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Books > Arts & Architecture > Industrial / commercial art & design > Product design
In 2019, the Vitra Design Museum will publish the Atlas of Furniture Design, the definitive, encyclopedic overview of the history of modern furniture design. Featuring over 1700 objects by more than 500 designers and 121 manufacturers, it includes approximately 2800 images ranging from detailed object photographs to historical images documenting interiors, patents, brochures, and related works of art and architecture. The basis for the Atlas of Furniture Design is the collection held by the Vitra Design Museum, one of the largest of its kind with more than 7000 works. The book presents selected pieces by the most important designers of the last 230 years and documents key periods in design history, including early nineteenth-century industrial furniture in bentwood and metal, Art Nouveau and Secessionist pieces and works by protagonists of classical modernism and postwar design, as well as postmodern and contemporary pieces. The Atlas of Furniture Design employed a team of more than 70 experts and features over 550 detailed texts about key objects. In-depth essays provide sociocultural and design-historical context to four historical epochs of furniture design and the pieces highlighted here, enriched by a detailed annex containing designer biographies, glossaries, and elaborate information graphics. The Atlas of Furniture Design is an indispensable resource for collectors, scholars and experts, as well as a beautifully designed object that speaks to design enthusiasts.
What do things mean? What does the life of everyday objects reveal about people and their material worlds? Has the quest for 'the real thing' become so important because the high-tech world of total virtuality threatens to engulf us? This pioneering book bridges design theory and anthropology to offer a new and challenging way of understanding the changing meanings of contemporary human-object relations. The act of consumption is only the starting point of object's "lives". Thereafter they are transformed and invested with new meanings and associations that reflect and assert who we are. Defining designed things as "things with attitude" differentiates the highly visible fashionable object from ordinary aretefacts that are too easily taken for granted. Through case studies ranging from reproduction furniture to fashion and textiles to 'clutter', the author traces the connection between objects and authenticity, ephemerality and self-identity. Beyond this, she shows the materiality of the everyday in terms of space, time and the body and suggests a transition with the passing of time from embodiment to disembodiment.
Products that Last starts where most books on product development end. This new edition contains new examples and insights from recent publications. From the perspective of designers and entrepreneurs, once a product has been designed, produced and sold, it disappears beyond the newness horizon. They are little aware of the opportunities that exist in the next product universe, where money is made from products in use, as well as from a product's afterlife. These opportunities clearly exist, otherwise they would not be providing an income for so many people. However, to be recognized as segments of a circle of continuous value creation, they need reframing. The book offers readers an innovative and practical methodology to unravel a product's afterlife and systematically evaluate it for new opportunities. It introduces business models that enable us to benefit from the opportunities offered by a much longer product life. Products that Last changes the way designers and entrepreneurs develop and exploit goods, helping reduce material and energy consumption over time. Nothing more, nothing less.
Building Toys: An Architect's Collection documents over 100 architectural building toys from the author's collection, from the mid-1800s to the present, from the U.S. and abroad. Each toy has an immersive two-page spread celebrating its unique features with photos of packaging graphics, component parts, assembly diagrams, and a built example designed and constructed by the author. Well-researched background information on designers and company histories provides intriguing facts which complete each toy's description. When taken together, these stories reveal a microcosm of western commercial and industrial history, illustrating trends in design, advertising, and material production techniques. The book is organised by toy material (natural wood, metal, plastic, etc.), creating six "chapters." It includes a two-page introduction which reflects the author's role as architect, photographer, and collector. There are approximately 250 pages giving a dynamic visual portrayal of a seldom seen world.
In "Sketching User Experiences: The Workbook," you will learn,
through step-by-step instructions and exercises, various sketching
methods that will let you express your design ideas about user
experiences across time. Collectively, these methods will be your
sketching repertoire: a toolkit where you can choose the method
most appropriate for developing your ideas, which will help you
cultivate a culture of experience-based design and critique in your
workplace. Extremely practical, with illustrated examples detailing all steps on how to do a method Excellent for individual learning, for classrooms, and for a team that wants to develop a culture of design practice Perfect complement to Buxton s Sketching User Experience or any UX text Author-maintained companion website at http: //grouplab.cpsc.ucalgary.ca/sketchbook/ "
Design culture foregrounds the relationships between the domains of design practice, design production and everyday life. Its focus is on contemporary designed objects and the networks between the multiple actors engaged in their shaping, functioning and reproduction. It acknowledges the rise of design and the role of the designer as key components and key challenges of the modern world. Featuring an impressive range of international case studies, ranging from examples of everyday design such as IKEA furniture and amateur graphic design, to the role of the design professional and the functioning of design within organisations, Design Culture interrogates what this emergent discipline is, its methodologies, its scope and its relationships with other fields of study. The volume's interdisciplinary approach brings fresh thinking to this fast-evolving field of study.
