in Japan but barely known in his own country. Even today, examples of his cartoons appear in Japanese school textbooks. Inspired by what he saw of Japanese culture and way of life at the Paris Exposition Universelle in 1878, Bigot managed to find his way to Japan in 1882 and immediately set about developing his career as an artist working in pen and ink, watercolours and oils. He also quickly exploited his talent as a highly skilled sketch artist and cartoonist. His output was prodigious and included regular commissions from The Graphic and various Japanese as well as French journals. He left Japan in 1899, never to return. The volume includes a full introduction of the life, work and artistry of Bigot by Christian Polak, together with an essay by Hugh Cortazzi on Charles Wirgman, publisher of Japan Punch. Wirgman was Bigot's 'predecessor' and friend (he launched his own satirical magazine Tobae in 1887, the year Japan Punch closed). Georges Bigot and Japan also makes a valuable contribution to Meiji Studies and the history of both Franco- and Anglo-Japanese relations, as well as the role of art in modern international relations.
Stick It will appeal to both artists and art lovers- in fact its the must have publication for anyone with a passion for creativity. Commissioned cutting edge illustration rubs shoulders with stunning typographical messaging, hand lettering and design. From school exercise books to laptops, from folders to making your mark in the urban jungle - the myriad of designs and formats provides unlimited opportunity to brighten up the dull corners of your life. Every child is an artist. Then they beat it out of you. Let the art collected here inspire you to reclaim your birthright. Placement is everything. Finding the right context for each sticker is about you expressing yourself in conversation with the artist and your own real life. How you spin each sticker gives it the magical personal touch. Placement is your art. Carpet Bomb your Culture. And if you don't like it - you know where you can...
Enjoy the countdown to Christmas! Open a numbered window every day in December until the big day and reveal a seasonal sticker to help you get in the festive spirit! This advent calendar is a delight for adults and children with its sparkling glittered cover. Flame Tree: The Art of Fine Gifts. Flame Tree Publishing has produced calendars and diaries for over twenty years. Now the UK's premier art calendar producer, we work in the global market online and in retail. Each year we spend many hours creating new designs with artists, photographers, licensors, museums and galleries to bring beautiful art into the homes and offices of our customers around the world.
This enchanting gallery transports viewers to a fairy tale world --
an ageless fantasy realm inhabited by characters from favorite
folktales and depicted by renowned artists. Lovingly reproduced
from rare early editions, more than 180 illustrations portray
scenes from stories by the Brothers Grimm, Hans Christian Andersen,
and other sources, including ancient Celtic and Norse legends.
Breathtaking art, dating from 1882 to 1923, captures the genius of
23 illustrators, including Arthur Rackham, Gustave Dore, Edmund
Dulac, Kay Nielsen, Warwick Goble, and Walter Crane.
Lily O’Farrell started drawing cartoons as a way of making sense of the everyday sexism she encountered as a young woman, and her Instagram feed has now grown to over 225,000 followers. In Kyle Theory, Lily addresses the pressing issues of the day through hilarious and relatable cartoons, from #MeToo and the patriarchy, to racism, internet culture and how to deal with trolls. Feminism is for everybody, and so is this book.
This text explains, historically and with illustrations, the origins and momentum of the German art movement of Ottonian book illumination. It shows through this movement how religion and political ideology were intertwined in Ottonian culture from about 950 to 1050.;Besides dealing with such great imperial books as the "Gospel Book of Otto III" and the "Pericopes Book of Henry II", as well as other liturgical manuscripts, this volume discusses the great art-loving bishops like Egbert of Trier and Bernard of Hildesheim, whose aims and personalities are expressed in the books they commissioned. The most important art centres of the Ottonian Empire - Reichenau, Cologne, Fulda and Corvey - are also discussed.
