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Books > Arts & Architecture > Industrial / commercial art & design > Product design
This is the first all-encompassing book about the visual language of man-made products, explaining how mass-produced objects evolve over time and what made them change. Form evolution behaves in a similar way to language evolution and, to some extent, even to natural evolution. In the book the author materializes the governing rules of form evolution by means of fourteen case studies.
We have grown accustomed to two beliefs: the first, that only experts can be designers; the second, that our everyday activities are harming the natural world. Yet, with new platforms, digital communication and engaged online communities, the products we can now design - and truly need - can be made by anyone for social and environmental good. Social design can see that primary school children learn to code, and uses local information in off-grid locations to create global change. Open-source design is enabling us to re-make our world right now. Structured into eight areas of application, from healthcare to education, this book showcases over sixty projects - not the kind you see in glossy magazines or online, but the ones that have made a genuine difference to communities and lives around the world. Rather than being client-driven, as commercial design often is, each project here is the result of designers who reach out, communities who get involved and the technologies that helping people to realize ideas together. From a playground-powered water pump in South Africa to a DIY budget cellphone, each of these groundbreaking projects is presented through fascinating and life-affirming stories, diagrams that reveal the mechanisms and motivations behind each design approach, and photography that celebrates the humanity of the endeavour.
"Tools" celebrates the richness of the human imagination through a surprising range of juxtaposed and seemingly disparate objects. Accompanying an exhibition of the same name that celebrates the fall 2014 reopening of Cooper Hewitt, Smithsonian Design Museum, "Tools" is unprecedented in its composition of collaborators-the exhibition is Cooper Hewitt's first pan-institutional show, spanning ten Smithsonian museums. From the earliest times to the present, tools have been at the frontier of design, demonstrating how technology and culture are inextricably linked. Consider, for example, that hand axes remained the dominant tool for 1.5 million years before any significant change was made to the human toolkit, and that the range of tools began to expand only 10,000 years ago. It is notable that the design of our basic tools-hammers, saws, screwdrivers, drills-has remained virtually unchanged for hundreds of years, indicating not only their continuity of need and function, but also the effectiveness of their design solutions. Their various incarnations and histories link us to the past. Other tools highlight new technologies and scientific breakthroughs that have opened new worlds to us. Through lush images, authoritative essays and superb design, the book shows the interconnectedness of scientists, designers, historians, anthropologists, engineers and artists through design-thinking and problem-solving, while also looking at various design perspectives and methodologies. "Tools" explores the world of design ideas while celebrating human ingenuity across cultures and over time.
The Creative Engineering Design Assessment or CEDA is a newly developed tool to assess creativity specific to engineering design which is vital for innovation. The revised CEDA assesses usefulness in addition to originality. Both originality and usefulness are key constructs in creativity but are primarily essential and emphasized ever more in engineering design. Since the preliminary research was presented to the National Science Foundation, further reliability and validity has been developed and established. The CEDA is different from other general creativity measures as it demonstrates discriminant validity with the Creative Personality Scale, Creative Temperament Scale, and the Cognitive Risk Tolerance Scale, and has demonstrated convergent validity with the Purdue Creativity Test and the Purdue Spatial Visualization Test- Rotations. It focuses on engineering specific measures, measuring engineering creativity and spatial skills. The aim of this book is to disseminate the CEDA tool for use in engineering educational programs, industry, NASA and the military. Creative Engineering Design Assessment (CEDA) Background, Directions, Manual, Scoring Guide and Uses discusses and outlines the need for creativity in our global economy and in engineering design and provides the CEDA tool in effort to achieve this.
Ecodesign means integrating environmental factors into the design process of all types of products, from toys, packaging, household appliances to industrial products like compressors. It requires life cycle thinking, with the environmental impact minimized at all stages of the product cycle, from the extraction of raw materials to end of use. Ecodesign is also a key to success in the transition to a circular economy model. The ecodesign rules of thumb are a guide to develop products that fit in the circular economy. This unique book serves as a key guide for designers, organizations, governments, companies, or anybody else with an interest in a sustainable future, by addressing three main topics: First, ecodesign is explained for what it is and how it fits with the necessity for a sustainable planet. Second, ecodesign is shown to be a coherent and practical process with a plan and tools that can be used to provide solutions for the environmental challenges the world faces. Third, the impact of the ecodesign approach is elaborated for enterprises, governments, and consumers. Both legislation and consumer pressure for more sustainable goods and services require industry and academia to come up with meaningful solutions that consider economic, societal, and environmental aspects alike. This book provides the necessary clarity and tools to assess current products and support and inspire design of new ones to minimize the environmental impact and improve the circularity.
