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Books > Arts & Architecture > Industrial / commercial art & design > Product design
There is considerable interest in and growing recognition of the emotional domain in product development. The relationship between the user and the product is paramount in industry, which has led to major research investments in this area. Traditional ergonomic approaches to design have concentrated on the user's physical and cognitive abilities. However, new approaches also take into consideration the user's emotional relationship with their belongings. Design and Emotion is an edited collection of papers given at the 3rd Design and Emotion Conference 2002. These contributions outline the latest developments, findings, and techniques in industrial applications and in research, bringing you up-to-date with the current thinking in this field. As a forum for discussing the latest ideas in emotion-driven design, this book will prove to be essential reading for all human factors specialists involved in design.
Helps Students Understand Mathematical Programming Principles and Solve Real-World Applications Supplies enough mathematical rigor yet accessible enough for undergraduatesIntegrating a hands-on learning approach, a strong linear algebra focus, Maple (TM) software, and real-world applications, Linear and Nonlinear Programming with Maple (TM): An Interactive, Applications-Based Approach introduces undergraduate students to the mathematical concepts and principles underlying linear and nonlinear programming. This text fills the gap between management science books lacking mathematical detail and rigor and graduate-level books on mathematical programming. Essential linear algebra tools Throughout the text, topics from a first linear algebra course, such as the invertible matrix theorem, linear independence, transpose properties, and eigenvalues, play a prominent role in the discussion. The book emphasizes partitioned matrices and uses them to describe the simplex algorithm in terms of matrix multiplication. This perspective leads to streamlined approaches for constructing the revised simplex method, developing duality theory, and approaching the process of sensitivity analysis. The book also discusses some intermediate linear algebra topics, including the spectral theorem and matrix norms. Maple enhances conceptual understanding and helps tackle problems Assuming no prior experience with Maple, the author provides a sufficient amount of instruction for students unfamiliar with the software. He also includes a summary of Maple commands as well as Maple worksheets in the text and online. By using Maple's symbolic computing components, numeric capabilities, graphical versatility, and intuitive programming structures, students will acquire a deep conceptual understanding of major mathematical programming principles, along with the ability to solve moderately sized rea
Guild of Food Writer's Awards, Highly Commended in 'First Book' category (2022) Tools For Food explores the history of 250 of our most-loved and intriguing kitchen items and how they've changed the way we live. From 12th century Mongolian fire pots, to 17th century Chinese scissors, from beloved Tupperware food containers to the iconic Alessi lemon squeezer, this culinary journey covers well-loved items, as well as lesser known objects. From primitive tools to high-end objects conceived by brands such as Le Creuset, Joseph Joseph, IKEA, Tala, Rosti, Pyrex, Oxo Good Grips, Droog, Staub and many more, the reader will be taken on a journey around the globe, exploring how and what we cook has changed over the centuries, showing similarities and diversity across times and cultures. From basic necessities to design objects, each image is accompanied by a text detailing its origin, as well as interesting facts about its relationship between culture and cooking.
Rattan evokes the glamour and exoticism of the Riviera, grand yachts, and tropical verandas. It appeared in Impressionist paintings, and dazzling celebrities like Marilyn Monroe and Gina Lollobrigida were photographed lounging on it. Now, rattan is regaining its allure and becoming increasingly fashionable in interior design and fashion spreads a reflection of beauty, craftsmanship, and sustainability. Heywood-Wakefield furniture from the nineteenth century is highly collectible, as are pieces created by giants of modern design such as Josef Hoffmann for Thonet, Josef Frank for Svenskt Tenn, Jean-Michel Frank for Ecart, Renzo Mongiardino for Bonacina, and Arne Jacobsen for Sika. Paul Frankl and Donald Deskey designed sleek Art Deco rattan furniture. Rattan pieces have become iconic and highly prized, including Hiroomi Tahara s Wrap Sofa, Franca Helg s Primavera Chair, and the many iterations of the Peacock Chair. The glamour of rattan shines through in seductive and beautiful interiors Madeleine Castaing s house in Chartres, Michael Taylor s California beach houses, the Titanic s Cafe Parisien. The book also showcases tastemakers who have embraced rattan, from Marella Agnelli and Cecil Beaton to design leaders of today, including Jeffrey Bilhuber, Veere Grenney, Axel Vervoordt, and Bunny Williams.
