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Books > Arts & Architecture > Industrial / commercial art & design > Product design
"Kawaii" is a Japanese word that denotes "cute," "lovable," or "charming" although it does not have exactly the same meaning as those adjectives. This book proposes engineering methodologies for systematic measurement of the affective perception of kawaii, by using virtual reality and biological signals, and discusses the effectiveness of kawaii engineering for designing industrial products and services. Kawaii can draw sympathy from people and can embody a special kind of cute design, which reduces fear and makes dull information more acceptable and appealing. Following the introduction of the background of kawaii engineering in Chapter 1, Chapters 2 and 3 describe experiments on the systematic measurement and evaluation methods for kawaii products and affective evaluation experiments. Chapter 4 proposes a mathematical model to identify the physical attributes that determine kawaii in motion. Chapters 5 and 6 explain research that uses biological signals and eye-tracking. After a brief survey of psychological research on kawaii and cuteness in Chapter 7, Chapters 8 and 9 introduce the use of spoons designed to stimulate the appetite of the elderly and the practical implementation of an emotion-driven camera. Chapters 10-14 explain experimental research that examines kawaii perception of people from various cultural backgrounds. Kawaii Engineering will appeal to those who work on affective computing, product design, user experience design, virtual reality, and biological signals.
The last in Tony Fry's celebrated trilogy of books continues his radical rethinking of design. Becoming Human by Design's provocative argument presents a revised reading of human 'evolution' centred on ontological design. Examining the relation of design to the nature of the human species - where the species came from, how it was created, what it became and its likely future - Fry asserts that current biological and social models of evolution are an insufficient explanation of how 'we humans' became what we are. Making a case for ontological design as an evolutionary agency, the book posits the relation between the formation of the world of human fabrication and the making of mankind itself as indivisible. It also functions as a provocation to rethink the fate of Homo sapiens, recognising that all species are finite and that the fate of humankind turns on a fundamental Darwinian principle - adapt or die. Fry considers the nature of adaptation, arguing that it will depend on an ability to think and design in new ways.
The original concept for the Vision in Vehicle series of
international conferences was born from discussions within the
Applied Vision Association which led eventually to the first
conference being held in 1985. Ten years of progress later and this
volume presents the selected and edited proceedings of the Sixth
International Conference on Vision in Vehicles (VIV6) which was
held at the University of Derby, 13-16 September 1995. The meeting
was organised in association with the Applied Vision Association
and the Ergonomics Society.
A large-format book that uncovers the secrets behind Nendo’s unique creative process. He named his firm ‘Nendo’, the Japanese word for modelling clay; he uses manga-like sketches to illustrate his design concepts; and he creates some of the most imaginative furniture in the world: he is Oki Sato, one of Japan’s most prolific designers. At any given moment, he has hundreds of projects in the works – architecture, interiors, furniture, tableware, and more. ‘There is nothing I would not design,’ says Sato. Sato renders his designs with remarkable conceptual clarity. At the outset, he allows his imagination to run wild and then documents his idea with a simple black line drawing – be it a bathroom basin defined by a single, ceramic swirl or a pair of wooden chopsticks that twist together to become one. These 2D images are converted into minimal 3D shapes described with clean outlines and a largely monochrome palette. Like a traditional Japanese ink painting, which constructs an image with just a few brush strokes, Sato extracts the unnecessary and eliminates distraction. Featuring Sato’s original sketches, full-scale product images and explanatory texts, Project Nendo uncovers and unpicks the designer’s unique creative process, guiding the reader step-by-step through his innovative and playful world to reveal the secrets behind fifty of his inimitable works.
An unprecedented, essential field guide to more than a century of
fascinating product and industrial design
Volume 2 of the updated and extended 3rd edition of this work focuses on the chemistry and technology of rigid polyurethanes. Recent developments in obtaining polyols from renewable resources and the field of rigid polyurethanes have been included. This book is of interest to chemists and engineers in industry and academia as well as anyone working with polyols for the manufacture of PUs.
