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Books > Arts & Architecture > Industrial / commercial art & design > Product design
The massive oil spill in the Gulf of Mexico in 2010 was not caused by BP, but by a contractor, yet BP got the blame. The toxic waste from the production of Apple products dumped in China in 2011 was not dumped by Apple, but by a supplier, yet Apple got the blame. The horsemeat found in beef burgers in 2013 was not added by Tesco, but by a supplier, yet Tesco got the blame. In all three cases, blame for the damage caused by suppliers floated up through the supply chain until it lodged with the big brand at the top. No longer can companies constrain their corporate responsibility within the factory fence, as that boundary is not recognised by outside observers. This situation is exacerbated by the fact that the majority of most organisations' environmental footprint lies in their supply chain. This means that, to address the sustainability agenda in a meaningful way, they must tackle the impacts of their suppliers. Unfortunately this is a huge challenge as visibility and influence diminishes quickly as you start to work your way down through the layers of suppliers. This book gives a quick but comprehensive guide to the most effective techniques to help you proactively address environmental risks in the supply chain. It covers the following: The business case for a sustainable supply chain; Supply chains and sustainability: the big picture; Making supply chains sustainable: the fundamentals; Basic techniques: the 'hard yards' of green procurement; Intermediate techniques: those requiring changes to operations and products/services; Advanced techniques: changes to the business model and corporate philosophy. The book draws upon exclusive interviews with top sustainability practitioners along with the practical experiences of the author to provide real world examples at the cutting edge.
There currently exists an abundance of materials selection
advice for designers suited to solving technical product
requirements. In contrast, a stark gap can be found in current
literature that articulates the very real personal, social,
cultural and economic connections between materials and the design
of the material world. "In Materials Experience: fundamentals of
materials and design," thirty-four of the leading academicians and
experts, alongside 8 professional designers, have come together for
the first time to offer their expertise and insights on a number of
topics common to materials and product design. The result is a very
readable and varied panorama on the world of materials and product
design as it currently stands. Between chapters, you willfind theresults of interviews conducted with internationally known designers. These designer perspectives will provide a time out from the academic articles, with emphasis placed on fascinating insights, product examples and visuals. "
This book presents an emotion centered research framework titled "emoha" for design innovation. It defines emoha and underlines the importance of the developed framework in culturalization of technology and thereby design innovation. The book explains the detailed research on product styling which leads to the creation of "Emoha" and how to use it in product design.
The new edition of the benchmark work originally published by the Dieter and Ingeborg Rams Foundation and Jo Klatt. Few product designs have the staying power of creations by Dieter Rams. Almost everything produced by one of the most influential designers of the twentieth century is today considered a classic. This new and revised edition of Less but Better shows once again why Dieter Rams's approach to design will be relevant for the foreseeable future Ideas of what can and must be achieved by good design are in a constant state of flux as a result of cultural and technological developments. Dieter Rams, however, came up with ten principles that advocate for a purist, almost imperceptible design. These principles are still considered timeless fundaments of design theory and practice today: Good design is innovative. Good design makes a product useful. Good design is aesthetic. Good design helps a product to be understood. Good design is unobtrusive. Good design is honest. Good design is durable. Good design is consistent to the last detail. Good design is environmentally friendly. Good design is as little design as possible. Less but Better does not set out to be a complete documentation of Dieter Rams's body of work, nor does it claim to tell the full story of the company Braun. Rather, the book explores the ideas, criteria, and methods behind Rams's creations and reveals how a shifting culture of product manufacturing gave rise to universal design benchmarks. From his reflections on design ethics and values we can distill a clear paradigm for future design --because one principle has remained firm over the years: less is simply better.
Long-sighted, radical and provocative, this book offers a foundational framework of concepts, principles and methods (exemplified with selected tools) to enable metadesigners to manage and reinvent their practices. The book reminds readers that designers are, albeit unwittingly, helping to shape the Anthropocene. Despite their willingness to deliver greener products and services, designers find themselves part of an industry that has become the go-to catalyst for dividends and profit. If our species is to achieve the rehabilitation and metamorphosis, we may need to design at the level of paradigms, genres, lifestyles and currencies. This would mean making design more integrated, comprehensive, adaptive, transdisciplinary, self-reflexive and relational. The book, therefore, advocates a shift of emphasis from designing 'sustainable' products, services and systems towards cultivating synergies that will induce regenerative lifestyles. The book will be of interest to managers, designers, scholars and educators from a wide range of backgrounds, including design research, design history, design studies and environmental studies.
