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Books > Computing & IT > Applications of computing > Computer modelling & simulation

Modelling, Simulation and Applications of Complex Systems - CoSMoS 2019, Penang, Malaysia, April 8-11, 2019 (Hardcover, 1st ed.... Modelling, Simulation and Applications of Complex Systems - CoSMoS 2019, Penang, Malaysia, April 8-11, 2019 (Hardcover, 1st ed. 2021)
Mohd Hafiz Mohd, Md Yushalify Misro, Syakila Ahmad, Doanh Nguyen Ngoc
R4,082 Discovery Miles 40 820 Ships in 18 - 22 working days

This book discusses the latest progresses and developments on complex systems research and intends to give an exposure to prospective readers about the theoretical and practical aspects of mathematical modelling, numerical simulation and agent-based modelling frameworks. The main purpose of this book is to emphasize a unified approach to complex systems analysis, which goes beyond to examine complicated phenomena of numerous real-life systems; this is done by investigating a huge number of components that interact with each other at different (microscopic and macroscopic) scales; new insights and emergent collective behaviours can evolve from the interactions between individual components and also with their environments. These tools and concepts permit us to better understand the patterns of various real-life systems and help us to comprehend the mechanisms behind which distinct factors shaping some complex systems phenomena being influenced. This book is published in conjunction with the International Workshop on Complex Systems Modelling & Simulation 2019 (CoSMoS 2019): IoT & Big Data Integration. This international event was held at the Universiti Sains Malaysia Main Campus, Penang, Malaysia, from 8 to 11 April 2019. This book appeals to readers interested in complex systems research and other related areas such as mathematical modelling, numerical simulation and agent-based modelling frameworks.

Context in Computing - A Cross-Disciplinary Approach for Modeling the Real World (Hardcover, 2014 ed.): Patrick Brezillon,... Context in Computing - A Cross-Disciplinary Approach for Modeling the Real World (Hardcover, 2014 ed.)
Patrick Brezillon, Avelino J. Gonzalez
R4,112 Discovery Miles 41 120 Ships in 18 - 22 working days

This volume explores how context has been and can be used in computing to model human behaviors, actions and communications as well as to manage data and knowledge. It addresses context management and exploitation of context for sharing experience across domains. The book serves as a user-centric guide for readers wishing to develop context-based applications, as well as an intellectual reference on the concept of context. It provides a broad yet deep treatment of context in computing and related areas that depend heavily on computing. The coverage is broad because of its cross-disciplinary nature but treats topics at a sufficient depth to permit a reader to implement context in his/her computational endeavors. The volume addresses how context can be integrated in software and systems and how it can be used in a computing environment. Furthermore, the use of context to represent the human dimension, individually as well as collectively is explained. Contributions also include descriptions of how context has been represented in formal as well as non-formal, structured approaches. The last section describes several human behavior representation paradigms based on the concept of context as its central representational element. The depth and breadth of this content is certain to provide useful as well as intellectually enriching information to readers of diverse backgrounds who have an interest in or are intrigued by using context to assist in their representation of the real world.

Meshfree Methods for Partial Differential Equations VIII (Hardcover, 1st ed. 2017): Michael Griebel, Marc Alexander Schweitzer Meshfree Methods for Partial Differential Equations VIII (Hardcover, 1st ed. 2017)
Michael Griebel, Marc Alexander Schweitzer
R2,685 Discovery Miles 26 850 Ships in 18 - 22 working days

There have been substantial developments in meshfree methods, particle methods, and generalized finite element methods since the mid 1990s. The growing interest in these methods is in part due to the fact that they offer extremely flexible numerical tools and can be interpreted in a number of ways. For instance, meshfree methods can be viewed as a natural extension of classical finite element and finite difference methods to scattered node configurations with no fixed connectivity. Furthermore, meshfree methods have a number of advantageous features that are especially attractive when dealing with multiscale phenomena: A-priori knowledge about the solution's particular local behavior can easily be introduced into the meshfree approximation space, and coarse scale approximations can be seamlessly refined by adding fine scale information. However, the implementation of meshfree methods and their parallelization also requires special attention, for instance with respect to numerical integration.

