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Books > Computing & IT > Applications of computing > Computer modelling & simulation
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn how to combine the power of OpenGL, the most widely adopted cross-platform API for GPU programming, with the accessibility and versatility of the Python programming language. Topics you will explore include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting your scene. Advanced sections explain how to implement procedurally generated textures, postprocessing effects, and shadow mapping. In addition to the sophisticated graphics framework you will develop throughout this book, with the foundational knowledge you will gain, you will be able to adapt and extend the framework to achieve even more spectacular graphical results.
Simulation and molding are efficient techniques that can aid the city and regional planners and engineers in optimizing the operation of urban systems such as traffic light control, highway toll automation, consensus building, public safety, and environmental protection. When modeling transportation systems such as freeway systems, arterial or downtown grid systems, the city planner and engineer is concerned with capturing the varied interactions between drivers, automobiles, and the infrastructure. Modeling and simulation are used to effectively optimize the design and operation of all of these urban systems. It is possible that in an urban simulation community workshop, citizens can work interactively in front of computers and be able using the click of the mouse to walk up to their own front porch, looking at the proposed shopping mall alternatives across the street from virtually any angle and proposed bridge or tunnel and see how it can reduce traffic congestion. Buildings can be scaled down or taken out, their orientation can be changed in order to check the view and orientation in order to have better site with efficient energy-conservation. The stone or brick material on a building can be replaced by colored concrete, or more trees and lampposts can be placed on the site. Such flexibility in simulation and animation allows creative ideas in the design and orientation of urban sites to be demonstrated to citizens and decision makers before final realization.
In recent years fractional calculus has played an important role in various fields such as mechanics, electricity, chemistry, biology, economics, modeling, identification, control theory and signal processing. The scope of this book is to present the state of the art in the study of fractional systems and the application of fractional differentiation. Furthermore, the manufacture of nanowires is important for the design of nanosensors and the development of high-yield thin films is vital in procuring clean solar energy. This wide range of applications is of interest to engineers, physicists and mathematicians.
This accessible text presents a detailed introduction to the use of a wide range of software tools and modeling environments for use in the biosciences, as well as the fundamental mathematical background. The practical constraints presented by each modeling technique are described in detail, enabling the researcher to determine which software package would be most useful for a particular problem. Features: introduces a basic array of techniques to formulate models of biological systems, and to solve them; discusses agent-based models, stochastic modeling techniques, differential equations, spatial simulations, and Gillespie's stochastic simulation algorithm; provides exercises; describes such useful tools as the Maxima algebra system, the PRISM model checker, and the modeling environments Repast Simphony and Smoldyn; contains appendices on rules of differentiation and integration, Maxima and PRISM notation, and some additional mathematical concepts; offers supplementary material at an associated website.
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial includes a 3d project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump. Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex. In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper. Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more. Key Features This book deals with real projects/3d scenes and delivers up-to-date V-Ray 5 functionalities and production workflows using 3ds Max 2020 This book has professional supporting files ready to open and explore This book details the meticulous step-by-step processes of creating jaw-dropping 3d renderings This book includes unrivaled in-depth coverage of V-Ray 5 for 3ds Max 2020 This book includes 3d rendering methodologies currently used by key industry players Author Jamie Cardoso is a renowned author, reviewer, computer artist, and technologist, with years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR, XR, MR, Stereos, and photorealistic interior and exterior visualizations for architects and designers.
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial includes a 3d project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump. Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex. In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper. Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more. Key Features This book deals with real projects/3d scenes and delivers up-to-date V-Ray 5 functionalities and production workflows using 3ds Max 2020 This book has professional supporting files ready to open and explore This book details the meticulous step-by-step processes of creating jaw-dropping 3d renderings This book includes unrivaled in-depth coverage of V-Ray 5 for 3ds Max 2020 This book includes 3d rendering methodologies currently used by key industry players Author Jamie Cardoso is a renowned author, reviewer, computer artist, and technologist, with years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR, XR, MR, Stereos, and photorealistic interior and exterior visualizations for architects and designers.
Master the numerical simulation process required to design, test
and support mobile and parallel computing systems. An accompanying
ftp site contains all the Visual C++ based programs discussed in
the text to help readers create their own programs. With its focus
on problems and solutions, this is an excellent text for
upper-level undergraduate and graduate students, and a must-have
reference for researchers and professionals in the field of
simulations.