Learn when to hold 'em and when to fold 'em with Card Night, a collection of 52 classic card games, including rules and strategies. Featuring step-by-step, illustrated instructions, and two indexes that organize each game by difficulty and number of players needed, Card Night includes directions for playing all the most popular card games, including Hearts and Bridge, Rummy and Go Fish. In addition to providing the rules of standard game play, Card Night also details the fascinating stories and peculiarities behind some of the world's most famous card decks, some of which were used as currency, tools for propaganda, and even as a means for sending coded messages. Offering one game for each week of the year, Card Night is the go-to companion for weekly game nights, long car rides, and rainy days spent at home. Wow your friends and family with your game playing prowess and keep them entertained with fascinating details from playing card history.
In the last 20 years, technological developments have set new standards in driver-vehicle interaction. These developments effect the entire lifecycle, from the moment a customer enters a dealership to examine a prospective vehicle, to the driving experience during the vehicle lifecycle, and the interaction with other road users and facilities in place. It is such developments, socioeconomic on the one hand, technological on the other, that make Automotive Ergonomics: Driver-Vehicle Interaction an important addition to the literature in this field. The book explores the challenges in research and development of new vehicles brought about by recent advances in theory and practice. Highlighting topics such as Human-Machine Interaction, Advanced Driver Assistance Systems, and the hugely evolving subject of digital human modeling and simulation in automotive applications, the book covers: Best practices and emerging developments Advances in power train technology Ergonomics of electric vehicles Effects of driver distraction, workload, and physical environments Active safety systems Navigation support Vibration and noise perception Health and safety aspects of driving While this area is not new, most of the books available are either too general or out of date. This book presents the latest developments in the field of ergonomics and human factors and discusses their implications to the design of modern and future vehicles, giving you the tools you need for innovation.
This two-volume handbook set introduces the state-of-the-art development in research and applications related to usability and user-experience. Volume one includes methods and techniques and volume two covers research and case Studies. This handbook set is essential for everyone that is interested in understanding how the principles of usability and user-experience can contribute to a design that ensures that the needs of the users have been properly met. The books will cover several areas, such as the conceptual aspects of usability and user-experience, the knowledge of human characteristics in design, the methodological aspects; the books will include intervention, examples of consumer products, digital systems, and augmented and virtual realities. This set will be of interest to those working in the fields of ergonomics, designers, engineers, as well as students and practitioners.
Offers an updated, comprehensive examination of design research, celebrating a plurality of voices and range of conceptual, methodological, technological and theoretical approaches evident in contemporary design research. Examines the nature and process of design research, the purpose of design research, and how one might embark on design research. Explores how leading design researchers conduct their design research through formulating and asking questions in novel ways, and the creative methods and tools they use to collect and analyse data.
* Contains beautifully illustrated profiles with fourteen important women and gender non-conforming makers, including Wendy Maruyama and Gail Fredell, Yuri Kobayashi and Sarah Marriage * It explores the history of the Arts and Craft movement, developing communities and mentorship, discrimination, social justice, and pedagogy * Includes 200 full colour images * Written for craft practitioners and students, this book is an accessible and insightful entry into the lives and practices of women in woodworking.
The fields of design management and lean construction appear to be developing independently. This volume brings together authors from four continents to argue that lean thinking should be integral to design management in the fields of architecture, engineering and construction (AEC). The publication brings together a variety of perspectives on lean design management as experienced in Africa, South America, Australasia and Europe. Themes covered include: lean thinking and flexible building solutions quality and flow of information in fourteen sub-projects of a major airport project Ghanaian consultants' perspective on process waste target costing and its application to social housing projects in Brazil concept of 'first' and 'last' value, drawing on social housing projects in Chile development of a lean design management model specifically for remote sites. The papers offer a mix of theoretical materials and empirical research findings, providing a unique insight into aspects of lean design management. This book was published as a special issue of Architectural Engineering and Design Management.