A Guide to Numerical Modelling in Systems Biology (Hardcover, 1st ed. 2015): Peter Deuflhard, Susanna Roeblitz A Guide to Numerical Modelling in Systems Biology (Hardcover, 1st ed. 2015)
Peter Deuflhard, Susanna Roeblitz
R1,830 Discovery Miles 18 300 Ships in 10 - 15 working days

This book is intended for students of computational systems biology with only a limited background in mathematics. Typical books on systems biology merely mention algorithmic approaches, but without offering a deeper understanding. On the other hand, mathematical books are typically unreadable for computational biologists. The authors of the present book have worked hard to fill this gap. The result is not a book on systems biology, but on computational methods in systems biology. This book originated from courses taught by the authors at Freie Universitat Berlin. The guiding idea of the courses was to convey those mathematical insights that are indispensable for systems biology, teaching the necessary mathematical prerequisites by means of many illustrative examples and without any theorems. The three chapters cover the mathematical modelling of biochemical and physiological processes, numerical simulation of the dynamics of biological networks and identification of model parameters by means of comparisons with real data. Throughout the text, the strengths and weaknesses of numerical algorithms with respect to various systems biological issues are discussed. Web addresses for downloading the corresponding software are also included.

Investment in Electricity Generation and Transmission - Decision Making under Uncertainty (Hardcover, 1st ed. 2016): Antonio J.... Investment in Electricity Generation and Transmission - Decision Making under Uncertainty (Hardcover, 1st ed. 2016)
Antonio J. Conejo, Luis Baringo, S Jalal Kazempour, Afzal S. Siddiqui
R3,187 Discovery Miles 31 870 Ships in 10 - 15 working days

This book provides an in-depth analysis of investment problems pertaining to electric energy infrastructure, including both generation and transmission facilities. The analysis encompasses decision-making tools for expansion planning, reinforcement, and the selection and timing of investment options. In this regard, the book provides an up-to-date description of analytical tools to address challenging investment questions such as: How can we expand and/or reinforce our aging electricity transmission infrastructure? How can we expand the transmission network of a given region to integrate significant amounts of renewable generation? How can we expand generation facilities to achieve a low-carbon electricity production system? How can we expand the generation system while ensuring appropriate levels of flexibility to accommodate both demand-related and production-related uncertainties? How can we choose among alternative production facilities? What is the right time to invest in a given production or transmission facility? Written in a tutorial style and modular format, the book includes a wealth of illustrative examples to facilitate comprehension. It is intended for advanced undergraduate and graduate students in the fields of electric energy systems, operations research, management science, and economics. Practitioners in the electric energy sector will also benefit from the concepts and techniques presented here.

Applying Ecosystem and Landscape Models in Natural Resource Management (Paperback): Robert E. Keane Applying Ecosystem and Landscape Models in Natural Resource Management (Paperback)
Robert E. Keane
R1,515 Discovery Miles 15 150 Ships in 10 - 15 working days

Managing today's lands is becoming an increasingly difficult task. Complex ecological interactions across multiple spatiotemporal scales create diverse landscape responses to management actions that are often novel, counter-intuitive and unexpected. To make matters worse, exotic invasions, human land use, and global climate change complicate this complexity and make past observational ecological studies limited in application to the future. Natural resource professionals can no longer rely on empirical data to analyze alternative actions in a world that is rapidly changing with few historical analogs. New tools are needed to synthesize the high complexity in ecosystem dynamics into useful applications for land management. Some of the best new tools available for this task are ecological and landscape simulation models. However, many land management professionals and scientists have little expertise in simulation modeling, and the costs of training these people will probably be exorbitantly high because most ecosystem and landscape models are exceptionally complicated and difficult to understand and use for local applications. This book was written to provide natural resource professionals with the rudimentary knowledge needed to properly use ecological models and then to interpret their results. It is based on the lessons learned from a career spent modeling ecological systems. It is intended as a reference for novice modelers to learn how to correctly employ ecosystem landscape models in natural resource management applications and to understand subsequent modeling results.