Fully revised and with a new chapter and international case studies, this second edition of the best-selling book traces how artists and designers continue to adapt and incorporate 3D printing technology into their work and explains how the creative industries are directly interfacing with this new technology. Covering a broad range of applied art practice - from fine art and furniture-design to film-making - Stephen Hoskins introduces some of his groundbreaking research from the Centre for Fine Print Research along with an updated history of 3D print technology, a new chapter on fashion and animation, and new case studies featuring artists working with metal, plastic, ceramic and other materials. A fascinating investigation into how the applied arts continue to adapt to new technologies and a forecast of what developments we might expect in the future, this book is essential reading for students, researchers studying contemporary art and design and professionals involved in the creative industries.
The art of folding is traditionally seen purely in terms of ori- gami and structures in paper, today it is used in many creative fields: design, architecture, industry, furniture, clothes, jew- els... These new domains are accompanied by a wide range of media and materials: cardboard, textile, metal, plastic... They all finally give in to the infinite resources of folding. This widely illustrated book, built around portraits and inter- views with creators which present their vision of the art of folding and its applications in their various productions, is an overview of these new and promising formal investigations. In this volume architect and origami expert Jean-Charles Trebbi cooperates with the architecture partners Guillaume Bounoure and Chloe Genevaux, who specialized in experi- mental applications of folding techniques with new materials. The book includes ten folding templates.
Products that Last starts where most books on product development end. This new edition contains new examples and insights from recent publications. From the perspective of designers and entrepreneurs, once a product has been designed, produced and sold, it disappears beyond the newness horizon. They are little aware of the opportunities that exist in the next product universe, where money is made from products in use, as well as from a product's afterlife. These opportunities clearly exist, otherwise they would not be providing an income for so many people. However, to be recognized as segments of a circle of continuous value creation, they need reframing. The book offers readers an innovative and practical methodology to unravel a product's afterlife and systematically evaluate it for new opportunities. It introduces business models that enable us to benefit from the opportunities offered by a much longer product life. Products that Last changes the way designers and entrepreneurs develop and exploit goods, helping reduce material and energy consumption over time. Nothing more, nothing less.
There are lots of ways to be active - and for each of those ways, there are design products to enhance your experience that little bit more. Doing 2019/2020 compiles the best design innovations and new design developments from the area of activity. In these roughly 400 pages, you can find award-winning products for your garden, leisure, sport and play, but also for children and babies. In addition the book will introduce you to fashion and lifestyle products with design value. The Doing 2018/2019 manual provides all those interested in design with a fascinating overview of current products and future innovations. As a result, this book is not only compulsory reading for designers, design students, marketing experts and product managers, but also an unparalleled pleasure for design enthusiasts. Text in English and German.
The integration of Human Factors in Land Use Planning and Urban Design (LUP & UD) is an exciting and emerging interdisciplinary field. This book offers practical guidance on a range of Human Factors methods that can be used to rigorously and reliably explore LUP & UD. It provides new ways to interpret urban space and detail context sensitive analysis for the interpretation and design of our surroundings. The methodologies outlined allow for the consideration of the technical aspects of the built environment with the necessary experience and human centered approaches to our urban and regional settings. This book describes 30 Human Factors methods for use in the LUP & UD context. While it explores theory, it also focuses on the question of what Human Factors methods are; their advantages and disadvantages; step-by-step guidance on how to carry them out; and case studies to guide the reader. Describes the practice and processes associated with urban and regional strategic planning Constructed so that students, practitioners, and researchers with an interest in one particular area of Human Factors can read the chapters independently from one another
At its presentation in 1955, the Citroen DS was a sensation and a magnet for designers, philosophers, and politicians alike. No other automobile was able to combine form and technology so coherently and seemingly effortlessly. Radical in its implementation and revolutionary in terms of comfort and safety, the DS is one of the most innovative design icons of the 20th century. In collaboration with Lars Muller Publishers, the Swiss architect Christian Sumi published the new edition of AS in DS by Alison and Peter Smithson in 2001. In this new book, he now analytically examines the characteristics of this classic vehicle, which he documents in carefully arranged picture series and with drawings by Flaminio Bertoni and the Citroen design team, such as of the body, the chassis, or the legendary hydraulics. Using image essays from advertising campaigns for the Citroen DS, Sumi critically examines its iconization and reception, along with theories that discuss the phenomenon in both a contemporary and philosophical context.
