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Books > Arts & Architecture > Industrial / commercial art & design > Product design
Great ideas don’t just happen. Innovation springs from creative thinking—a method of the human mind that we can study and learn. In The Art of Ideas, William Duggan and Amy Murphy bring together business concepts with stories of creativity in art, politics, and history to provide a visual and accessible guide to the art and science of new and useful ideas. In chapters accompanied by charming and inviting illustrations, Duggan and Murphy detail how to spark your own ideas and what to do while waiting for inspiration to strike. They show that regardless of the field, innovations happen in the same way: examples from history, presence of mind, creative combination, and resolution to action. The Art of Ideas features case studies and exercises that explain how to break down problems, search for precedents, and creatively combine past models to form new ideas. It showcases how Picasso developed his painting style, how Gandhi became the man we know today, and how Netflix came to disrupt the movie-rental business. Lavishly illustrated in an appealing artistic style, The Art of Ideas helps readers unlock the secret to creativity in business and in life.
The second book in the Cool Hunting series recognising that the hottest designs right now are those that promote a cleaner, greener and more beautiful planet. Green Hunting is a fascinating collection of quirky, bold and unique products guaranteed to get the reader thinking, talking and maybe even acting greener. Just remember, green is the new black and Green Hunting is filled to the brim with the coolest environmentally-friendly design products.
For around 300 years, the harpsichord was the leading domestic musical instrument and often a highly fashionable piece of furniture as well. Usurped by the piano at the beginning of the nineteenth century, it was taken up again with the first revival of early music at the beginning of the twentieth century. Over the past 40 years, makers have been getting closer to reproducing examples from the historical past. Now, " The Art of Making a Harpsichord" gives its readers the chance to discover this challenging and rewarding pursuit in a way that is rarely possible without working with an established builder. Beginning with an overview of the instrument, its schools and workshop traditions, the author--himself an experienced maker and researcher--explores the various models and types before leading the reader through the manufacture of an Italian-style instrument, while describing historically-based working methods which are applicable to all traditions. Just as in the seventeenth or eighteenth century, there is no need to rely on large power-tools. This book has been designed to provide assistance to all harpsichord makers, whatever model they choose to make. It is lavishly illustrated with line drawings and photographs, the latter taken--wherever possible--from antique examples that give the reader as full an understanding as possible of the quality of these beautiful instruments.
taken specially for Conran Octopus by Si mon lee: 28 below, 29 below, 37 above, 44 I: TElEPHONES above, 45, 46 below, 53 below, 65 below. AND PENS 23 We would like to thank the following for their cooperation: The Conran Shop Cousins Design, New York Design Museum Environment Bridget Kinally Lisa Krohn and Tucker 2: DESK Veimeister, Smart Design, New York ACCESSORIES 3S Lefax Plus Corporatlon, Tokyo SCP Seccose, Milanfldeas for Llving, London Every effort has been made to trace the copyright holders and we apologize in advance for any 3:0FFICE unintentional omission and would be pleased to insert the MACHINES 49 appropriate acknowledgment in any subsequent edition of this publication. AUTHORS' ACKNOWLEDGMENTS The authors wish to thank all those manufacturers and designers who answered queries and 4: FURNITURE AND searched through their archives, the supportive and professional lIGHTING 61 staff at Conran Octopus and Sir Terence Conran for his personal mterest and guidance. NOTE TO READER Names of objects and designers printed in roman or bold type BIOGRAPHIES 72 denote that a photograph of the object or a biography of the designer can be found elsewhere In the book. INDEX 80 6 HOME OFFICE WORK/NG FROM HOMf Working from home is on the increase in Europe and North Americo. A convergence of new technologies, economic changes and social demands is dramaticolly reshaping the living patterns which have dominated much of the twentieth centu
Handbook of Usability and User Experience: Methods and Techniques is concerned with emerging usability and user experience in design concepts, theories and applications of human factors knowledge focusing on the discovery, design and understanding of human interaction and usability issues with products and systems for their improvement. This volume presents methods and techniques to design products, systems and environments with good usability, accessibility and user satisfaction. It introduces the concepts of usability and its association with user experience, and discusses methods and models for usability and UX. It also introduces relevant cognitive, cultural, social and experiential individual differences, which are essential for understanding, measuring and utilizing these differences in the study of usability and interaction design. In addition, the book discusses the use of usability assessment to improve healthcare, the relationship between usability and user experience in the built environment, the state-of-the-art review of usability and UX in the digital world, usability and UX in the current context, and emerging technologies. We hope that this first of two volumes will be helpful to a large number of professionals, students and practitioners who strive to incorporate usability and user experience principles and knowledge in a variety of applications. We trust that the knowledge presented in this volume will ultimately lead to an increased appreciation of the benefits of usability and incorporate the principles of usability and user experience knowledge to improve the quality, effectiveness and efficiency of consumer products, systems and environments in which we live.
