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Books > Computing & IT > Computer hardware & operating systems > Computer architecture & logic design
This is the first book to focus on designing run-time reconfigurable systems on FPGAs, in order to gain resource and power efficiency, as well as to improve speed. Case studies in partial reconfiguration guide readers through the FPGA jungle, straight toward a working system. The discussion of partial reconfiguration is comprehensive and practical, with models introduced together with methods to implement efficiently the corresponding systems. Coverage includes concepts for partial module integration and corresponding communication architectures, floorplanning of the on-FPGA resources, physical implementation aspects starting from constraining primitive placement and routing all the way down to the bitstream required to configure the FPGA, and verification of reconfigurable systems.
This book provides step-by-step guidance on how to design VLSI systems using Verilog. It shows the way to design systems that are device, vendor and technology independent. Coverage presents new material and theory as well as synthesis of recent work with complete Project Designs using industry standard CAD tools and FPGA boards. The reader is taken step by step through different designs, from implementing a single digital gate to a massive design consuming well over 100,000 gates. All the design codes developed in this book are Register Transfer Level (RTL) compliant and can be readily used or amended to suit new projects.
This book constitutes the refereed proceedings of the 6th International Conference on Reversible Computation, RC 2014, held in Kyoto, Japan, in July 2014. The 14 contributions presented together with three invited talks were carefully reviewed and selected from 27 submissions. The papers are organized in topical sections on automata for reversible computation; notation and languages for reversible computation; synthesis and optimization for reversible circuits; validation and representation of quantum logic.
This book covers state-of-the art techniques for high-level modeling and validation of complex hardware/software systems, including those with multicore architectures. Readers will learn to avoid time-consuming and error-prone validation from the comprehensive coverage of system-level validation, including high-level modeling of designs and faults, automated generation of directed tests, and efficient validation methodology using directed tests and assertions. The methodologies described in this book will help designers to improve the quality of their validation, performing as much validation as possible in the early stages of the design, while reducing the overall validation effort and cost.
This book presents a new FPGA architecture known as tree-based FPGA architecture, due to its hierarchical nature. This type of architecture has been relatively unexplored despite their better performance and predictable routing behavior, as compared to mesh-based FPGA architectures. In this book, we explore and optimize the tree-based architecture and we evaluate it by comparing it to equivalent mesh-based FPGA architectures.
Dynamically Reconfigurable Systems is the first ever to focus on the emerging field of Dynamically Reconfigurable Computing Systems. While programmable logic and design-time configurability are well elaborated and covered by various texts, this book presents a unique overview over the state of the art and recent results for dynamic and run-time reconfigurable computing systems. Reconfigurable hardware is not only of utmost importance for large manufacturers and vendors of microelectronic devices and systems, but also a very attractive technology for smaller and medium-sized companies. Hence, Dynamically Reconfigurable Systems also addresses researchers and engineers actively working in the field and provides them with information on the newest developments and trends in dynamic and run-time reconfigurable systems.
Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software! With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you've designed, and grow your team's architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect.
This book highlights the complex issues, tasks and skills that must be mastered by an IP designer, in order to design an optimized and robust digital circuit to solve a problem. The techniques and methodologies described can serve as a bridge between specifications that are known to the designer and RTL code that is final outcome, reducing significantly the time it takes to convert initial ideas and concepts into right-first-time silicon. Coverage focuses on real problems rather than theoretical concepts, with an emphasis on design techniques across various aspects of chip-design.
This book provides techniques to tackle the design challenges raised by the increasing diversity and complexity of emerging, heterogeneous architectures for embedded systems. It describes an approach based on techniques from software engineering called aspect-oriented programming, which allow designers to control today's sophisticated design tool chains, while maintaining a single application source code. Readers are introduced to the basic concepts of an aspect-oriented, domain specific language that enables control of a wide range of compilation and synthesis tools in the partitioning and mapping of an application to a heterogeneous (and possibly multi-core) target architecture. Several examples are presented that illustrate the benefits of the approach developed for applications from avionics and digital signal processing. Using the aspect-oriented programming techniques presented in this book, developers can reuse extensive sections of their designs, while preserving the original application source-code, thus promoting developer productivity as well as architecture and performance portability. Describes an aspect-oriented approach for the compilation and synthesis of applications targeting heterogeneous embedded computing architectures. Includes examples using an integrated tool chain for compilation and synthesis. Provides validation and evaluation for targeted reconfigurable heterogeneous architectures. Enables design portability, given changing target devices* Allows developers to maintain a single application source code when targeting multiple architectures.
