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Books > Computing & IT > Applications of computing > Computer modelling & simulation
This book constitutes the proceedings of the First International Conference on Emerging Trends in Engineering (ICETE), held at University College of Engineering and organised by the Alumni Association, University College of Engineering, Osmania University, in Hyderabad, India on 22-23 March 2019. The proceedings of the ICETE are published in three volumes, covering seven areas: Biomedical, Civil, Computer Science, Electrical & Electronics, Electronics & Communication, Mechanical, and Mining Engineering. The 215 peer-reviewed papers from around the globe present the latest state-of-the-art research, and are useful to postgraduate students, researchers, academics and industry engineers working in the respective fields. This volume presents state-of-the-art, technical contributions in the areas of civil, mechanical and mining engineering, discussing sustainable developments in fields such as water resource engineering, structural engineering, geotechnical and transportation engineering, mining engineering, production and industrial engineering, thermal engineering, design engineering, and production engineering.
Provides in-depth tangible results from actual work undertaken in these innovative fields, in prolonged collaboration with the industry partners Includes real projects and case studies developed by the authors
Swarm-based multi-agent simulation leads to better modeling of tasks in biology, engineering, economics, art, and many other areas. It also facilitates an understanding of complicated phenomena that cannot be solved analytically. Agent-Based Modeling and Simulation with Swarm provides the methodology for a multi-agent-based modeling approach that integrates computational techniques such as artificial life, cellular automata, and bio-inspired optimization. Each chapter gives an overview of the problem, explores state-of-the-art technology in the field, and discusses multi-agent frameworks. The author describes step by step how to assemble algorithms for generating a simulation model, program, method for visualization, and further research tasks. While the book employs the commonly used Swarm system, readers can model and develop the simulations with their own simulator. To encourage hands-on exploration of emergent systems, Swarm-based software and source codes are available for download from the author's website. A thorough overview of multi-agent simulation and supporting tools, this book shows how this type of simulation is used to acquire an understanding of complex systems and artificial life. It carefully explains how to construct a simulation program for various applications.
A crucial step during the design and engineering of communication systems is the estimation of their performance and behavior; especially for mathematically complex or highly dynamic systems network simulation is particularly useful. This book focuses on tools, modeling principles and state-of-the art models for discrete-event based network simulations, the standard method applied today in academia and industry for performance evaluation of new network designs and architectures. The focus of the tools part is on two distinct simulations engines: OmNet++ and ns-3, while it also deals with issues like parallelization, software integration and hardware simulations. The parts dealing with modeling and models for network simulations are split into a wireless section and a section dealing with higher layers. The wireless section covers all essential modeling principles for dealing with physical layer, link layer and wireless channel behavior. In addition, detailed models for prominent wireless systems like IEEE 802.11 and IEEE 802.16 are presented. In the part on higher layers, classical modeling approaches for the network layer, the transport layer and the application layer are presented in addition to modeling approaches for peer-to-peer networks and topologies of networks. The modeling parts are accompanied with catalogues of model implementations for a large set of different simulation engines. The book is aimed at master students and PhD students of computer science and electrical engineering as well as at researchers and practitioners from academia and industry that are dealing with network simulation at any layer of the protocol stack.
This book explains in detail how to define requirements modelling languages - formal languages used to solve requirement-related problems in requirements engineering. It moves from simple languages to more complicated ones and uses these languages to illustrate a discussion of major topics in requirements modelling language design. The book positions requirements problem solving within the framework of broader research on ill-structured problem solving in artificial intelligence and engineering in general. Further, it introduces the reader to many complicated issues in requirements modelling language design, starting from trivial questions and the definition of corresponding simple languages used to answer them, and progressing to increasingly complex issues and languages. In this way the reader is led step by step (and with the help of illustrations) to learn about the many challenges involved in designing modelling languages for requirements engineering. The book offers the first comprehensive treatment of a major challenge in requirements engineering and business analysis, namely, how to design and define requirements modelling languages. It is intended for researchers and graduate students interested in advanced topics of requirements engineering and formal language design.
