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Books > Computing & IT > Computer software packages > Computer games

Coding for Kids in Python - Python Programming Projects for Kids and Beginners to Get Started Programming Fun Games... Coding for Kids in Python - Python Programming Projects for Kids and Beginners to Get Started Programming Fun Games (Hardcover)
Bob Mather
R879 Discovery Miles 8 790 Ships in 10 - 15 working days
Unstable Aesthetics - Game Engines and the Strangeness of Modding (Hardcover): Eddie Lohmeyer Unstable Aesthetics - Game Engines and the Strangeness of Modding (Hardcover)
Eddie Lohmeyer
R3,137 Discovery Miles 31 370 Ships in 12 - 17 working days

Throughout the 1990s, artists experimented with game engine technologies to disrupt our habitual relationships to video games. They hacked, glitched, and dismantled popular first-person shooters such as Doom (1993) and Quake (1996) to engage players in new kinds of embodied activity. In Unstable Aesthetics: Game Engines and the Strangeness of Art Modding, Eddie Lohmeyer investigates historical episodes of art modding practices-the alteration of a game system's existing code or hardware to generate abstract spaces-situated around a recent archaeology of the game engine: software for rendering two and three-dimensional gameworlds. The contemporary artists highlighted throughout this book-Cory Arcangel, JODI, Julian Oliver, Krista Hoefle, and Brent Watanabe, among others -- were attracted to the architectures of engines because they allowed them to explore vital relationships among abstraction, technology, and the body. Artists employed a range of modding techniques-hacking the ROM chips on Nintendo cartridges to produce experimental video, deconstructing source code to generate psychedelic glitch patterns, and collaging together surreal gameworlds-to intentionally dissect the engine's operations and unveil illusions of movement within algorithmic spaces. Through key moments in game engine history, Lohmeyer formulates a rich phenomenology of video games by focusing on the liminal spaces of interaction among system and body, or rather the strangeness of art modding.

Mastering the Commodore 64 (Hardcover): Mark Greenshields Mastering the Commodore 64 (Hardcover)
Mark Greenshields
R624 Discovery Miles 6 240 Ships in 12 - 17 working days
Machine Language Programming Made Simple for your Sinclair & Timex TS1000 (Hardcover, Collector's Hardback ed.): Beam... Machine Language Programming Made Simple for your Sinclair & Timex TS1000 (Hardcover, Collector's Hardback ed.)
Beam Software
R558 Discovery Miles 5 580 Ships in 12 - 17 working days
ORIC-1 Basic Programming Manual (Hardcover, Collector's Hardback ed.): John Scriven ORIC-1 Basic Programming Manual (Hardcover, Collector's Hardback ed.)
John Scriven
R587 Discovery Miles 5 870 Ships in 12 - 17 working days
NES/Famicom: a visual compendium (Hardcover): Bitmap Books NES/Famicom: a visual compendium (Hardcover)
Bitmap Books
R1,261 Discovery Miles 12 610 Ships in 9 - 15 working days
Smoke and Mirrors - The Rise and Fall of a Serial Antipreneur (Hardcover, Collector's Colour Hardback ed.): Mike James Smoke and Mirrors - The Rise and Fall of a Serial Antipreneur (Hardcover, Collector's Colour Hardback ed.)
Mike James
R1,052 Discovery Miles 10 520 Ships in 12 - 17 working days
Popular Retro - Special Edition #1 (Hardcover, Collector's Hardback Special ed.): Darren Randle Popular Retro - Special Edition #1 (Hardcover, Collector's Hardback Special ed.)
Darren Randle
R659 Discovery Miles 6 590 Ships in 12 - 17 working days
Coding for Kids Ages 10 and Up - Coding for Kids and Beginners using html, css and JavaScript (Hardcover): Bob Mather Coding for Kids Ages 10 and Up - Coding for Kids and Beginners using html, css and JavaScript (Hardcover)
Bob Mather
R863 Discovery Miles 8 630 Ships in 12 - 17 working days
Esports Research and Its Integration in Education (Hardcover): Miles M. Harvey, Rick Marlatt Esports Research and Its Integration in Education (Hardcover)
Miles M. Harvey, Rick Marlatt
R5,616 Discovery Miles 56 160 Ships in 12 - 17 working days

The world of esports in education is booming, and the field needs empirical studies to help ground much of what is going on in the field. Over the last couple years, there appears to be a large amount of anecdotal evidence surrounding esports and its role in education, but researchers, teachers, coaches, and organizations need peer-reviewed, research-based evidence so they can evolve the field at large. As the amount of esports teams and organizations continues to rise, so will the need for the field to provide empirical research about esports and education and the effect it has on students and those who partake in it. Esports Research and Its Integration in Education is an essential reference source for those interested in educational research related to esports topics as they are approached through multiple ages of schooling and infused throughout a variety of content areas and research methodologies. The book covers empirical studies that help practitioners to understand how esports is developing within and around learning institutions and what the impact may be on students and their contemporary educational experiences. Covering topics such as college and career readiness, literacy practices, and urban education, this text is essential for stakeholders involved in the rise of esports, administrators, teachers, coaches, researchers, students, and academicians.

