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Books > Computing & IT > Applications of computing > Computer modelling & simulation
This book describes the development of a constitutive modeling platform for soil testing, which is one of the key components in geomechanics and geotechnics. It discusses the fundamentals of the constitutive modeling of soils and illustrates the use of these models to simulate various laboratory tests. To help readers understand the fundamentals and modeling of soil behaviors, it first introduces the general stress-strain relationship of soils and the principles and modeling approaches of various laboratory tests, before examining the ideas and formulations of constitutive models of soils. Moving on to the application of constitutive models, it presents a modeling platform with a practical, simple interface, which includes various kinds of tests and constitutive models ranging from clay to sand, that is used for simulating most kinds of laboratory tests. The book is intended for undergraduate and graduate-level teaching in soil mechanics and geotechnical engineering and other related engineering specialties. Thanks to the inclusion of real-world applications, it is also of use to industry practitioners, opening the door to advanced courses on modeling within the industrial engineering and operations research fields.
Computer simulations based on mathematical models have become ubiquitous across the engineering disciplines and throughout the physical sciences. Successful use of a simulation model, however, requires careful interrogation of the model through systematic computer experiments. While specific theoretical/mathematical examinations of computer experiment design are available, those interested in applying proposed methodologies need a practical presentation and straightforward guidance on analyzing and interpreting experiment results. Written by authors with strong academic reputations and real-world practical experience, Design and Modeling for Computer Experiments is exactly the kind of treatment you need. The authors blend a sound, modern statistical approach with extensive engineering applications and clearly delineate the steps required to successfully model a problem and provide an analysis that will help find the solution. Part I introduces the design and modeling of computer experiments and the basic concepts used throughout the book. Part II focuses on the design of computer experiments. The authors present the most popular space-filling designs - like Latin hypercube sampling and its modifications and uniform design - including their definitions, properties, construction and related generating algorithms. Part III discusses the modeling of data from computer experiments. Here the authors present various modeling techniques and discuss model interpretation, including sensitivity analysis. An appendix reviews the statistics and mathematics concepts needed, and numerous examples clarify the techniques and their implementation. The complexity of real physical systems means that there is usually no simple analytic formula that sufficiently describes the phenomena. Useful both as a textbook and professional reference, this book presents the techniques you need to design and model computer experiments for practical problem solving.
This book analyses the impact computerization has had on contemporary science and explains the origins, technical nature and epistemological consequences of the current decisive interplay between technology and science: an intertwining of formalism, computation, data acquisition, data and visualization and how these factors have led to the spread of simulation models since the 1950s. Using historical, comparative and interpretative case studies from a range of disciplines, with a particular emphasis on the case of plant studies, the author shows how and why computers, data treatment devices and programming languages have occasioned a gradual but irresistible and massive shift from mathematical models to computer simulations.
Simulation Modelling has been used for many years in the manufacturing sector but has now become a mainstream tool in business situations. This is partly because of the popularity of Business Process Reengineering (BPR) and other process based improvement methods that use simulation to help analyse changes in process design. This text book includes case studies in both manufacturing and service situations to demonstrate the usefulness of the approach. A further reason for the increasing popularity of the technique is the development of business orientated and user-friendly windows-based software. This text provides a guide to the use of ARENA, SIMUL8 and WITNESS simulation software systems which are widely used in industry and available to students. Overall this text provides a practical guide to building and implementing the results from a simulation model. All the steps in a typical simulation study are covered including data collection, input data modelling and experimentation.
The Computer Science and Engineering Handbook characterizes the current state of theory and practice in the field. In this single volume you can find quick answers to the questions that affect your work every day. More than 110 chapters describe fundamental principles, "best practices," research horizons, and their impact upon the professions and society. Glossaries of key terms, references, and sources for further information, including key Web sites, provide you with the most complete information on every topic.
With the advent of sophisticated general programming environments like Mathematica, the task of developing new models of metabolism and visualizing their responses has become accessible to students of biochemistry and the life sciences in general. Modelling Metabolism with Mathematica presents the approaches, methods, tools, and algorithms for modelling the chemical-dynamics of metabolic pathways. The authors explain the concepts underpinning the deterministic theory of chemical and enzyme kinetics, present a graded series of computer models of metabolic pathways leading up to that of the human erythrocyte, and document a consistent set of rate equations and associated kinetic parameters.
Physically based modeling is widely used within the fields of computer graphics and mechanical engineering for complex systems that are difficult to analyze using conventional mechanics theory. This "Guide to Dynamic Simulations of Rigid Bodies and Particle Systems" presents a comprehensive introduction to the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The book focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Opening with an overview of the independent modules constituting a simulation engine, the text then provides detailed explanations for each technique, with more complex mathematical algorithms and associated implementations included in the second part of the book. Each chapter examines numerous algorithms, describing their design and analysis in an accessible manner, without sacrificing depth of coverage or mathematical rigor. Topics and features: examines the problem of computing an hierarchical representation of the geometric description of each simulated object, as well as the simulated world; discusses the use of discrete and continuous collision detection to handle thin or fast-moving objects, including a derivation of the conservative time advancement algorithm; describes the computational techniques needed for determining all impulsive and contact forces between bodies with multiple simultaneous collisions and contacts; presents techniques that can be used to dynamically simulate articulated rigid bodies; concludes each chapter with exercises, ranging from issues of algorithm enhancements to alternative approaches that complement the algorithms discussed in the book. Practical and easy-to-follow, this hands-on guide/reference is essential reading for software developers involved in computer graphics, computer animation, and computer-aided mechanical design and modeling.