3D Printing and Additive Manufacturing (AM) has revolutionised how prototypes are made and small batch manufacturing carried out. With additive manufacturing, the strategies used to produce a part change a number of important considerations and limitations previously faced by tool designers and engineers.This textbook is the fourth edition of Rapid Prototyping: Principles and Applications. It covers the key AM processes, the available models and specifications, and their principles, materials, advantages and disadvantages. Examples of application areas in design, planning, manufacturing, biomedical engineering, entertainment, weaponry, art and architecture are also given. The book includes several related problems for the reader to test his or her understanding of the topics. This edition comes with a companion media pack that presents animated illustrations of the working principles of today's key AM processes.
3D Printing and Additive Manufacturing (AM) has revolutionised how prototypes are made and small batch manufacturing carried out. With additive manufacturing, the strategies used to produce a part change a number of important considerations and limitations previously faced by tool designers and engineers.This textbook is the fourth edition of Rapid Prototyping: Principles and Applications. It covers the key AM processes, the available models and specifications, and their principles, materials, advantages and disadvantages. Examples of application areas in design, planning, manufacturing, biomedical engineering, entertainment, weaponry, art and architecture are also given. The book includes several related problems for the reader to test his or her understanding of the topics. This edition comes with a companion media pack that presents animated illustrations of the working principles of today's key AM processes.
Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.
Introduction to Mathematical Modeling and Computer Simulations is written as a textbook for readers who want to understand the main principles of Modeling and Simulations in settings that are important for the applications, without using the profound mathematical tools required by most advanced texts. It can be particularly useful for applied mathematicians and engineers who are just beginning their careers. The goal of this book is to outline Mathematical Modeling using simple mathematical descriptions, making it accessible for first- and second-year students. Chapter 1 and the Preface of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com/books/e/9781315277240
This book gathers 22 papers which were presented at the 6th International Symposium of the ICA Commission on the History of Cartography in Dubrovnik, Croatia on 13-15 October 2016. The overall conference theme was 'The Dissemination of Cartographic Knowledge: Production - Trade - Consumption - Preservation'. The book presents original research by internationally respected authors in the field of historical cartography, offering a significant contribution to the development of this field of study, but also of geography, history and the GIS sciences. The primary target audience includes researchers, educators, postgraduate students, map librarians and archivists.
The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing CSI-like images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images. Key Features This book provides a reference where none exist. Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create. Demonstrates professional artistic tools used by scientists to create better images for their work. Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach. Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter.
This book provides a timely summary of physical modeling approaches applied to biological datasets that describe conformational properties of chromosomes in the cell nucleus. Chapters explain how to convert raw experimental data into 3D conformations, and how to use models to better understand biophysical mechanisms that control chromosome conformation. The coverage ranges from introductory chapters to modeling aspects related to polymer physics, and data-driven models for genomic domains, the entire human genome, epigenome folding, chromosome structure and dynamics, and predicting 3D genome structure.
The "Concise Encyclopedia of Modelling & Simulation" contains
172 alphabetically arranged articles describing the modelling and
simulation of physical systems. The emphasis is on mathematical
models and their various forms, although other types of models,
such as knowledge-based, linguistics-based, graphical and
data-based, are also discussed. The articles are revised from the
"Systems & Control Encyclopedia," and many newly commissioned
articles are included describing recent developments in the field.
Articles on identification cover all aspects of this problem, from
the use and choice of specific test signals to problems of model
order and the many algorithms and approaches to parameter
estimation. Computational techniques, such as the finite-element
method, that play an important role in analyzing nonlinear models
are covered. Articles outline the development of simulation,
consider currently available simulation languages, describe
applications and cover current developments in the area. Where
appropriate, illustrations and tables are included to clarify
particular topics. This encyclopedia will be a valuable reference
source for all practising engineers, researchers and postgraduate
students in the field of modelling and simulation.