"Designers League" - Twenty contemporary design luminaries from around the world and at the top of their areas of expertise are brought together in one stunning volume.From Word Art and book design, through packaging, poster art, logo art and corporate design to 'orientation system' design, "Designers League" offers a visual introduction to some of the most exciting innovators in their field today providing a valuable insight into the way they work, the way they think and the way they achieve their success."Designers League" is a must-have for designers, cultural historians and indeed all those interested in the way excellence is achieved in the field of the creative arts.
The book provides an in-depth knowledge on how a product is
designed and developed by Product Designers. This has been achieved
through a case study of one product the Post Box. This product was
chosen for the study primarily due to its simple and non-technical
nature as that would make it easy for the readers to comprehend the
design process. At the same time the Post Box posed all the
challenges a designer would face while creating a new product.
The new edition of the benchmark work originally published by the Dieter and Ingeborg Rams Foundation and Jo Klatt. Few product designs have the staying power of creations by Dieter Rams. Almost everything produced by one of the most influential designers of the twentieth century is today considered a classic. This new and revised edition of Less but Better shows once again why Dieter Rams's approach to design will be relevant for the foreseeable future Ideas of what can and must be achieved by good design are in a constant state of flux as a result of cultural and technological developments. Dieter Rams, however, came up with ten principles that advocate for a purist, almost imperceptible design. These principles are still considered timeless fundaments of design theory and practice today: Good design is innovative. Good design makes a product useful. Good design is aesthetic. Good design helps a product to be understood. Good design is unobtrusive. Good design is honest. Good design is durable. Good design is consistent to the last detail. Good design is environmentally friendly. Good design is as little design as possible. Less but Better does not set out to be a complete documentation of Dieter Rams's body of work, nor does it claim to tell the full story of the company Braun. Rather, the book explores the ideas, criteria, and methods behind Rams's creations and reveals how a shifting culture of product manufacturing gave rise to universal design benchmarks. From his reflections on design ethics and values we can distill a clear paradigm for future design --because one principle has remained firm over the years: less is simply better.
"Indistractable provides a framework that will deliver the focus you need to get results." --James Clear, author of Atomic Habits "If you value your time, your focus, or your relationships, this book is essential reading. I'm putting these ideas into practice." --Jonathan Haidt, author of The Righteous Mind National Bestseller Winner of the Outstanding Works of Literature (OWL) Award Included in the Top 5 Best Personal Development Books of the Year by Audible Included in the Top 20 Best Business and Leadership Books of the Year by Amazon Featured in The Amazon Book Review Newsletter, January 2020 Goodreads Best Science & Technology of 2019 Finalist You sit down at your desk to work on an important project, but a notification on your phone interrupts your morning. Later, as you're about to get back to work, a colleague taps you on the shoulder to chat. At home, screens get in the way of quality time with your family. Another day goes by, and once again, your most important personal and professional goals are put on hold. What would be possible if you followed through on your best intentions? What could you accomplish if you could stay focused? What if you had the power to become "indistractable?" International bestselling author, former Stanford lecturer, and behavioral design expert, Nir Eyal, wrote Silicon Valley's handbook for making technology habit-forming. Five years after publishing Hooked, Eyal reveals distraction's Achilles' heel in his groundbreaking new book. In Indistractable, Eyal reveals the hidden psychology driving us to distraction. He describes why solving the problem is not as simple as swearing off our devices: Abstinence is impractical and often makes us want more. Eyal lays bare the secret of finally doing what you say you will do with a four-step, research-backed model. Indistractable reveals the key to getting the best out of technology, without letting it get the best of us. Inside, Eyal overturns conventional wisdom and reveals: Why distraction at work is a symptom of a dysfunctional company culture--and how to fix it What really drives human behavior and why "time management is pain management" Why your relationships (and your sex life) depend on you becoming indistractable How to raise indistractable children in an increasingly distracting world Empowering and optimistic, Indistractable provides practical, novel techniques to control your time and attention--helping you live the life you really want.