Arduino - The complete guide to Arduino for beginners, including projects, tips, tricks, and programming! (Hardcover): James... Arduino - The complete guide to Arduino for beginners, including projects, tips, tricks, and programming! (Hardcover)
James Arthur
R598 R497 Discovery Miles 4 970 Save R101 (17%) Ships in 10 - 15 working days
A Gremlin in the Works (Hardcover, 2nd New edition): Bitmap Books A Gremlin in the Works (Hardcover, 2nd New edition)
Bitmap Books
R966 Discovery Miles 9 660 Ships in 9 - 15 working days
Impossible Mission I and II - The Official Guide (Hardcover): Holger Wessling Impossible Mission I and II - The Official Guide (Hardcover)
Holger Wessling; Foreword by Darren Melbourne
R953 Discovery Miles 9 530 Ships in 12 - 17 working days
Mastering Machine Code on Your Commodore 64 (Hardcover, Collector's Hardback ed.): Mark Greenshields Mastering Machine Code on Your Commodore 64 (Hardcover, Collector's Hardback ed.)
Mark Greenshields
R661 Discovery Miles 6 610 Ships in 12 - 17 working days
Meteoric Programming for the Oric-1 (Hardcover, Collector's Hardback ed.): John Vander Reyden Meteoric Programming for the Oric-1 (Hardcover, Collector's Hardback ed.)
John Vander Reyden
R593 Discovery Miles 5 930 Ships in 12 - 17 working days
Computer Programming The Doctrine - An introduction to the language of computer programming. From user-friendly HTML to the... Computer Programming The Doctrine - An introduction to the language of computer programming. From user-friendly HTML to the more advanced Python. C, C++, C#, Coding, Rasberry PI and Black Hat Hacking (Hardcover)
Adesh Silva
R692 R574 Discovery Miles 5 740 Save R118 (17%) Ships in 10 - 15 working days
30 Programs for the Sinclair ZX80 (Hardcover, 40th Anniversary Collector's ed.): Retro Reproductions 30 Programs for the Sinclair ZX80 (Hardcover, 40th Anniversary Collector's ed.)
Retro Reproductions
R515 Discovery Miles 5 150 Ships in 12 - 17 working days
Enter the Dragon - A Collection of Programs for the Dragon 32 (Hardcover, Collector's Hardback ed.): Colin Carter Enter the Dragon - A Collection of Programs for the Dragon 32 (Hardcover, Collector's Hardback ed.)
Colin Carter
R594 Discovery Miles 5 940 Ships in 12 - 17 working days
The Sam Coupe User's Guide (Hardcover, 30th Anniversary Collector's ed.): Mel Croucher The Sam Coupe User's Guide (Hardcover, 30th Anniversary Collector's ed.)
Mel Croucher
R594 Discovery Miles 5 940 Ships in 10 - 15 working days
C64 Machine Language for the Absolute Beginner (Hardcover): Danny Davis C64 Machine Language for the Absolute Beginner (Hardcover)
Danny Davis
R594 Discovery Miles 5 940 Ships in 12 - 17 working days
Sinclair ZX Spectrum: a visual compendium (Hardcover): Bitmap Books Sinclair ZX Spectrum: a visual compendium (Hardcover)
Bitmap Books
R1,033 Discovery Miles 10 330 Ships in 9 - 15 working days
ZX Spectrum Games Code Club - Twenty fun games to code and learn (Hardcover): Gary Plowman ZX Spectrum Games Code Club - Twenty fun games to code and learn (Hardcover)
Gary Plowman
R592 R506 Discovery Miles 5 060 Save R86 (15%) Ships in 10 - 15 working days
Amstrad Games Book - Cpc464 & Cpc664 (Hardcover, Collector's Hardback ed.): Kevin Bergin, Andrew Lacey Amstrad Games Book - Cpc464 & Cpc664 (Hardcover, Collector's Hardback ed.)
Kevin Bergin, Andrew Lacey
R627 Discovery Miles 6 270 Ships in 12 - 17 working days
Atari 2600/7800: a visual compendium (Hardcover): Bitmap Books Atari 2600/7800: a visual compendium (Hardcover)
Bitmap Books 1
R1,249 Discovery Miles 12 490 Ships in 9 - 15 working days
White Mythic Space - Racism, the First World War, and >Battlefield 1< (Hardcover): Stefan Aguirre Quiroga White Mythic Space - Racism, the First World War, and >Battlefield 1< (Hardcover)
Stefan Aguirre Quiroga
R2,443 Discovery Miles 24 430 Ships in 12 - 17 working days

The fall of 2016 saw the release of the widely popular First World War video game Battlefield 1. Upon the game's initial announcement and following its subsequent release, Battlefield 1 became the target of an online racist backlash that targeted the game's inclusion of soldiers of color. Across social media and online communities, players loudly proclaimed the historical inaccuracy of black soldiers in the game and called for changes to be made that correct what they considered to be a mistake that was influenced by a supposed political agenda. Through the introduction of the theoretical framework of the 'White Mythic Space', this book seeks to investigate the reasons behind the racist rejection of soldiers of color by Battlefield 1 players in order to answer the question: Why do individuals reject the presence of people of African descent in popular representations of history?

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