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Books > Computing & IT > Internet
This new edition provides step-by-step instruction on modern 3D
graphics shader programming in OpenGL with C , along with its
theoretical foundations. It is appropriate both for computer
science graphics courses and for professionals interested in
mastering 3D graphics skills. Ithas been designed in a 4-color,
"teach-yourself" format with numerousexamples that the reader can
run just as presented. Every shader stage is explored,from the
basics of modeling, textures, lighting, shadows, etc.,
throughadvanced techniques such as tessellation, normal mapping,
noise maps, as wellas new chapters on simulating water,
stereoscopy, and ray tracing. FEATURES: Covers modern OpenGL 4.0
shaderprogramming in C , with instructions for both PC/Windows and
Macintosh Illustrates every technique with runningcode examples.
Everything needed to install the libraries, and complete sourcecode
for each example Includes step-by-step instruction for usingeach
GLSL programmable pipeline stage (vertex, tessellation, geometry,
andfragment) Explores practical examples formodeling, lighting, and
shadows (including soft shadows), terrain, water, and 3Dmaterials
such as wood and marble Adds new chapters on simulating water,
stereoscopy, and ray tracing with compute shaders Explains how to
optimize code for tools such as Nvidia's Nsight debugger Includes
companion files with code,object models, figures, and more.
This book provides a comprehensive introduction to all major topics
in digital signal processing (DSP). The book is designed to serve
as a textbook for courses offered to undergraduate students
enrolled in electrical, electronics, and communication engineering
disciplines. The text is augmented with many illustrative examples
for easy understanding of the topics covered. Every chapter
contains several numerical problems with answers followed by
question-and-answer type assignments. The detailed coverage and
pedagogical tools make this an ideal textbook for students and
researchers enrolled in electrical engineering and related
programs.
Online social media have transformed the face of human
interaction in the 21st century. Wikis, blogs, online groups and
forums, podcasts, virtual worlds, and social tagging are but a few
of the applications enabling innovative behaviors that support
acquisition, access, manipulation, retrieval, and visualization of
information. It is, therefore, no surprise that educational
practitioners and theorists have begun to explore how social media
can be harnessed to describe and implement new paradigms for
communication, learning, and education.
The editors' goal in publishing this book was to identify
original research on the application of online social media and
related technologies in education as well as emerging applications
in Web technologies that could provide and shape future educational
platforms. The selected contributions deal with questions such as
how social media can truly enrich and enhance learning and teaching
experiences in ways not otherwise possible; how learning can be
integrated in a distributed and ubiquitous social computing
environment; or what theories, paradigms, and models are applicable
for the support of social computing in education. Researchers in
education or educational software will find interesting and
sometimes provocative chapters on paradigms and methodologies,
virtual and mobile learning spaces, and assessment and social
factors. Practitioners in these fields will benefit from an
additional section devoted to case studies and first experience
reports.
The field of structured P2P systems has seen fast growth upon
the introduction of Distributed Hash Tables (DHTs) in the early
2000s. The first proposals, including Chord, Pastry, Tapestry, were
gradually improved to cope with scalability, locality and security
issues. By utilizing the processing and bandwidth resources of end
users, the P2P approach enables high performance of data
distribution which is hard to achieve with traditional
client-server architectures. The P2P computing community is also
being actively utilized for software updates to the Internet,
P2PSIP VoIP, video-on-demand, and distributed backups. The recent
introduction of the identifier-locator split proposal for future
Internet architectures poses another important application for
DHTs, namely mapping between host permanent identity and changing
IP address. The growing complexity and scale of modern P2P systems
requires the introduction of hierarchy and intelligence in routing
of requests.
"Structured Peer-to-Peer Systems" covers fundamental issues in
organization, optimization, and tradeoffs of present large-scale
structured P2P systems, as well as, provides principles, analytical
models, and simulation methods applicable in designing future
systems. Part I presents the state-of-the-art of structured P2P
systems, popular DHT topologies and protocols, and the design
challenges for efficient P2P network topology organization,
routing, scalability, and security. Part II shows that local
strategies with limited knowledge per peer provide the highest
scalability level subject to reasonable performance and security
constraints. Although the strategies are local, their efficiency is
due to elements of hierarchical organization, which appear in many
DHT designs that traditionally are considered as flat ones. Part
III describes methods to gradually enhance the local view limit
when a peer is capable to operate with larger knowledge, still
partial, about the entire system. These methods were formed in the
evolution of hierarchical organization from flat DHT networks to
hierarchical DHT architectures, look-ahead routing, and
topology-aware ranking. Part IV highlights some known P2P-based
experimental systems and commercial applications in the modern
Internet. The discussion clarifies the importance of P2P technology
for building present and future Internet systems."
