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Books > Arts & Architecture > Industrial / commercial art & design > Product design
This modern compendium of packaging design showcases a selection of the best work from around the world carried out in this field. Compiled by Counter-Print, the casebound book also contains interviews and case studies from some of the world's most renowned agencies, with their work gathered into groupings such as food, drink, cosmetics, confectionery, fashion and home.
Today, Italian architect and designer Carlo Mollino (1905-73) is known chiefly for his furniture designs. He is famous also for his erotic polaroid photography of the 1960s, which has been subject of many exhibitions and has lost nothing of its great appeal to the fashion world today. Much less attention has so far been given to Mollino's architecture, and a comprehensive critical study of his work in this field has been lacking. Yet his built work, although relatively small, constitutes a seminal contribution to modernism that is uniquely marked by a strong relationship with Surrealism. Based on years of research and drawing on rich archival material as well as on Mollino's own writings, this new book is the overdue tribute to an extraordinary personality in 20th-century architecture. It features an exemplary selection of his key designs, both built and unrealised, lavishly illustrated with images and reproductions of previously unpublished plans, drawings, and documents. Rounded out with scholarly essays by expert authors, this is a long-awaited addition to the library of architecture lovers, professionals, and scholars.
This book will provide a quick reference on Work Measurement. While the nature of the work may differ, measuring work is fundamental to any industrial or service activity. It's needed to determine such things as the amount a person should be paid, how much time should it take to perform an activity, what is an acceptable days work, or how any two or more methods or designs compare. This book provides non-industrial engineers with the why and the how work is measured in order to perform their jobs.
Moving Objects deals with emotive design: designed objects that demand to be engaged with rather than simply used. If postmodernism depended upon ironic distance, and Critical Design is all about questions, then emotive design runs hotter than this, confronting how designers are using feelings in what they make. Damon Taylor's original study considers these emotionally laden, highly authored works, often produced in limited editions and sold like art - objects such as a chair made from cuddly toys, a leather sofa that resembles a cow, and a jewellery box fashioned from human hair. Tracing the phenomenon back to the 'Dutch inflection' that began with Droog designers like Jurgen Bey and Hella Jongerius, Taylor conducts an analysis of the development of Design Art and looks for its origins in the uncanny explorations of surrealism. Offering a critique of Speculative Design, and an examination of the work of designers such as Mathias Bengtsson, whose work involves 'growing' furniture inside computers, Taylor asks what happens when the tangible melts into the datascape and design becomes a question of mobilities. In this way, Moving Objects examines contemporary issues of how we live with artefacts and what design can do.
Additive Manufacturing (AM) has altered manufacturing as we know it, with shortened development time, increased performance, and reduced product costs. Executive management in industry are bombarded by marketing from their competitors showcasing design solutions leveraged through AM. Therefore, executive management ask their project management teams to figure out how to utilize AM within their own company. Clueless on how to approach the problem, managers start learning about AM from experts and become overwhelmed at the highly technical information. Unlike other AM books that focus on the technical output of AM technology, this new book focuses solely on the managerial implementation. Features Presents the impacts of AM technology Provides engaging, practical, and entertaining "war stories" from the front line of AM industrialization Describes in detail, the significant hurdles in AM certification and implementation Offers templates of proven change management best practices, as practical solutions Omits the technical verbiage that gets in the way of management understanding how the process is implemented
The Material Culture of Tableware is a fascinating and authoritative study of patterned tableware in the USA. This book undertakes a visual analysis of Johnson Brothers patterns of tableware pottery, with reference to comparable designs by other British companies, such as Spode and Adams. It examines how this practical genre reflected the aesthetic values, sense of identity and aspirations of the American consumers who purchased its products. The study also sheds light on British opinions and understandings of American culture. The book's chronological organization shows how tableware designs reflected the cultural developments of American society during the long 20th century. From status-seeking 1890s beaux-arts patterns and the nostalgic historical scenes of the 1930s, to whimsical 1960s patterns and the contemporary motifs of the 1970s, The Material Culture of Tableware tells a compelling story about who 20th-century middle-class Americans were and wanted to be.