The enormous advances in computational hardware and software resources over the last fifteen years resulted in the development of non-conventional data processing and simulation methods. Among these methods artificial intelligence (AI) has been mentioned as one of the most eminent approaches to the so-called intelligent methods of information processing that present a great potential for engineering applications. ""Intelligent Computational Paradigms in Earthquake Engineering"" contains contributions that cover a wide spectrum of very important real-world engineering problems, and explore the implementation of neural networks for the representation of structural responses in earthquake engineering. This book assesses the efficiency of seismic design procedures and describes the latest findings in intelligent optimal control systems and their applications in structural engineering. ""Intelligent Computational Paradigms in Earthquake Engineering"" presents the application of learning machines, artificial neural networks and support vector machines as highly-efficient pattern recognition tools for structural damage detection. It includes an AI-based evaluation of bridge structures using life-cycle cost principles that considers seismic risk, and emphasizes the use of AI methodologies in a geotechnical earthquake engineering application.
The International Conference on Cognitive Modeling brings together researchers who develop computational models to explain and predict cognitive data. The core theme of the 2004 conference was "Integrating Computational Models," encompassing an integration of diverse data through models of coherent phenomena; integration across modeling approaches; and integration of teaching and modeling. This text presents the proceedings of that conference. The International Conference on Cognitive Modeling 2004 sought to grow the discipline of computational cognitive modeling by providing a sophisticated modeling audience for cutting-edge researchers, in addition to offering a forum for integrating insights across alternative modeling approaches in both basic research and applied settings, and a venue for planning the future growth of the discipline. The meeting included a careful peer-review process of 6-page paper submissions; poster-abstracts to include late-breaking work in the area; prizes for best papers; a doctoral consortium; and competitive modeling symposia that compare and contrast different approaches to the same phenomena.
The International Conference on Engineering Sciences and Technologies (ESaT 2015), organized under the auspices of the Faculty of Civil Engineering, Technical University in Kosice - Slovak Republic was held May 27-29, 2015 in the High Tatras, Slovak Republic. Facilitating discussions on novel and fundamental advances in the fields of Engineering Sciences and Technologies for scientists, researchers and professionals from around the world. The Conference focused on a wide spectrum of topics and areas of Civil engineering sciences: Materials and technologies Survey, mapping and planning Buildings and structures Roads, bridges and geotechnics Reliability and durability of structures Mechanics and dynamics Water supply and drainage Heating, ventilation and air condition Environmental engineering Construction technology and management Computer simulation and modeling
Geologists must be able to "read" a geological map. That means interpreting the vertical dimension through the 2D view represented on the map and at different scales. The main objective of this book is to help students during this difficult learning process. Based on an abundant iconography (field photos, maps, cross-sections) and on basics in mathematics and mechanics, the book dissects the geometry of emblematic geological structures and objects in order to build 3 D models, printable in 3D. The book is dedicated to structural geology with a particular emphasis on kinematics of faulting and folding and on salt tectonics (chapters III, IV and V). The origin of continental great unconformities and oceanic break-up unconformities is also discussed (chapter II). The audience of the book is broad and includes (under)graduate students in Earth Sciences, professors of Natural Sciences, and professional or amateur geologists.
Geologists must be able to "read" a geological map. That means interpreting the vertical dimension through the 2D view represented on the map and at different scales. The main objective of this book is to help students during this difficult learning process. Based on an abundant iconography (field photos, maps, cross-sections) and on basics in mathematics and mechanics, the book dissects the geometry of emblematic geological structures and objects in order to build 3 D models, printable in 3D. The book is dedicated to structural geology with a particular emphasis on kinematics of faulting and folding and on salt tectonics (chapters III, IV and V). The origin of continental great unconformities and oceanic break-up unconformities is also discussed (chapter II). The audience of the book is broad and includes (under)graduate students in Earth Sciences, professors of Natural Sciences, and professional or amateur geologists.
Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementation of the techniques, showing how to translate abstract concepts into concrete, working code and how the ideas work together to create a complete system As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works. Web ResourceThe scripts, data, and source code for the book's renderer are freely available at https://github.com/pvrbook/pvr. Readers can see how the code is implemented and acquire a practical understanding of how various design considerations impact scalability, extensibility, generality, and performance.
