![]() |
Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
||
|
Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > Comic book & cartoon art
This introduction to studying comics and graphic novels is a structured guide to a popular topic. It deploys new cognitive methods of textual analysis and features activities and exercises throughout. * Deploys novel cognitive approaches to analyze the importance of psychological and physical aspects of reader experience * Carefully structured to build a sequenced, rounded introduction to the subject * Includes study activities, writing exercises, and essay topics throughout * Dedicated chapters cover popular sub-genres such as autobiography and literary adaptation
With the help of the easy-to-follow illustrations found in this book you'll quickly be able to learn how to draw a whole bunch of pumpkins, ghosts, and other Halloween-themed doodles. For each drawing, detailed step-by-step illustrations are provided so that you can easily follow along from start to finish. The H.W. Doodles series of drawing books are ideal for beginning artists who would like to learn and improve their drawing skills as well as more advanced artists who are looking to practice and hone the skills that they have already acquired. So, with the help of this drawing book, absolutely anyone will be able to tap into their creative side. These drawings can be completed on paper using drawing implements or, if you prefer to work digitally, then you can use your favorite drawing program instead. Either way, you're sure to have fun drawing all of the spooky Halloween-themed drawings found in this book.
Grant Morrison has made a career of redefining heroes, but his work with Batman has been the most comprehensive. From ARKHAM ASYLUM and JLA to his seven-year run on Batman, Morrison has redefined and reworked the Caped Crusader from the ground up. He's also introduced new characters (such as Damian Wayne) and new concepts (such as Batman, Inc.). THE ANATOMY OF ZUR-EN-ARRH analyzes Grant Morrison's Batman, including how it understands and reinterprets Batman's long history. Featuring an interview with Grant Morrison. From Sequart Organization. More info at http: //sequart.org
With the help of the easy-to-follow illustrations found in this book you'll quickly be able to learn how to draw a whole bunch of dogs and puppies. For each character, detailed step-by-step illustrations are provided so that you can easily follow along from start to finish. The H.W. Doodles series of drawing books are ideal for beginning artists who would like to learn and improve their drawing skills as well as more advanced artists who are looking to practice and hone the skills that they have already acquired. So, with the help of this drawing book, absolutely anyone will be able to tap into their creative side. These drawings can be completed on paper using drawing implements or, if you prefer to work digitally, then you can use your favorite drawing program instead. Either way, you're sure to have fun drawing all of the adorable dogs and puppies found in this book.
Canada has not always had the role of 'friendly neighbor to the north.' In fact, the seemingly peaceful history of relations between the United States and Canada is punctuated with instances of border disputes, annexation manifestos and trade disagreements. David R. Spencer reveals the complexity of this relationship through a fascinating examination of political cartoons that appeared both in the U.S. and Canada from 1849 through the 1990s. By first examining both the cultural and political differences and similarities between the two nations, Spencer lays the groundwork for the main focus of his study - deeper analysis of the political perspectives of the editorial cartoons. Including 141 actual cartoons of the time, Spencer provides meaningful references to the historical material covered. An intriguing study by a leading Canadian-American scholar, this work is sure to interest many across the disciplines of journalism history, cartoons, media studies, communication and international relations.
"Mike Madrid is doing God's work. . . . mak ing] accessible a lost,
heady land of female adventure." --"ComicsAlliance"
How to draw trees, flowers, mushrooms and more figures from nature step by step.
How to draw food step by step. This drawing book will teach you how to draw all you need to know about drawing food.
This is the 2nd volume of The Project Book Cartooning series
created by Chief Project Designer Rob Mcleay. Projects have been
tried and tested by over 100 Auckland (NZ) students before being
finalized and compiled to create this epic book of awesomeness
Make Your Own Comic Book provides young cartoonists with 40 pages of blank comic book panels to fill with their own stories, characters, and illustrations. After the comic book is complete, you have your very own bound comic book created by you The only limit is the artist's imagination
This popular title is relaunched in June 2006 with a fresh new cover design. Packed with two-colour step-by-step illustrations, this comprehensive guide provides all the techniques needed to master the art of drawing animated cartoons. Learn to Draw Animated Cartoons includes everything from developing human and animal characters to making your cartoons move. All the fundamentals are covered, to give the reader a sound foundation in drawing and animation techniques, with step-by-step illustrations demonstrating how to put them into practice. The book includes accessible and practical information on: Tools and equipment, including camcorders and PCs Giving your cartoons weight, speed and body Key drawings, special effects and animation Creating a plot and storyboard Perfect for total beginners, Learn to Draw Animated Cartoons will also be valuable for experienced artists seeking to improve their cartoon drawing skills.