Design Innovation and Integration is more than just a toolkit; it is a guidebook for the industry leaders of tomorrow, providing a holistic understanding of the approaches, practices and tools required to integrate design strategically within an organisation. Novel solutions are required to meet complex problems, yet how to make these solutions a reality is rarely addressed. This book expands on existing design toolkits to provide an understanding of the principles and methods that underpin such tools and align them with organisational strategy. The aim is not to equip readers with a stocktake list of design tools, but to assist them to learn how to apply, adapt and re-mould tools to best suit their needs. It also demonstrates the more complex process of design integration, highlighting common pitfalls and opportunities. Drawing on over 10 years of independent research, authors Straker, Wrigley, and Nusem share experiences and outcomes (along with personal repartees) from their research, teaching and pet projects. The two key parts of this book, Design Innovation and Design Integration, equip the reader with an understanding of the theory encompassing these two areas. This book can be leveraged by readers seeking to develop their own design approach and to implement design in their organisation. If you are looking to grow your influence and create an environment in which design innovation can flourish, then this book is for you.
Dieses umfassende Lehrbuch wendet sich an Studenten, Fachleute und Wissenschaftler und liegt somit im Niveau deutlich uber den ublichen Sachbuchern zur Bionik. Es wird gezeigt, was Bionik ist, wie sie sich entwickelt hat, wie man Fragen stellt und was Bionik leisten kann. Im Detail diskutiert das Buch ausgewahlte Beispiele aus den verschiedensten technologischen Bereichen. Es bietet auch einen Zugang zum wissenschaftlichen und gesellschaftlichen Umfeld der Bionik. Die vielfaltigen Facetten dieser interdisziplinaren Wissenschaft fugen sich in diesem anspruchsvollen Werk puzzleartig zu einer "Biostrategie in die Zukunft" zusammen. Seit dem Erscheinen der 1. Auflage hat sich die Bionik vielseitig weiterentwickelt. Das Buch wurde daher von Grund auf neu geschrieben, wobei einige bewahrte Abschnitte beibehalten wurden. Der Umfang wurde verdoppelt, die Zahl der Beispiele vervierfacht."
Die Neuauflage des eingefuhrten Fachbuches fur Produktentwicklung, Konstruktion und Industrie-Design stellt das kundenorientierte Design eines technischen Produkts und dessen Benutzbarkeit in den Mittelpunkt. Design in der Produktentwicklung wird hierin integral nach VDI-Richtlinie 2221 behandelt. Der Anwendungsumfang betrifft sowohl Einzelprodukte als auch Produktprogramme und -systeme. Alle Anwendungsfalle werden hinsichtlich der Designanforderungen, der Losungselemente und der Losungsbewertung untersucht. Eine erweiterte Beschreibung erfahren die okologischen Vorgaben fur Produktentwicklung und Design. Neue Themen wie das Service-Design und das Multisensorische Design schliessen das fur Designer und Konstrukteure sowie Studenten der Fachrichtung Produktentwicklung gleichermassen wichtige Werk ab. Der Inhalt ist exakt strukturiert durch Definitionen und eine Modellierung der Objekte als Vorstufe zum konsequenten Rechnereinsatz in der Produktentwicklung. Neu beschrieben und aktualisiert wurden die Grundlagen, Normen, Losungen und Beispiele, erganzt um drei neue Abschnitte uber Interior-Design, Programmdesign und Systemdesign."