The second edition of Building Energy Simulation includes studies of various components and systems of buildings and their effect on energy consumption, with the help of DesignBuilderTM, a front-end for the EnergyPlus simulation engine, supported by examples and exercises. The book employs a "learning by doing" methodology. It explains simulation-input parameters and how-to-do analysis of the simulation output, in the process explaining building physics and energy simulation. Divided into three sections, it covers the fundamentals of energy simulation followed by advanced topics in energy simulation and simulation for compliance with building codes and detailed case studies for comprehensive building energy simulation. Features: Focuses on learning building energy simulation while being interactive through examples and exercises. Explains the building physics and the science behind the energy performance of buildings. Encourages an integrated design approach by explaining the interactions between various building systems and their effect on energy performance of building. Discusses a how-to model for building energy code compliance including three projects to practice whole building simulation. Provides hands-on training of building energy simulation tools: DesignBuilder (TM) and EnergyPlus. Includes practical projects problems, appendices and CAD files in the e-resources section. Building Energy Simulation is intended for students and researchers in building energy courses, energy simulation professionals, and architects.
This volume continues previous DLES proceedings books, presenting modern developments in turbulent flow research. It is comprehensive in its coverage of numerical and modeling techniques for fluid mechanics. After Surrey in 1994, Grenoble in 1996, Cambridge in 1999, Enschede in 2001, Munich in 2003, Poitiers in 2005, and Trieste in 2009, the 8th workshop, DLES8, was held in Eindhoven, The Netherlands, again under the auspices of ERCOFTAC. Following the spirit of the series, the goal of thisworkshopis to establish a state-of-the-art of DNS and LES techniques for the computation and modeling of transitional/turbulent flows covering a broad scope of topics such as aerodynamics, acoustics, combustion, multiphase flows, environment, geophysics and bio-medical applications. This gathering of specialists in the field was a unique opportunity for discussions about the more recent advances in the prediction, understanding and control of turbulent flows in academic or industrial situations. "
The networking capabilities of the Java platform have been extended
considerably since the first edition of the book. This new edition
covers version 1.5-1.7, the most current iterations, as well as
making the following improvements:
The use of new media in the service of cultural heritage is a fast growing field, known variously as virtual or digital heritage. New Heritage, under this denomination, broadens the definition of the field to address the complexity of cultural heritage such as the related social, political and economic issues. This book is a collection of 20 key essays, of authors from 11 countries, representing a wide range of professions including architecture, philosophy, history, cultural heritage management, new media, museology and computer science, which examine the application of new media to cultural heritage from a different points of view. Issues surrounding heritage interpretation to the public and the attempts to capture the essence of both tangible (buildings, monuments) and intangible (customs, rituals) cultural heritage are investigated in a series of innovative case studies.
This book analyses the impact computerization has had on contemporary science and explains the origins, technical nature and epistemological consequences of the current decisive interplay between technology and science: an intertwining of formalism, computation, data acquisition, data and visualization and how these factors have led to the spread of simulation models since the 1950s. Using historical, comparative and interpretative case studies from a range of disciplines, with a particular emphasis on the case of plant studies, the author shows how and why computers, data treatment devices and programming languages have occasioned a gradual but irresistible and massive shift from mathematical models to computer simulations.
Developments in Geographic Information Technology have raised the expectations of users. A static map is no longer enough; there is now demand for a dynamic representation. Time is of great importance when operating on real world geographical phenomena, especially when these are dynamic. Researchers in the field of Temporal Geographical Information Systems (TGIS) have been developing methods of incorporating time into geographical information systems. Spatio-temporal analysis embodies spatial modelling, spatio-temporal modelling and spatial reasoning and data mining. Advances in Spatio-Temporal Analysis contributes to the field of spatio-temporal analysis, presenting innovative ideas and examples that reflect current progress and achievements. |
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