The extremes of constitutive and centrifuge modelling are explored here, with a range of lectures addressing specific areas of these two types of modelling as well as on specific design problems and the themes of failure, deformations and interfaces.
Modeling and machining are two terms closely related. The benefits of the application of modeling on machining are well known. The advances in technology call for the use of more sophisticated machining methods for the production of high-end components. In turn, more complex, more suitable, and reliable modeling methods are required. This book pertains to machining and modeling, but focuses on the special aspects of both. Many researchers in academia and industry, who are looking for ways to refine their work, make it more detailed, increase their accuracy and reliability, or implement new features, will gain access to knowledge in this book that is very scare to find elsewhere.
A discussion of the virtual testing of mechanical systems, presenting theories and techniques implemented in the FEDEM Multidisciplinary Simulation Software. The basis for this approach is the non-linear FE formulation and the Master-Slave techniques used for modelling joints and transmissions.
Designed for use in a second course on linear algebra, Matrix Theory and Applications with MATLAB covers the basics of the subject-from a review of matrix algebra through vector spaces to matrix calculus and unitary similarity-in a presentation that stresses insight, understanding, and applications. Among its most outstanding features is the integration of MATLAB throughout the text. Each chapter includes a MATLAB subsection that discusses the various commands used to do the computations in that section and offers code for the graphics and some algorithms used in the text.
Phylogenetic (evolutionary) trees and networks are widely used throughout evolutionary biology, epidemiology, and ecology to infer the historical relationships between species through inherited characteristics. Semple and Steel discuss the mathematics that underlies the reconstruction and analysis of these phylogenetic trees.
Transfer function form, zpk, state space, modal, and state space modal forms. For someone learning dynamics for the first time or for engineers who use the tools infrequently, the options available for constructing and representing dynamic mechanical models can be daunting. It is important to find a way to put them all in perspective and have them available for quick reference.
Building on the author's earlier Applied Simulation and Optimization, this book presents novel methods for solving problems in industry, based on hybrid simulation-optimization approaches that combine the advantages of both paradigms. The book serves as a comprehensive guide to tackling scheduling, routing problems, resource allocations and other issues in industrial environments, the service industry, production processes, or supply chains and aviation. Logistics, manufacturing and operational problems can either be modelled using optimization techniques or approaches based on simulation methodologies. Optimization techniques have the advantage of performing efficiently when the problems are properly defined, but they are often developed through rigid representations that do not include or accurately represent the stochasticity inherent in real systems. Furthermore, important information is lost during the abstraction process to fit each problem into the optimization technique. On the other hand, simulation approaches possess high description levels, but the optimization is generally performed through sampling of all the possible configurations of the system. The methods explored in this book are of use to researchers and practising engineers in fields ranging from supply chains to the aviation industry.
Expanded to include a broader range of problems than the bestselling first edition, Finite Element Method Using MATLAB: Second Edition presents finite element approximation concepts, formulation, and programming in a format that effectively streamlines the learning process. It is written from a general engineering and mathematical perspective rather than that of a solid/structural mechanics basis.
This book offers readers fresh insights on applying Extended Reality to Digital Anatomy, a novel emerging discipline. Indeed, the way professors teach anatomy in classrooms is changing rapidly as novel technology-based approaches become ever more accessible. Recent studies show that Virtual (VR), Augmented (AR), and Mixed-Reality (MR) can improve both retention and learning outcomes. Readers will find relevant tutorials about three-dimensional reconstruction techniques to perform virtual dissections. Several chapters serve as practical manuals for students and trainers in anatomy to refresh or develop their Digital Anatomy skills. We developed this book as a support tool for collaborative efforts around Digital Anatomy, especially in distance learning, international and interdisciplinary contexts. We aim to leverage source material in this book to support new Digital Anatomy courses and syllabi in interdepartmental, interdisciplinary collaborations. Digital Anatomy - Applications of Virtual, Mixed and Augmented Reality provides a valuable tool to foster cross-disciplinary dialogues between anatomists, surgeons, radiologists, clinicians, computer scientists, course designers, and industry practitioners. It is the result of a multidisciplinary exercise and will undoubtedly catalyze new specialties and collaborative Master and Doctoral level courses world-wide. In this perspective, the UNESCO Chair in digital anatomy was created at the Paris Descartes University in 2015 (www.anatomieunesco.org). It aims to federate the education of anatomy around university partners from all over the world, wishing to use these new 3D modeling techniques of the human body.