Systems Thinker's Toolbox: Tools for Managing Complexity provides more than 100 tools based on systems thinking and beyond. Each tool is described, and when necessary, examples are provided of how each of them can be used. Some of the simplest tools can be combined into more complex tools. The tools may be things such as lists, causal loops, and templates, as well as processes and methodologies. Key Features Provides an explanation of the two views of systems thinking; systemic and systematic thinking, and then shows how to perform each of them in a complimentary manner Presents a set of thinking tools that can be used to apply systems thinking to solving problems in project management, engineering, systems engineering, new product development, and business Describes the tools from simple such as lists, and goes on to more complex such as Categorized Requirements in Process (CRIP) charts, and then onto the processes Introduces new tools that have been tested with positive feedback Discusses a set of communication tools that can improve project reviews and communicating innovative ideas
Human Factors and Ergonomics (HFE) is introduced to students, academics, researchers, practitioners, policy makers, and others in the Gulf Cooperation Council (GCC). A holistic approach is taken to emphasize the breadth and depth of HFE by providing both theory and applications in the field. Providing HFE perspectives from expert academics from multidisciplinary and culturally diverse backgrounds, it contains case studies written by industry professionals highlighting their work from Bahrain, Kuwait, Oman, Saudi Arabia, and United Arab Emirates. Features The first HFE book for the GCC region with case studies showcasing the economics of ergonomics Presents easy to read chapters covering principles, methodologies, applications, future trends, and key terms Encompasses both the theory and application of HFE fields discussing processes, technologies, and practices Written for readers with no prior background of HFE
Human Factors and Ergonomics (HFE) is introduced to students, academics, researchers, practitioners, policy makers, and others in the Gulf Cooperation Council (GCC). A holistic approach is taken to emphasize the breadth and depth of HFE by providing both theory and applications in the field. Providing HFE perspectives from expert academics from multidisciplinary and culturally diverse backgrounds, it contains case studies written by industry professionals highlighting their work from Bahrain, Kuwait, Oman, Saudi Arabia, and United Arab Emirates. Features The first HFE book for the GCC region with case studies showcasing the economics of ergonomics Presents easy to read chapters covering principles, methodologies, applications, future trends, and key terms Encompasses both the theory and application of HFE fields discussing processes, technologies, and practices Written for readers with no prior background of HFE
John Heskett was a pioneering British design historian, with a particular interest in design and economics. Design and the Creation of Value' publishes for the first time his groundbreaking seminar on design and economic value. In remarkably clear and accessible prose Heskett explores the how the key traditions of economic thought conceive of how value is created. Critically teasing out the role of design in this process, Heskett shows how design's role in innovating and creating value creating value for organisations and products can be given a firm grounding in economic theory. Featuring examples of businesses which have successfully responded to the value of design in their practice, as well as others who have failed because of their inability to understand value-creation, Heskett looks in detail at the relationship between producers, markets, products and consumers, using these instances to offer a both a strong critique of the limitations conventional economic thought and new model of the economic importance of design thinking in value creation.
This book reveals how a generative design process capitalizes on understanding humans in context to deliver appropriate innovation. A repertoire of design actions and output allows designers to work dynamically in order to create a cascade of new ideas and insights. The Design Matrix, a visual team tool, provides a prescriptive and descriptive guide enabling a range of users to work through a problem and also reflect on past decisions. Several case studies from prior industry collaborative projects show the complexities and tensions that can be tackled through the design process and matrix. Case studies include design and engineering development and production of an 8 Tesla MRI, biomedical projects, medical devices, and consumer products. Other cases with Ford Motor Company and Cognizant Technologies illustrate how using a human-centered design process can shift the business paradigm for new products, services, systems, and social innovations. Each story shows different and distinct aspects that span classic design and engineering problem solving to generative contextual processes which lead to innovative solutions. Describes a studio-based product development pedagogy so readers can understand through past examples how to operationalize their own design, engineering, and innovation processes; Provides specific stories that showcase details of the project work, the contextual insights, and proposed solutions as a result of applying tangible visualizations, collaborative work methods, and framing and reframing of the problem; Uses case studies to demonstrate how to use divergent and convergent design thinking and actions from multiple stages of the design process so this can lead to critical team integration and new contextual insights.
The safety, maintainability, and maintenance of systems have become more important than ever before. Global competition and other factors are forcing manufacturers to produce highly safe and easily maintainable engineering systems. This means that there is a definite need for safety, maintainability, and maintenance professionals to work closely during the system design and other phases of a project, and this book with help with that. System Safety, Maintainability, and Maintenance for Engineers, presents, in a single volume, what engineers will need when designing systems from the fields of safety, maintainability, and maintenance of systems when they have to all work together on one project and it provides information where the reader will require no previous knowledge to understand it. Also offered are sources in the reference section at the end of each chapter so the reader is able to find further information if needed. For reader comprehension, examples along with their solutions are included at the end of each chapter. This book will be useful to many people including design engineers, system engineers, safety specialists, maintainability engineers, maintenance engineers, engineering managers, graduate and senior undergraduate students of engineering, researchers and instructors of safety, maintainability, and maintenance, and engineers-at-large.