"Designers League" - Twenty contemporary design luminaries from around the world and at the top of their areas of expertise are brought together in one stunning volume.From Word Art and book design, through packaging, poster art, logo art and corporate design to 'orientation system' design, "Designers League" offers a visual introduction to some of the most exciting innovators in their field today providing a valuable insight into the way they work, the way they think and the way they achieve their success."Designers League" is a must-have for designers, cultural historians and indeed all those interested in the way excellence is achieved in the field of the creative arts.
Exam board: AQA Level: A-level Subject: Design and Technology First teaching: September 2017 First exams: Summer 2019 Target success in AQA A Level Design and Technology (Product Design) with this proven formula for effective, structured revision. Key content coverage is combined with exam-style tasks and practical tips to create a revision guide that students can rely on to review, strengthen and test their knowledge. With My Revision Notes, every student can: - plan and manage a successful revision programme using the topic-by-topic planner - consolidate subject knowledge by working through clear and focused content coverage - test understanding and identify areas for improvement with regular 'Now Test Yourself' tasks and answers - improve exam technique through practice questions, expert tips and examples of typical mistakes to avoid - get exam ready with extra quick quizzes and answers to the practice questions available online.
Applying computational intelligence for product design is a fast-growing and promising research area in computer sciences and industrial engineering. However, there is currently a lack of books, which discuss this research area. This book discusses a wide range of computational intelligence techniques for implementation on product design. It covers common issues on product design from identification of customer requirements in product design, determination of importance of customer requirements, determination of optimal design attributes, relating design attributes and customer satisfaction, integration of marketing aspects into product design, affective product design, to quality control of new products. Approaches for refinement of computational intelligence are discussed, in order to address different issues on product design. Cases studies of product design in terms of development of real-world new products are included, in order to illustrate the design procedures, as well as the effectiveness of the computational intelligence based approaches to product design. This book covers the state-of-art of computational intelligence methods for product design, which provides a clear picture to post-graduate students in industrial engineering and computer science. It is particularly suitable for researchers and professionals working on computational intelligence for product design. It provides concepts, techniques and methodologies, for product designers in applying computational intelligence to deal with product design.
Good product designs merge materials, technology and hardware into a unified user experience; one where the technology recedes into the background and people benefit from the capabilities and experiences available. By focusing on functional gain, critical awareness and emotive connection, even the most multifaceted and complex technology can be made to feel straightforward and become an integral part of daily life. Researchers, designers and developers must understand how to progress or appropriate the right technical and human knowledge to inform their innovations. The 1st International Smart Design conference provides a timely forum and brings together researchers and practitioners to discuss issues, identify challenges and future directions, and share their R&D findings and experiences in the areas of design, materials and technology. This proceedings of the 1st Smart Design conference held at Nottingham Trent University in November 2011 includes summaries of the talks given on topics ranging from intelligent textiles design to pharmaceutical packaging to the impact of social and emotional factors on design choices with the aim of informing and inspiring future application and development of smart design.
This first volume of the updated and extended 3rd edition of this work covers the basic chemistry and technology of oligo-polyol fabrication, the characteristics of the various oligo-polyol families and the effects of their structure on the properties of the resulting PU. This book is of interest to chemists and engineers in industry and academia as well as anyone working with polyols for the manufacture of PUs.
The first and only survey of Japanese design as seen through the lens of Japan's traditional colour spectrum - an exquisitely packaged fresh take on a universally popular topic The traditional colours of Japan have been in use since the seventh century, originally to indicate rank and social hierarchy but, over time, their significance has broadened to include all manner of designed objects. This landmark volume celebrates a curated selection of 200 colours (iro in Japanese), with each traditional shade illustrated by one or more items - ranging from 16th-century kimonos to contemporary chairs, humble kitchen utensils to precious ceramics - providing a unique route to a deeper appreciation of Japanese design. Expertly bound in a traditional Japanese style, this stunning book is a beautiful design object in its own right and is a must-have for all lovers of design.
