|
Books > Professional & Technical > Electronics & communications engineering > Communications engineering / telecommunications > Television technology
A beginner's guide to the world of home theater. (Revised Edition -
Easier To Read Fonts) A book for those who want to setup their own
home theater system but aren't sure where to start or what is
needed. Learn things like: What you will need and how to get it
setup and working correctly. What the various parts that make up a
home theater system are in a way that is easy to understand. Why we
need products like an Av receiver and how they into fit into your
system. How to setup your speakers and source units so that you can
get the best out of your new system. How and when to use the
various connections that are in use in today's home theater
systems. A good home theater system is something that many of us
would like to have in our own homes; this doesn't have to be a
hugely expensive or complicated exercise. It can be a little
daunting at first when you start reading all the technical terms
and descriptions of the products that make up and home theater
system, but you don't need a degree in electronics to get this all
setup and working in your home. After reading through this book you
will have a much clearer idea on what you need and how to get it
setup and working without having to get the professionals in to do
it for you, this will save you money and give you the satisfaction
that you did it yourself. You will be able to enjoy the benefits of
your home entertainment system quickly and in a cost effective way.
This book will show you how to build a simple yet effective
Free-To-Air Antenna solution that will allow you to get free High
Definition channels on your television. Are you fed up with monthly
Cable TV bills? The days of the 'rabbit-ears' and fuzzy reception
are over Television signals are now transmitted over the airwaves
as high definition signals that can be freely accessed with the
right equipment. Now anyone can eliminate their monthly Cable bill
with this Free HDTV solution. There is no need for a de-scrambler,
a converter or any other high-tech devices. You can build your own
antenna with simple low cost materials. This can be a fun and
educational project for any individual or a whole family. This
solution has been implemented and tested first hand by the author.
It works Includes a list of all materials needed. The easy
step-by-step instructions include tons of clear photographs so you
can see at a glance what each step involves. This solution works on
virtually any television sold since 2009. All you need is ANT 1 IN
connection on the back of your tv (an antenna connection). This
does require a satellite or have anything to do with satellite
technology. Almost all networks now broadcast using HD signal
technology and more channels are being added all the time. You no
longer have to worry about poor reception from old UHF/VHF signals.
Build this antenna and get crisp, clear channels for free Say
goodbye to your cable company Be the first person on your street
with completely legal AND free cable channels
Are you a new owner of the Chromecast dongle from Google and want
to learn how to set up your device, install various apps or
add-ons, and get more out of it? This is the helpful guide book for
you which includes Chromecast tips and tricks for streaming to your
TV
What's in this guide:
-How to install and set up Chromecast with your TV and other
devices.
-Tips & tricks to use with the Chromecast.
-How to set up Chromecast with smartphones, tablets, laptops, Mac
Mini.
-How to stream music from iTunes or Spotify onto your TV.
-Using multiple Chromecasts in same home or office.
-How to cast your entire computer display to your TV.
-Using a special app to get more out of Chromecast.
-Tips & tricks for improving your playback quality and
internet network speed.
-Websites with full episodes of free TV shows and other video
content you can stream to your Chromecast on your TV
Shelby Johnson has already helped thousands of technology device
owners to understand their gadgets and use them in more ways than
they originally thought possible. Her latest book is yet another
insightful guide which can help Google Chromecast owners get even
more out of the media streaming dongle device
Note: This guide is meant as a companion to any official
instructions, paperwork, or manuals included with Chromecast in the
box, or on Google's various websites. This eBook is also the United
States version. Users of Chromecast in foreign countries may
experience different results or need to use different instructions
with their device.
This book is the first to cover the recently developed MPEG-V
standard, explaining the fundamentals of each part of the
technology and exploring potential applications. Written by an
expert in the field, who was instrumental in the development of the
standard, the book goes beyond the scope of the official standard
documentation, describing how to use the technology in a practical
context and how to combine it with other information such as audio,
video, images, and text. Each chapter follows an easy-to-understand
format, first examining how each part of the standard is composed,
then discussing some intended uses and applications for each
particular effect.
With this book, you will learn how to:
-Use the MPEG-V standard to develop applications
-Develop systems for various use cases using MPEG-V
-Synchronize the virtual world and real world
-Create and render sensory effects for media
-Understand and use MPEG-V for the research of new types of media
related technology and services.
