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Quests - Design, Theory, and History in Games and Narratives (Hardcover, 2nd edition) Loot Price: R3,552
Discovery Miles 35 520
You Save: R194 (5%)
Quests - Design, Theory, and History in Games and Narratives (Hardcover, 2nd edition): Jeff Howard

Quests - Design, Theory, and History in Games and Narratives (Hardcover, 2nd edition)

Jeff Howard

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Was R3,746 Loot Price R3,552 Discovery Miles 35 520 | Repayment Terms: R333 pm x 12* You Save R194 (5%)

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Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design. The book begins with an introduction to the theory and history of quests in games, before covering four theoretical components of quests: their spaces, objects, actors, and challenges. Each chapter also includes a practical section, with accompanying exercises and suggestions for the use of specific technologies for four crucial aspects of quest design: * level design * quest item creation * NPC and dialogue construction * scripting This book will be of great interest to all game designers looking to create new, innovative quests in their games. It will also appeal to new media researchers, as well as humanities scholars in the fields of mythology and depth-psychology that want to bring computer-assisted instruction into their classroom in an innovative way. The companion website includes lecture and workshop slides, and can be accessed at: www.designingquests.com

General

Imprint: Crc Press
Country of origin: United Kingdom
Release date: April 2022
First published: 2022
Authors: Jeff Howard
Dimensions: 254 x 178mm (L x W)
Format: Hardcover
Pages: 222
Edition: 2nd edition
ISBN-13: 978-0-367-68607-9
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Arts & Architecture > Industrial / commercial art & design > Product design
Books > Computing & IT > General theory of computing > General
Books > Computing & IT > Computer programming > Software engineering
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Internet > General
Books > Computing & IT > Computer programming > Programming languages > General
Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 0-367-68607-4
Barcode: 9780367686079

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