Modeling and Computing for Geotechnical Engineering - An Introduction (Paperback): M.S. Rahman, M.B. Can Ulker Modeling and Computing for Geotechnical Engineering - An Introduction (Paperback)
M.S. Rahman, M.B. Can Ulker
R1,504 Discovery Miles 15 040 Ships in 10 - 15 working days

Modeling and computing is becoming an essential part of the analysis and design of an engineered system. This is also true of "geotechnical systems", such as soil foundations, earth dams and other soil-structure systems. The general goal of modeling and computing is to predict and understand the behaviour of the system subjected to a variety of possible conditions/scenarios (with respect to both external stimuli and system parameters), which provides the basis for a rational design of the system. The essence of this is to predict the response of the system to a set of external forces. The modelling and computing essentially involve the following three phases: (a) Idealization of the actual physical problem, (b) Formulation of a mathematical model represented by a set of equations governing the response of the system, and (c) Solution of the governing equations (often requiring numerical methods) and graphical representation of the numerical results. This book will introduce these phases. MATLAB (R) codes and MAPLE (R) worksheets are available for those who have bought the book. Please contact the author at [email protected] or [email protected]. Kindly provide the invoice number and date of purchase.

V-Ray 5 for 3ds Max 2020 - 3D Rendering Workflows Volume 1 (Paperback, 2nd edition): Jamie Cardoso V-Ray 5 for 3ds Max 2020 - 3D Rendering Workflows Volume 1 (Paperback, 2nd edition)
Jamie Cardoso
R1,776 Discovery Miles 17 760 Ships in 10 - 15 working days

Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial includes a 3d project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump. Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex. In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper. Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more. Key Features This book deals with real projects/3d scenes and delivers up-to-date V-Ray 5 functionalities and production workflows using 3ds Max 2020 This book has professional supporting files ready to open and explore This book details the meticulous step-by-step processes of creating jaw-dropping 3d renderings This book includes unrivaled in-depth coverage of V-Ray 5 for 3ds Max 2020 This book includes 3d rendering methodologies currently used by key industry players Author Jamie Cardoso is a renowned author, reviewer, computer artist, and technologist, with years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR, XR, MR, Stereos, and photorealistic interior and exterior visualizations for architects and designers.

Modeling, Simulation and Optimization - Proceedings of CoMSO 2020 (Hardcover, 1st ed. 2021): Biplab Das, Ripon Patgiri, Sivaji... Modeling, Simulation and Optimization - Proceedings of CoMSO 2020 (Hardcover, 1st ed. 2021)
Biplab Das, Ripon Patgiri, Sivaji Bandyopadhyay, Valentina Emilia Balas
R7,802 Discovery Miles 78 020 Ships in 18 - 22 working days

This book includes selected peer-reviewed papers presented at the International Conference on Modeling, Simulation and Optimization, organized by National Institute of Technology, Silchar, Assam, India, during 3-5 August 2020. The book covers topics of modeling, simulation and optimization, including computational modeling and simulation, system modeling and simulation, device/VLSI modeling and simulation, control theory and applications, modeling and simulation of energy system and optimization. The book disseminates various models of diverse systems and includes solutions of emerging challenges of diverse scientific fields.

Climate Under Cover - Digital Dynamic Simulation in Plant Bio-Engineering (Hardcover, 1993 ed.): Tadashi Takakura Climate Under Cover - Digital Dynamic Simulation in Plant Bio-Engineering (Hardcover, 1993 ed.)
Tadashi Takakura
R2,739 Discovery Miles 27 390 Ships in 18 - 22 working days

From mulching to greenhouses, the air space between the cover and the soil surface is the key to the classification of climates under cover. The same mechanism governs environments produced by the various covers. This book describes and analyses all the different environments from mulching to greenhouses. The relationship between plants and environment is another important topic in the book. Stress is placed on the link between quantitative phenomena and qualitative analyses. Most phenomena involved are nonlinear and non-steady-state. An approach called System Dynamics is used, and simulation models developed in the simulation language CSMP are fully used. The subjects covered are of relevance to graduate students, to scientists and researchers in agriculture and biological sciences and, of course, to agricultural organizations in both the developing and developed countries.

