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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > Comic book & cartoon art
With the help of the easy-to-follow illustrations found in this book you'll quickly be able to learn how to draw a whole bunch of dogs and puppies. For each character, detailed step-by-step illustrations are provided so that you can easily follow along from start to finish. The H.W. Doodles series of drawing books are ideal for beginning artists who would like to learn and improve their drawing skills as well as more advanced artists who are looking to practice and hone the skills that they have already acquired. So, with the help of this drawing book, absolutely anyone will be able to tap into their creative side. These drawings can be completed on paper using drawing implements or, if you prefer to work digitally, then you can use your favorite drawing program instead. Either way, you're sure to have fun drawing all of the adorable dogs and puppies found in this book.
Published in 1997-2002, Warren Ellis and Darick Robertson's Transmetropolitan became famous for its foul-mouthed protagonist, Spider Jerusalem, and his "filthy assistants." But it's also a long-form comics masterpiece, a sci-fi comic that succeeded despite the odds, and an examination of journalism and politics - and how they intersect, or fail to do so. This book explores all these topics and more, from multiple points of view. It also includes interviews with both Ellis and Robertson.
The comic book universe is adventurous, mystifying, and filled with heroes, villains, and cosplaying Comic-Con attendees. This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics.
Something really 'higher' is occasionally glimpsed in mythology: Divinity, the right to power, the due of worship; in fact 'religion.'" Inspired by these and other words of J. R. R. Tolkien and his great contemporary, C.S.Lewis, IMITATING THE SAINTSexplores our greatest modern mythology-superheroes-from a rigorously philosophical, Christian perspective. Moving effortlessly through the pantheons of the DC and Marvel universes, this book has chapters on the major superheroes-from Superman to Spider-Man-and explores these mythical figures in ways that highlight their deep, lasting, and ever-growing appeal. "Drawing on both classical philosophy and biblical traditions, Barkman shows how stories about superheroes provide us mere mortals with models to emulate, warnings to heed, and arguments worth examining, offering not only counsel regarding right conduct and living well, but also supplying guidance in our ascent toward an understanding of the divine. Astonishing Incredible Amazing " Travis D. Smith, Associate Professor of Political Science, Concordia University "Barkman wakes for us the deep religious rhythms long dormant in our icons, comics, and superheroes. In a time of supposed secularity, of crisis, and of emergency, this book brings us face to face with the sacred saints of society. It denies that sacred myth has ever been absent in western culture, and begs our saints for resurrection and inspiration again." Robert Joustra, Senior Editor Comment magazine "Once you're finished with this book, like Robin, you'll be saying, 'Holy Saint Peter and Saint Paul, Batman What a great read '" Rob Arp, author of What's Good on TV: Understanding Ethics through Television Adam Barkman is Associate Professor of Philosophy at Redeemer University College, and the author and editor of half a dozen books, most recently The Culture and Philosophy of Ridley Scott.
About Pulp Fascism: "Jonathan Bowden said that greatness lies in the mind and in the fist. Nietzsche combined both forms in the image of the warrior poet. For Bowden it was the image of the cultured thug. I give you Jonathan Bowden: cultured thug." -Greg Johnson, from the Foreword "Jonathan Bowden was uniquely gifted as a cultural critic and revisionist, willing to explore the obscure areas of high and low culture, and apply ideas from the former to the analysis of the later, starting always from the supposition that inequality is a moral good. Bowden's texts are dense and rich with reference and insight, yet remain entertaining and replete with humor." -Alex Kurtagi "Many men give speeches; Jonathan Bowden gave orations. To experience one of Bowden's performances must have been something like hearing Maria Callas in her prime or witnessing one of Mussolini's call to arms from a Roman balcony. "As an intellectual, Jonathan was a Renaissance man, or perhaps a bundle of contradictions: his novels and paintings were of Joycean complexity, and yet, in his orations and non-fiction writings, he was able to cut to the essence of a philosophy or political development in a way that was immediately understandable and, indeed, useful for nationalists. "Pulp Fascism could be called Bowden's 'unfinished symphony'- his attempt (not quite realized) to reveal the radical, ambivalent, and, in some cases, shockingly traditionalist undercurrents in pop culture. "That which envelops our lives is taken for granted . . . and thus rarely properly analyzed and understood. Bowden brings new life to those characters and comic-book worlds we too often dismiss as child's play." -Richard Spencer About the Author Jonathan Bowden, April 12, 1962-March 29, 2012, was a British novelist, playwright, essayist, painter, actor, and orator, and a leading thinker and spokesman of the British New Right. Born in Kent and largely self-educated, Bowden was involved with a series of Right-wing groups for which he was a popular speaker, including the Monday Club, the Western Goals Institute, the Revolutionary Conservative Caucus, the Freedom Party, the Bloomsbury Forum, the British National Party, and finally the New Right (London), of which he was the Chairman. Bowden was a prolific author of fiction, philosophy, criticism, and commentary.