Do you want to know what life has in store? It's all here in this book. All the little things we learn in the course of our lives. A page a year, from nought to a hundred. 5: You learn that boys and girls fall in love. Incredible! 13: When will your parents learn? Not in front of your friends. 36: A dream came true, but it feels different than you thought. 45: Do you like yourself as you are? 75: You learn to unlearn things. Can you still do a somersault? 86: Everything can be different in every moment. How does our perception of the world change in the course of a lifetime? When Heike Faller's niece was born she began to wonder what we learn in life, and how we can talk about what we have learnt with those we love. And so she began to ask everyone she met, what did you learn in life? Out of the answers of children's writers and refugees, teenagers and artists, mothers and friends, came 99 lessons: that those who have had a difficult time appreciate the good moments more. That those who have had it easy find it harder getting old. That a lot of getting old is about accepting boundaries. And of course, as one 94 year old said to her, 'sometimes I feel like that little girl I once was, and I wonder if I have learned anything at all.' A bestseller in Germany, HUNDRED is a book given by children to grandparents and the other way around, for christenings and Mother's days, significant birthdays and times of celebration. With every age beautifully illustrated by Valerio Vidali, Hundred cannot simply be read because, like life itself, it must be experienced.
Across digital and print media, editorial illustrators create visuals to support text and convey ideas, but there is more to these illustrations than meets the eye. Internationally-recognised illustrator and educator Andy Selby takes you through the importance of context and content when responding to editorial illustration briefs, explaining how understanding of visual communication concepts leads to more successful illustrations - all while under the time pressure of editorial briefs. Covering ideation, development and execution, this book includes: - A short history of illustration as a political and social tool - How to use visual language, symbolism and satire and to what purpose - Representation of identity, ethics and society - both for impact and sensitive designs - Research, commercial judgement and experimentation - Professional conduct, self-promotion, responsibilities and plagiarism So whether you're illustrating a news story, summarising new scientific discoveries or creating an image for a magazine cover, Editorial Illustration will give you the skills to produce striking commercial designs on time and to brief.
Discover the world of Labyrinth in this guide to the wondrous creatures of the Goblin King's realm, featuring illustrations by acclaimed artist Iris Compiet. From Ludo to Sir Didymus, to the Goblin King's legion of mischievous minions, Jim Henson's Labyrinth is packed with wondrous beings and chaotic critters. For the first time, Jim Henson's Labyrinth: Bestiary - A Definitive Guide to the Goblin King's Realm brings their world to life. Exploring the nature and behavior of each creature through original illustrations and insightful text, this is a must-have book for fans of Labyrinth, Jim Henson, and the fantasy genre. - ALL-NEW LABYRINTH ART: Experience the world of Labyrinth in a whole new way through the stunning art of acclaimed illustrator Iris Compiet (The Dark Crystal Bestiary: The Definitive Guide to the Creatures of Thra). - DISCOVER THE CREATURES OF LABYRINTH: This book features an in-depth look at every creature from the world of Labyrinth, covering the beloved 1986 movie as well as the wider world of the Goblin King's realm, including the hit comics and the original novelization. - AN EPIC ADDITION TO YOUR HOME LIBRARY: A gorgeous volume filled with incredible artwork, Jim Henson's Labyrinth: Bestiary is the definitive tribute to the fantastical creatures of this much-loved classic.
Combining the smooth reading experience of the Thomas Nelson KJV Comfort Print® typeface with the popular format of the Journal the WordTM Bibles. Do you underline Scripture, take notes during sermons, or express your thoughts through journaling? The KJV Journal the WordTM Bible is a trustworthy and indispensable resource for anyone who puts pen to paper for deeper engagement with God's Word. The extra-wide lined margins make this Bible ideal for note taking or journaling. The KJV Journal the WordTM Bible is truly inspirational from cover to cover and sure to make an excellent gift as a treasured personal keepsake. The Thomas Nelson KJV Comfort Print® typeface is designed to honor the timeless beauty of the King James Version, providing a particularly smooth reading experience for longer engagement in God's Word.