To achieve success in today's ever-changing and unpredictable markets, competitive businesses need to rethink and reframe their strategies across the board. Instead of approaching new product development from the inside out, companies have to begin by looking at the process from the outside in, beginning with the customer experience. It's a new way of thinking-and working-that can transform companies struggling to adapt to today's environment into innovative, agile, and commercially successful organizations.Companies must develop a new set of organizational competencies: qualitative customer research to better understand customer behaviors and motivations; an open design process to reframe possibilities and translate new ideas into great customer experiences; and agile technological implementation to quickly prototype ideas, getting them from the whiteboard out into the world where people can respond to them. In "Subject to Change: Creating Great Products and Services for an Uncertain World", Adaptive Path, a leading experience strategy and design company, demonstrates how successful businesses can - and should - use customer experiences to inform and shape the product development process, from start to finish.
Das Buch behandelt die Zuverlassigkeitsbewertung mechatronischer Systeme - speziell in fruhen Entwicklungsphasen. Herausforderung hierbei ist vor allem die ganzheitliche Betrachtung der Domanen Mechanik, Elektronik und Software sowie der unsicheren bzw. unvollstandigen Daten. Neben der domanenubergreifenden Betrachtungsweise vertiefen die Autoren einzelne Themenaspekte, die der Zuverlassigkeitsbewertung in fruhen Entwicklungsphasen dienen."
Great package design has magic qualities. It grabs our attention with its genuine materials, shapes and colours and, even if we are sturdy enough to resist temptation, the brand - and the product - will be imprinted in our memory. Beautiful packaging is the promise of a great delivery and also, in itself, a bonus present. But really beautiful things are also functional. The best packaging design will be always connected with the product, conveying the character of what it contains. Conceived by the creative minds behind the renowned studio Garrofe in Barcelona, the more than 140 designs displayed in Structural Packaging GOLD reveal the incredible possibilities that this particular discipline may offer.
BIG-GAME is a Swiss design studio founded by three friends in 2004. This book presents their industrial design work on everyday objects. Through anecdotes, diagrams, and pictures made for the publication, the book gives an overview of fifteen years of practice and reveals the pleasure the designers take in creating items that become part of our everyday lives. From a wine bottle sold in supermarkets to a chair in the permanent collection of the MoMA, a set of cutlery for an airline to a timepiece for a Swiss watchmaker, a collaboration with Japanese potters to a piece of furniture sold at Ikea, the charming, humorous, and direct tone they use to explain their work is a fun way to express the industrial design process today. Based on a series of informal interviews, the main text by Anniina Koivu explains the design process within this modern-day design collective. The introduction by Susanne Hilpert Stuber, casts a light on the relationship between BIG-GAME and today's Swiss design industry, and puts it in an international context.
The five countries known collectively as Scandinavia were the source of some of the most important furniture designs of the twentieth century and the influential concept of "Scandinavian modern." Today, a new generation of designers continues the tradition, creating pieces that are functional, comfortable, and appealing to look at. This book-the first American summary of modern design in Denmark, Finland, Iceland, Norway, and Sweden in more than two decades-updates the history of design in the Nordic nations and illustrates in full color more than five hundred of the best current furniture from over seventy producers. The Sourcebook also includes detailed product specifications and sources, biographies of important Nordic designers, and a helpful bibliography. It is an invaluable reference for everyone who loves modern furniture, and is an essential tool for interior designers, architects, collectors, and students with a special interest in Scandinavian design. CD-ROM included: easy-to-use screen resolution files of all the illustrations for use on Mac or PC.
In our haste to consume the things we love, we often disregard or discard packaging without a second thought. While many would argue that they bear no significance to our daily lives or should be done away with entirely in our quest to save the environment, there is a lot more to packaging design than meets the eye. On top of conveying a brand's personality, purpose, or message meaningfully and embodying its contents in ways that catch the eye, a seemingly ordinary bottle or box can become an artist or designer's canvas for extraordinary creative expression. Packaged for Life: Beer, Wine, & Spirits explores some of the most compelling ways and interesting visuals with which popular spirits are packaged to tantalise you into indulging in your tipples of choice. It serves as a vessel of inspiration through which we can recognise, appreciate, and celebrate the unnoticed or overlooked tactile beauty in everyday product packaging.