Operational Amplifiers - Theory and Design, Second Edition presents a systematic circuit design of operational amplifiers. Containing state-of-the-art material as well as the essentials, the book is written to appeal to both the circuit designer and the system designer. It is shown that the topology of all operational amplifiers can be divided into nine main overall configurations. These configurations range from one gain stage up to four or more stages. Many famous designs are evaluated in depth. Additional chapters included are on systematic design of V-offset operational amplifiers and precision instrumentation amplifiers by applying chopping, auto-zeroing, and dynamic element-matching techniques. Also, techniques for frequency compensation of amplifiers with high capacitive loads have been added. Operational Amplifiers - Theory and Design, Second Edition presents high-frequency compensation techniques to HF-stabilize all nine configurations. Special emphasis is placed on low-power low-voltage architectures with rail-to-rail input and output ranges. In addition to presenting characterization of operational amplifiers by macro models and error matrices, together with measurement techniques for their parameters it also develops the design of fully differential operational amplifiers and operational floating amplifiers. Operational Amplifiers - Theory and Design, Second Edition is carefully structured and enriched by numerous figures, problems and simulation exercises and is ideal for the purpose of self-study and self-evaluation.
A Flash memory is a Non Volatile Memory (NVM) whose "unit cells" are fabricated in CMOS technology and programmed and erased electrically. In 1971, Frohman-Bentchkowsky developed a folating polysilicon gate tran sistor [1, 2], in which hot electrons were injected in the floating gate and removed by either Ultra-Violet (UV) internal photoemission or by Fowler Nordheim tunneling. This is the "unit cell" of EPROM (Electrically Pro grammable Read Only Memory), which, consisting of a single transistor, can be very densely integrated. EPROM memories are electrically programmed and erased by UV exposure for 20-30 mins. In the late 1970s, there have been many efforts to develop an electrically erasable EPROM, which resulted in EEPROMs (Electrically Erasable Programmable ROMs). EEPROMs use hot electron tunneling for program and Fowler-Nordheim tunneling for erase. The EEPROM cell consists of two transistors and a tunnel oxide, thus it is two or three times the size of an EPROM. Successively, the combination of hot carrier programming and tunnel erase was rediscovered to achieve a single transistor EEPROM, called Flash EEPROM. The first cell based on this concept has been presented in 1979 [3]; the first commercial product, a 256K memory chip, has been presented by Toshiba in 1984 [4]. The market did not take off until this technology was proven to be reliable and manufacturable [5].
Debugging becomes more and more the bottleneck to chip design productivity, especially while developing modern complex integrated circuits and systems at the Electronic System Level (ESL). Today, debugging is still an unsystematic and lengthy process. Here, a simple reporting of a failure is not enough, anymore. Rather, it becomes more and more important not only to find many errors early during development but also to provide efficient methods for their isolation. In Debugging at the Electronic System Level the state-of-the-art of modeling and verification of ESL designs is reviewed. There, a particular focus is taken onto SystemC. Then, a reasoning hierarchy is introduced. The hierarchy combines well-known debugging techniques with whole new techniques to improve the verification efficiency at ESL. The proposed systematic debugging approach is supported amongst others by static code analysis, debug patterns, dynamic program slicing, design visualization, property generation, and automatic failure isolation. All techniques were empirically evaluated using real-world industrial designs. Summarized, the introduced approach enables a systematic search for errors in ESL designs. Here, the debugging techniques improve and accelerate error detection, observation, and isolation as well as design understanding.