This is a unified collection of important recent results for the design of robust controllers for uncertain systems, primarily based on H8 control theory or its stochastic counterpart, risk sensitive control theory. Two practical applications are used to illustrate the methods throughout.
For a long time, quality has been one of industry's main preoccupations. It remains so today. There is some foundation for the statement that there is a 'quality crisis' in Europe, the methods traditionally used in our industries being unable to meet today's demands. Consequently it is essential to look for new directions in which to progress, taking account of the methods for achieving quality that have been developed in recent years. These methods impact on all parts of the industrial enterprise - marketing, manufacturing, research and development, after-sales services. All staff, administrative or technical, are involved. The present book describes the tools that can help anyone who is concerned with the concept of 'total quality'; it will also be a valuable educational aid for students reading for degrees or other qualifications in engineering. P. Lyonnet I General questions and concepts 1 INTRODUCTION: HOW CAN WE ACHIEVE TOTAL QUALITY? This book is concerned with the various techniques and methods of analysis that can be used to ensure total quality in a project. In this first chapter we show the costs that result from not achieving quality, so as to make clear how important a quality-assurance service is to any enterprise. We stress also the involvement of marketing, particularly in laying down specifications for reliability.
A design monograph series on the most remarkable architects, designers, brands and design movements of the twentieth and twenty-first centuries, each book contains a historical-critical essay discussing the life and work of the subject, followed by an illustrated appreciation of groundbreaking work. With his vivid imagination, wit and flair, Philippe Starck has transformed everyday objects into icons of modern design, heralding in the democratic design movement that has influenced what we buy and how we live. Among instantly recognizable classics such as the long-legged Juicy Salif lemon squeezer and the much imitated Sissi Lamp, Starck has created some of the world's most ground-breaking furniture, interiors, hotels and architecture, all of which are celebrated in this curated selection of images, accompanied by a critical essay of his life and work.
There currently exists an abundance of materials selection
advice for designers suited to solving technical product
requirements. In contrast, a stark gap can be found in current
literature that articulates the very real personal, social,
cultural and economic connections between materials and the design
of the material world. "In Materials Experience: fundamentals of
materials and design," thirty-four of the leading academicians and
experts, alongside 8 professional designers, have come together for
the first time to offer their expertise and insights on a number of
topics common to materials and product design. The result is a very
readable and varied panorama on the world of materials and product
design as it currently stands. Between chapters, you willfind theresults of interviews conducted with internationally known designers. These designer perspectives will provide a time out from the academic articles, with emphasis placed on fascinating insights, product examples and visuals. "
taken specially for Conran Octopus by S, mon Lee: 5 top. 22-23. 29 below. 30-31. 43 I: CHINA 23 above. 53 left. 58. 71 We would like to thank the following for their cooperation: The Conran Shop Design Museum Rosenthal Sasaki Every effort has been made to trace the copyright holders and we apologize In advance for any 2: METALWARE 37 unintentional omission and would be pleased to Insert the appropriate acknowledgment In any subsequent edition of thIS publication. AUTHORS' ACKNOWLEDGMENTS The authors wish to thank all those manufacturers and designers 3: GLASS 49 who answered queries and searched through their archives. the supportive and professional staff at Conran Octopus and Sir Terence Conran for his personal interest and guidance. NOTE TO READER Names of objects and deSigners printed In roman or bold type denote that a photograph of the 4: CUTLERY AND object or a biography of the designer can be found elsewhere in PLASTICS 61 the book. BIOGRAPHIES 72 INDEX 80 6 TABLEWARE THE SIGNIFICANCE OF TABLEWARE DESIGN The way we eat and entertain, and the objects we put on our tables relate to the most fundamental cultural rituals of our society. Over centuries the rite of dining has evolved into a complex social activity in which rules are obeyed and customs observed. Table manners and table objects say a lot about us - the cultures to which we belong, the economic systems to which we adhere and our sense of our own style and status."