Creating a successful global product is complex. Why do some products survive or become reinvented? What makes a product loved by some and despised by others? What key issues were present when some of the most notable inventions and product designs occurred? Through interviews with successful product designers and inventors from around the world, and case studies of products from their local inception to their global success, The Future of Design will answer these important questions and provide a robust framework for activating innovative thinking that goes beyond Western approaches to creativity and innovation.
Craig Martin addresses the transgressive or deviant aspects of design: design that straddles the divide between the licit and illicit, the legal and illegal, in a variety of ways. Martin argues that design is not necessarily for the social good, but that it is immersed in the social realm in all its contradictions and confusions. Through a series of case studies he explores a wide range of social practices that employ illicit forms of design thinking, including: early computer hacking and present-day hacker culture in which everyday objects are repurposed and deliberately misused; the cultures of reproduction, counterfeit and pirated versions of classic and luxury designs; and the use of material practices by smugglers to conceal drugs within consumer goods and luggage. Deviant Design contends that these amateur and illicit practices challenge the normative idea of the professional designer or maker. Rather than being reliant on the services of institutionalized design professionals, the adhocist practitioner displays forms of innovative design knowledge in understanding how artefacts have an inherent potential to be misused or repurposed.
In 2019, the Vitra Design Museum will publish the Atlas of Furniture Design, the definitive, encyclopedic overview of the history of modern furniture design. Featuring over 1700 objects by more than 500 designers and 121 manufacturers, it includes approximately 2800 images ranging from detailed object photographs to historical images documenting interiors, patents, brochures, and related works of art and architecture. The basis for the Atlas of Furniture Design is the collection held by the Vitra Design Museum, one of the largest of its kind with more than 7000 works. The book presents selected pieces by the most important designers of the last 230 years and documents key periods in design history, including early nineteenth-century industrial furniture in bentwood and metal, Art Nouveau and Secessionist pieces and works by protagonists of classical modernism and postwar design, as well as postmodern and contemporary pieces. The Atlas of Furniture Design employed a team of more than 70 experts and features over 550 detailed texts about key objects. In-depth essays provide sociocultural and design-historical context to four historical epochs of furniture design and the pieces highlighted here, enriched by a detailed annex containing designer biographies, glossaries, and elaborate information graphics. The Atlas of Furniture Design is an indispensable resource for collectors, scholars and experts, as well as a beautifully designed object that speaks to design enthusiasts.
As the Great Depression started in 1929, several dozen creative individuals from a variety of artistic fields, including theatrical, advertising, graphic, fashion, and furniture design, pioneered a new profession. Responding to unprecedented public and industry demand for new styles, these artists entered the industrial world during what was called the 'Machine Age,' to introduce 'Modern' design to the external appearance and form of mass-produced, functional, mechanical, consumer products, formerly not considered 'art.' The popular, modern designs by these 'Machine Designers' increased sales and profits dramatically for manufacturers, which helped the economy to recover; established a new profession, 'industrial design;' and within a decade, changed the fact of American products from mechanical monstrosities into sleek, modern forms expressive of the future. This book is about those few dozen industrial designers, and how they founded, developed, educated, and organised today's profession of 50,000 practitioners, who design all those attractive and useful products you love.
Great ideas don’t just happen. Innovation springs from creative thinking—a method of the human mind that we can study and learn. In The Art of Ideas, William Duggan and Amy Murphy bring together business concepts with stories of creativity in art, politics, and history to provide a visual and accessible guide to the art and science of new and useful ideas. In chapters accompanied by charming and inviting illustrations, Duggan and Murphy detail how to spark your own ideas and what to do while waiting for inspiration to strike. They show that regardless of the field, innovations happen in the same way: examples from history, presence of mind, creative combination, and resolution to action. The Art of Ideas features case studies and exercises that explain how to break down problems, search for precedents, and creatively combine past models to form new ideas. It showcases how Picasso developed his painting style, how Gandhi became the man we know today, and how Netflix came to disrupt the movie-rental business. Lavishly illustrated in an appealing artistic style, The Art of Ideas helps readers unlock the secret to creativity in business and in life.