This monograph covers different aspects of sensor network security
including new emerging technologies. The authors present a
mathematical approach to the topic and give numerous practical
examples as well as case studies to illustrate the theory. The
target audience primarily comprises experts and practitioners in
the field of sensor network security, but the book may also be
beneficial for researchers in academia as well as for graduate
students.
Network Science is the emerging field concerned with the study of
large, realistic networks. This interdisciplinary endeavor,
focusing on the patterns of interactions that arise between
individual components of natural and engineered systems, has been
applied to data sets from activities as diverse as high-throughput
biological experiments, online trading information, smart-meter
utility supplies, and pervasive telecommunications and surveillance
technologies. This unique text/reference provides a fascinating
insight into the state of the art in network science, highlighting
the commonality across very different areas of application and the
ways in which each area can be advanced by injecting ideas and
techniques from another. The book includes contributions from an
international selection of experts, providing viewpoints from a
broad range of disciplines. It emphasizes networks that arise in
nature-such as food webs, protein interactions, gene expression,
and neural connections-and in technology-such as finance, airline
transport, urban development and global trade. Topics and Features:
begins with a clear overview chapter to introduce this
interdisciplinary field; discusses the classic network science of
fixed connectivity structures, including empirical studies,
mathematical models and computational algorithms; examines
time-dependent processes that take place over networks, covering
topics such as synchronisation, and message passing algorithms;
investigates time-evolving networks, such as the World Wide Web and
shifts in topological properties (connectivity, spectrum,
percolation); explores applications of complex networks in the
physical and engineering sciences, looking ahead to new
developments in the field. Researchers and professionals from
disciplines as varied as computer science, mathematics,
engineering, physics, chemistry, biology, ecology, neuroscience,
epidemiology, and the social sciences will all benefit from this
topical and broad overview of current activities and grand
challenges in the unfolding field of network science.
This book presents an overview of the issues related to the
test, diagnosis and fault-tolerance of Network on Chip-based
systems. It is the first book dedicated to the quality aspects of
NoC-based systems and will serve as an invaluable reference to the
problems, challenges, solutions, and trade-offs related to
designing and implementing state-of-the-art, on-chip communication
architectures.
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Technological Innovation for Cyber-Physical Systems
- 7th IFIP WG 5.5/SOCOLNET Advanced Doctoral Conference on Computing, Electrical and Industrial Systems, DoCEIS 2016, Costa de Caparica, Portugal, April 11-13, 2016, Proceedings
(Hardcover, 1st ed. 2016)
Luis M. Camarinha-Matos, Antonio J Falcao, Nazanin Vafaei, Shirin Najdi
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Discovery Miles 27 580
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Ships in 18 - 22 working days
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This book constitutes the refereed proceedings of the 7th IFIP WG
5.5/SOCOLNET Advanced Doctoral Conference on Computing, Electrical
and Industrial Systems, DoCEIS 2016, held in Costa de Caparica,
Portugal, in April 2016. The 53 revised full papers were carefully
reviewed and selected from 112 submissions. The papers present
selected results produced in engineering doctoral programs and
focus on research, development, and application of cyber-physical
systems. Research results and ongoing work are presented,
illustrated and discussed in the following areas: enterprise
collaborative networks; ontologies; Petri nets; manufacturing
systems; biomedical applications; intelligent environments; control
and fault tolerance; optimization and decision support; wireless
technologies; energy: smart grids, renewables, management, and
optimization; bio-energy; and electronics.
This book presents the first paradigm of social multimedia
computing completely from the user perspective. Different from
traditional multimedia and web multimedia computing which are
content-centric, social multimedia computing rises under the
participatory Web2.0 and is essentially user-centric. The goal of
this book is to emphasize the user factor in facilitating effective
solutions towards both multimedia content analysis, user modeling
and customized user services. Advanced topics like cross-network
social multimedia computing are also introduced as extensions and
potential directions along this research line.