Engineering and Medicine in Extreme Environments (Hardcover, 1st ed. 2022): Tobias Cibis, Carolyn Mcgregor Am Engineering and Medicine in Extreme Environments (Hardcover, 1st ed. 2022)
Tobias Cibis, Carolyn Mcgregor Am
R4,648 Discovery Miles 46 480 Ships in 10 - 15 working days

This book brings together in-depth information on a wide array of bio-engineering topics and their application to enhance human health, performance, comfort, and survival in extreme environments. Contributions from biomedical engineering, information systems, medicine and physiology, and medical engineering are presented in relation to a broad range of harsh and extreme environmental scenarios, including underwater, terrestrial (both natural and man-made), and space travel. Physicians, engineers, and scientists, as well as researchers and graduate students, will find the book to be an invaluable resource. Details effects of extreme environments on human physiology; Presents human-environment interaction in different scenarios; Overview of engineering challenges and problems in extreme environments.

V-Ray 5 for 3ds Max 2020 - 3D Rendering Workflows Volume 1 (Hardcover, 2nd edition): Jamie Cardoso V-Ray 5 for 3ds Max 2020 - 3D Rendering Workflows Volume 1 (Hardcover, 2nd edition)
Jamie Cardoso
R4,156 Discovery Miles 41 560 Ships in 10 - 15 working days

Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial includes a 3d project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump. Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex. In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper. Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more. Key Features This book deals with real projects/3d scenes and delivers up-to-date V-Ray 5 functionalities and production workflows using 3ds Max 2020 This book has professional supporting files ready to open and explore This book details the meticulous step-by-step processes of creating jaw-dropping 3d renderings This book includes unrivaled in-depth coverage of V-Ray 5 for 3ds Max 2020 This book includes 3d rendering methodologies currently used by key industry players Author Jamie Cardoso is a renowned author, reviewer, computer artist, and technologist, with years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR, XR, MR, Stereos, and photorealistic interior and exterior visualizations for architects and designers.

Turbulence (Hardcover, 2015 ed.): Christophe Bailly, Genevieve Comte-Bellot Turbulence (Hardcover, 2015 ed.)
Christophe Bailly, Genevieve Comte-Bellot
R3,810 Discovery Miles 38 100 Ships in 10 - 15 working days

This book covers the major problems of turbulence and turbulent processes, including physical phenomena, their modeling and their simulation. After a general introduction in Chapter 1 illustrating many aspects dealing with turbulent flows, averaged equations and kinetic energy budgets are provided in Chapter 2. The concept of turbulent viscosity as a closure of the Reynolds stress is also introduced. Wall-bounded flows are presented in Chapter 3 and aspects specific to boundary layers and channel or pipe flows are also pointed out. Free shear flows, namely free jets and wakes, are considered in Chapter 4. Chapter 5 deals with vortex dynamics. Homogeneous turbulence, isotropy and dynamics of isotropic turbulence are presented in Chapters 6 and 7. Turbulence is then described both in the physical space and in the wave number space. Time dependent numerical simulations are presented in Chapter 8, where an introduction to large eddy simulation is offered. The last three chapters of the book summarize remarkable digital techniques current and experimental. Many results are presented in a practical way, based on both experiments and numerical simulations. The book is written for a advanced engineering students as well as postgraduate engineers and researchers. For students, it contains the essential results as well as details and demonstrations whose oral transmission is often tedious. At a more advanced level, the text provides numerous references which allow readers to find quickly further study regarding their work and to acquire a deeper knowledge on topics of interest.