"Satire s Brew: Mass Media & Coffee Beans" takes a fresh
approach to media critique by using a fictional character to guide
the reader through an analytical journey of political and social
satire.
Superman, Batman, Daredevil, and Wonder Woman are iconic cultural figures that embody values of order, fairness, justice, and retribution. Comic Book Crime digs deep into these and other celebrated characters, providing a comprehensive understanding of crime and justice in contemporary American comic books. This is a world where justice is delivered, where heroes save ordinary citizens from certain doom, where evil is easily identified and thwarted by powers far greater than mere mortals could possess. Nickie Phillips and Staci Strobl explore these representations and show that comic books, as a historically important American cultural medium, participate in both reflecting and shaping an American ideological identity that is often focused on ideas of the apocalypse, utopia, retribution, and nationalism. Through an analysis of approximately 200 comic books sold from 2002 to 2010, as well as several years of immersion in comic book fan culture, Phillips and Strobl reveal the kinds of themes and plots popular comics feature in a post-9/11 context. They discuss heroes' calculations of "deathworthiness," or who should be killed in meting out justice, and how these judgments have as much to do with the hero's character as they do with the actions of the villains. This fascinating volume also analyzes how class, race, ethnicity, gender, and sexual orientation are used to construct difference for both the heroes and the villains in ways that are both conservative and progressive. Engaging, sharp, and insightful, Comic Book Crime is a fresh take on the very meaning of truth, justice, and the American way.
A Great Drawing Book For The Whole Family This Drawing book will teach you how to draw all the characters from the cover drawing step by step using the drawing unique technique "Drawing Easily."
How to draw weapons, guns, pistols, arrows, clubs, swords and more step by step
Jonathan Bowden was a paradox: on the one hand, he was an avowed elitist and aesthetic modernist, yet on the other hand, he relished such forms of popular entertainment as comics, graphic novels, pulps, and even Punch and Judy shows, which not only appeal to the masses but also offer a refuge for pre- and anti-modern aesthetic tastes and tendencies. Bowden was drawn to popular culture because it was rife with Nietzschean and Right-wing themes: heroic vitalism, Faustian adventurism, anti-egalitarianism, biological determinism, racial consciousness, biologically-based (and traditional) notions of the differences and proper relations of the sexes, etc. Pulp Fascism collects Jonathan Bowden's principal statements on Right-wing themes in popular culture drawn from his essays, lectures, and interviews. These high-brow analyses of low-brow culture reveal just how deep and serious shallow entertainment can be. About Pulp Fascism: "Jonathan Bowden said that greatness lies in the mind and in the fist. Nietzsche combined both forms in the image of the warrior poet. For Bowden it was the image of the cultured thug. I give you Jonathan Bowden: cultured thug." -Greg Johnson, from the Foreword "Jonathan Bowden was uniquely gifted as a cultural critic and revisionist, willing to explore the obscure areas of high and low culture, and apply ideas from the former to the analysis of the later, starting always from the supposition that inequality is a moral good. Bowden's texts are dense and rich with reference and insight, yet remain entertaining and replete with humor." -Alex Kurtagi "Many men give speeches; Jonathan Bowden gave orations. To experience one of Bowden's performances must have been something like hearing Maria Callas in her prime or witnessing one of Mussolini's call to arms from a Roman balcony. "As an intellectual, Jonathan was a Renaissance man, or perhaps a bundle of contradictions: his novels and paintings were of Joycean complexity, and yet, in his orations and non-fiction writings, he was able to cut to the essence of a philosophy or political development in a way that was immediately understandable and, indeed, useful for nationalists. "Pulp Fascism could be called Bowden's 'unfinished symphony'- his attempt (not quite realized) to reveal the radical, ambivalent, and, in some cases, shockingly traditionalist undercurrents in pop culture. "That which envelops our lives is taken for granted . . . and thus rarely properly analyzed and understood. Bowden brings new life to those characters and comic-book worlds we too often dismiss as child's play." -Richard Spencer About the Author Jonathan Bowden, April 12, 1962-March 29, 2012, was a British novelist, playwright, essayist, painter, actor, and orator, and a leading thinker and spokesman of the British New Right. Born in Kent and largely self-educated, Bowden was involved with a series of Right-wing groups for which he was a popular speaker, including the Monday Club, the Western Goals Institute, the Revolutionary Conservative Caucus, the Freedom Party, the Bloomsbury Forum, the British National Party, and finally the New Right (London), of which he was the Chairman. Bowden was a prolific author of fiction, philosophy, criticism, and commentary.
