![]() |
![]() |
Your cart is empty |
||
Books > Arts & Architecture > Industrial / commercial art & design > Product design
A dazzling celebration of the clothes that made America's favorite doll and the incredible woman behind them, timed to the movie release of Barbie, starring Margot Robbie and Ryan Gosling and directed by Greta Gerwig. If you've ever had a Barbie doll, or you know someone who did, chances are that Barbie was dressed in one of the thousands of designs created by Carol Spencer during her unparalleled reign as a Barbie fashion designer spanning more than thirty-five years. Illustrated with more than 100 full-color photographs, including many never-before-seen images of rare and one-of-a-kind pieces from Spencer's private archive, Dressing Barbie is a treasure trove of some of the best and most iconic Barbie looks from the early 1960s until the late 1990s. Along with behind-the-scenes stories of how these designs came to be, Spencer reminisces about her thrilling time at Mattel working with legendary figures such as Ruth Handler, Barbie's creator, and Charlotte Johnson, the original Barbie designer, for a full, inside look into life with the beloved doll. Over the course of her career, Spencer won many accolades. She was the first designer to have her signature on the doll, the first to go on a signing tour, the first to design a limited-edition Barbie for collectors, and the designer of the biggest-selling Barbie of all time. Now, she is the first member of the inner circle to reveal the fashion world of the quintessential California girl as never before.
Visual information is everywhere. We are constantly immersed in a flow of visual data that reshapes our social and inner world. Companies and individuals are competing to conquer the public’s scarce attention by inventing distinctive visual formats to stand out from the crowd. How can designers, inventors, and product managers create designs that are quick to process as well as meaningful, unique and memorable in an age characterized by constant information overload? The answer is to think aesthetically. Research insights at the intersection between cognitive science and art studies demonstrate that our minds can effectively process visual complexity by using aesthetic pleasure and judgement as a guide. Analysing the work of great artists and designers from the perspective of how our mind appreciates beauty, Elegant Design identifies actionable aesthetic strategies that will help you to design products and user experiences that are useful, beautiful and meaningful.
A collection of timely new scholarship, Repair: Sustainable Design Futures investigates repair as a contemporary expression of empowerment, agency, and resistance to our unmaking of the world and the environment. Repair is an act, metaphor, and foundation for opening up a dialogue about design's role in proposing radically different social, environmental, and economic futures. Thematically expansive and richly illustrated, with over 125 visuals, this volume features an international, interdisciplinary group of contributors from across the design spectrum whose voices and artwork speak to how we might address our broken social and physical worlds. Organized around reparative thinking and practices, the book includes 30 long and short chapters, photo essays, and interviews that focus on multiple responses to fractured systems, relationships, cities, architecture, objects, and more. Repair will encourage students, academics, researchers, and practitioners in art, design and architecture practice and theory, cultural studies, environment and sustainability, to discuss, engage, and rethink the act of repair and its impact on our society and environment.
This book defines, develops, and examines the foundations of the APQP (Advanced Product Quality Planning) methodology. It explains in detail the five phases, and it relates its significance to national, international, and customer specific standards. It also includes additional information on the PPAP (Production Part Approval Process), Risk, Warranty, GD&T (Geometric Dimensioning and Tolerancing), and the role of leadership as they apply to the continual improvement process of any organization. Features Defines and explains the five stages of APQP in detail Identifies and zeroes in on the critical steps of the APQP methodology Covers the issue of risk as it is defined in the ISO 9001, IATF 16949, the pending VDA, and the OEM requirements Presents the role of leadership and management in the APQP methodology Summarizes all of the change requirements of the IATF standard
A title that will appeal to those interested in book culture as well as furniture and interior design, Bookshelf is the first publication to take bookshelf design as its subject. From the conceptual `Read-Unread Bookshelf' (which weighs books read against those still to be started) to the multi-function `Trick' (a unit that transforms from shelf-space into a table and two chairs), Bookshelf presents over 200 inventive and experimental shelving designs in more than 400 colour illustrations that are sure to covet and inspire. Individual specification details are provided for each bookcase, including materials and documentation, and the accompanying texts by Alex Johnson, author and editor of `The Blog on the Bookshelf', provide a fun and informative look at the history of the bookcase, as well as reflecting on how a new generation of designers have re-imagined a classic. One might have presumed that, with the advent of the e-book, the days of the bookshelf were numbered. In fact, readers are now taking almost as much interest in the furniture that houses their libraries as the books themselves; if the titles in your collection are a reflection of your personality, then so too is the design of your bookshelf.