This book provides a comprehensive overview of potential opportunities and the business value position related to implementing physics-based real-time simulation to production. The objective of real-time simulation is to provide value for all three dimensions of sustainability: economic, social, and environmental. By reviewing actual industrial cases and presenting relevant academic research, the book examines the topic from four interrelated viewpoints: the industrial need for sustainable production, the development of game-like virtual environments, capturing customer value and enhancing the user experience, and finally, establishing business value. It offers a framework that will enable a rethink and shift in mindset to appreciate how real-time simulation can change the way products are manufactured and services are produced. This book will appeal to researchers and scholars in areas as diverse as strategic management, manufacturing and operations management, marketing, industrial economics, and product lifecycle management.
In the past decade, feature-based design and manufacturing has gained some momentum in various engineering domains to represent and reuse semantic patterns with effective applicability. However, the actual scope of feature application is still very limited. Semantic Modeling and Interoperability in Product and Process Engineering provides a systematic solution for the challenging engineering informatics field aiming at the enhancement of sustainable knowledge representation, implementation and reuse in an open and yet practically manageable scale. This semantic modeling technology supports uniform, multi-facet and multi-level collaborative system engineering with heterogeneous computer-aided tools, such as CADCAM, CAE, and ERP. This presented unified feature model can be applied to product and process representation, development, implementation and management. Practical case studies and test samples are provided to illustrate applications which can be implemented by the readers in real-world scenarios. By expanding on well-known feature-based design and manufacturing approach, Semantic Modeling and Interoperability in Product and Process Engineering provides a valuable reference for researchers, practitioners and students from both academia and engineering field.
This book provides an in-depth analysis of investment problems pertaining to electric energy infrastructure, including both generation and transmission facilities. The analysis encompasses decision-making tools for expansion planning, reinforcement, and the selection and timing of investment options. In this regard, the book provides an up-to-date description of analytical tools to address challenging investment questions such as: How can we expand and/or reinforce our aging electricity transmission infrastructure? How can we expand the transmission network of a given region to integrate significant amounts of renewable generation? How can we expand generation facilities to achieve a low-carbon electricity production system? How can we expand the generation system while ensuring appropriate levels of flexibility to accommodate both demand-related and production-related uncertainties? How can we choose among alternative production facilities? What is the right time to invest in a given production or transmission facility? Written in a tutorial style and modular format, the book includes a wealth of illustrative examples to facilitate comprehension. It is intended for advanced undergraduate and graduate students in the fields of electric energy systems, operations research, management science, and economics. Practitioners in the electric energy sector will also benefit from the concepts and techniques presented here.
Modeling, in the past 60 years, has been constantly evolving and has revolutionized the industrial sector. Its continuous development will still have profound impact in the upcoming future. For big or small companies, modeling is a tool which brings technical improvement and profitability. What is modeling? What are the benefits and limits? What are the best practices, technical and non-technical, to apply? The objective of this book is to bring answers to these questions in a synthetic and transversal manner, so that engineers, managers and directors can see future challenges not as a threat, but as an opportunity. Features: Transversal and synthetic view on modeling, written in a clear and pragmatic way Technical best practices to build/ develop a model Non-technical best practices to efficiently deploy modeling in companies All best practices discussed in the book have been truly already implemented in past situations Theory is illustrated in a case study from the beginning to the end of the book
This book is intended for students of computational systems biology with only a limited background in mathematics. Typical books on systems biology merely mention algorithmic approaches, but without offering a deeper understanding. On the other hand, mathematical books are typically unreadable for computational biologists. The authors of the present book have worked hard to fill this gap. The result is not a book on systems biology, but on computational methods in systems biology. This book originated from courses taught by the authors at Freie Universitat Berlin. The guiding idea of the courses was to convey those mathematical insights that are indispensable for systems biology, teaching the necessary mathematical prerequisites by means of many illustrative examples and without any theorems. The three chapters cover the mathematical modelling of biochemical and physiological processes, numerical simulation of the dynamics of biological networks and identification of model parameters by means of comparisons with real data. Throughout the text, the strengths and weaknesses of numerical algorithms with respect to various systems biological issues are discussed. Web addresses for downloading the corresponding software are also included.
Modeling and computing is becoming an essential part of the analysis and design of an engineered system. This is also true of "geotechnical systems", such as soil foundations, earth dams and other soil-structure systems. The general goal of modeling and computing is to predict and understand the behaviour of the system subjected to a variety of possible conditions/scenarios (with respect to both external stimuli and system parameters), which provides the basis for a rational design of the system. The essence of this is to predict the response of the system to a set of external forces. The modelling and computing essentially involve the following three phases: (a) Idealization of the actual physical problem, (b) Formulation of a mathematical model represented by a set of equations governing the response of the system, and (c) Solution of the governing equations (often requiring numerical methods) and graphical representation of the numerical results. This book will introduce these phases. MATLAB (R) codes and MAPLE (R) worksheets are available for those who have bought the book. Please contact the author at [email protected] or [email protected]. Kindly provide the invoice number and date of purchase.