With its tutorial-based approach, this is a practical guide to both hand - and computer-drawn design. Readers will learn to think three-dimensionally and build complex design ideas that are structurally sound and visually clear. The book also illustrates how these basic skills underpin the use of computer-aided design and graphic software. While these applications assist the designer in creating physical products, architectural spaces and virtual interfaces, a basic knowledge of sketching and drawing allows the designer to fully exploit the software. Foundational chapters show how these technical skills fit into a deeper and more intuitive feeling for visualisation and representation, while featured case studies of leading designers, artists and architects illustrate the full range of different drawing options available. Hundreds of hand-drawn sketches and computer models have been specially created to demonstrate critical geometry and show how to build on basic forms and exploit principles of perspective to develop sketches in to finished illustrations. There's also advice on establishing context, shading and realizing more complex forms.
How to use the Design Thinking Tools A practical guide to make innovation happen The Design Thinking Toolbox explains the most important tools and methods to put Design Thinking into action. Based on the largest international survey on the use of design thinking, the most popular methods are described in four pages each by an expert from the global Design Thinking community. If you are involved in innovation, leadership, or design, these are tools you need. Simple instructions, expert tips, templates, and images help you implement each tool or method. Quickly and comprehensively familiarize yourself with the best design thinking tools Select the appropriate warm-ups, tools, and methods Explore new avenues of thinking Plan the agenda for different design thinking workshops Get practical application tips The Design Thinking Toolbox help innovators master the early stages of the innovation process. It's the perfect complement to the international bestseller The Design Thinking Playbook.
If people from different fields are going to work together on projects, then they need to begin to understand each other. They can be separated by the words they use, the ways they work and how they think. However, in many fields there is common ground, in the attempts to create what is sometimes called inventive knowledge. These fields progress not only by understanding increasingly more about what already exists, but by making guesses about possible better futures. The guesses consist of small forays into that future, using strategies that are variously called learning through making, research through design or, more simply, prototyping. While traditionally associated primarily with industrial design, and more recently with software development, prototyping is now used as an important tool in areas ranging from materials engineering to landscape architecture to the digital humanities. This book collects current theories and methods of prototyping in a dozen disciplines, illustrating them through case studies of actual projects, whether in industry or the classroom. This edited collection aims to provide a context, a theoretical framework and a set of methodologies for interdisciplinary collaboration in design. Each chapter offers a different disciplinary perspective on prototyping, providing a case study as a point of comparison for identifying commonalities and divergences in current practices. Contributions are from a group of scholars with worldwide experience of working and presenting in design, and who are currently based in Canada, the United States, Chile and Brazil. This book isn't just about design across the disciplines, it is about how prototyping works in different disciplines. Prototyping is a crucial part of the design process, and a practice used by creators from all design disciplines, from architects and engineers, to industrial and service designers, to test a concept or process and evaluate an idea. Much research has been published on prototyping in design; what makes this new book unique is the cross disciplinary nature, showing designers how they can learn from various approaches to improve their skills. Disciplines discussed include post-human design, theatre, tabletop game design, landscape architecture and arts entrepreneurship. Primarily of interest to design scholars and practitioners with an interest in integrative design. Undergraduates and graduate students in design, HCI (human-computer interaction) and the digital humanities. Textbook potential.
Every day we interact with thousands of consumer products. We not only expect them to perform their functions safely, reliably, and efficiently, but also to do it so seamlessly that we don't even think about it. However, with the many factors involved in consumer product design, from the application of human factors and ergonomics principles to reducing risks of malfunction and the total life cycle cost, well, the process just seems to get more complex. Edited by well-known and well-respected experts, the two-volumes of Handbook of Human Factors and Ergonomics in Consumer Product Design simplify this process. The second volume, Human Factors and Ergonomics in Consumer Product Design: Uses and Applications, discusses challenges and opportunities in the design for product safety and focuses on the critical aspects of human-centered design for usability. The book contains 14 carefully selected case studies that demonstrate application of a variety of innovative approaches that incorporate Human Factor and Ergonomics (HF/E) principles, standards, and best practices of user-centered design, cognitive psychology, participatory macro-ergonomics, and mathematical modeling. These case studies also identify many unique aspects of new product development projects, which have adopted a user-centered design paradigm as a way to attend to user requirements. The case studies illustrate how incorporating HF/E principles and knowledge in the design of consumer products can improve levels of user satisfaction, efficiency of use, increase comfort, and assure safety under normal use as well as foreseeable misuse of the product. The book provides a comprehensive source of information regarding new methods, techniques, and software applications for consumer product design.