The first book on the new MPEG-V standard, which enables
interoperability between virtual worlds and the real world
Provides the technical foundations for understanding and using
MPEG-V for various virtual world, mirrored world, and mixed world
use cases
Accompanying website features schema files for the standard, with
example XML files, source code from the reference software and
example applications."
An international team of experts explores how streaming services
are disrupting traditional storytelling. The rise of streaming has
dramatically transformed how audiences consume media. Over the last
decade, subscription video-on-demand (SVOD) services, including
Netflix, Prime Video, and Disney+, have begun commissioning and
financing their own original movies and TV shows, changing the way
and the rate at which content is produced across the globe, from
Mexico City to Mumbai. Streaming Video maps this international
production boom and what it means for producers, audiences, and
storytellers. Through eighteen richly textured case studies,
ranging from original Korean dramas on Netflix to BluTV’s
experimental Turkish series, the book investigates how streaming
services both disrupt and maintain storytelling traditions in
specific national contexts. To what extent, and how, are streamers
expanding norms of television and film storytelling in different
parts of the world? Are streamers enabling the creation of content
that would not otherwise exist? What are the implications for
different viewers, in different countries, with different tastes?
Together, the chapters critically assess the impacts of streaming
on twenty-first century audiovisual storytelling and rethink
established understandings of transnational screen flows.
Why buy "Digital Stereoscopy"? Digital Stereoscopy is the bible of
modern 3D technologies where students, amateurs, and professional
stereographers will find a clear description of all 3D facets of
the stereoscopic business as well as detailed info on the 3D image
production, distribution, and presentation workflow. Abstract and
special features Stereoscopic images are a century old but the
recent rise of digital 3D in all aspects of audiovisual production
allows for a constant high quality level, making stereoscopy
pleasant and comfortable for the viewer's eyes. The range of media
influenced by stereoscopy is impressive, going from motion pictures
and television to print and Internet distribution. This book will
let you discover the basic principles of how we perceive objects in
3D, how we can shoot 3D pictures and movies, what digital processes
are required to produce quality 3D images, and how 3D movies are
distributed. We will also study less known aspects of the
production workflow, such as 2D to 3D conversion, storage,
real-time transmission for broadcasting, and 3D Blu-ray authoring.
The various methods of displaying and projecting 3D images will be
covered, along with their pros and cons. The book provides a large
number of technical details on all these subjects, making it a
reference work for professionals in the field, with explanations of
the most commonly used software, hardware, and standards. To make
the book as useful as possible, an abundance of sidebars explaining
the most important concepts in each chapter and a glossary of the
most frequently used 3D-specific terms have been included.
Managing technical people seems to be another kind of "ball-game."
Many technical people are proud of their expertise and would not
like to be always told what to do, as though they do not know their
stuffs. Moreover, technical knowledge is advancing so fast that the
current technical knowledge could become obsolete within a short
time. This book provides many important ideas for the aspiring
technical manager. Much of the knowledge presented in the book is
not available in textbooks and could only be gained by being on the
job. To manage and solve technical problems in an industrial or
factory environment, book knowledge or theoretical knowledge alone
is insufficient, and, practical knowledge or experience is just as
important, if not more important. As a matter of fact, some things
cannot be learnt from books but must be "experienced" first-hand.
This kind of knowledge is of great importance to the practising
engineer or technical manager. In this book the author shares this
kind of knowledge which he has gained first-hand by being
"on-the-job" with the reader, knowledge which is unlikely to be
found in a normal technical management book. There are also
important tips on practical management. Students of management
should benefit from the book too. The book includes an introduction
by a successful businessman offering important views on business
and management. This book has been given several rounds of
publicity by the press.
I successfully created a DVD Movie: Using a Power Point
presentation with the Audio Recorded with a Microphone Using Cam
Studio software to record several Video Clips Importing these Clips
to Win Movie Maker and saving the Movie as a Video Then Burning a
Disk Using Win DVD Maker This book describes how to perform all of
the tasks necessary to end up with a published DVD. I learned how
to do it by creating two Movies and Disks suitable for publishing.
I must confess I made many mistakes ending up with unacceptable
DVDs before successfully saving my subject matter using the Win
Movie Maker. This saved Movie was then used to create a DVD
suitable for publishing. It took me several months of trial and
error before arriving at the proper procedure to use to obtain the
final publishable DVD. This book shows you the proper steps and
procedures to use so you can create a DVD using your material that
will be suitable for publishing by your selected DVD publisher. The
DVD can be published by Create Space (or another internet DVD
publisher, if there is one) using their DVD setup program:
|
|