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Books > Arts & Architecture > Industrial / commercial art & design > Illustration & commercial art > Comic book & cartoon art
Contributions by Michelle Ann Abate, Leah Anderst, Alissa S.
Bourbonnais, Tyler Bradway, Natalja Chestopalova, Margaret Galvan,
Judith Kegan Gardiner, Katie Hogan, Jonathan M. Hollister, Yetta
Howard, Katherine Kelp-Stebbins, Don L. Latham, Vanessa Lauber,
Katherine Parker-Hay, Anne N. Thalheimer, Janine Utell, and Susan
R. Van Dyne. Alison Bechdel is both a driver and beneficiary of the
welcoming of comics into the mainstream. Indeed, the seemingly
simple binary of outside/inside seems perpetually troubled
throughout the career of this important comics artist, known for
Fun Home, Are You My Mother?, and Dykes to Watch Out For. This
volume extends the body of scholarship on her work from a range of
interdisciplinary perspectives. In a definitive collection of
original essays, scholars cover the span of Bechdel's career,
placing her groundbreaking early work within the context of her
more well-known recent projects. The Contributors provide new
insights on major themes in Bechdel's work, such as gender
performativity, masculinity, lesbian politics and representation,
trauma, life writing, and queer theory. Situating Bechdel among
other comics artists, this book charts possible influences on her
work, probes the experimental traits of her comics in their
representations of kinship and trauma, combs archival materials to
gain insight into Bechdel's creative process, and analyzes her work
in community building and space making through the comics form.
Ultimately, the volume shows that Bechdel's work consists of
performing a Series of selves-serializing the self, as it were-each
constructed and refracted across and within her chosen artistic
modes and genres.
Conflict and trauma remain among the most prevalent themes in film
and literature. Comics has never avoided such narratives, and
comics artists are writing them in ways that are both different
from and complementary to literature and film. Harriet E. H. Earle
brings together two distinct areas of research-trauma studies and
comics studies-to provide a new interpretation of a long-standing
theme. Focusing on representations of conflict in American comics
after the Vietnam War, Earle claims that the comics form is
uniquely able to show traumatic experience by representing events
as viscerally as possible. Using texts from across the form and
placing mainstream superhero comics alongside alternative and art
comics, Earle suggests that comics are the ideal artistic
representation of trauma. Because comics bridge the gap between the
visual and the written, they represent such complicated narratives
as loss and trauma in unique ways, particularly through the
manipulation of time and experience. Comics can fold time and
confront traumatic events, be they personal or shared, through a
myriad of both literary and visual devices. As a result, comics can
represent trauma in ways that are unavailable to other narrative
and artistic forms. With themes such as dreams and mourning, Earle
concentrates on trauma in American comics after the Vietnam War.
Examples include Alissa Torres's American Widow, Doug Murray's The
'Nam, and Art Spiegelman's much-lauded Maus. These works pair with
ideas from a wide range of thinkers, including Sigmund Freud,
Mikhail Bakhtin, and Fredric Jameson, as well as contemporary
trauma theory and clinical psychology. Through these examples and
others, Comics, Trauma, and the New Art of War proves that comics
open up new avenues to explore personal and public trauma in
extraordinary, necessary ways.
"Designed with Mr. Spiegelman's help, "Co-Mix"] has the tall,
narrow proportions of "Raw."..its images form a chronological
sampling of Mr. Spiegelman's extraordinary imagination, including
his precocious early work, underground comics, preparatory notes
and sketches for "Maus," indelible covers for "The New Yorker,"
lithographic efforts and much else."--"New York Times"
In an art career that now spans six decades, Art Spiegelman has
been a groundbreaking and influential figure with a global impact.
His Pulitzer Prize-winning holocaust memoir "Maus" established the
graphic novel as a legitimate form and inspired countless
cartoonists while his shorter works have enormously expanded the
expressive range of comics.
"Co-Mix: A Retrospective of Comics, Graphics, and Scraps" is a
comprehensive career overview of the output of this legendary
cartoonist, showing for the first time the full range of a
half-century of relentless experimentation. Starting from
Spiegelman's earliest self-published comics and lavishly
reproducing graphics from a host of publications both obscure and
famous, "Co-Mix" provides a guided tour of an artist who has
continually reinvented not just comics but also made a mark in book
and magazine design, bubble gum cards, lithography, modern dance,
and most recently stained glass. By showing all facets of
Spiegelman's career, the book demonstrates how he has persistently
cross-pollinated the worlds of comics, commercial design, and fine
arts. Essays by acclaimed film critic J. Hoberman and MoMA curator
and Dean of the Yale University School of Art Robert Storr bookend
"Co-Mix," offering eloquent meditations on an artist whose work has
been genre-defining.
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