Pioneering and outstanding design achievements are at the heart of Focus Open 2022, one of the most renowned German design competitions with an international orientation. For many years, it has been an exclusive platform for companies and professional designers from around the world - from industrial heavyweights to small enterprises. This yearbook presents all the award-winning products of 2022. High-quality images and detailed product descriptions are supplemented by the lively commentary of the jurors. The prize winners come from fields such as investment goods, healthcare, bathrooms, kitchens, interiors, lifestyle, lighting, consumer electronics, leisure, building technology, public design, mobility, service design and materials + surfaces. Text in English and German.
Critical Design is becoming an increasingly influential discipline, affecting policy and practice in a range of fields. Matt Malpass's book is the first to introduce critical design as a field, providing a history of the discipline, outlining its key influences, theories and approaches, and explaining how critical design can work in practice through a range of contemporary examples. Critical Design moves away from traditional approaches that limit design's role to the production of profitable objects, focusing instead on a practice that is interrogative, discursive and experimental. Using a wide range of examples from contemporary practice, and drawing on interviews with key practitioners, Matt Malpass provides an introduction to critical design practice and a manifesto for how a radical and unorthodox practice might provide design answers in an age of austerity and ecological crisis.
At its presentation in 1955, the Citroen DS was a sensation and a magnet for designers, philosophers, and politicians alike. No other automobile was able to combine form and technology so coherently and seemingly effortlessly. Radical in its implementation and revolutionary in terms of comfort and safety, the DS is one of the most innovative design icons of the 20th century. In collaboration with Lars Muller Publishers, the Swiss architect Christian Sumi published the new edition of AS in DS by Alison and Peter Smithson in 2001. In this new book, he now analytically examines the characteristics of this classic vehicle, which he documents in carefully arranged picture series and with drawings by Flaminio Bertoni and the Citroen design team, such as of the body, the chassis, or the legendary hydraulics. Using image essays from advertising campaigns for the Citroen DS, Sumi critically examines its iconization and reception, along with theories that discuss the phenomenon in both a contemporary and philosophical context.
Graphis Journal Take a deep dive into the minds of some of today's renowned designers, photographers, art directors, and more inside the Graphis Journal A quarterly print and digital magazine we hope inspires your creativity -- The Journal is filled with thought-provoking, intimate, meaningful interviews and stories that take you inside the minds, work, and spaces of top designers, agencies, photographers, artists, and other outstanding creatives around the globe. Each Journal issue is beautifully printed and features 12 lead stories and Q&As from creatives in their own words plus images of some of their finest work. You'll learn the celebrations, challenges, and what inspired them along the way Featuring fine art quality print, full-page images of Platinum and Gold Award-winning work, Silver Award-winning work and Honorable Mentions are also presented.
This is the first all-encompassing book about the visual language of man-made products, explaining how mass-produced objects evolve over time and what made them change. Form evolution behaves in a similar way to language evolution and, to some extent, even to natural evolution. In the book the author materializes the governing rules of form evolution by means of fourteen case studies.
In 2019, the Vitra Design Museum will publish the Atlas of Furniture Design, the definitive, encyclopedic overview of the history of modern furniture design. Featuring over 1700 objects by more than 500 designers and 121 manufacturers, it includes approximately 2800 images ranging from detailed object photographs to historical images documenting interiors, patents, brochures, and related works of art and architecture. The basis for the Atlas of Furniture Design is the collection held by the Vitra Design Museum, one of the largest of its kind with more than 7000 works. The book presents selected pieces by the most important designers of the last 230 years and documents key periods in design history, including early nineteenth-century industrial furniture in bentwood and metal, Art Nouveau and Secessionist pieces and works by protagonists of classical modernism and postwar design, as well as postmodern and contemporary pieces. The Atlas of Furniture Design employed a team of more than 70 experts and features over 550 detailed texts about key objects. In-depth essays provide sociocultural and design-historical context to four historical epochs of furniture design and the pieces highlighted here, enriched by a detailed annex containing designer biographies, glossaries, and elaborate information graphics. The Atlas of Furniture Design is an indispensable resource for collectors, scholars and experts, as well as a beautifully designed object that speaks to design enthusiasts.