The Internet has become the major form of map delivery. The current
presentation of maps is based on the use of online services. This
session examines developments related to online methods of map
delivery, particularly Application Programmer Interfaces (APIs) and
MapServices in general, including Google Maps API and similar
services. Map mashups have had a major impact on how spatial
information is presented. The advantage of using a major online
mapping site is that the maps represent a common and recognizable
representation of the world. Overlaying features on top of these
maps provides a frame of reference for the map user. A particular
advantage for thematic mapping is the ability to spatially
reference thematic data.
The Handbook on Socially Interactive Agents provides a
comprehensive overview of the research fields of Embodied
Conversational Agents, Intelligent Virtual Agents, and Social
Robotics. Socially Interactive Agents (SIAs), whether virtually or
physically embodied, are autonomous agents that are able to
perceive an environment including people or other agents, reason,
decide how to interact, and express attitudes such as emotions,
engagement, or empathy. They are capable of interacting with people
and one another in a socially intelligent manner using multimodal
communicative behaviors, with the goal to support humans in various
domains. Written by international experts in their respective
fields, the book summarizes research in the many important research
communities pertinent for SIAs, while discussing current challenges
and future directions. The handbook provides easy access to
modeling and studying SIAs for researchers and students, and aims
at further bridging the gap between the research communities
involved. In two volumes, the book clearly structures the vast body
of research. The first volume starts by introducing what is
involved in SIAs research, in particular research methodologies and
ethical implications of developing SIAs. It further examines
research on appearance and behavior, focusing on multimodality.
Finally, social cognition for SIAs is investigated using different
theoretical models and phenomena such as theory of mind or
pro-sociality. The second volume starts with perspectives on
interaction, examined from different angles such as interaction in
social space, group interaction, or long-term interaction. It also
includes an extensive overview summarizing research and systems of
human-agent platforms and of some of the major application areas of
SIAs such as education, aging support, autism, and games.
Grids, P2P and Services Computing, the 12th volume of the CoreGRID
series, is based on the CoreGrid ERCIM Working Group Workshop on
Grids, P2P and Service Computing in Conjunction with EuroPar 2009.
The workshop will take place August 24th, 2009 in Delft, The
Netherlands. Grids, P2P and Services Computing, an edited volume
contributed by well-established researchers worldwide, will focus
on solving research challenges for Grid and P2P technologies.
Topics of interest include: Service Level Agreement, Data &
Knowledge Management, Scheduling, Trust and Security, Network
Monitoring and more. Grids are a crucial enabling technology for
scientific and industrial development. This book also includes new
challenges related to service-oriented infrastructures. Grids, P2P
and Services Computing is designed for a professional audience
composed of researchers and practitioners within the Grid community
industry. This volume is also suitable for advanced-level students
in computer science.
The main objective of this book is to provide a multidisciplinary
overview of methodological approaches, architectures, platforms,
and algorithms for the realization of an Internet of Things
(IoT)-based Smart Urban Ecosystem (SUE). Moreover, the book details
a set of real-world applications and case studies related to
specific smart infrastructures and smart cities, including
structural health monitoring, smart urban drainage networks, smart
grids, power efficiency, healthcare, city security, and emergency
management. A Smart Urban Ecosystem (SUE) is a people-centric
system of systems that involves smart city environments,
applications, and infrastructures. SUEs require the close
integration of cyber and physical components for monitoring,
understanding and controlling the urban environment. In this
context, the Internet of Things (IoT) offers a valuable enabling
technology, as it bridges the gap between physical things and
software components, and empowers cooperation between distributed,
pervasive, and heterogeneous entities.
Each consumer now has the power to be a journalist, reviewer, and
whistle blower. The prevalence of social media has made it possible
to alter a brand's reputation with a single viral post, or spark a
political movement with a hashtag. This new landscape requires a
strategic plasticity and careful consideration of how the public
will react to an organization's actions. Participation in social
media is mandatory for a brand's success in this highly competitive
online era. Managing Public Relations and Brand Image through
Social Media provides the latest research and theoretical framework
necessary to find ease in the shifting public relations and
reputation management worlds. It provides an overview of the tools
and skills necessary to deftly sidestep public affronts and to
effectively use online outlets to enhance an organization's
visibility and reputation. This publication targets policy makers,
website developers, students and educators of public relations, PR
and advertising professionals, and organizations who wish to better
understand the effects of social media.