Life cycle design is understood as "to develop" (to plan, to calculate, to define, to draw) a holistic concept for the entire life cycle of a product." Life cycle design means a one time planning during the concept phase of a product in which the pathway of a product over the entire life cycle is determined. So e.g. the planning of possible services for a product during its utilization phase, the way of material recycling, how and which parts can be reused, how the logistics for recycling will be organised or how the product can be used afterwards. So it is a conceptual pre-design of all later activities over the life cycle. By this understanding the book delivers a really holistic approach because before a product is physically made a life-long concept and utilization scenarios with closed material and information cycles have to be developed. This promotes a real "thinking in product (life) cycles." The book addresses professionals as well as researchers and students in the field of product life cycle management. Different methods in the field of product design, operation and recycling will be presented and finally merge to an integrated method of product life cycle design. Readers will benefit from the holistic approach which enables them to design successful products by the implementation of closed loop product life cycles.
A John Heskett Reader brings together a selection of the celebrated design historian John Heskett's key works, introduced and edited by Clive Dilnot of Parsons, the New School, USA. Heskett, who passed away in early 2014, was a pioneering British-born writer and lecturer. His research was foundational for the study of industrial design, and his research into the relationship between design, policy and economic value is still a regular reference-point for academics and students alike. This anthology represents well the great range of his work, covering such varied topics as the growth of Japanese industrialism, modernism in the Third Reich, and 1980's corporate design management. Including both hard-to-access and previously unpublished material like Crafts, Commerce and Industry and Economic Value of Design, the book demonstrates Heskett's passionate interest in exploring the relationship of design and making with economic value across the entirety of human history. Featured texts include, What is Design, Chinese Design: what can we learn from the past?, The 'American System' and Mass Production, The Industrial Applications of Tubular Steel, Creative Destruction: the nature and consequences of change through design, Reflections on Design and Hong Kong, besides many others.
Digital Design: A Critical Introduction provides a much-needed new perspective on designing with digital media. Linking ideas from media theory, generative design and creativity with examples from nature, art, architecture, industrial design, websites, animation and games, it addresses some fundamental questions about creative design with digital media. Featuring original material based on the authors' own research, the book argues that the recognition and understanding of the interplay of the two apparently opposing concepts of rules and contingency supports original thinking, creativity and innovation. Going beyond existing texts on the subject, Digital Design is an accessible primer whose innovative approach transcends the analysis of individual subfields - such as animation, games and website design - yet offers practical help within all of them.
Stakeholders such as environmental directives and customer demands for reducing environmental impacts of a product require innovative and environmentally improved products. Therefore a systematic approach and effective methods and tools are needed in the early phase of product development. The basic elements for optimized process management in the design department are described in this book. The book provides twelve easy to follow steps for implementing ECODESIGN in a company. It gives clear advice how to integrate environmental considerations into product design and development, and combines ECODESIGN with Life Cycle Assessment and Environmental Communication. Chapters on Product modeling, Life Cycle Assessment, ECODESIGN tasks, Product Improvement and Environmental Communication use the previously developed ECODESIGN PILOT (www.ecodesign.at/pilot) and show its application to a real product example. The book comes with two web tools: one is the ECODESIGN PILOT, used to find measures to environmentally improve a product within a short time. The other is the ECODESIGN PILOT's Assistant (www.ecodesign.at/assist): an expert system, which helps to find the right improvement strategy for a product. Audience: This book will be of interest to environmental and sustainability managers, engineers in research and product development, to designers, environmental experts, and consultants, as well as to students working in this field.
This unparalleled and wide-ranging book surveys the history of applied arts and industrial design from the eighteenth century to the present day, exploring the dynamic relationship between design and manufacturing, and the technological, social and commercial contexts in which this relationship has developed. In this extensively revised and expanded third edition, David Raizman addresses international questions more fully with the addition of six Global Inspiration sections that examine the contributions of non-Western traditions, rendering the very notion of a 'national' design debatable. The text also pays closer attention to issues of gender, race, and climate change, and their impact on design. With over 580 illustrations, mostly in colour, History of Modern Design is an inclusive, well-balanced introduction to a field of increasing scholarly and interdisciplinary research, and provides students in design with historical perspectives of their chosen fields of study.
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