Real-time Simulation for Sustainable Production - Enhancing User Experience and Creating Business Value (Hardcover): Juhani... Real-time Simulation for Sustainable Production - Enhancing User Experience and Creating Business Value (Hardcover)
Juhani Ukko, Minna Saunila, Janne Heikkinen, Aki Mikkola, R. Scott Semken
R4,217 Discovery Miles 42 170 Ships in 10 - 15 working days

This book provides a comprehensive overview of potential opportunities and the business value position related to implementing physics-based real-time simulation to production. The objective of real-time simulation is to provide value for all three dimensions of sustainability: economic, social, and environmental. By reviewing actual industrial cases and presenting relevant academic research, the book examines the topic from four interrelated viewpoints: the industrial need for sustainable production, the development of game-like virtual environments, capturing customer value and enhancing the user experience, and finally, establishing business value. It offers a framework that will enable a rethink and shift in mindset to appreciate how real-time simulation can change the way products are manufactured and services are produced. This book will appeal to researchers and scholars in areas as diverse as strategic management, manufacturing and operations management, marketing, industrial economics, and product lifecycle management.

Applied Stochastic Hydrogeology (Hardcover): Yoram Rubin Applied Stochastic Hydrogeology (Hardcover)
Yoram Rubin
R4,674 Discovery Miles 46 740 Ships in 10 - 15 working days

Stochastic hydrogeology, which emerged as a research area in the late 1970s, involves the study of subsurface, geological variability on flow and transport processes and the interpretation of observations using existing theories. Lacking, however, has been a rational framework for modeling the impact of the processes that take place in heterogeneous media and for incorporating it in predictions and decision-making. This book provides this important framework. It covers the fundamental and practical aspects of stochastic hydrogeology, coupling theoretical aspects with examples, case studies, and guidelines for applications.

High Accuracy Surface Modeling Method: The Robustness (Hardcover, 1st ed. 2021): Na Zhao, Tian-Xiang Yue High Accuracy Surface Modeling Method: The Robustness (Hardcover, 1st ed. 2021)
Na Zhao, Tian-Xiang Yue
R4,243 Discovery Miles 42 430 Ships in 18 - 22 working days

This book focuses on the robustness analysis of high accuracy surface modeling method (HASM) to yield good performance of it. Understanding the sensitivity and uncertainty is important in model applications. The book aims to advance an integral framework for assessing model error that can demonstrate robustness across sets of possible controls, variable definitions, standard error, algorithm structure, and functional forms. It is an essential reference to the most promising numerical models. In areas where there is less certainty about models, but also high expectations of transparency, robustness analysis should aspire to be as broad as possible. This book also contains a chapter at the end featuring applications in climate simulation illustrating different implementations of HASM in surface modeling. The book is helpful for people involved in geographical information science, ecological informatics, geography, earth observation, and planetary surface modeling.

A Focus on SLM and SLS Methods in 3D Printing (Paperback): Emerald Group Publishing Limited A Focus on SLM and SLS Methods in 3D Printing (Paperback)
Emerald Group Publishing Limited
R1,461 Discovery Miles 14 610 Ships in 10 - 15 working days

A Focus on SLM and SLS Methods in 3D Printing is an indispensable collection of articles for anyone involved in additive manufacturing - from academics and researchers through to engineers and managers within the manufacturing industry. The collection features examples of innovative research involving selective laser melting and selective laser sintering techniques applied across a range of contexts.

Developing Graphics Frameworks with Python and OpenGL (Hardcover): Lee Stemkoski, Michael Pascale Developing Graphics Frameworks with Python and OpenGL (Hardcover)
Lee Stemkoski, Michael Pascale
R3,101 Discovery Miles 31 010 Ships in 10 - 15 working days

Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn how to combine the power of OpenGL, the most widely adopted cross-platform API for GPU programming, with the accessibility and versatility of the Python programming language. Topics you will explore include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting your scene. Advanced sections explain how to implement procedurally generated textures, postprocessing effects, and shadow mapping. In addition to the sophisticated graphics framework you will develop throughout this book, with the foundational knowledge you will gain, you will be able to adapt and extend the framework to achieve even more spectacular graphical results.