This book argues for the need to make design the driving force for propelling innovation, as it provides important impetus for innovation, realizing dreams and obtaining a different focus from cost, technology, or production processes. Design also evokes creativity of a higher order and causes unexpected and inventive cross-fertilization across traditional borders or disciplines. This volume offers the "how-to's" for designing for successful novelty, and discusses issues such as product language and meaning, and connecting with the end-user. It will also serve as a checklist, primer, and handbook, providing the reader-practitioner hands-on, but sometimes provocative advice. The Design-Inspired Innovation Workbook is an indispensable handbook and important foundation for facilitating dialog between internal and external product service managers and designers, and aims to cover a vast arena of design-cum-innovation efforts while making the reader discover or invent the exact undertakings by him or herself.
This book presents a co-design detailed methodology that will enable the reader to develop human-centered product designs, considering the user's needs, skills, and limitations. The purpose of this book is to produce an ergonomic design methodology in which the "user's voice" can be translated into product requirements in a way that designers and manufacturers can use, characterizing it as a co-design methodology. It discusses important topics including ergonomics and product design, design specifications, project evaluation, modeling and prototyping, product safety, human error, kansei/affective engineering, usability and user experience, models of usability, methods for research and evaluation of usability, methods for evaluation of user-experience, preliminary strategic design planning, detailing design, and design, ergonomic and pandemics. The book offers a human-centered design methodology that allows the reader to carry out analysis and design projects for both products aimed at the disabled user population and those that serve the general population. It will be a valuable reference text for undergraduate and graduate students and professionals in the fields of ergonomics, design, architecture, engineering, and related fields. It can also be used by students and professionals of physiotherapy and occupational therapy interested in designing products for people with special needs.
In recent years, mathematics has experienced amazing growth in the engineering sciences. Mathematics forms the common foundation of all engineering disciplines. This book provides a comprehensive range of mathematics applied in various fields of engineering for different tasks such as civil engineering, structural engineering, computer science, and electrical engineering, among others. It offers chapters that develop the applications of mathematics in engineering sciences, conveys the innovative research ideas, offers real-world utility of mathematics, and has a significance in the life of academics, practitioners, researchers, and industry leaders. Features Focuses on the latest research in the field of engineering applications Includes recent findings from various institutions Identifies the gaps in the knowledge in the field and provides the latest approaches Presents international studies and findings in modeling and simulation Offers various mathematical tools, techniques, strategies, and methods across different engineering fields
This textbook introduces design students to key principles of three-dimensional form, bridging aesthetics and practical design objectives. It explores how we see and what it is that characterises visually appealing and satisfactory design. Written by an experienced designer, educator and researcher, The Aesthetics of Industrial Design equips students with the knowledge and understanding of how aesthetically superior design is distinct from lesser work. It explains the key principles and concepts they can incorporate into their own designs, encourages readers to investigate and experiment with real design problems and enables them to verbally communicate their design intentions. The book prompts readers to critically reflect on their work and surroundings. Through numerous clear examples and illustrated case studies, which are guided by cognitive science and the application of aesthetic theory, the book brings together the basic aspects of design as form-giving. It explores the balance of function, material and appearance in detail and explains the reasons for common aesthetic faults and how to avoid them. Aimed at undergraduate- and postgraduate-level students within the design fields, this book reveals the secrets to aesthetically successful products that readers can take from education into future practice.