The Material Culture of Tableware is a fascinating and authoritative study of patterned tableware in the USA. This book undertakes a visual analysis of Johnson Brothers patterns of tableware pottery, with reference to comparable designs by other British companies, such as Spode and Adams. It examines how this practical genre reflected the aesthetic values, sense of identity and aspirations of the American consumers who purchased its products. The study also sheds light on British opinions and understandings of American culture. The book's chronological organization shows how tableware designs reflected the cultural developments of American society during the long 20th century. From status-seeking 1890s beaux-arts patterns and the nostalgic historical scenes of the 1930s, to whimsical 1960s patterns and the contemporary motifs of the 1970s, The Material Culture of Tableware tells a compelling story about who 20th-century middle-class Americans were and wanted to be.
Emotionally Durable Design presents counterpoints to our 'throwaway society' by developing powerful design tools, methods and frameworks that build resilience into relationships between people and things. The book takes us beyond the sustainable design field's established focus on energy and materials, to engage the underlying psychological phenomena that shape patterns of consumption and waste. In fluid and accessible writing, the author asks: why do we discard products that still work? He then moves forward to define strategies for the design of products that people want to keep for longer. Along the way we are introduced to over twenty examples of emotional durability in smart phones, shoes, chairs, clocks, teacups, toasters, boats and other material experiences. Emotionally Durable Design transcends the prevailing doom and gloom rhetoric of sustainability discourse, to pioneer a more hopeful, meaningful and resilient form of material culture. This second edition features pull-out quotes, illustrated product examples, a running glossary and comprehensive stand firsts; this book can be read cover to cover, or dipped in-and-out of. It is a daring call to arms for professional designers, educators, researchers and students from in a range of disciplines from product design to architecture; framing an alternative genre of design that reduces the consumption and waste of resources by increasing the durability of relationships between people and things.
From the visionary founder of the Self-Assembly Lab at MIT, a manifesto for the dawning age of active materials Things in life tend to fall apart. Cars break down. Buildings fall into disrepair. Personal items deteriorate. Yet today's researchers are exploiting newly understood properties of matter to program materials that physically sense, adapt, and fall together instead of apart. These materials open new directions for industrial innovation and challenge us to rethink the way we build and collaborate with our environment. Things Fall Together is a provocative guide to this emerging, often mind-bending reality, presenting a bold vision for harnessing the intelligence embedded in the material world. Drawing on his pioneering work on self-assembly and programmable material technologies, Skylar Tibbits lays out the core, frequently counterintuitive ideas and strategies that animate this new approach to design and innovation. From furniture that builds itself to shoes printed flat that jump into shape to islands that grow themselves, he describes how matter can compute and exhibit behaviors that we typically associate with biological organisms, and challenges our fundamental assumptions about what physical materials can do and how we can interact with them. Intelligent products today often rely on electronics, batteries, and complicated mechanisms. Tibbits offers a different approach, showing how we can design simple and elegant material intelligence that may one day animate and improve itself-and along the way help us build a more sustainable future. Compelling and beautifully designed, Things Fall Together provides an insider's perspective on the materials revolution that lies ahead, revealing the spectacular possibilities for designing active materials that can self-assemble, collaborate, and one day even evolve and design on their own.