Reading Graphic Design in Cultural Context explains key ways of understanding and interpreting the graphic designs we see all around us, in advertising, branding, packaging and fashion. It situates these designs in their cultural and social contexts. Drawing examples from a range of design genres, leading design historians Grace Lees-Maffei and Nicolas P. Maffei explain theories of semiotics, postmodernism and globalisation, and consider issues and debates within visual communication theory such as legibility, the relationship of word and image, gender and identity, and the impact of digital forms on design. Their discussion takes in well-known brands like Alessi, Nike, Unilever and Tate, and everyday designed things including slogan t-shirts, car advertising, ebooks, corporate logos, posters and music packaging.
With some 280 colour illustrations, Introduction to Modern Design takes us on a visual survey of design from the Industrial Revolution of the eighteenth century to the Maker Movement of today. It offers a new understanding of the birth of modern design in the early twentieth century and chronicles the way its meaning has changed over the decades. The narrative is supported by twenty-six readings from significant texts by designers and critics, offering readers an opportunity to learn about design from those who created it and those who commented on it as it was done. The focus of this book is on the objects themselves-from industrial design, furniture, ceramics, textiles, graphics, electronics, to automobiles-and explores the development of these designs in relation to industrialization, technology, environmental responsibility, consumerism, individual needs, and the expression of the social values of their day. Clearly written and accessible, Introduction to Modern Design provides a succinct history of, and fascinating insights into, the world of design.
For around 300 years, the harpsichord was the leading domestic musical instrument and often a highly fashionable piece of furniture as well. Usurped by the piano at the beginning of the nineteenth century, it was taken up again with the first revival of early music at the beginning of the twentieth century. Over the past 40 years, makers have been getting closer to reproducing examples from the historical past. Now, " The Art of Making a Harpsichord" gives its readers the chance to discover this challenging and rewarding pursuit in a way that is rarely possible without working with an established builder. Beginning with an overview of the instrument, its schools and workshop traditions, the author--himself an experienced maker and researcher--explores the various models and types before leading the reader through the manufacture of an Italian-style instrument, while describing historically-based working methods which are applicable to all traditions. Just as in the seventeenth or eighteenth century, there is no need to rely on large power-tools. This book has been designed to provide assistance to all harpsichord makers, whatever model they choose to make. It is lavishly illustrated with line drawings and photographs, the latter taken--wherever possible--from antique examples that give the reader as full an understanding as possible of the quality of these beautiful instruments.
The book explores the design boom in the Pacific Northwest, the fundamental principles to this creative field and over 40 remarkable makers and designers behind this extraordinary area of design. Set against striking photography, the book navigates the landscape and settings which inspires this area and talks with leading designers in the industry. The Pacific Northwest is paving a new path in the design world with a rich and varied set of designers producing outstanding pieces and trends. IDS Vancouver is the centre-point for all things design in the Pacific Northwest and we are pleased to present their first book. Including contributions from ANDlight, Base Modern, Niels Bendtsen, Bosque Design, Becki Chan, Pat Christie, Brent Comber, Electric Coffin, Dahlhaus Studio, Fieldwork, fruitsuper, The Granite, Phil Gray, Hinterland Design, John Hogan, Shawn Hunt, Jeff Martin Joinery, Knauf and Brown, Karen Konzuk, Merkled Studio, molo, Darin Montgomery, PHLOEM STUDIO, Pigeon Toe, Shawn Place, Charlotte Pommet and Elliot Kendall, Propellor, Selek, Sholto Design Studio, Studio Gorm, Cathy Terepocki and Annie Tung. About IDS Vancouver Founded in 2004 by Jason Heard, IDS Vancouver has grown in size and in ambition at equal pace with the city it is so proud to support. Taking place once a year in September the IDS Vancouver design fair has grown to include diverse programing and workshops for youth, for students and for the design trade as well as collaborative installations and experiences both off site and on. Drawing attention to the region as a heavy hitting design destination, IDS Vancouver actively engages with and participates at other international fairs all year long as a way to profile the talent of the region and to source and stay informed with design internationally. |
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