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Books > Arts & Architecture > Industrial / commercial art & design > Product design
Monte-Carlo techniques have increasingly become a key method used in quantitative research. This book introduces engineers and scientists to the basics of using the Monte-Carlo simulation method which is used in Operations Research and other fields to understand the impact of risk and uncertainty in prediction and forecasting models. Monte-Carlo Simulation: An Introduction for Engineers and Scientists explores several specific applications in addition to illustrating the principles behind the methods. The question of accuracy and efficiency with using the method is addressed thoroughly within each chapter and all program listings are included in the discussion of each application to facilitate further research for the reader using Python programming language. Beginning engineers and scientists either already in or about to go into industry or commercial and government scientific laboratories will find this book essential. It could also be of interest to undergraduates in engineering science and mathematics, as well as instructors and lecturers who have no prior knowledge of Monte-Carlo simulations.
Includes a balanced coverage of modeling as well as applications of layout, materials handling, and warehousing Presents automated materials handling and warehousing along with queuing, queuing network, and basic simulation modeling Introduces new material on supply chain designing and management, aggregate planning and stochastic inventory control, transportation, and logistics/distribution Provides Layout-iQ software and data files from the authors own website Offers a solutions manual and PowerPoint slides for qualified textbook adoption
Structured with a practical approach, Engineering Capstone Design guides engineering students to successfully manage capstone design projects. The book addresses the challenge of open-ended design projects, often in a team-based format, discussing team member roles, communication, and cooperation. It incorporates accreditation requirements and provides a modern framework for working with industry, reinforced by the inclusion of case studies. Offers a structured process for capstone design, responsive to ABET accreditation requirements Explains how to manage design projects under critical timelines and budgets Covers essential topics and steps in a capstone design sequence, including defining, conceiving, presenting, prototyping, building, testing, and redesigning Considers industry perspectives, as well as design competitions Includes case studies for a look into industry experience In addition to guiding engineering students conducting capstone design projects, this book will also interest industry professionals who are engaged in product development or design problem-solving.
With the boom of big data and machine learning and the subsequent need for parallel processing technologies, fork-join queues are more relevant now than ever before. In this book, new estimates of the average response time in fork-join queues are proposed, which form the basis for new research opportunities. Analysis of Fork-Join Systems: Network of Queues with Precedence Constraints explores numerical approaches to estimate the average response time of fork-join queueing networks and offers never before published simple expressions for the mean response time as conjectures. Extensive experiments are included to demonstrate the remarkable accuracy of the conjectures and algorithms used in the estimation of the average response time. Graduate students, professors, and researchers in the fields of operations research, management science, industrial engineering, computer science, and electrical engineering will find this book very useful. Students, as well as researchers in both academia and industry, will also find this book of great help when looking for results related to fork-join queues
Strongly updated to teach the geometric principles underlying both CAD and conventional drawing For students on vocational courses in Technical Product Design, and undergraduates studying mechanical engineering and industrial engineering The only book at its level written to ISO standards and with all exercises given in the metric system
Understanding Interaction explores the interaction between people and technology in the broader context of the relations between the human-made and the natural environments. It is not just about digital technologies - our computers, smartphones, the Internet - but all our technologies, such as mechanical, electrical, and electronic. Our ancestors started creating mechanical tools and shaping their environments millions of years ago, developing cultures and languages, which in turn influenced our evolution. Volume 1 looks into this deep history, starting from the tool-creating period (the longest and most influential on our physical and mental capacities) to the settlement period (agriculture, domestication, villages and cities, written language), the industrial period (science, engineering, reformation, and renaissance), and finally the communication period (mass media, digital technologies, and global networks). Volume 2 looks into humans in interaction - our physiology, anatomy, neurology, psychology, how we experience and influence the world, and how we (think we) think. From this transdisciplinary understanding, design approaches and frameworks are presented to potentially guide future developments and innovations. The aim of the book is to be a guide and inspiration for designers, artists, engineers, psychologists, media producers, social scientists, etc., and, as such, be useful for both novices and more experienced practitioners. Image Credit: Still of interactive video pattern created with a range of motion sensors in the Facets kaleidoscopic algorithm (based underwater footage of seaweed movement) by the author on 4 February 2010, for a lecture at Hyperbody at the Faculty of Architecture, TU Delft, NL.