In dem Band werden Anwendungen f r feststoffgeschmierte W lzkontakte, etwa im Maschinenbau, in der Luft- und Raumfahrt, der Lebensmittelindustrie oder der Medizintechnik, vorgestellt. Ihre Potenziale und Grenzen werden analysiert und im Theorieteil systematisch hergeleitet. Ferner werden Pr fverfahren und Pr feinrichtungen vorgestellt und Pr fergebnisse ausf hrlich erl utert. Ein Schwerpunkt ist die detaillierte Beschreibung der Gestaltungsfaktoren, die Lebensdauer und Lagerperformance von feststoffgeschmierten W lzlagern beeinflussen.
For the many different deterministic non-linear dynamic systems (physical, mechanical, technical, chemical, ecological, economic, and civil and structural engineering), the discovery of irregular vibrations in addition to periodic and almost periodic vibrations is one of the most significant achievements of modern science. An in-depth study of the theory and application of non-linear science will certainly change one's perception of numerous non-linear phenomena and laws considerably, together with its great effects on many areas of application. As the important subject matter of non-linear science, bifurcation theory, singularity theory and chaos theory have developed rapidly in the past two or three decades. They are now advancing vigorously in their applications to mathematics, physics, mechanics and many technical areas worldwide, and they will be the main subjects of our concern. This book is concerned with applications of the methods of dynamic systems and subharmonic bifurcation theory in the study of non-linear dynamics in engineering. It has grown out of the class notes for graduate courses on bifurcation theory, chaos and application theory of non-linear dynamic systems, supplemented with our latest results of scientific research and materials from literature in this field. The bifurcation and chaotic vibration of deterministic non-linear dynamic systems are studied from the viewpoint of non-linear vibration.
The incredible life story of one of the 20th century's most important designers, who knew everyone from Hemingway to Picasso. Ettore Sottsass and the Poetry of Things chronicles the life and times of one of the most important, prolific, and, above all, interesting designers and architects of the 20th century. Sottsass (1917-2007), originally trained as an architect and worked as a design consultant for Olivetti, where he developed the iconic Valentine typewriter, before going on to found the Memphis Group in the 1980s, ushering in an era of influential designs in furniture, ceramics and lighting that continue to inspire design minds today with their flamboyance and use of color. Author Deyan Sudjic (Director of London's Design Museum) does not limit his narrative to an examination of Sottsass' iconic designs. Though a native son of Italy, Sottsass cast a shadow of influence on the entire world, traveling extensively over the course of his life and interacting with some of the 20th century's most iconic figures, including Picasso, Hemingway and Allen Ginsberg. Sudjic's writing, complemented by unpublished personal photographs from Sottsass' archive, offers a unique view of Sottsass from the perspective of the world that surrounded him, recounting anecdotes of encounters between the designer and his famous contemporaries. The result is a unique and comprehensive portrait not only Sottsass but of the last 100 years of design in Italy and around the world. Features anecdotes of his encounters with the biggest creatives of the time, and details of his influences and inspirations, documenting the contemporary design scene both in Italy and abroad.
Human-Systems Integration: From Virtual to Tangible Subject Guide: Ergonomics and Human Factors This book is an attempt to better formalize a systemic approach to human-systems integration (HSI). Good HSI is a matter of maturity... it takes time to mature. It takes time for a human being to become autonomous, and then mature! HSI is a matter of human-machine teaming, where human-machine cooperation and coordination are crucial. We cannot think engineering design without considering people and organizations that go with it. We also cannot think new technology, new organizations, and new jobs without considering change management. More specifically, this book is a follow-up of previous contributions in human-centered design and practice in the development of virtual prototypes that requires progressive operational tangibility toward HSI. The book discusses flexibility in design and operations, tangibility of software-intensive systems, virtual human-centered design, increasingly autonomous complex systems, human factors and ergonomics of sociotechnical systems, systems integration, and changed management in digital organizations. The book will be of interest to industry, academia, those involved with systems engineering, human factors, and the broader public.
