Technologies develop rapidly and reach hurricane levels of
velocity but quality E-Content and innovative applications lag
behind. This book addresses the question how content industries
change within a digital environment and what role information and
communication technologies play in transforming the competitive
landscape. The authors argue that post-industrial societies tend to
pay substantial amounts for equipment and gadgets but invest far
too little in the quality of the content. As a result, much effort
is and has to be spent on the enhancement of E-Content.
The contributions give an elaborate overview of:
- the specifics, challenges and prospects of content in the network
economy;
- market developments of digital media services;
- paid content business models;
- impacts on scientific publishing;
- developments in the field of E-Learning;
- the interplay between technology and content with the example of
interactive digital TV;
- the mobile games market;
- emerging new cross media markets;
- the need to enhance the usability of websites and mobile
applications;
- how digital applications might be used to capture and store our
personal experiences.
A final chapter shows the prospects of the European E-Content
market and gives an overview of valuable initiatives and resources
dealing with the topic of E-Content.
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