Something really 'higher' is occasionally glimpsed in mythology: Divinity, the right to power, the due of worship; in fact 'religion.'" Inspired by these and other words of J. R. R. Tolkien and his great contemporary, C.S.Lewis, IMITATING THE SAINTSexplores our greatest modern mythology-superheroes-from a rigorously philosophical, Christian perspective. Moving effortlessly through the pantheons of the DC and Marvel universes, this book has chapters on the major superheroes-from Superman to Spider-Man-and explores these mythical figures in ways that highlight their deep, lasting, and ever-growing appeal. "Drawing on both classical philosophy and biblical traditions, Barkman shows how stories about superheroes provide us mere mortals with models to emulate, warnings to heed, and arguments worth examining, offering not only counsel regarding right conduct and living well, but also supplying guidance in our ascent toward an understanding of the divine. Astonishing Incredible Amazing " Travis D. Smith, Associate Professor of Political Science, Concordia University "Barkman wakes for us the deep religious rhythms long dormant in our icons, comics, and superheroes. In a time of supposed secularity, of crisis, and of emergency, this book brings us face to face with the sacred saints of society. It denies that sacred myth has ever been absent in western culture, and begs our saints for resurrection and inspiration again." Robert Joustra, Senior Editor Comment magazine "Once you're finished with this book, like Robin, you'll be saying, 'Holy Saint Peter and Saint Paul, Batman What a great read '" Rob Arp, author of What's Good on TV: Understanding Ethics through Television Adam Barkman is Associate Professor of Philosophy at Redeemer University College, and the author and editor of half a dozen books, most recently The Culture and Philosophy of Ridley Scott.
Welcome to the 2nd book in Rob Mcleay's cartoon project book series for 8 - 12 year olds. Rob digs deep into his unorthodox imagination with tantalizing lessons to keep you occupied for many hours on end Each project has been handcrafted with his special genius of mixing technical drawing skills and projects together. To get the best of both worlds. he also works his magic by creating lessons that any budding cartoonist can take on whether their skill level is an absolute beginner or a super, epic awesome cartoonist with magnificent levels of awesomeness. We've got The Ghost Hunters with their Ghost Capture Contraptions. A Robot and his Broken TV. There's a make your own game section using a cute little character called a Fudsy. You've got Flingers which can be aimed at asteroid planets, then you will need to create an Alien's Best Friend. After that you have to develop a Mouse Capture Unit using TNT and rockets. Once you've finished them you will get straight into Nuts Which is a side scrolling platform game where you are the Art Director. Then you will find yourself in space with no one to talk to but your imaginary friend an Alien Robot. And if you have managed to get to the last project, you will be in charge of creating your very own Frank E Steins Pet using a load of different animal parts What are you waiting for Get your pencils and start drawing.
Published in 1997-2002, Warren Ellis and Darick Robertson's Transmetropolitan became famous for its foul-mouthed protagonist, Spider Jerusalem, and his "filthy assistants." But it's also a long-form comics masterpiece, a sci-fi comic that succeeded despite the odds, and an examination of journalism and politics - and how they intersect, or fail to do so. This book explores all these topics and more, from multiple points of view. It also includes interviews with both Ellis and Robertson. |
You may like...
Chrysotile-asbestos [microform] - Its…
Fritz 1863-1914 Cirkel
Hardcover
R1,016
Discovery Miles 10 160
Playful Disruption of Digital Media
Daniel Cermak-Sassenrath
Hardcover
R2,691
Discovery Miles 26 910
Understanding the Dynamics of Global…
Alexander Lenger, Florian Schumacher
Hardcover
Smart Sensors and MEMS - Intelligent…
S. Nihtianov, A. Luque
Paperback
Qualities of Effective Principals
James H. Stronge, Xianxuan Xu
Paperback
|