By Western Hands: Decorative Art from the Heart of the West celebrates the history of rustic design - from the Adirondacks and National Park "parkitecture" style to the work of legendary western furnituremaker Thomas Molesworth - and describes its evolution to the art form it is today, one that is born of an individual artisan's creative process and uniquely inspired by place. The book includes leading voices in the movement, features original examples of bespoke mountain and rustic interiors, and showcases one-of-a-kind artworks from fifty of the best rustic and western decorative artisans working today. By Western Hands: Decorative Art from the Heart of the West is at once a history, a compendium and a curated showcase full of design inspiration, whether one owns a rustic, western or country home, or simply dreams of one.
The 18th century has been hailed for its revolution in consumer culture, but Material Literacy in Eighteenth-Century Britain repositions Britain as a nation of makers. It brings new attention to 18th-century craftswomen and men with its focus on the material knowledge possessed not only by professional artisans and amateur makers, but also by skilled consumers. This book gathers together a group of interdisciplinary scholars working in the fields of art history, history, literature and museum studies to unearth the tactile and tacit knowledge that underpinned fashion, tailoring and textile production. It invites us into the workshops, drawing rooms and backrooms of a broad range of creators, and uncovers how production and manual knowledge extended beyond the factories and machines which dominate industrial histories. This book illuminates, for the first time, the material literacies learnt, enacted and understood by British producers and consumers. The skills required for sewing, embroidering and the textile arts were possessed by a large proportion of the British population: men, women and children, professional and amateur alike. Building on previous studies of shoppers and consumption in the period, as well as narratives of manufacture, this collection documents the multiplicity of small producers behind Britain's consumer revolution, reshaping our understanding of the dynamics between making and objects, consumption and production. It demonstrates how material knowledge formed an essential part of daily life for eighteenth-century Britons. Craft technique, practice and production, the contributors show, constituted forms of tactile languages that joined makers together, whether they produced objects for profit or pleasure.
Although renowned for his work as a verrier, lamps did not form a significant part of Galle's repertoire in glass until immediately prior to 1900. Indeed, only in the last few years of his life does it appear that he realised the full aesthetic potential of opalescent glass viewed by transmitted light. In an Art Nouveau context, Galle's creations reached their apogee between 1900 and his death in 1904, a brief period during which he adapted the shape of much of his glassware to its theme. Vases decorated with lilies became lily-shaped in a marriage of form and function. Fully-ripened gourds pendent on their vines glowed from within at the touch of a switch. Mushroom lamps brought the concept to full embodiment in the metamorphosis of the giant fungi into light fixtures. This comprehensive volume catalogues the full range of light fixtures produced by the Galle cristallerie, from those made during his lifetime to those manufactured for more than twenty-five years after his death. Including table, bedside, hanging and wall models, 'Galle Lamps' reveals the extraordinary variety of thematic shade-and-base combinations introduced by the firm: butterflies, moths, dragonflies, swallows and eagles hover, flutter, glide or swoop over flora and mountain vistas in a seemingly endless interplay of Nature's decorative motifs. This volume is a companion to 'Galle Furniture' ISBN:9781851496624.