Grids, P2P and Services Computing, the 12th volume of the CoreGRID series, is based on the CoreGrid ERCIM Working Group Workshop on Grids, P2P and Service Computing in Conjunction with EuroPar 2009. The workshop will take place August 24th, 2009 in Delft, The Netherlands. Grids, P2P and Services Computing, an edited volume contributed by well-established researchers worldwide, will focus on solving research challenges for Grid and P2P technologies. Topics of interest include: Service Level Agreement, Data & Knowledge Management, Scheduling, Trust and Security, Network Monitoring and more. Grids are a crucial enabling technology for scientific and industrial development. This book also includes new challenges related to service-oriented infrastructures. Grids, P2P and Services Computing is designed for a professional audience composed of researchers and practitioners within the Grid community industry. This volume is also suitable for advanced-level students in computer science.
The Problem of the Unknown Component: Theory and Applications addresses the issue of designing a component that, combined with a known part of a system, conforms to an overall specification. The authors tackle this problem by solving abstract equations over a language. The most general solutions are studied when both synchronous and parallel composition operators are used. The abstract equations are specialized to languages associated with important classes of automata used for modeling systems. The book is a blend of theory and practice, which includes a description of a software package with applications to sequential synthesis of finite state machines. Specific topologies interconnecting the components, exact and heuristic techniques, and optimization scenarios are studied. Finally the scope is enlarged to domains like testing, supervisory control, game theory and synthesis for special omega languages. The authors present original results of the authors along with an overview of existing ones.
Unique selling point: * This book proposes several approaches for dynamic Android malware detection based on system calls which do not have the limitations of existing mechanisms. * This book will be useful for researchers, students, developers and security analysts to know how malware behavior represented in the form of system call graphs can effectively detect Android malware. * The malware detection mechanisms in this book can be integrated with commercial antivirus softwares to detect Android malware including obfuscated variants.
"I highly recommend Mr. Hobbs' book." - Stephen Thomas, PE, Founder and Editor of FunctionalSafetyEngineer.com Safety-critical devices, whether medical, automotive, or industrial, are increasingly dependent on the correct operation of sophisticated software. Many standards have appeared in the last decade on how such systems should be designed and built. Developers, who previously only had to know how to program devices for their industry, must now understand remarkably esoteric development practices and be prepared to justify their work to external auditors. Embedded Software Development for Safety-Critical Systems discusses the development of safety-critical systems under the following standards: IEC 61508; ISO 26262; EN 50128; and IEC 62304. It details the advantages and disadvantages of many architectural and design practices recommended in the standards, ranging from replication and diversification, through anomaly detection to the so-called "safety bag" systems. Reviewing the use of open-source components in safety-critical systems, this book has evolved from a course text used by QNX Software Systems for a training module on building embedded software for safety-critical devices, including medical devices, railway systems, industrial systems, and driver assistance devices in cars. Although the book describes open-source tools for the most part, it also provides enough information for you to seek out commercial vendors if that's the route you decide to pursue. All of the techniques described in this book may be further explored through hundreds of learned articles. In order to provide you with a way in, the author supplies references he has found helpful as a working software developer. Most of these references are available to download for free.
Natural Object Recognition presents a totally new approach to the automation of scene understanding. Rather than attempting to construct highly specialized algorithms for recognizing physical objects, as is customary in modern computer vision research, the application and subsequent evaluation of large numbers of relatively straightforward image processing routines is used to recognize natural features such as trees, bushes, and rocks. The use of contextual information is the key to simplifying the problem to the extent that well understood algorithms give reliable results in ground-level, outdoor scenes.
Computational concepts and techniques have always played a major role in control engineering since the first computer-based control systems were put into operation over twenty years ago. This role has in fact been accelerating over the intervening years as the sophistication of the computing methods and tools available, as well as the complexity of the control problems they have been used to solve, have also increased. In particular, the introduction of the microprocessor and its use as a low-cost computing element in a distributed computer control system has had a profound effect on the way in which the design and implementation of a control system is carried out and, to some extent, on the theory which underlies the basic design strategies. The development of interactive computing has encouraged a substantial growth in the use of computer aided design methods and robust and efficient numerical algorithms have been produced to support these methods. Major advances have also taken place in the languages used for control system implementation, notably the recent introduction of Ada'," a language whose design is based on some very fundamental computer science concepts derived and developed over the past decade. With the extremely high rate of change in the field of computer science, the more recent developments have outpaced their incorporation into new control system design and implementation techniques."