This book discusses the technological aspects for the implementation of Society 5.0. The foundation and recent advances of emerging technologies such as artificial intelligence, data science, Internet of Things, and Big Data for the realization of Society 5.0 are covered. Practical solutions to existing problems, examples, and case studies are also offered. Society 5.0 and the Future of Emerging Computational Technologies: Practical Solutions, Examples, and Case Studies discusses technologies such as machine learning, artificial intelligence, and Internet of Things for the implementation of Society 5.0. It offers a firm foundation and understanding of the recent advancements in various domains such as data analytics, neural networks, computer vision, and robotics, along with practical solutions to existing problems in fields such as healthcare, manufacturing industries, security, and infrastructure management. Applications and implementations are highlighted along with the correlation between technologies. Examples and case studies are presented throughout the book to augment text. This book can be used by research scholars in the engineering domain who wish to gain knowledge and contribute towards a modern and secure future society. The book will also be useful as a reference at universities for postgraduate students who are interested in technological advancements.
This volume of the Handbook of Usability and User Experience (UX) presents research and case studies used to design products, systems and environments with good usability and consequent acceptance, pleasure in use, good user experience, and understanding of human interaction issues with products and systems for their improvement. The book presents concepts and perspectives of UX; it also discusses methods and tools that use requirements analysis activity elicitation, recording, and analysis to guarantee a good user experience. In addition, it introduces usability and UX in the automotive industry, usability and UX in a digital interface, game design and digital media, usability and UX in fashion design, and some case studies on usability and UX in various contexts in product design. We hope that this second volume will be helpful to a larger number of professionals, students and practitioners who strive to incorporate usability and UX principles and knowledge in a variety of applications. We trust that the knowledge presented in this volume will ultimately lead to an increased appreciation of the benefits of usability and incorporate the principles of usability and UX knowledge to improve the quality, effectiveness, and efficiency of everyday consumer products, systems, and environments.
This text provides an in-depth overview of sustainability in machining processes, challenges during machining of difficult-to-cut materials and different ways of green machining in achieving sustainability. It discusses important topics including green and sustainable machining, dry machining, textured cutting coated tools for machining, solid lubricants-based machining, gas-cooled machining, cryogenic cooling for intelligent machining, artificial neural network for machining, big data based machining, and hybrid intelligent machining. This book- Covers advances in sustainable machining such as gas-cooled machining, near dry machining, and minimum quantity lubrication. Explores use of big data, machine learning and artificial intelligence for machining processes. Provides case studies and experimental design as well as results with analysis focusing on achieving sustainability. Discusses artificial intelligence and machine learning based machining processes. Cover the latest applications of sustainable manufacturing for a better understanding of the concepts. The text is primarily written for senior undergraduate, graduate students, and researchers in the fields of mechanical, manufacturing, industrial, production engineering and materials science.
Presents reasons for the supply chain disruption from various perspective and includes case studies along with an historical perspective for guidance Explores how the supply chain will take shape post COVID-19 Discusses likely future scenarios of new and emerging supply chains Describes various MCDM tools used to make complex decisions by companies to stay ahead Offers domain experts' opinions and views to help in formulating real-time strategies
The story of two legendary designers who made "modern America" From the 1920s through the 1950s, two individuals, Joseph Urban and Norman Bel Geddes, did more, by far, to create the image of "America" and make it synonymous with modernity than any of their contemporaries. Urban and Bel Geddes were leading Broadway stage designers and directors who turned their prodigious talents to other projects, becoming mavericks first in industrial design and then in commercial design, fashion, architecture, and more. The two men gave shape to the most quintessential symbols of the modern American lifestyle, including movies, cars, department stores, and nightclubs, along with private homes, kitchens, stoves, fridges, magazines, and numerous household furnishings. Illustrated with more than 130 photographs of their influential designs, this book tells the engrossing story of Urban and Bel Geddes. Christopher Innes shows how these two men with a background in theater lent dramatic flair to everything they designed and how this theatricality gave the distinctive modernity they created such wide appeal. If the American lifestyle has been much imitated across the globe over the past fifty years, says Innes, it is due in large measure to the designs of Urban and Bel Geddes. Together they were responsible for creating what has been called the "Golden Age" of American culture.
Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design. The book begins with an introduction to the theory and history of quests in games, before covering four theoretical components of quests: their spaces, objects, actors, and challenges. Each chapter also includes a practical section, with accompanying exercises and suggestions for the use of specific technologies for four crucial aspects of quest design: * level design * quest item creation * NPC and dialogue construction * scripting This book will be of great interest to all game designers looking to create new, innovative quests in their games. It will also appeal to new media researchers, as well as humanities scholars in the fields of mythology and depth-psychology that want to bring computer-assisted instruction into their classroom in an innovative way. The companion website includes lecture and workshop slides, and can be accessed at: www.designingquests.com
Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design. The book begins with an introduction to the theory and history of quests in games, before covering four theoretical components of quests: their spaces, objects, actors, and challenges. Each chapter also includes a practical section, with accompanying exercises and suggestions for the use of specific technologies for four crucial aspects of quest design: * level design * quest item creation * NPC and dialogue construction * scripting This book will be of great interest to all game designers looking to create new, innovative quests in their games. It will also appeal to new media researchers, as well as humanities scholars in the fields of mythology and depth-psychology that want to bring computer-assisted instruction into their classroom in an innovative way. The companion website includes lecture and workshop slides, and can be accessed at: www.designingquests.com
This book explores how the circular economy influences product design in today's business and society. Drawing on contributions from a wide range of expert thinkers, this volume assesses the existing approaches, strategies and tools which facilitate socially and environmentally responsible production and consumption systems. It then goes on to highlight the ways in which the circular economy conceptual framework could be implemented effectively at both micro (product policy) and macro (sustainable consumption) levels in order to alter the industrial landscape and increase its interconnectedness with materials and scarce resources. Highlighting the pros and cons of transitioning to this new model, the book also cautions that it will only be made possible via significant behavior change at both industry and consumer levels. Sustainable Products in the Circular Economy will be of great interest to students and scholars of sustainable manufacturing, sustainable consumption, corporate social responsibility and business ethics. It will also be relevant to industry professionals whose work dovetails with these areas.
Explains concepts of Internet of Everything problems, research challenge goals, and vision in smart cities Based on the most recent innovations, and covering the major challenges in smart cities, between IoT and Big Data Examines security issues and challenges related to data-intensive advances in IoT Addresses the total information science challenges in Internet of Everything enabled technologies Covers the exploring and creating IoT environment related self-adaptive systems
This book aims to provide theoretical and empirical frameworks and highlights the challenges and solutions with using Big Data for Corporate Social Responsibility (CSR) and Sustainability in the field of digital transformation and tourism. Sustainability, Big Data, and Corporate Social Responsibility: Evidence from the Tourism Industry offers a theoretical and empirical framework in the field of digital transformation and applies it to the tourism sector. It discusses Big Data used with CSR and sustainability for the improvement of innovation and highlights the challenges and prospects. It presents a modern insight and approach for use by decision-makers as an application to solve various problems and explores how data collection can shed light on consumer behavior making it possible to account for existing situations and plan for the future. This book is intended to provide a modern insight for researcher, students, professionals, and decision-makers on the application of Big Data to improve CSR and sustainability in the tourism sector.
Participatory Design and Social Transformation introduces theories and methodologies for using image-oriented narratives as modes of inquiry and proposition toward greater justice and equity for society and the environment. Participatory artistic- and design-based research encounters - being, making, and learning with people, things, and situations - are explored through practices that utilize image-oriented and cinematic narratives. Collaborative alliances are invited to consider aesthetics, visuality, attunement, reflection, reciprocity, and care as a means for transdisciplinary approaches that foster generative and ethically responsible conditions toward collective liberation. The design of spectacles is proposed as a way for collective movements to affectively contribute to positive systemic changes from the ground up. In this way, Participatory Design and Social Transformation bridges contemporary advances in design theory and practice with media and art theory, the human and social sciences, and a pedagogy of interdependence. Participatory Design and Social Transformation will be of great interest to both professional and academic communities, providing resources for researchers, artists, designers, activists, students, educators, and leaders engaged with initiatives for transformation.
