Game theory explores situations in which agents interact
strategically and provides a useful foundation for studying many
traditional industrial organization topics. This approach has also
enabled the emergence of new areas of enquiry including law and
economics, networks, the digital economy, auctions, experimental
game theory and many others. This second volume of the Handbook
includes original contributions by experts in the field. It
provides up-to-date surveys of the most relevant applications of
game theory to industrial organization. The book covers both
classical and industrial organization topics such as mergers in
markets with homogeneous and differentiated goods, leniency and
coordinated effects in cartels and mergers, static and dynamic
contests, consumer search and product safety, strategic delegation,
platforms and network effects, auctions, environmental and resource
economics, intellectual property, healthcare, corruption,
experimental industrial organization, and empirical models of
research and development. Authoritative and engaging, this unique
Handbook will be an indispensable resource for all serious
academics, researchers and students of industrial economics and
game theory. Contributors incude: S. Anderson, A. Barge-Gil, P.
Belleflamme, J. Brandts, R. Burguet, L. Corchon, A. Daughety, N.
Fabra, R. Fauli-Oller, J.-J. Ganuza, M.l. Gonzalez Maestre, A.
Hernando-Veciana, M. Hoffmann, E. Huergo, M. Kopel, L. Lambertini,
A. Lopez, M. Marini, C. Marvao, E. Maskin, J.G. Montalvo, L.
Moreno, M. Motta, P. Olivella, M. Peitz, M. Pezzino, M. Polo, J.
Potters, J. Reinganum, R. Renault, G. Rota Preziosi, J. Sandonis,
M. Serena, G. Spagnolo
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