What do the fashionable food hot spots of Cape Town, Mumbai, Copenhagen, Rio de Janeiro, and Tel Aviv have in common? Despite all their differences, consumers in each major city are drawn to a similar atmosphere: rough wooden tables in postindustrial interiors lit by edison bulbs. There, they enjoy single-origin coffee, kombucha, and artisanal bread. This is ‘Global Brooklyn,’ a new transnational aesthetic regime of urban consumption. It may look shabby and improvised, but it is all carefully designed. It may romance the analog, but is made to be Instagrammed. It often references the New York borough, but is shaped by many networked locations where consumers participate in the global circulation of styles, flavors, practices, and values. This book follows this phenomenon across different world cities, arguing for a stronger appreciation of design and materialities in understanding food cultures. Attentive to local contexts, struggles, and identities, contributors explore the global mobility of aesthetic, ethical, and entrepreneurial projects, and how they materialize in everyday practices on the ground. They describe new connections among eating, drinking, design, and communication in order to give a clearer sense of the contemporary transformations of food cultures around the world.
From a huge former cold storage plant located in a remote corner of Chile and a sugar refinery in rural China to a hundred-year-old belt factory in Chicago, the book profiles over 25 truly exceptional hotels and boutique boltholes around the world, all of which are situated in refurbished industrial buildings. These are destinations for design enthusiasts. Each hotel demonstrates the exciting potential of old industrial buildings for modern day accommodation and provides decorative inspiration that can be taken and applied at home. Hotel To Home is an invaluable travel companion when selecting hotels that offer truly memorable escapes, detailing the fascinating histories, the architectural quirks and amenities that establish these hotels as some of the world's most unique places to stay.
An inspiring collection of the writings of two of the 20th century's most brilliant and influential designers An Eames Anthology collects for the first time the writings of the esteemed American architects and designers Charles and Ray Eames, illuminating their marriage and professional partnership of fifty years. More than 120 primary-source documents and 200 illustrations highlight iconic projects such as the Case Study Houses and the molded plywood chair, as well as their work for major corporations as both designers (Herman Miller, Vitra) and consultants (IBM, Polaroid). Previously unpublished materials appear alongside published writings by and about the Eameses and their work, lending new insight into their creative process. Correspondence with such luminaries as Richard Neutra and Eero Saarinen provides a personal glimpse into the advance of modernity in mid-century America.
A vibrant look at the celebrated artist and designer KAWS. This comprehensive monograph explores KAWS's art career in depth, from his early street art interventions to his recent send-ups of familiar cultural icons. With wit, irreverence, and even affection, KAWS takes infamous entertainment characters such as the Simpsons and the Smurfs and traps them in plastic blister packages while reinterpreting their appearance. The packaged "Kimpsons" and "Kurfs" are new types of hybrid artworks that both serve and criticize contemporary consumer culture. Also featured is KAWS's astute and prolific body of commercial work, including apparel from his Japanese store OriginalFake, a partnership with Medicom Toy, as well as product design, limited-edition toys, graphic designs; collaborations with architect Masamichi Katayama and artists Hajime Sorayama, Todd James, and Mark Dean Veca; collaborations with companies including Comme des Garcons, Levis, Lucas Films, The Simpsons, Nike, Supreme, and Marc Jacobs; and Japanese companies such as A Bathing Ape, Undercover, and Visvim.
LaFerrari: the official catalog dedicated to the latest masterpiece realized by the world-famous Italian brand. What lies behind the search for excellence in a sports car? This book reveals the work put into the production of the new supercar, LaFerrari-a car whose ambitions are evident in its very name.This is a voyage of discovery of the Italian passion, method, and excellence that created an authentic masterpiece on four wheels. It unfolds through the stories of the people who have worked on the project and the photos of its creation. Comparisons with its predecessors, the first style drafts, the clay models, wind-tunnel research, studies on cockpit ergonomics, vehicle dynamics, and the perfection of the gears and brakes are revealed here in an ebb and flow of images and drawings. Furthermore, the story of the development of the HY-KERS technology and its contribution in Formula 1 races allows an insight into one of the most advanced frontiers in the world of sports cars destined for the road. High craftsmanship, human experiences, and futuristic technologies combine in this fascinating story, a group work that achieves the greatest combination of innovation and aesthetic beauty. Through over one hundred images never before published, the volume examines the exciting story of aesthetic and technological research behind LaFerrari, a masterpiece of dynamic art.