Presents Total Manufacturing Assurance (TMA) as a holistic approach to manufacturing operations Focuses on analytics and performance assessment, along with Industry 4.0 and its role in advanced manufacturing, strategic planning, Innovation and engineering economics, as well as manufacturing processes, materials, and operations. It also covers product and manufacturing system reliability, maintainability, availability, quality, and safety, financial issues in decision making and engineering analysis Offers a case study for each chapter highlighting key TMA connections all with the same structure of overview, issue, objective, approach, results, and conclusion Discusses management and engineering techniques and tools, and their practical implementation, required to achieve TMA Expands on integrating fundamental manufacturing, engineering, and management topics, which are key in achieving TMA PowerPoint slides and a solutions manual are available to instructors for course adoptions.
Key Features Collects the ideas underpinning the AHP method and discusses them together with many improvements and extensions present in the literature. As a result, the reader will receive a much more complete picture of the method. Aimed at theorists and advanced practitioners from a wide range of scientific fields, including the social, management, and technical sciences Highlights the intuitive assumptions underlying the mathematical methods that make up AHP and the pairwise comparisons method Provides software code for readers who wish to practise AHP analysis using Wolfram Language.
1. Provides a clear taxonomy of design representations that designers can employ. 2. Contains pictorial examples of various representations. 3. Utilizes case studies of projects, examining their approach in terms of representation. 4. Uses simple, understandable terms and definitions to support understanding of representations. 5. Describes various media, methods and tools that are useful to design though representation.
Discusses forecasting expenditure in detail. Provides analysis of reduction and increase in the forecasting expenditure. Highlights advanced concepts including procurement inventory, production planning, and priority planning in detail. Examines an approach in relation to the inclusion of an explicit cost of forecasting. Covers total cost formulation, modified total cost, relevant index, threshold value, and cost of forecasting in a comprehensive manner with the help of examples.
With the rapidly advancing fields of Data Analytics and Computational Statistics, it's important to keep up with current trends, methodologies, and applications. This book investigates the role of data mining in computational statistics for machine learning. It offers applications that can be used in various domains and examines the role of transformation functions in optimizing problem statements. Data Analytics, Computational Statistics, and Operations Research for Engineers: Methodologies and Applications presents applications of computationally intensive methods, inference techniques, and survival analysis models. It discusses how data mining extracts information and how machine learning improves the computational model based on the new information. Those interested in this reference work will include students, professionals, and researchers working in the areas of data mining, computational statistics, operations research, and machine learning.
Fashion Bags and Accessories explores fashion bags and related accessories, such as purses, wallets, clutches, cases, gloves and belts, through various approaches to creative design, product development, technological innovation, materials development, component design (hardware) and branding. Readers will become familiar with key constructions and gain grounding in both traditional craft-making techniques and contemporary digital manufacturing process. Traditional accessory materials like leather are considered alongside new and emerging sustainable materials. Key elements of fashion bags and accessories like component design, signature branding and logo design are also covered in depth. Primarily aimed at students on fashion design, product design, or specialized accessories courses, the book will also be a go-to reference for professionals wishing to move into or evolve in this product area.
Provides the basic concepts of process mining techniques for pattern recognition for readers to analyze, predict, forecast, and enhance the workflow of processes Covers the entire spectrum of process mining from process discovery to operational support Discusses several process mining techniques in the context of data science and big data Contains real-life applications and case studies related to process mining theories and practices Includes detailed examples, figures, and tables for easy understanding of concepts discussed
- Processes a sustainable by using Design Thinking - Takes an ethical approach into consideration in design projects - Provides Design for responsibility - Co-creates as an aspect of Design Thinking |
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