For half a century, Daredevil has been an outsider and a paradox, a loner, a down-to-earth super-hero, a blind man with super-powers, and the star of some of Marvel's most celebrated stories. The Devil is in the Details examines both Daredevil and his alter ego, Matt Murdock, from a variety of critical perspectives. Whether it's explorations of Daredevil's troubled history with love, his relationship to Foggy Nelson or Spider-Man, or new takes on his classic runs, this is one book no Daredevil fan or scholar should be without. From Sequart Research & Literacy Organization. More info at http: //Sequart.org
Published in 2002-2003, Grant Morrison and Chris Weston's THE FILTH is disgusting, deeply disturbing, and a comic-book masterpiece that inoculates readers against the problems of the postmodern condition. So says Tom Shapira, who also explores THE FILTH's relationship to Morrison's THE INVISIBLES, to the 1999 film THE MATRIX, and to the work of Alan Moore. The book also includes interviews with Grant Morrison, Chris Weston, and inker Gary Erskine, plus art from Weston illuminating the design of the series and containing imagery censored in the printed comic. From Sequart Research & Literacy Organization. More info at http: //Sequart.org
The author has designed the book to teach the reader the fundaments of cartoons, live sketches, superheroes and caricature the simplest manner possible excluding long essays on otherwise irksome theories. Once you start reading this book, carefully study every page, understand details of every picture minutely, memorise what you have seen and understood, and only then start drawing what you have memorised. As you continue to work in this way your own style will take over soon just as your own handwriting developed. The book abounds in tips on techniques such as pencil, pen and brush handling, patterns, colouring, and attaining perspective. Drawing specifics include helpful hints on depicting people, animals, expressions, and how to indicate motion and movement, and the use of props. As you skim through the pages of the book, remember your aim is to be the guiding factor in your becoming a successful cartoonist.
This is a highly original collection of essays, demonstrating how comic books can be used as primary sources in the teaching and understanding of American history. "Comic Books and American Cultural History" is an anthology that examines the ways in which comic books can be used to understand the history of the United States. Over the last twenty years, there has been a proliferation of book-length works focusing on the history of comic books, but few of those books have emphasized their connection to American cultural history. These original essays demonstrate the different ways in which comic books can be used as resources. The book is divided into four parts: Part 1 examines comics and graphic novels that demonstrate the techniques of cultural history; the essays in Part 2 use comics and graphic novels as cultural artifacts; the third part of the book studies the concept of historical identity through the 20th century; and, the final section focuses on different treatments of contemporary American history. Discussing works that range from "Wonder Woman" and "Superman" to "American Flagg!" and "Ex Machina", this is a vivid collection that will be useful to anyone teaching or studying comic books in the classroom.
PLANETARY excavated the secret history of the super-hero genre and in the process helped set that genre's future. KEEPING THE WORLD STRANGE offers an archaeology of the archaeologists, examining PLANETARY and revisionism, decompression, future studies, proactive vs. reactive super-heroes, conceptions of the multiverse, and more. These essays offer new and different vantage points from which to see the genre-busting series, which continues to twist and to grow with each new reading. From Sequart Research & Literacy Organization. More info at http: //Sequart.org
MINUTES TO MIDNIGHT examines WATCHMEN from a variety of perspectives and uncovers surprising answers about the history of scientific theory, the atomic bombing of Hiroshima, WATCHMEN's murder mystery, Rorschach and Steve Ditko, the secrets of Captain Metropolis and the Minutemen, whether the Comedian was right, who shouldn't read WATCHMEN, and how the motion picture adaptation illuminates the original text. From Sequart Research & Literacy Organization. More info at http: //Sequart.org
"Did you hear the one about the bartender and the rabbi? If not,
you'll find it in this delightful book--along with hundreds of
other jokes and funny stories, classic and brand-new--about the
denizens of bars, pubs, and watering holes everywhere."
A complete guide to the comics work of the writer Alan Moore, this book helps readers explore one of the genre's most important, compelling and subversive writers. In an accessible and easy-to-navigate format, the book covers: * Moore's comics career - from his early work in 2000AD to his breakthrough graphic novels and his later battles with the industry * Moore's major works - including Watchmen, V for Vendetta, Saga of the Swamp Thing and Promethea * Key themes and contexts - from Moore's subversion of the superhero genre and metafictional techniques to his creative collaborations and battles with the industry for creator control * Critical approaches to Moore's work The book includes a bibliography of critical work on Moore and discussion questions for classroom use.
British comics writer Alan Moore (b. 1953) has a reputation for equal parts brilliance and eccentricity. Living hermit-like in the same Midlands town for his entire life, he supposedly refuses contact with the outside world while creating his strange, dense comics, fiction, and performance art. While Moore did declare himself a wizard on his fortieth birthday and claims to have communed with extradimensional beings, reticence and seclusion have never been among his eccentricities. On the contrary, for long stretches of his career Moore seemed to be willing to chat with all comers: fanzines, industry magazines, other artists, newspapers, magazines, and personal websites. Well over one hundred interviews in the past thirty years serve as testimony to Moore's willingness to be engaged in productive conversation. "Alan Moore: Conversations" includes ten substantial interviews, beginning with Moore's first published conversation, conducted by "V for Vendetta" cocreator David Lloyd in 1981. The remainder cover nearly all of his major works, including "Watchmen," "V for Vendetta," "Swamp Thing," "Marvelman," "The League of Extraordinary Gentlemen," "Promethea," "From Hell," "Lost Girls," and the unfinished "Big Numbers." While Moore's personal life and fraught business relations are discussed occasionally, the interviews chosen are principally devoted to Moore's creative practices and techniques, along with his shifting social, political, and philosophical beliefs. As such, "Alan Moore: Conversations" should add to any reader's enjoyment and understanding of Moore's work.
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