Understanding Illustration asserts the continued power of illustration as a vehicle for meaning and message by offering an in-depth examination of a selection of great images by a broad range of artists. While many illustration books have minimal information surrounding their pictures, Understanding Illustration in contrast focuses in on a selection of work by 37 artists with an analytical and in-depth approach, showing how illustrators communicate through their images in order to narrate a story or stimulate thought. This stunning book offers both glorious images as well as informative text, including information on the artist but more importantly an explanation of the ideas behind the work. Looking at a broad range of illustration, from journalistic reportage to children's books, it offers an insight into how an artist might tackle a brief, or build up layers of information within their image in order to get a message across. A fantastic book for students and professional illustrators, or indeed anyone interested in the thinking behind contemporary illustration.
**Shortlisted for the 2021 British Book Design and Production Awards for the Best Jacket / Cover Design** For years illustration has lacked a strong critical history in which to frame it, with academics and media alike assessing it as part of design rather than a discipline in its own right. Illustration Research Methods addresses this void and adds to a fast-emerging discipline, establishing a lexicon that is specific to discussing contemporary illustration practice and research. The chapters are broken down into the various roles that exist within the industry and which illustration research can draw from, such as 'Reporting' and 'Education'. In doing so, users are able to explore a diverse range of disciplines that are rich in critical theory and can map these existing research methodologies to their own study and practice. Supported by a wealth of case studies from international educators, student projects sit alongside those of world-renowned illustrators. Thus allowing users the opportunity to put what they have learnt into context and offering insight into the thinking and techniques behind some of illustrations' greats.
FOLLOWING FROM THE ENORMOUS SUCCESS OF WORDS AND PICTURES AND BEYOND THE PAGE , THIS THIRD VOLUME CONTINUES A NARRATIVE OF VISUAL ADVENTURES OF UNUSUAL DIVERSITY. Pens Ink & Places contains a wealth of new material, ranging from touching series of vignettes for Great Ormond Street Hospital to gigantic drawings for the Jerwood Gallery in Hastings; from the sombre apocalyptic landscapes of Riddley Walker to the energetic fantasy of Billy and the Minpins. This beautiful volume also includes Blake's unique illustrations made to accompany accompany the works of John Ruskin, La Fontaine, Lucius Apuleius and Beatrix Potter. Blake's commentary - straight, as it were, from the drawing board - explores the challenges and opportunities in the creation of drawings known around the world, as well as others seen here for the first time. It is clear from every page of this informative and richly illustrated volume that there has been no slackening of brio in the scratchy pen nib of an artist who has been called the `Godfather of Illustration'.
Explore the world of Tyler Jacobson and find yourself lost in a fascinating culmination of cinematic moments frozen in time. The Art of Tyler Jacobson invites you to explore every aspect of this quintessential artist's career. This treasure trove covers everything from works created during Tyler's youth, to thesis work made during his college years and continues into every aspect of his professional life. Examples shown include paintings done for books, advertising and editorial purposes, and most notably for the gaming industry. Included are finished works done in digital and traditional methods while also revealing rare sketches and concept art. In addition, Tyler offers exclusive insight as he shares background stories to key pieces found in these pages. Immerse yourself in Tyler's world, where you can find cinematic moments frozen in time. He builds new worlds with the help of his science background and interest in how things work combined with his passion for fantasy. Tyler has a highly sought out ability to design and create everything from new cultures, environments, weapons and tapestry to clothes and more. He is also well known for his mood plates, as he establishes the overall feeling and tone of the world being built. Tyler loved playing Dungeons & Dragons when he was younger, which sparked his initial interests and career toward being an artist. With this book, Tyler hopes to share his thought processes and his love of storytelling.
While almost everybody knows Ludwig Bemelmans' Madeline, the fact that the illustrator published over forty other titles remains a well-kept secret. The first title in Thames & Hudson's brand-new series, this book offers a visually rich insight into the life and work of this important artist and writer. Ludwig Bemelmans grew up under the Austro-Hungarian empire and emigrated to the United States in his late teens, just escaping the outbreak of the First World War. His illustrations for the Madeline books offer a classic vision of Paris that has created a lasting impression on millions of readers. And every illustrator would love to know how he conveyed all the emotions of a spirited little girl drawn with just a few lines and dots; how did he achieve such clarity in simplicity? Laurie Britton Newell's illustrated essay gathers material from Bemelmans' diverse oeuvre, from novels, autobiographical stories, humorous articles and comic strips to murals and menus for hotels and restaurants. The book makes accessible this mesmerizing material, which is otherwise lost to the public, and connects it to the artist's intriguing life. An icon of a fascinating era, Bemelmans through his magical work gives us glimpses of a life that embodied both hard work and glamour, in Paris and New York.