Luke Hughes & Company's enduring and meticulously engineered furniture, an eloquent response both to the architecture it inhabits and to the true Arts and Crafts spirit, has been placed at the forefront of the 'craft-led renaissance in British manufacturing.' Flexible in use, commercially viable and environmentally sustainable, the work furnishes many of the world's most distinguished buildings, from Westminster Abbey, the Tower of London and most of the Oxford and Cambridge University colleges to the Keystone Academy in Beijing and one of New York City's most vibrant synagogues. Through an introduction to the studio and 25 case studies, Furniture in Architecture explores the company's place in the Arts and Crafts tradition and examines the philosophy and work of founder Luke Hughes. Aidan Walker sheds light on how the studio balances modern manufacturing technologies with abiding craft values, rendering the small furniture workshop a relevant and profitable proposition even when fulfilling large-scale commissions. This fascinating survey defines the elements of successful design and addresses the meaning of craft and craftsmanship in the digital age.
Human Factors in Practice: Concepts and Applications is written for the practitioner who wishes to learn about human factors (HF) but is more interested in application (applied research) than theory (basic research). Each chapter discusses the application of important human factors theories, principles and concepts, presented at a level that can be easily understood by layman readers with no prior knowledge or formal education in human factors. The book illustrates to the non-HF practitioner the many varied domains in which human factors has been applied as well as serving to showcase current research in these areas. All chapters address the common overarching theme of applying human factors theories, principles and concepts to address real-world problems, and follow a similar structure to ensure consistency across chapters. Standard sections within each chapter include a discussion of the scientific underpinnings, a description of relevant HF methods and guidance on sources of further information, case studies to illustrate application, and a summary of likely future trends. Each chapter concludes with a short list of key terms and definitions to enhance the reader's understanding of the content. Featuring specialist contributors from a variety of disciplines and cultural backgrounds, the book represents a diverse range of perspectives on human factors and will appeal to a broad international audience. It is consciously not a classroom textbook but rather intended to be read at the workplace by non-HF practitioners, and written specifically with their needs in mind. Reading this book will give all practitioners a solid grounding in modern human factors and its application in real-world situations.
When people or computers need to make a decision, typically multiple conflicting criteria need to be evaluated; for example, when we buy a car, we need to consider safety, cost and comfort. Multiple criteria decision making (MCDM) has been researched for decades. Now as the rising trend of big-data analytics in supporting decision making, MCDM can be more powerful when combined with state-of-the-art analytics and machine learning. In this book, the authors introduce a new framework of MCDM, which can lead to more accurate decision making. Several real-world cases will be included to illustrate the new hybrid approaches.
Imagine you're in a game with one objective: a bestselling product or service. The rules? No marketing budget, no PR stunts, and it must be sustainably successful. No short-term fads. This is not a game of chance. It is a game of skill and strategy. And it begins with a single question: given competing products of equal pricing, promotion, and perceived quality, why does one outsell the others? The answer doesn't live in the sustainably successful products or services. The answer lives in those who use them. Our goal is to craft a strategy for creating successful users. And that strategy is full of surprising, counter-intuitive, and astonishingly simple techniques that don't depend on a massive marketing or development budget. Techniques typically overlooked by even the most well-funded, well-staffed product teams. Every role is a key player in this game. Product development, engineering, marketing, user experience, support-everyone on the team. Even if that team is a start-up of one. Armed with a surprisingly overlooked science and a unique POV, we can can reduce the role of luck. We can build sustainably successful products and services that rely not on unethical persuasive marketing tricks but on helping our users have deeper, richer experiences. Not just in the moments while they're using our product but, more importantly, in the moments when they aren't.