Multi-objective programming (MOP) can simultaneously optimize multi-objectives in mathematical programming models, but the optimization of multi-objectives triggers the issue of Pareto solutions and complicates the derived answers. To address these problems, researchers often incorporate the concepts of fuzzy sets and evolutionary algorithms into MOP models. Focusing on the methodologies and applications of this field, Fuzzy Multiple Objective Decision Making presents mathematical tools for complex decision making. The first part of the book introduces the most popular methods used to calculate the solution of MOP in the field of multiple objective decision making (MODM). The authors describe multi-objective evolutionary algorithms; expand de novo programming to changeable spaces, such as decision and objective spaces; and cover network data envelopment analysis. The second part focuses on various applications, giving readers a practical, in-depth understanding of MODM. A follow-up to the authors' Multiple Attribute Decision Making: Methods and Applications, this book guides practitioners in using MODM methods to make effective decisions. It also extends students' knowledge of the methods and provides researchers with the foundation to publish papers in operations research and management science journals.
The delivery of real bottom-line results from manufacturing improvements has proven to be much harder than expected for most companies. TQM, Zero-Defect Manufacturing, and Business Process Re-engineering have dropped off the landscape for taking much too long and failing to deliver the promised results. Lean Six Sigma is now experiencing the same fundamental difficulty. Delineating a quantitative approach, Lean Manufacturing: Business Bottom-Line Based shows you how to revitalize Lean Six Sigma by aligning it with your business' bottom line and thus delivering results that your executives, business leaders, and customers expect. Written by an expert who has transformed product design and manufacturing at companies ranging from Maytag and Visteon to General Electric, the book demonstrates that an awareness of manufacturing business metrics is absolutely essential for every lean manufacturing practitioner. The author has seen first-hand the limitation of traditional lean manufacturing driven by business bottom lines. He outlines case studies linking world events and manufacturing efficiency and presents lean manufacturing strategies and techniques designed to accelerate responses to current and future events on the floors of the world's manufacturing facilities. Typically, advice on lean manufacturing comes in the form of techniques regarding a particular tool or tool-box, yet the factory floor, like everything in the global community, is profoundly driven by business bottom lines. This book presents a systematic approach to improve business bottom lines through identifying and eliminating waste, and adding value and fulfillment by flowing the product at the demand of the customer.
What does it mean to "fail" in performance? How might staging failure reveal theatre's potential to expand our understanding of social, political and everyday reality? What can we learn from performances that expose and then celebrate their ability to fail? In Performance Theatre and the Poetics of Failure, Sara Jane Bailes begins with Samuel Beckett and considers failure in performance as a hopeful strategy. She examines the work of internationally acclaimed UK and US experimental theatre companies Forced Entertainment, Goat Island and Elevator Repair Service, addressing accepted narratives about artistic and cultural value in contemporary theatre-making. Her discussion draws on examples where misfire, the accidental and the intentionally amateur challenge our perception of skill and virtuosity in such diverse modes of performance as slapstick and punk. Detailed rehearsal and performance analysis are used to engage theory and contextualise practice, extending the dialogue between theatre arts, live art and postmodern dance. The result is a critical account of performance theatre that offers essential reading for practitioners, scholars and students of Performance, Theatre and Dance Studies.
Unlike most engineers, system engineers focus on the knowledge base needed to develop good systems in a cross-functional fashion rather than deeply on isolated topics. They are often said to be a mile wide and an inch deep in what they do know. System Synthesis: Product and Process Design provides insight into complex problems, focusing on the boundary conditions that exist between the knowledge domains of the specialized engineers populating a program and the product domains related to the product being developed by different teams on a program. Based on the author 's 45 years of experience, the book examines the three activities that must take place in the development of any system between the completion of the requirements work and the verification of work. The author delineates the role of the system engineer in design, material procurement, and manufacturing, clearly describing how to do key tasks such as trade studies and interface integration. He broadens the discussion of the system development process to include the whole space between requirements and verification work, covering product design, procurement, and manufacturing from a system engineer's perspective. Filling the void often found in system engineering books relative to design, procurement, and manufacturing, this book explores integration work as it relates to the three synthesis activities. It discusses integration, optimization, and coordination of program, product, and process design, provides coverage that partitions all interfaces into three subsets, and covers how to manage and technically integrate each. The book defines the primary benefit system engineers bring to the party as their ability to perform integration work, optimizing the design process to achieve goals that others cannot envision. |
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