This handbook covers smart manufacturing development, processing, modifications, and applications. It provides a complete understanding of the recent advancements in smart manufacturing through its various enabling manufacturing technologies, and how industries and organizations can find the needed information on how to implement smart manufacturing towards sustainability of manufacturing practices. Handbook of Smart Manufacturing: Forecasting the Future of Industry 4.0 covers all related advances in manufacturing such as the integration of reverse engineering with smart manufacturing, industrial internet of things (IIoT), and artificial intelligence approaches, including Artificial Neural Network, Markov Decision Process, and Heuristics Methodology. It offers smart manufacturing methods like 4D printing, micro-manufacturing, and processing of smart materials to assist the biomedical industries in the fabrication of human prostheses and implants. The handbook goes on to discuss how to accurately predict the requirements, identify errors, and make innovation for the manufacturing process more manageable by implementing various advanced technologies and solutions into the traditional manufacturing process. Strategies and algorithms used to incorporate smart manufacturing into different sectors are also highlighted within the handbook. This handbook is an invaluable resource for stakeholders, industries, professionals, technocrats, academics, research scholars, senior graduate students, and human healthcare professionals.
"Basics Product Design: Visual Conversations" introduces design students to the art of communication in product design. The book explains a product’s transition from rough concept to fully-realised production. It examines methods of eliciting an emotional response in the use of 2D and 3D mixed media and explores the physical realisation of ideas in the form of models and prototypes. "Basics Product Design: Visual Conversations" puts design theory into a real-world context with beautiful examples and case studies from some of the worldís leading designers. The title comprises a comprehensive introduction to the language of product design. Other titles in the "Basics Product Design" Series include: "Idea Searching "and "Material Thoughts."
In dem Band werden Anwendungen f r feststoffgeschmierte W lzkontakte, etwa im Maschinenbau, in der Luft- und Raumfahrt, der Lebensmittelindustrie oder der Medizintechnik, vorgestellt. Ihre Potenziale und Grenzen werden analysiert und im Theorieteil systematisch hergeleitet. Ferner werden Pr fverfahren und Pr feinrichtungen vorgestellt und Pr fergebnisse ausf hrlich erl utert. Ein Schwerpunkt ist die detaillierte Beschreibung der Gestaltungsfaktoren, die Lebensdauer und Lagerperformance von feststoffgeschmierten W lzlagern beeinflussen.
A collection of timely new scholarship, Repair: Sustainable Design Futures investigates repair as a contemporary expression of empowerment, agency, and resistance to our unmaking of the world and the environment. Repair is an act, metaphor, and foundation for opening up a dialogue about design's role in proposing radically different social, environmental, and economic futures. Thematically expansive and richly illustrated, with over 125 visuals, this volume features an international, interdisciplinary group of contributors from across the design spectrum whose voices and artwork speak to how we might address our broken social and physical worlds. Organized around reparative thinking and practices, the book includes 30 long and short chapters, photo essays, and interviews that focus on multiple responses to fractured systems, relationships, cities, architecture, objects, and more. Repair will encourage students, academics, researchers, and practitioners in art, design and architecture practice and theory, cultural studies, environment and sustainability, to discuss, engage, and rethink the act of repair and its impact on our society and environment.
