0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

Handbook of Game-Based Learning (Hardcover) Loot Price: R2,889
Discovery Miles 28 890
You Save: R422 (13%)
Handbook of Game-Based Learning (Hardcover): Jan L. Plass, Richard E. Mayer, Bruce D Homer

Handbook of Game-Based Learning (Hardcover)

Jan L. Plass, Richard E. Mayer, Bruce D Homer

Series: The MIT Press

 (sign in to rate)
List price R3,311 Loot Price R2,889 Discovery Miles 28 890 | Repayment Terms: R271 pm x 12* You Save R422 (13%)

Bookmark and Share

Expected to ship within 9 - 15 working days

A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or best practices, Handbook of Game-Based Learning is based on empirical findings and grounded in psychological and learning sciences theory. The contributors, all leading researchers in the field, offer a range of perspectives, including cognitive, motivational, affective, and sociocultural. They explore research on whether (and how) computer games can help students learn educational content and academic skills; which game features (including feedback, incentives, adaptivity, narrative theme, and game mechanics) can improve the instructional effectiveness of these games; and applications, including games for learning in STEM disciplines, for training cognitive skills, for workforce learning, and for assessment. The Handbook offers an indispensable reference both for readers with practical interests in designing or selecting effective game-based learning environments and for scholars who conduct or evaluate research in the field. It can also be used in courses related to play, cognition, motivation, affect, instruction, and technology. Contributors Roger Azevedo, Ryan S. Baker, Daphne Bavelier, Amanda E. Bradbury, Ruth C. Clark, Michele D. Dickey, Hamadi Henderson, Bruce D. Homer, Fengfeng Ke, Younsu Kim, Charles E. Kinzer, Eric Klopfer, James C. Lester, Kristina Loderer, Richard E. Mayer, Bradford W. Mott, Nicholas V. Mudrick, Brian Nelson, Frank Nguyen, V. Elizabeth Owen, Shashank Pawar, Reinhard Pekrun, Jan L. Plass, Charles Raffale, Jonathon Reinhardt, C. Scott Rigby, Jonathan P. Rowe, Richard M. Ryan, Ruth N. Schwartz, Quinnipiac Valerie J. Shute, Randall D. Spain, Constance Steinkuehler, Frankie Tam, Michelle Taub, Meredith Thompson, Steven L. Thorne, A. M. Tsaasan

General

Imprint: MIT Press
Country of origin: United States
Series: The MIT Press
Release date: August 2020
First published: 2020
Editors: Jan L. Plass (Paulette Goddard Chair in Digital and Learning Science) • Richard E. Mayer (Professor) • Bruce D Homer (Associate Professor)
Dimensions: 229 x 178 x 32mm (L x W x T)
Format: Hardcover - Cloth over boards
Pages: 600
ISBN-13: 978-0-262-04338-0
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Social sciences > Psychology > Philosophy & theory of psychology > Cognitive theory
Books > Social sciences > Education > Educational resources & technology > General
Books > Science & Mathematics > Biology, life sciences > Life sciences: general issues > Neurosciences
Books > Computing & IT > Applications of computing > Image processing > General
LSN: 0-262-04338-6
Barcode: 9780262043380

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,400 Discovery Miles 24 000
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R702 R638 Discovery Miles 6 380
C++ Programming - Program Design…
D. Malik Paperback R1,660 R1,485 Discovery Miles 14 850
Program Construction - Calculating…
Roland Backhouse Paperback R1,358 Discovery Miles 13 580
Programming Logic & Design…
Joyce Farrell Paperback R1,253 R1,123 Discovery Miles 11 230
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,779 Discovery Miles 17 790
Starting Out with Python, Global Edition
Tony Gaddis Paperback R2,272 R2,114 Discovery Miles 21 140
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500
Data Abstraction and Problem Solving…
Janet Prichard, Frank Carrano Paperback R2,163 Discovery Miles 21 630
The Data Quality Blueprint - A Practical…
John Parkinson Hardcover R1,581 Discovery Miles 15 810
Using UML - Software Engineering with…
Perdita Stevens Paperback R2,169 Discovery Miles 21 690
Object-Oriented Game Development
Julian Gold Paperback R2,202 R1,648 Discovery Miles 16 480

See more

Partners