Managing today's lands is becoming an increasingly difficult task. Complex ecological interactions across multiple spatiotemporal scales create diverse landscape responses to management actions that are often novel, counter-intuitive and unexpected. To make matters worse, exotic invasions, human land use, and global climate change complicate this complexity and make past observational ecological studies limited in application to the future. Natural resource professionals can no longer rely on empirical data to analyze alternative actions in a world that is rapidly changing with few historical analogs. New tools are needed to synthesize the high complexity in ecosystem dynamics into useful applications for land management. Some of the best new tools available for this task are ecological and landscape simulation models. However, many land management professionals and scientists have little expertise in simulation modeling, and the costs of training these people will probably be exorbitantly high because most ecosystem and landscape models are exceptionally complicated and difficult to understand and use for local applications. This book was written to provide natural resource professionals with the rudimentary knowledge needed to properly use ecological models and then to interpret their results. It is based on the lessons learned from a career spent modeling ecological systems. It is intended as a reference for novice modelers to learn how to correctly employ ecosystem landscape models in natural resource management applications and to understand subsequent modeling results.
Focuses on the assumptions underlying the algorithms rather than their statistical properties Presents cutting-edge analysis of factor models and finite mixture models. Uses a hands-on approach to examine the assumptions made by the models and when the models fail to estimate accurately Utilizes interesting real-world data sets that can be used to analyze important microeconomic problems Introduces R programming concepts throughout the book. Includes appendices that discuss many of the concepts introduced in the book, as well as measures of uncertainty in microeconometrics.
From mulching to greenhouses, the air space between the cover and the soil surface is the key to the classification of climates under cover. The same mechanism governs environments produced by the various covers. This book describes and analyses all the different environments from mulching to greenhouses. The relationship between plants and environment is another important topic in the book. Stress is placed on the link between quantitative phenomena and qualitative analyses. Most phenomena involved are nonlinear and non-steady-state. An approach called System Dynamics is used, and simulation models developed in the simulation language CSMP are fully used. The subjects covered are of relevance to graduate students, to scientists and researchers in agriculture and biological sciences and, of course, to agricultural organizations in both the developing and developed countries.
Stochastic hydrogeology, which emerged as a research area in the late 1970s, involves the study of subsurface, geological variability on flow and transport processes and the interpretation of observations using existing theories. Lacking, however, has been a rational framework for modeling the impact of the processes that take place in heterogeneous media and for incorporating it in predictions and decision-making. This book provides this important framework. It covers the fundamental and practical aspects of stochastic hydrogeology, coupling theoretical aspects with examples, case studies, and guidelines for applications.
This book teaches you all necessary (problem-independent) tools and techniques needed to implement and perform sophisticated scientific numerical simulations. Thus, it is suited for undergraduate and graduate students who want to become experts in computer simulations in Physics, Chemistry, Biology, Engineering, Computer Science and other fields.
Principles of Synthetic Aperture Radar Imaging: A System Simulation Approach demonstrates the use of image simulation for SAR. It covers the various applications of SAR (including feature extraction, target classification, and change detection), provides a complete understanding of SAR principles, and illustrates the complete chain of a SAR operation. The book places special emphasis on a ground-based SAR, but also explains space and air-borne systems. It contains chapters on signal speckle, radar-signal models, sensor-trajectory models, SAR-image focusing, platform-motion compensation, and microwave-scattering from random media. While discussing SAR image focusing and motion compensation, it presents processing algorithms and applications that feature extraction, target classification, and change detection. It also provides samples of simulation on various scenarios, and includes simulation flowcharts and results that are detailed throughout the book. Introducing SAR imaging from a systems point of view, the author: Considers the recent development of MIMO SAR technology Includes selected GPU implementation Provides a numerical analysis of system parameters (including platforms, sensor, and image focusing, and their influence) Explores wave-target interactions, signal transmission and reception, image formation, motion compensation Covers all platform motion compensation and error analysis, and their impact on final image radiometric and geometric quality Describes a ground-based SFMCW system Principles of Synthetic Aperture Radar Imaging: A System Simulation Approach is dedicated to the use, study, and development of SAR systems. The book focuses on image formation or focusing, treats platform motion and image focusing, and is suitable for students, radar engineers, and micr
This book teaches you all necessary (problem-independent) tools and techniques needed to implement and perform sophisticated scientific numerical simulations. Thus, it is suited for undergraduate and graduate students who want to become experts in computer simulations in Physics, Chemistry, Biology, Engineering, Computer Science and other fields.
