The problem of robotic and virtual interaction with physical
objects has been the subject of research for many years in both the
robotic manipulation and haptics communities. Both communities have
focused much attention on human touch-based perception and
manipulation, modelling contact between real or virtual hands and
objects, or mechanism design. However, as a whole, these problems
have not yet been addressed from a unified perspective. This edited
book is the outcome of a well-attended workshop which brought
together leading scholars from various branches of the robotics,
virtual-reality, and human studies communities during the 2004 IEEE
International Conference on Robotics and Automation. It covers some
of the most challenging problems on the forefront of today 's
research on physical interaction with real and virtual objects,
with special emphasis on modelling contacts between objects, grasp
planning algorithms, haptic perception, and advanced design of
hands, devices and interfaces.
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