The principle of personalisation appears in a range of current debates among design professionals, healthcare providers and educationalists about the implications of new technologies and approaches to consumer sovereignty for 'mass' provision. The potential of new technologies implies systems of provision that offer bespoke support to their users, tailoring services and experiences to suit individual needs. The assumption that individual choice automatically increases wellbeing has underlain the re-design of public services. Ubiquitous personalisation in screen-based environments gives individuals the sense that their personality is reflected back at them. Advances in Artificial Intelligence mean our personal intelligent agents have begun to acquire personality. Given its prevalence, it is appropriate to identify the scope of this phenomenon that is altering our relationship to the 'non-human' world. This book presents taxonomy of personalisation, and its potential consequences for the design profession as well as its ethical and political dimensions through a collection of essays from a range of academic perspectives. The thought-provoking introduction, conclusion and nine chapters present a well-balanced mixture of in-depth literature review and practical examples to deepen our understanding of the consequences of personalisation for our professional and personal lives. Collectively, this book points towards the implications of personalisation for design-led social innovation. This will be valuable reading for professionals in the design industry and health provision, as well as students of product design, fashion and sociology.
One of the most complex global challenges is improving wellbeing and developing strategies for promoting health or preventing 'illbeing' of the population. The role of designers in indirectly supporting the promotion of healthy lifestyles or in their contribution to illbeing has emerged. This means designers now need to consider, both morally and ethically, how they can ensure that they 'do no harm' and that they might deliberately decide to promote healthy lifestyles and therefore prevent ill health. Design for Health illustrates the history of the development of design for health, the various design disciplines and domains to which design has contributed. Through 26 case studies presented in this book, the authors reveal a plethora of design research methodologies and research methods employed in design for health. The editors also present, following a thematic analysis of the book chapters, seven challenges and seven areas of opportunity that designers are called upon to address within the context of healthcare. Furthermore, five emergent trends in design in healthcare are presented and discussed. This book will be of interest to students of design as well as designers and those working to improve the quality of healthcare.
Continues to focuses specifically on probability rather than probability and statistics Offers a conversational presentation rather than theorem/proof and includes examples based on engineering applications as it highlights Excel computations Presents a review of set theory and updates all descriptions so they are more understandable such as events versus outcomes Additional new material includes distributions such as beta and lognormal, a section on counting principles for defining probabilities, a section on mixture distributions, and a pair of distribution summary tables A solutions manual is available for qualified textbook adoptions
What is the relationship between design, sustainability, inner values and spirituality? How can we create designs that provide a convincing alternative to unsustainable interpretations of progress, growth, consumerism and commercialism? Building on the arguments first advanced in his widely acclaimed books Sustainable by Design and The Spirit of Design, Stuart Walker explains how we can achieve the systemic changes needed to address the challenges of sustainability. Challenging common assumptions about the nature of our contemporary material culture and its relationship to human flourishing, the author introduces approaches to design that draw inspiration from nature, summon the human imagination and create outcomes which are environmentally responsible and socially just, as well as meaningful and enriching at a personal level. Offering a unique and original contribution to this vital debate, Designing Sustainability is destined to become essential reading for students on courses in design and sustainability and for design practitioners looking for a deeper, more meaningful basis for their work.
Operations Research: A Practical Introduction is just that: a hands-on approach to the field of operations research (OR) and a useful guide for using OR techniques in scientific decision making, design, analysis and management. The text accomplishes two goals. First, it provides readers with an introduction to standard mathematical models and algorithms. Second, it is a thorough examination of practical issues relevant to the development and use of computational methods for problem solving. Highlights: All chapters contain up-to-date topics and summaries A succinct presentation to fit a one-term course Each chapter has references, readings, and list of key terms Includes illustrative and current applications New exercises are added throughout the text Software tools have been updated with the newest and most popular software Many students of various disciplines such as mathematics, economics, industrial engineering and computer science often take one course in operations research. This book is written to provide a succinct and efficient introduction to the subject for these students, while offering a sound and fundamental preparation for more advanced courses in linear and nonlinear optimization, and many stochastic models and analyses. It provides relevant analytical tools for this varied audience and will also serve professionals, corporate managers, and technical consultants. |
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