Quantitative Economics with R - A Data Science Approach (Hardcover, 1st ed. 2020): Vikram Dayal Quantitative Economics with R - A Data Science Approach (Hardcover, 1st ed. 2020)
Vikram Dayal
R3,033 Discovery Miles 30 330 Ships in 10 - 15 working days

This book provides a contemporary treatment of quantitative economics, with a focus on data science. The book introduces the reader to R and RStudio, and uses expert Hadley Wickham's tidyverse package for different parts of the data analysis workflow. After a gentle introduction to R code, the reader's R skills are gradually honed, with the help of "your turn" exercises. At the heart of data science is data, and the book equips the reader to import and wrangle data, (including network data). Very early on, the reader will begin using the popular ggplot2 package for visualizing data, even making basic maps. The use of R in understanding functions, simulating difference equations, and carrying out matrix operations is also covered. The book uses Monte Carlo simulation to understand probability and statistical inference, and the bootstrap is introduced. Causal inference is illuminated using simulation, data graphs, and R code for applications with real economic examples, covering experiments, matching, regression discontinuity, difference-in-difference, and instrumental variables. The interplay of growth related data and models is presented, before the book introduces the reader to time series data analysis with graphs, simulation, and examples. Lastly, two computationally intensive methods-generalized additive models and random forests (an important and versatile machine learning method)-are introduced intuitively with applications. The book will be of great interest to economists-students, teachers, and researchers alike-who want to learn R. It will help economics students gain an intuitive appreciation of applied economics and enjoy engaging with the material actively, while also equipping them with key data science skills.

Computational Methods in Power System Analysis (Hardcover, 2014 ed.): Reijer Idema, Domenico J. P. Lahaye Computational Methods in Power System Analysis (Hardcover, 2014 ed.)
Reijer Idema, Domenico J. P. Lahaye
R3,331 Discovery Miles 33 310 Ships in 10 - 15 working days

This book treats state-of-the-art computational methods for power flow studies and contingency analysis. In the first part the authors present the relevant computational methods and mathematical concepts. In the second part, power flow and contingency analysis are treated. Furthermore, traditional methods to solve such problems are compared to modern solvers, developed using the knowledge of the first part of the book. Finally, these solvers are analyzed both theoretically and experimentally, clearly showing the benefits of the modern approach.

The Synthesis of Three Dimensional Haptic Textures: Geometry, Control, and Psychophysics (Hardcover, 2011 ed.): Gianni Campion The Synthesis of Three Dimensional Haptic Textures: Geometry, Control, and Psychophysics (Hardcover, 2011 ed.)
Gianni Campion
R2,653 Discovery Miles 26 530 Ships in 18 - 22 working days

The sense of touch is fundamental during the interaction between humans and their environment; in virtual reality, objects are created by computer simulations and they can be experienced through haptic devices. In this context haptic textures are fundamental for a realistic haptic perception of virtual objects.

This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected.

"The Synthesis of Three Dimensional Haptic Textures, Geometry, Control, and ""Psychophysics "examines the problem of rendering virtual haptic textures with force feedback devices. The author provides an introduction to the topic of haptic textures that covers the basics of the physiology of the skin, the psychophysics of roughness perception, and the engineering challenges behind haptic textures rendering. The book continues with the presentation of a novel mathematical framework that characterizes haptic devices, texturing algorithms and their ability to generate realistic haptic textures. Finally, two psychophysical experiments link the perception of roughness with the parameters of the haptic rendering algorithms.

This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected.