There currently exists an abundance of materials selection
advice for designers suited to solving technical product
requirements. In contrast, a stark gap can be found in current
literature that articulates the very real personal, social,
cultural and economic connections between materials and the design
of the material world. "In Materials Experience: fundamentals of
materials and design," thirty-four of the leading academicians and
experts, alongside 8 professional designers, have come together for
the first time to offer their expertise and insights on a number of
topics common to materials and product design. The result is a very
readable and varied panorama on the world of materials and product
design as it currently stands. Between chapters, you willfind theresults of interviews conducted with internationally known designers. These designer perspectives will provide a time out from the academic articles, with emphasis placed on fascinating insights, product examples and visuals. "
For the many different deterministic non-linear dynamic systems (physical, mechanical, technical, chemical, ecological, economic, and civil and structural engineering), the discovery of irregular vibrations in addition to periodic and almost periodic vibrations is one of the most significant achievements of modern science. An in-depth study of the theory and application of non-linear science will certainly change one's perception of numerous non-linear phenomena and laws considerably, together with its great effects on many areas of application. As the important subject matter of non-linear science, bifurcation theory, singularity theory and chaos theory have developed rapidly in the past two or three decades. They are now advancing vigorously in their applications to mathematics, physics, mechanics and many technical areas worldwide, and they will be the main subjects of our concern. This book is concerned with applications of the methods of dynamic systems and subharmonic bifurcation theory in the study of non-linear dynamics in engineering. It has grown out of the class notes for graduate courses on bifurcation theory, chaos and application theory of non-linear dynamic systems, supplemented with our latest results of scientific research and materials from literature in this field. The bifurcation and chaotic vibration of deterministic non-linear dynamic systems are studied from the viewpoint of non-linear vibration.
For a long time, quality has been one of industry's main preoccupations. It remains so today. There is some foundation for the statement that there is a 'quality crisis' in Europe, the methods traditionally used in our industries being unable to meet today's demands. Consequently it is essential to look for new directions in which to progress, taking account of the methods for achieving quality that have been developed in recent years. These methods impact on all parts of the industrial enterprise - marketing, manufacturing, research and development, after-sales services. All staff, administrative or technical, are involved. The present book describes the tools that can help anyone who is concerned with the concept of 'total quality'; it will also be a valuable educational aid for students reading for degrees or other qualifications in engineering. P. Lyonnet I General questions and concepts 1 INTRODUCTION: HOW CAN WE ACHIEVE TOTAL QUALITY? This book is concerned with the various techniques and methods of analysis that can be used to ensure total quality in a project. In this first chapter we show the costs that result from not achieving quality, so as to make clear how important a quality-assurance service is to any enterprise. We stress also the involvement of marketing, particularly in laying down specifications for reliability.
What makes the Apple iPhone "cool"? Bang & Olufsen and
Samsung's televisions "beautiful"? Any of a wide variety of
products and services "special"? The answer is not simply
functionality or technology, for competitors' products are often as
good.
Emotionally Durable Design presents counterpoints to our 'throwaway society' by developing powerful design tools, methods and frameworks that build resilience into relationships between people and things. The book takes us beyond the sustainable design field's established focus on energy and materials, to engage the underlying psychological phenomena that shape patterns of consumption and waste. In fluid and accessible writing, the author asks: why do we discard products that still work? He then moves forward to define strategies for the design of products that people want to keep for longer. Along the way we are introduced to over twenty examples of emotional durability in smart phones, shoes, chairs, clocks, teacups, toasters, boats and other material experiences. Emotionally Durable Design transcends the prevailing doom and gloom rhetoric of sustainability discourse, to pioneer a more hopeful, meaningful and resilient form of material culture. This second edition features pull-out quotes, illustrated product examples, a running glossary and comprehensive stand firsts; this book can be read cover to cover, or dipped in-and-out of. It is a daring call to arms for professional designers, educators, researchers and students from in a range of disciplines from product design to architecture; framing an alternative genre of design that reduces the consumption and waste of resources by increasing the durability of relationships between people and things.
Handbook of Usability and User Experience: Methods and Techniques is concerned with emerging usability and user experience in design concepts, theories and applications of human factors knowledge focusing on the discovery, design and understanding of human interaction and usability issues with products and systems for their improvement. This volume presents methods and techniques to design products, systems and environments with good usability, accessibility and user satisfaction. It introduces the concepts of usability and its association with user experience, and discusses methods and models for usability and UX. It also introduces relevant cognitive, cultural, social and experiential individual differences, which are essential for understanding, measuring and utilizing these differences in the study of usability and interaction design. In addition, the book discusses the use of usability assessment to improve healthcare, the relationship between usability and user experience in the built environment, the state-of-the-art review of usability and UX in the digital world, usability and UX in the current context, and emerging technologies. We hope that this first of two volumes will be helpful to a large number of professionals, students and practitioners who strive to incorporate usability and user experience principles and knowledge in a variety of applications. We trust that the knowledge presented in this volume will ultimately lead to an increased appreciation of the benefits of usability and incorporate the principles of usability and user experience knowledge to improve the quality, effectiveness and efficiency of consumer products, systems and environments in which we live.