An exploration of the timeless beauty of Indian design through 200 classic objects. The Indian subcontinent is an amalgamation of peoples, cultures, languages and philosophies. Throughout history Indian culture has been subject to myriad different influences, from the Mughal empire to the British Raj to the now globalized nation in transition. Similar to 'Wa: Essence of Japanese Design', this book will trace continuity through the history of Indian design from antiquity to the present day. The book explores the elements that make Indian design so special, including the varied manufacturing and decorating techniques of the country's incredibly skilled craftsmen, highly specialized object designs that have been refined over centuries, and ongoing responses to nature, technology, and necessity. The objects were chosen for their enduring quality and beauty, and their integral connection to Indian culture. Rather than following a chronological order or concentrating on the (often anonymous) designers, this book separates the objects into abstract categories anchored by Hindi words chosen to illuminate how each object fits into the lives of Indians.
The Digital Bespoke? is about mass customization, 3D printing, human bodies, and the step towards digitally built objects made to individual specifications. The author argues that the modes of customization offered by digital fabrication and mass production have more in common with their industrial predecessors than with craft-based customization. Using case studies of historical and current practices from Europe, Africa, and North America to ground her theory, she investigates where digital fabrication technologies have developed from and how their uses differ from existing modes of production. Digital fabrication and mass customization are concepts encompassing broad ecosystems of technologies and practices. Both are increasingly implemented and hyped. As such, it is imperative to address not just their potential, but their challenges. Written for a scholarly audience and for design practitioners concerned with the social and political impacts of digital fabrication and mass customization, this book will be a useful reference point for students and researchers in digital and analogue design, technology, and material culture.
This textbook introduces design students to key principles of three-dimensional form, bridging aesthetics and practical design objectives. It explores how we see and what it is that characterises visually appealing and satisfactory design. Written by an experienced designer, educator and researcher, The Aesthetics of Industrial Design equips students with the knowledge and understanding of how aesthetically superior design is distinct from lesser work. It explains the key principles and concepts they can incorporate into their own designs, encourages readers to investigate and experiment with real design problems and enables them to verbally communicate their design intentions. The book prompts readers to critically reflect on their work and surroundings. Through numerous clear examples and illustrated case studies, which are guided by cognitive science and the application of aesthetic theory, the book brings together the basic aspects of design as form-giving. It explores the balance of function, material and appearance in detail and explains the reasons for common aesthetic faults and how to avoid them. Aimed at undergraduate- and postgraduate-level students within the design fields, this book reveals the secrets to aesthetically successful products that readers can take from education into future practice.
Among the issues discussed in Applied Economics are world population growth and the economic factors governing international migration: issues that are as pertinent today as when the book was originally published. The problems of defining and comparing industrial and general efficiency in different economies are also discussed, using comparative studies from the UK and USA. The opportunities for analysing the pattern of world trade and the reasons for the varying degrees of national dependence on external trade, as well as the concentration of world export in particular channels are also examined.
A product can be manufactured in many ways, but most designers know a handful of techniques only. With specially commissioned diagrams, case studies and photographs of the manufacturing process, Making It uses contemporary design as a vehicle to describe over 120 production processes. Each process is also evaluated in terms of sustainability and its effects on the environment. Making It appeals to product, interior, furniture and graphic designers who need access to a range of production methods, as well as to all students of design. The expanded edition includes six new processes and a new section on joining.
This handbook begins with the history of Supply Chain (SC) Engineering, it goes on to explain how the SC is connected today, and rounds out with future trends. The overall merit of the book is that it introduces a framework similar to sundial that allows an organization to determine where their company may fall on the SC Technology Scale. The book will describe those who are using more historic technologies, companies that are using current collaboration tools for connecting their SC to other global SCs, and the SCs that are moving more towards cutting edge technologies. This book will be a handbook for practitioners, a teaching resource for academics, and a guide for military contractors. Some figures in the eBook will be in color. Presents a decision model for choosing the best Supply Chain Engineering (SCE) strategies for Service and Manufacturing Operations with respect to Industrial Engineering and Operations Research techniques Offers an economic comparison model for evaluating SCE strategies for manufacturing outsourcing as opposed to keeping operations in-house Demonstrates how to integrate automation techniques such as RFID into planning and distribution operations Provides case studies of SC inventory reductions using automation from AIT and RFID research Covers planning and scheduling, as well as transportation and SC theory and problems |
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