It is a systems world. This concise book uses a systems-based approach to show how innovation is ubiquitous in all facets of endeavors, including business, industry, government, and academia. The systems approach facilitates process design, evaluation, justification, and integration. This book explicitly highlights the crucial role of integration in any innovation project. It presents conceptual and operational definitions of innovation. Emphasis is placed on the context related to the theme of systems thinking. Features Covers the intrinsic basis for innovation from a systems perspective Describes the use of the DEJI systems model for actuating innovation Highlights the role of humans in the innovation loop Provides guidance for innovation project management Presents a case example of linking quality and innovation Introduces the Umbrella Theory of Innovation
Over the last ten years there has been a huge growth in the area of materials for design, but most books on this subject deal with advanced, semi-formed materials (that is, materials sold as sheet, rod, tube, etc.). This book provides much-needed information on the raw materials, and the low-down on how these can be used. Organized into three sections embracing grown, oil-based and mined materials, each entry includes information on key features, typical applications, production processes and sustainability issues. This fact-packed book will allow professional designers and students from a range of disciplines to understand in simple, exciting, visual terms the different qualities and features of materials.
The authors, design practitioners and educators, bringing together in this book 15 years of knowledge, practice and research, have produced the first book about how, as a designer, to formulate a vision for new and appropriate products. They call this new approach Vision in Product Design (ViP). It strikes a good balance between structuring the process of design while allowing the designers to take a personal position and fully express themselves in producing a product. ViP is both a method and a design philosophy. Besides explaining what ViP is all about, the book offers a rich array of narratives like conversations, cases, literature and creative materials (both academic and popular) and illustrations like models and pictures. Through these different pathways the reader will better understand ViP and will be able to interact with the book, both in practice as in educational context in more various ways.
Craig Martin addresses the transgressive or deviant aspects of design: design that straddles the divide between the licit and illicit, the legal and illegal, in a variety of ways. Martin argues that design is not necessarily for the social good, but that it is immersed in the social realm in all its contradictions and confusions. Through a series of case studies he explores a wide range of social practices that employ illicit forms of design thinking, including: early computer hacking and present-day hacker culture in which everyday objects are repurposed and deliberately misused; the cultures of reproduction, counterfeit and pirated versions of classic and luxury designs; and the use of material practices by smugglers to conceal drugs within consumer goods and luggage. Deviant Design contends that these amateur and illicit practices challenge the normative idea of the professional designer or maker. Rather than being reliant on the services of institutionalized design professionals, the adhocist practitioner displays forms of innovative design knowledge in understanding how artefacts have an inherent potential to be misused or repurposed.
The first book to be published on the work of their partnership (in 2001), Design Noir is the essential primary source for understanding the theoretical and conceptual underpinnings for Dunne & Raby's work. Consisting of three elements - a 'manifesto' on the possibilities of designing with and for the 'secret life' of electronic objects; notes for an embryonic network of critical designers and, most famously, the presentation of the Placebo Project - a prototype for a critical design poetics enacted around electronic furniture-objects - Design Noir offers an in-depth exploration of one of the most seminal design projects of the last two decades, one that arguably initiated speculating through design in its contemporary forms. By detailing the logic and character of the objects that were constructed; the involvement of users with these objects over-time, and in the creation of a new kinds of spatially and temporally distributed moments of critique and engagement with things, Design Noir presents the case-study of the Placebo projectas a far more complex and subtler project than is often thought. As a bold and in many ways unprecedented experiment in design writing and book designing, Design Noir is itself an instance of the speculative propositional design it expounds.
From the white plastic bed for the Prisunic catalogue (1966) to the Culbuto armchair issued by Knoll, and from the Lip watch to the private apartments of the Elysee Palace, Paris, (1983), the furniture and objects conceived by Marc Held have been emblematic of the renewal of French design, following the line of Scandinavians such as Alvar Aalto and Arne Jacobsen...With his gallery L'Echoppe on the rue de Seine, Paris, and then with his agency, the designer and architect Marc Held also took part in major projects for IBM and Renault. This book traces fifty years of design, whose success with the public at large has contributed to a great liberation in our style of life. The generosity of his vision has remained faithful to the humanist values that guided his childhood in Bagnolet, where he was born in 1932. Having settled in Greece, on the island of Skopelos, over twenty years ago, Marc Held still continues to build houses and furnish them with his creations, working closely with Greek craftsmen.