Decentralized Control and Filtering provides a rigorous framework
for examining the analysis, stability and control of large-scale
systems, addressing the difficulties that arise because
dimensionality, information structure constraints, parametric
uncertainty and time-delays.This monograph serves three purposes:
it reviews past methods and results from a contemporary
perspective; it examines presents trends and approaches and to
provide future possibilities; and it investigates robust, reliable
and/or resilient decentralized design methods based on a framework
of linear matrix inequalities. As well as providing an overview of
large-scale systems theories from the past several decades, the
author presents key modern concepts and efficient computational
methods. Representative numerical examples, end-of-chapter
problems, and typical system applications are included, and
theoretical developments and practical applications of large-scale
dynamical systems are discussed in depth.
The main objective of pervasive computing systems is to create
environments where computers become invisible by being seamlessly
integrated and connected into our everyday environment, where such
embedded computers can then provide inf- mation and exercise
intelligent control when needed, but without being obtrusive.
Pervasive computing and intelligent multimedia technologies are
becoming incre- ingly important to the modern way of living.
However, many of their potential applications have not yet been
fully realized. Intelligent multimedia allows dynamic selection,
composition and presentation of the most appropriate multimedia
content based on user preferences. A variety of applications of
pervasive computing and - telligent multimedia are being developed
for all walks of personal and business life. Pervasive computing
(often synonymously called ubiquitous computing, palpable computing
or ambient intelligence) is an emerging ?eld of research that
brings in revolutionary paradigms for computing models in the 21st
century. Pervasive c- puting is the trend towards increasingly
ubiquitous connected computing devices in the environment, a trend
being brought about by a convergence of advanced el- tronic - and
particularly, wireless - technologies and the Internet. Recent
advances in pervasive computers, networks, telecommunications and
information technology, along with the proliferation of multimedia
mobile devices - such as laptops, iPods, personal digital
assistants (PDAs) and cellular telephones - have further stimulated
the development of intelligent pervasive multimedia applications.
These key te-
nologiesarecreatingamultimediarevolutionthatwillhavesigni?cantimpactacross
a wide spectrum of consumer, business, healthcare and governmental
domains.
Fifty years ago, the political whistle-stop tour was thus named
because trains blew their whistles twice when making unscheduled
stops in backwater towns. Like its distant cousin, the "electronic"
whistle-stop brings the candidate's message directly to the people,
but with one outstanding difference: the new whistle-stop offers
politicians an accuracy, efficiency, and success at voter
persuasian unimaginable to by earlier whistle-stoppers such as
Harry Truman.
As Selnow shows, American political campaigns have an
extraordinary affinity for electronic devices. They have seized
upon electronic bulletin boards, home pages, and electronic
libraries. Since political campaigns are communication campaigns,
Selnow concludes that candidates who successfully inform, persuade,
enlighten, and even confuse voters will win votes. Selnow also
examines the debate between those who argue that new technologies
have improved efficiency and those who believe that the innovations
have affected society in other ways. Scholars and students of
American political communication must read this book; the lively
style will also make it exciting reading for anyone interested in
this new political tool.
The Workshop on the Economics of Information Security (WEIS) is the
leading forum for interdisciplinary scholarship on information
security, combining expertise from the fields of economics, social
science, business, law, policy and computer science. Prior
workshops have explored the role of incentives between attackers
and defenders, identified market failures dogging Internet
security, and assessed investments in cyber-defense. Current
contributions build on past efforts using empirical and analytic
tools to not only understand threats, but also strengthen security
through novel evaluations of available solutions. "Economics of
Information Security and Privacy III" addresses the following
questions: how should information risk be modeled given the
constraints of rare incidence and high interdependence; how do
individuals' and organizations' perceptions of privacy and security
color their decision making; how can we move towards a more secure
information infrastructure and code base while accounting for the
incentives of stakeholders?
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