A celebration of the rich and varied work of Italian-born American artist, designer, and master of metal, Harry Bertoia From chapel altarpieces and bronze fountains, to wire chairs and silver brooches, Harry Bertoia's creative output was varied in the extreme. This book explores all aspects of the artist’s incredible creative output, from his jewelry and iconic furniture to his monoprints, architectural sculptures, and "sonambients" - clusters of metal rods that ring with hauntingly beautiful sound. It also includes previously unpublished material of Bertoia and his works. Bertoia also explores his life story: his move from Italy to Detroit at 15; his formative years at Cranbrook; his work with Charles Eames and Knoll; through to his fascinating sound sculptures. In doing so, the book demonstrates how seemingly disparate works are in fact united in being reflections of nature, and places Bertoia's art squarely at the heart of American modernism.
Imaginative design will be a crucial factor in enacting sustainability in people's daily lives. Yet current design practice is trapped in consumerist cycles of innovation and production, making it difficult to imagine how we might develop a more meaningful and sustainable rendition of material culture. Through fundamental design research, The Spirit of Design challenges a host of common assumptions about sustainability, progress, growth and globalization. Walker's practice-based explorations of localisation, human meaning and functional objects demonstrate the imaginative potential of research-through-design and yield a compelling, constructive and essentially hopeful direction for the future - one that radically re-imagines our material culture by meshing mass-production with individuality, products with place, and utilitarian benefit with environmental responsibility. In so doing, the author explores:
If you like the natural, rustic look in your home and want to make furniture and home accessories to suit, then look no further: this comprehensive, step-by-step guide tells you all you need to know to make a range of stunning pieces for inside and out using wood sourced from pallets. 20 step-by-step projects for both indoor and outdoor projects suitable for DIY novices, using simple tools and techniques environmentally friendly, inexpensive and trendy! projects include corner sofa, boot rack, coffee table, headboard, mirror, dog bed and more! Pallet Craft contains concise step-by-step instructions and clear photographs to guide you from start to finish. There's advice on sourcing pallet wood, instructions on how to dismantle pallets safely and easily, plus a tools and other materials section to make sure you have everything you need.
Human-Systems Integration: From Virtual to Tangible Subject Guide: Ergonomics and Human Factors This book is an attempt to better formalize a systemic approach to human-systems integration (HSI). Good HSI is a matter of maturity... it takes time to mature. It takes time for a human being to become autonomous, and then mature! HSI is a matter of human-machine teaming, where human-machine cooperation and coordination are crucial. We cannot think engineering design without considering people and organizations that go with it. We also cannot think new technology, new organizations, and new jobs without considering change management. More specifically, this book is a follow-up of previous contributions in human-centered design and practice in the development of virtual prototypes that requires progressive operational tangibility toward HSI. The book discusses flexibility in design and operations, tangibility of software-intensive systems, virtual human-centered design, increasingly autonomous complex systems, human factors and ergonomics of sociotechnical systems, systems integration, and changed management in digital organizations. The book will be of interest to industry, academia, those involved with systems engineering, human factors, and the broader public.
In a market place flooded with consumer goods, the modern consumer has become incredibly savvy. They have developed to a point where they consider such things as what makes them look beautiful, what improves their character, and how a product enhances the value of life. If future product developers do not strategize the market-in concept, consumers will very likely turn their backs on those products. Written by Mitsuo Nagamachi, the founder of the technology, Innovations of Kansei Engineering elucidates Kansei Engineering, a unique product development technology based on the customer 's feelings, wants, and needs. It defines the technology, its methods, and the developmental process related to designing a product. The book discusses how to:
The text details how to construct the intelligent computer system to support new product development using the neural network model and fuzzy logic. It also addresses product quality control management and presents statistical methods of design. Using this innovative technique, you can turn your vision into a shape that can then be transformed into consumer goods that stand out. |
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