Rattan evokes the glamour and exoticism of the Riviera, grand yachts, and tropical verandas. It appeared in Impressionist paintings, and dazzling celebrities like Marilyn Monroe and Gina Lollobrigida were photographed lounging on it. Now, rattan is regaining its allure and becoming increasingly fashionable in interior design and fashion spreads a reflection of beauty, craftsmanship, and sustainability. Heywood-Wakefield furniture from the nineteenth century is highly collectible, as are pieces created by giants of modern design such as Josef Hoffmann for Thonet, Josef Frank for Svenskt Tenn, Jean-Michel Frank for Ecart, Renzo Mongiardino for Bonacina, and Arne Jacobsen for Sika. Paul Frankl and Donald Deskey designed sleek Art Deco rattan furniture. Rattan pieces have become iconic and highly prized, including Hiroomi Tahara s Wrap Sofa, Franca Helg s Primavera Chair, and the many iterations of the Peacock Chair. The glamour of rattan shines through in seductive and beautiful interiors Madeleine Castaing s house in Chartres, Michael Taylor s California beach houses, the Titanic s Cafe Parisien. The book also showcases tastemakers who have embraced rattan, from Marella Agnelli and Cecil Beaton to design leaders of today, including Jeffrey Bilhuber, Veere Grenney, Axel Vervoordt, and Bunny Williams.
An elegant exploration of the hugely influential simplicity, beauty, and functionality of Nordic design - timeless, yet on trend From literature to food, lifestyle to fashion, cinema to architecture, Nordic influence is evident throughout contemporary culture. The Red Thread: Nordic Design celebrates this deep-rooted aesthetic, showcasing the diversity of design from Scandinavia and Finland via more than 200 objects - from everyday items to exquisitely produced decorative glassware, and from traditional handmade textiles to mass-produced products found in homes across the globe. The title is taken from a metaphor, common in the Nordic countries, of a shared and highlighted characteristic (like a long connecting thread in woven material), that runs through and connects themes, ideas, stories, and, in this case, design.
Designers, especially design students, rarely have access to children or their worlds when creating products, images, experiences and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked. Designing for Kids brings together all a designer needs to know about developmental stages, play patterns, age transitions, playtesting, safety standards, materials and the daily lives of kids, providing a primer on the differences in designing for kids versus designing for adults. Research and interviews with designers, social scientists and industry experts are included, highlighting theories and terms used in the fields of design, developmental psychology, sociology, cultural anthropology and education. This textbook includes more than 150 color images, helpful discussion questions and clearly formatted chapters, making it relevant to a wide range of readers. It is a useful tool for students in industrial design, interaction design, environmental design and graphic design with children as the main audience for their creations.
Arbeitswissenschaften, Prozessgestaltung und Unternehmensorganisation, Informatik und Unternehmensberatung stutzen sich auf Kooperation als elementare Methode der unternehmerischen Wertschoepfung. Um die Prinzipien der Kooperation anwenden zu koennen, beginnt das Buch mit einer grundlegenden Hinfuhrung zum Thema. Die entscheidenden Fragen Wer kann kooperieren? und Was ist Kooperation? werden zum Ausgangspunkt der Bearbeitung: Lebensformen und Vernunft, soziale Systeme und Begriffe wie Intelligenz, Wahrheitstheorie und Kommunikationstheorie werden einbezogen. Der Bogen zur Wertschoepfung wird aus zwei Dimensionen einer Matrix aufgezogen: "kooperationsgeeignete und -ungeeignete Anreize" und "kooperationsgeeignete und -ungeeignete Prozesse". Dies fuhrt zu Szenarien, die anhand einiger Beispiele aus der Praxis betrachtet werden. Das Buch gliedert sich wie folgt: Teil 1: Hinfuhrung zum Thema Teil 2: Entwurf einer Theorie Teil 3: Rahmenmodell fur Kooperation Teil 4: Perspektiven der Anwendung
A comprehensive, genre-defining survey of children's product and furniture design from Bauhaus to today Design for Children, a must-have book for all style-conscious and design-savvy readers, documents the evolution of design for babies, toddlers, and beyond. The book spotlights more than 450 beautiful, creative, stylish, and clever examples of designs created exclusively for kids - from toys, furniture, and tableware, to textiles, lights, and vehicles. Contemporary superstars and twentieth-century masters, including Philippe Starck, Nendo, Marc Newson, Piero Lissoni, Kengo Kuma, and Marcel Wanders, are showcased.
|
![]() ![]() You may like...
Measurements and their Uncertainties - A…
Ifan Hughes, Thomas Hase
Hardcover
R2,861
Discovery Miles 28 610
Medicine and Medical Ethics in Nazi…
Francis R. Nicosia, Jonathan Huener
Paperback
R765
Discovery Miles 7 650
|