Microwave Integrated Circuits provides a comprehensive overview of analysis and design methods for integrated circuits and devices in microwave systems. Passive and active devices, and linear and non-linear circuits are covered with a final chapter detailing measurement and test techniques.
A Comprehensive Study of SQL - Practice and Implementation is designed as a textbook and provides a comprehensive approach to SQL (Structured Query Language), the standard programming language for defining, organizing, and exploring data in relational databases. It demonstrates how to leverage the two most vital tools for data query and analysis - SQL and Excel - to perform comprehensive data analysis without the need for a sophisticated and expensive data mining tool or application. Features The book provides a complete collection of modeling techniques, beginning with fundamentals and gradually progressing through increasingly complex real-world case studies It explains how to build, populate, and administer high-performance databases and develop robust SQL-based applications It also gives a solid foundation in best practices and relational theory The book offers self-contained lessons on key SQL concepts or techniques at the end of each chapter using numerous illustrations and annotated examples This book is aimed primarily at advanced undergraduates and graduates with a background in computer science and information technology. Researchers and professionals will also find this book useful.
This book is the result of a long friendship, of a broad international co operation, and of a bold dream. It is the summary of work carried out by the authors, and several other wonderful people, during more than 15 years, across 3 continents, in the course of countless meetings, workshops and discus sions. It shows that neither language nor distance can be an obstacle to close scientific cooperation, when there is unity of goals and true collaboration. When we started, we had very different approaches to handling the mys terious, almost magical world of asynchronous circuits. Some were more theo retical, some were closer to physical reality, some were driven mostly by design needs. In the end, we all shared the same belief that true Electronic Design Automation research must be solidly grounded in formal models, practically minded to avoid excessive complexity, and tested "in the field" in the form of experimental tools. The results are this book, and the CAD tool petrify. The latter can be downloaded and tried by anybody bold (or desperate) enough to tread into the clockless (but not lawless) domain of small-scale asynchronicity. The URL is http: //www.lsi. upc. esr j ordic/petrify. We believe that asynchronous circuits are a wonderful object, that aban dons some of the almost militaristic law and order that governs synchronous circuits, to improve in terms of simplicity, energy efficiency and performance."
This new book on mathematical logic by Jeremy Avigad gives a thorough introduction to the fundamental results and methods of the subject from the syntactic point of view, emphasizing logic as the study of formal languages and systems and their proper use. Topics include proof theory, model theory, the theory of computability, and axiomatic foundations, with special emphasis given to aspects of mathematical logic that are fundamental to computer science, including deductive systems, constructive logic, the simply typed lambda calculus, and type-theoretic foundations. Clear and engaging, with plentiful examples and exercises, it is an excellent introduction to the subject for graduate students and advanced undergraduates who are interested in logic in mathematics, computer science, and philosophy, and an invaluable reference for any practicing logician's bookshelf.
This book presents techniques for energy reduction in adaptive embedded multimedia systems, based on dynamically reconfigurable processors. The approach described will enable designers to meet performance/area constraints, while minimizing video quality degradation, under various, run-time scenarios. Emphasis is placed on implementing power/energy reduction at various abstraction levels. To enable this, novel techniques for adaptive energy management at both processor architecture and application architecture levels are presented, such that both hardware and software adapt together, minimizing overall energy consumption under unpredictable, design-/compile-time scenarios.
This book constitutes the refereed proceedings of the 9th International Workshop on OpenMP, held in Canberra, Australia, in September 2013. The 14 technical full papers presented were carefully reviewed and selected from various submissions. The papers are organized in topical sections on proposed extensions to OpenMP, applications, accelerators, scheduling, and tools. |
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