Concrete-filled stainless steel tubular (CFSST) columns are increasingly used in modern composite construction due to their high strength, high ductility, high corrosion resistance, high durability and aesthetics and ease of maintenance. Thin-walled CFSST columns are characterized by the different strain-hardening behavior of stainless steel in tension and in compression, local buckling of stainless steel tubes and concrete confinement. Design codes and numerical models often overestimate or underestimate the ultimate strengths of CFSST columns. This book presents accurate and efficient computational models for the nonlinear inelastic analysis and design of CFSST short and slender columns under axial load and biaxial bending. The effects of different strain-hardening characteristics of stainless steel in tension and in compression, progressive local and post-local buckling of stainless steel tubes and concrete confinement are taken into account in the computational models. The numerical models simulate the axial load-strain behavior, moment-curvature curves, axial load-deflection responses and axial load-moment strength interaction diagrams of CFSST columns. The book describes the mathematical formulations, computational procedures and model verifications for circular and rectangular CFSST short and slender columns. The behavior of CFSST columns under various loading conditions is demonstrated by numerous numerical examples. This book is written for practising structural and civil engineers, academic researchers and graduate students in civil engineering who are interested in the latest computational techniques and design methods for CFSST columns.
The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects. Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion website-www.lukeahearn.com/textures-has been updated to include video tutorials as well as updated sample textures, shaders, materials, actions, brushes, and all of the art from the book.
Geospatial information modeling and mapping has become an important tool for the investigation and management of natural resources at the landscape scale. Spatial Statistics: GeoSpatial Information Modeling and Thematic Mapping reviews the types and applications of geospatial information data, such as remote sensing, geographic information systems (GIS), and GPS as well as their integration into landscape-scale geospatial statistical models and maps. The book explores how to extract information from remotely sensed imagery, GIS, and GPS, and how to combine this with field data-vegetation, soil, and environmental-to produce a spatial model that can be reconstructed and displayed using GIS software. Readers learn the requirements and limitations of each geospatial modeling and mapping tool. Case studies with real-life examples illustrate important applications of the models. Topics covered in this book include: An overview of the geospatial information sciences and technology and spatial statistics Sampling methods and applications, including probability sampling and nonrandom sampling, and issues to consider in sampling and plot design Fine and coarse scale variability Spatial sampling schemes and spatial pattern Linear and spatial correlation statistics, including Moran's I, Geary's C, cross-correlation statistics, and inverse distance weighting Geospatial statistics analysis using stepwise regression, ordinary least squares (OLS), variogram, kriging, spatial auto-regression, binary classification trees, cokriging, and geospatial models for presence and absence data How to use R statistical software to work on statistical analyses and case studies, and to develop a geospatial statistical model
Introduction to Computational Models with Python explains how to implement computational models using the flexible and easy-to-use Python programming language. The book uses the Python programming language interpreter and several packages from the huge Python Library that improve the performance of numerical computing, such as the Numpy and Scipy modules. The Python source code and data files are available on the author's website. The book's five sections present: An overview of problem solving and simple Python programs, introducing the basic models and techniques for designing and implementing problem solutions, independent of software and hardware tools Programming principles with the Python programming language, covering basic programming concepts, data definitions, programming structures with flowcharts and pseudo-code, solving problems, and algorithms Python lists, arrays, basic data structures, object orientation, linked lists, recursion, and running programs under Linux Implementation of computational models with Python using Numpy, with examples and case studies The modeling of linear optimization problems, from problem formulation to implementation of computational models This book introduces the principles of computational modeling as well as the approaches of multi- and interdisciplinary computing to beginners in the field. It provides the foundation for more advanced studies in scientific computing, including parallel computing using MPI, grid computing, and other methods and techniques used in high-performance computing.
The second edition of Building Energy Simulation includes studies of various components and systems of buildings and their effect on energy consumption, with the help of DesignBuilderTM, a front-end for the EnergyPlus simulation engine, supported by examples and exercises. The book employs a "learning by doing" methodology. It explains simulation-input parameters and how-to-do analysis of the simulation output, in the process explaining building physics and energy simulation. Divided into three sections, it covers the fundamentals of energy simulation followed by advanced topics in energy simulation and simulation for compliance with building codes and detailed case studies for comprehensive building energy simulation. Features: Focuses on learning building energy simulation while being interactive through examples and exercises. Explains the building physics and the science behind the energy performance of buildings. Encourages an integrated design approach by explaining the interactions between various building systems and their effect on energy performance of building. Discusses a how-to model for building energy code compliance including three projects to practice whole building simulation. Provides hands-on training of building energy simulation tools: DesignBuilder (TM) and EnergyPlus. Includes practical projects problems, appendices and CAD files in the e-resources section. Building Energy Simulation is intended for students and researchers in building energy courses, energy simulation professionals, and architects. |
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