Werkzeugmaschinen mit hydrostatischen Fuhrungen behalten uber Jahre ihre Eigenschaften bei: Sie sind spielfrei, arbeiten ohne Verschleiss und weisen eine ausgezeichnete Dampfung auf. Das Buch unterstutzt Konstrukteure von Werkzeugmaschinen, Fuhrungen und Lager bei der Berechnung und Auslegung der passenden Hydraulikplane. Wahrend im ersten Teil prinzipielle Darstellungen und Beschreibungen prasentiert werden, enthalt der zweite Teil vollstandige Ausfuhrungen, Berechnungsformeln und -schritte sowie Hydraulikplane fur drei Olversorgungssysteme."
The work of Kohn Pedersen Fox is international in scope, collaborative in design, and a product of individual voices focused on a single objective - making an architecture, of our time, which creates strong bonds with the the specific place it occupies. While William Pedersen founded the firm, with partners Gene Kohn and Shelley Fox, he never aspired to be a 'director of design.' They had the components with Gene's entrepreneurial drive, Shelley's management and Bill's design leadership - to be a large firm. 'Directing' the work of a large firm was not Bill's desire, instead he wanted to focus on a body of work which he could call his own. The example that work set would inspire others, and it did. Now there are several voices leading their design - all of them rose to their position within the office. The purpose of this book is to define the work of one of the voices - Bill Pedersen's. Pedersen has worked with many different designers, in close collaboration, throughout his career, though his work speaks with a singular voice. Here it is represented chronologically and concludes with the latest phase - furniture. Working from the largest scale to the smallest has always been a preoccupation of those who lead design in KPF. Many of Pedersen's architectural heroes designed chairs, and he strives to follow in their footsteps.
This book provides the reader with a comprehensive, relevant, and visually rich insight into the world of research methods specifically aimed at product designers. It includes practical case studies and tutorials that will inform, inspire and help you to conduct product design research better. Product designers need a comprehensive understanding of research methods as their day-to-day work routinely involves them observing people, asking questions, searching for information, making and testing ideas, and ultimately generating 'solutions' to 'problems'. Manifest in the design process is the act of research. Huge technological advances in information, computing and manufacturing processes also offer enormous opportunities to product designers such as the development of 'intelligent' products and services, but at the same time raise important research questions that need to be dealt with. Product designers are, in many ways, best placed to address these challenges because of the manner in which they apply their design thinking to problems. This book demonstrates in a clear, highly visual and structured fashion how research methods can support product designers and help them address the very real issues the world currently faces in the 21st century.
Speed, regulation and mass production defined the first Industrial Revolution, but we have entered a new era. Today's revolution has been driven by digital technologies and tools, giving rise to entirely new working methods, skill sets and consumer products. Spearheading this movement is a new generation of creatives who fuse the precision and flexibility of computing and digital fabrication with the skill and tactility of the master artisan to create unexpected and desirable objects and products. For the first time on a global scale, Digital Handmade selects a group of 80 pioneering designers, artists and craftsmen who represent the best of this new trend. Profiles of each artisan's techniques are featured alongside the objects they produce, each conceived and made through a multifaceted process of hand and digital means and unique to its maker. Examples range from the affordable and obtainable to the extraordinary and priceless. Welcome to the next industrial revolution.
How do you navigate a career as an entertainment designer while maintaining a sense of self-worth and value in the various off-ramps and sidestreets you may choose to take on the journey? The Art of Scenic Design provides an in-depth look at the scenic design process for young designers as well as creative entrepreneurs seeking to nurture a collaborative environment that leads to rediscovery and innovation in their work. Based on his 30 years of experience in stage design, exhibit design, art direction for film, and theme park and industrial design, Robert Mark Morgan demonstrates that while a design process for creating these types of works can seem like niche professions, the lessons learned in collaboration, testing and re-testing ideas, prototyping concepts, overcoming fears, venturing guesses, divergent thinking, and the creative process in general are applicable – and valuable – in nearly all disciplines and professions both inside and outside of the entertainment industry. In The Art of Scenic Design: A Practical Guide to the Creative Process you will follow an accomplished designer on a narrative of the theatrical design process from early phases of a design with a creative team encompassing visual research, idea-making, and collaborative relationships, to sketching, prototyping, and testing ideas, through to the execution and manifestation of the design with a team of artists and collaborators. The design journey is contextualized with backstage stories of "what if?" moments, provocative discussions, and lessons that are indispensable to your professional development. |
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