"There was never an artist who came close to capturing horror and dread like Lee Brown Coye. He was master of the weird and grotesque illustration. Coye's sketches had the shape of nightmares."--Robert Weinberg, "The Weird Tales Story" "It was always my belief that a good drawing was a good drawing, whether it was in the archives of the Metropolitain Museum or in a pulp magazine."-- Lee Brown Coye No other artist working in mid-century pulp fiction created work as twisted as Lee Brown Coye. By the 1970s, after surviving a life-threatening illness, Coye would outdo himself, creating lurid illustrations exclusive to rare privately published books and fanzines. With nearly one hundred gloriously rendered Coye-penned images, "Pulp Macabre" showcases Coye's final and darkest era, containing some of the most passionately ghoulish artwork ever made. Mike Hunchback is an enthusiast of various eras of extreme and bizarre underground art, and is currently working on a biography of original "Fangoria" magazine editor Robert "Uncle Bob" Martin. Caleb Braaten operates Sacred Bones Records, which has recently
teamed with David Lynch to release his new album "The Big
Dream."
Exploring an unjustly overlooked figure in 20th-century British visual culture This book offers a comprehensive overview to the work and legacy of David King (1943-2016), whose fascinating career bridged journalism, graphic design, photography, and collecting. King launched his career at Britain's Sunday Times Magazine in the 1960s, starting as a designer and later branching out into image-led journalism. He developed a particular interest in revolutionary Russia and began amassing a collection of graphic art and photographs-ultimately accumulating around 250,000 images that he shared with news outlets. Throughout his life, King blended political activism with his graphic design work, creating anti-Apartheid and anti-Nazi posters, covers for books on Communist history, album artwork for The Who and Jimi Hendrix, catalogues on Russian art and society for the Museum of Modern Art in Oxford, and typographic covers for the left-wing magazine City Limits. This well-researched and finely illustrated publication ties together King's accomplishments as a visual historian, artist, journalist, and activist.
Written and illustrated by master wood engraver Barry Moser, this primer on the art of wood engraving is filled with valuable knowledge including how to prepare a printing block; how to think in the medium's properties of line, shape, and ink; and how to transfer a drawing onto a block. It also offers practical advice on which tools to use for a project and which ink works best. A highly illustrated guide to this art form, Wood Engraving will be useful to experienced and beginner engravers alike. This book features stunning examples of Moser's art and skill to admire and inspire.
"Beginner's Guide to Digital Painting: Characters" is a comprehensive guide for artists wishing to create convincing and detailed characters. It features established artists such as Charlie Bowater (concept artist at Atomhawk) and Derek Stenning (freelance concept artist and illustrator, with clients such as Marvel Entertainment and Nintendo) who share their industry experiences by covering such aspects as posing characters, choosing the correct costumes, conveying emotions, and creating suitable moods. Conclusive step-by-step instructions make this an invaluable resource for artists looking to learn new skills, as well as those pursuing the next level.
At the outset of his career, Norman Rockwell was not the most likely candidate for long-term celebrity; he was just one of many skilful illustrators working within the conventions of the day. But there was something tenacious about his vision, and something uncanny about his access to the wellsprings of public taste. Although technically he was an academic painter, he had the eye of a photographer and, as he became a mature artist, he used this eye to give us a picture of America that was familiar - astonishingly so - and at the same time unique. It seems familiar because it was everyone's dream of America; and it was unique because only Rockwell managed to bring it to life with such authority. This was, perhaps, an America that never existed, but it was an America the public wanted to exist. And Rockwell put it together from elements that were there for everyone to see. Rockwell helped preserve American myths, but, more than that, he recreated them and made them palatable for new generations. His function was to reassure people, to remind them of old values in times of rapid change. |
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