Learning Microeconometrics with R (Hardcover): Christopher P. Adams Learning Microeconometrics with R (Hardcover)
Christopher P. Adams
R2,674 Discovery Miles 26 740 Ships in 10 - 15 working days

Focuses on the assumptions underlying the algorithms rather than their statistical properties Presents cutting-edge analysis of factor models and finite mixture models. Uses a hands-on approach to examine the assumptions made by the models and when the models fail to estimate accurately Utilizes interesting real-world data sets that can be used to analyze important microeconomic problems Introduces R programming concepts throughout the book. Includes appendices that discuss many of the concepts introduced in the book, as well as measures of uncertainty in microeconometrics.

Modeling and Simulation - Challenges and Best Practices for Industry (Paperback): Guillaume DuBois Modeling and Simulation - Challenges and Best Practices for Industry (Paperback)
Guillaume DuBois
R1,486 Discovery Miles 14 860 Ships in 10 - 15 working days

Modeling, in the past 60 years, has been constantly evolving and has revolutionized the industrial sector. Its continuous development will still have profound impact in the upcoming future. For big or small companies, modeling is a tool which brings technical improvement and profitability. What is modeling? What are the benefits and limits? What are the best practices, technical and non-technical, to apply? The objective of this book is to bring answers to these questions in a synthetic and transversal manner, so that engineers, managers and directors can see future challenges not as a threat, but as an opportunity. Features: Transversal and synthetic view on modeling, written in a clear and pragmatic way Technical best practices to build/ develop a model Non-technical best practices to efficiently deploy modeling in companies All best practices discussed in the book have been truly already implemented in past situations Theory is illustrated in a case study from the beginning to the end of the book

The Art of 3D Computer Animation and Effects 4e (Paperback, 4th Edition): I.V. Kerlow The Art of 3D Computer Animation and Effects 4e (Paperback, 4th Edition)
I.V. Kerlow
R1,716 Discovery Miles 17 160 Ships in 18 - 22 working days

Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guide

This remarkable edition of "The Art of 3D Computer Animation and Effects" offers clear, step-by-step guidelines for the entire process of creating a fully rendered 3D computer animation. With up-to-date coverage of the latest computer animation styles and techniques, this versatile guide provides insightful information for creating animations and visual effects--from creative development and preproduction to finished animation.

Designed to work with any computer platform, this "Fourth Edition" cuts through technical jargon and presents numerous easy-to-understand instructive diagrams. Full-color examples are presented--including VFX and animated feature movies, games, and TV commercials--by such leading companies as Blue Sky, Blur, BUF, Disney, DreamWorks, Electronic Arts, Framestore, ILM, Imagi, Microsoft, Mac Guff, The Mill, Menfond, Pixar, Polygon, Rhythm & Hues, Sony Imageworks, Tippett, Ubisoft, and Weta, and many other studios and groundbreaking independent artists from around the world.

This fully revised edition features new material on the latest visual effects techniques, a useful update of the traditional principles of animation, practical information on creative development, multiple production pipeline ideas for shorts and visual effects, plus updated information on current production trends and techniques in animation, rendering, modeling, rigging, and compositing.

Whether you are a student, an independent artist or creator, or a production company team member, "The Art of 3D Computer Animation and Effects, Fourth Edition" gives you a broad palette of tips and techniques for bringing your visions to life through 3D computer animation.Unique focus on creative development and production issuesNon-platform specific, with multiple examples illustrated in a practical, step-by-step approachThe newest computer animation techniques, including facial animation, image-based and non-photorealistic rendering, model rigging, real-time models, and 2D/3D integrationOver 700 full-color imagesEncyclopedic timeline and production pipeline

3D Game Textures - Create Professional Game Art Using Photoshop (Paperback, 4th edition): Luke Ahearn 3D Game Textures - Create Professional Game Art Using Photoshop (Paperback, 4th edition)
Luke Ahearn
R1,556 Discovery Miles 15 560 Ships in 10 - 15 working days

The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects. Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion website-www.lukeahearn.com/textures-has been updated to include video tutorials as well as updated sample textures, shaders, materials, actions, brushes, and all of the art from the book.

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