This manual describes the wide range of electromechanical, electrochemical and electro-optical transducers at the heart of current field-deployable ocean observing instruments. Their modes of operation, precision and accuracy are discussed in detail. Observing platforms ranging from the traditional to the most recently developed are described, as are the challenges of integrating instrument suits to individual platforms. Technical approaches are discussed to address environmental constraints on instrument and platform operation such as power sources, corrosion, biofouling and mechanical abrasion. Particular attention is also given to data generated by the networks of observing platforms that are typically integrated into value-added data visualization products, including numerical simulations or models. Readers will learn about acceptable data formats and representative model products. The last section of the book is devoted to the challenges of planning, deploying and maintaining coastal ocean observing systems. Readers will discover practical applications of ocean observations in diverse fields including natural resource conservation, commerce and recreation, safety and security, and climate change resiliency and adaptation. This volume will appeal to ocean engineers, oceanographers, commercial and recreational ocean data users, observing systems operators, and advanced undergraduate and graduate students in the field of ocean observing.
This book covers the whole spectrum of modeling goals to achieve optimal quality in the process model developed. It focuses on how to balance quality considerations across all semiotic levels when models are used for different purposes, and is based on SEQUAL, a framework for understanding the quality of models and modeling languages, which can take into account all main aspects relating to the quality of models. Chapter 1 focuses on the theoretical foundations, introducing readers to the topics of business processes and business process modeling, as well as the most important concept underlying the modeling of business processes. In turn, Chapter 2 addresses the quality of models in general and business process models in particular. Chapter 3 contains a specialization of SEQUAL for quality of business process models. In Chapter 4, examples of the practical uses of business process models are provided, together with the results of detailed case studies on how to achieve and maintain quality in business process models. Chapter 5 presents a process modeling value framework that demonstrates how to achieve more long-term and higher return on investment with regard to (business) process and enterprise models. Lastly, Chapter 6 reviews the main points of the book and discusses the potential for business process modeling in the future through its combination with other types of modeling. The book has two intended audiences. It is primarily intended for computer science, software engineering and information system students at the postgraduate level who want to know more about business process modeling and the quality of models in preparation for professional practice. The second audience consists of professionals with extensive experience in and responsibilities related to the development and evolution of process-oriented information systems and information systems methodologies in general, who need to formalize and structure their practical experience or update their knowledge as a way to improve their professional activity. The book also includes a number of real-world case studies that make it easier to grasp the main theoretical concepts, helping readers apply the approaches described.
As part of the Environmental and Ecological Modeling Handbooks series, the Handbook of Ecosystem Theories and Management provides a comprehensive overview of ecosystem theory and the tools - ecological engineering, ecological modeling, ecotoxicology and ecological economics -to manage these systems.
This book is on urban resilience - how to design and operate cities that can withstand major threats such as natural disasters and economic downturns and how to recover from them. It is a collection of latest research results from two separate but collaborating research groups, namely, researchers in urban design and those on general resilience theory. The book systematically deals with the core aspects of urban resilience: systems, management issues and populations. The taxonomy can be broken down into threats, systems, resilience cycles and recovery types in the context of urban resilience. It starts with a discussion of systems resilience models, focusing on the central idea that resilience is a moving average of costs (a set of trajectories in a two-player game paradigm). The second section explores management issues, including planning, operating and emergency response in cities with specific examples such as land-use planning and carbon-neutral scenarios for urban planning. The next section focuses on urban dwellers and specific people-related issues in the context of resilience. Agent-based simulation of behaviour and perception-based resilience, as well as brand crisis management are representative examples of the topics discussed. A further section examines systems like public utilities - including managing power supplies, cyber-security issues and models for pandemics. It concludes with a discussion of the future challenges and risks facing complex systems, for example in resilient power grids, making it essential reading for a wide range of researchers and policymakers.
Building Product Models thoroughly presents the concepts,
technology, and methods now used to work out what will become the
building product model - a new, digital representation for
architecture, civil engineering, and building construction.
New to CINEMA 4D and looking for an accessible way to get up to speed quickly? Do you already know the basics of the software but need to know the new features or take your skills and understanding a little deeper? If so, look no further than CINEMA 4D Apprentice, your one-stop shop for learning this powerful application. With guidance that takes you beyond just the button-pushing, author Kent McQuilkin guides you through 10 core lessons, starting with the basics before moving onto more complex techniques and concepts and then tying it all together with a final project. CINEMA 4D Apprentice walks you through the software with a project-based approach, allowing you to put lessons learned into immediate practice. Best practices and workflows for motion graphics artists that can be applied to any software application are included. A companion website (www.focalpress.com/cw/mcquilkin) features project files and videos of the techniques in action. Topics covered include: creating basic scenes, modeling, texture mapping mograph in-depth integration with After Effects via CINEWARE lighting, animation, rendering and more motion tracking with the new tools included in R16 |
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