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Books > Computing & IT > Applications of computing > Computer modelling & simulation
This volume presents the proceedings of the 12th IFToMM International Symposium on Science of Mechanisms and Machines (SYROM 2017), that was held in "Gheorghe Asachi" Technical University of Iasi, Romania, November 02-03, 2017. It contains applications of mechanisms in several modern technical fields such as mechatronics and robotics, biomechanics, machines and apparatus. The book presents original high-quality contributions on topics related to mechanisms within aspects of theory, design, practice and applications in engineering, including but not limited to: theoretical kinematics, computational kinematics, mechanism design, experimental mechanics, mechanics of robots, dynamics of machinery, dynamics of multi-body systems, control issues of mechanical systems, mechanisms for biomechanics, novel designs, mechanical transmissions, linkages and manipulators, micro-mechanisms, teaching methods, history of mechanism science, industrial and non-industrial applications. In connection with these fields, the book combines the theoretical results with experimental tests.
Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementation of the techniques, showing how to translate abstract concepts into concrete, working code and how the ideas work together to create a complete system As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works. Web ResourceThe scripts, data, and source code for the book's renderer are freely available at https://github.com/pvrbook/pvr. Readers can see how the code is implemented and acquire a practical understanding of how various design considerations impact scalability, extensibility, generality, and performance.
Geologists must be able to "read" a geological map. That means interpreting the vertical dimension through the 2D view represented on the map and at different scales. The main objective of this book is to help students during this difficult learning process. Based on an abundant iconography (field photos, maps, cross-sections) and on basics in mathematics and mechanics, the book dissects the geometry of emblematic geological structures and objects in order to build 3 D models, printable in 3D. The book is dedicated to structural geology with a particular emphasis on kinematics of faulting and folding and on salt tectonics (chapters III, IV and V). The origin of continental great unconformities and oceanic break-up unconformities is also discussed (chapter II). The audience of the book is broad and includes (under)graduate students in Earth Sciences, professors of Natural Sciences, and professional or amateur geologists.
Computer simulations based on mathematical models have become ubiquitous across the engineering disciplines and throughout the physical sciences. Successful use of a simulation model, however, requires careful interrogation of the model through systematic computer experiments. While specific theoretical/mathematical examinations of computer experiment design are available, those interested in applying proposed methodologies need a practical presentation and straightforward guidance on analyzing and interpreting experiment results. Written by authors with strong academic reputations and real-world practical experience, Design and Modeling for Computer Experiments is exactly the kind of treatment you need. The authors blend a sound, modern statistical approach with extensive engineering applications and clearly delineate the steps required to successfully model a problem and provide an analysis that will help find the solution. Part I introduces the design and modeling of computer experiments and the basic concepts used throughout the book. Part II focuses on the design of computer experiments. The authors present the most popular space-filling designs - like Latin hypercube sampling and its modifications and uniform design - including their definitions, properties, construction and related generating algorithms. Part III discusses the modeling of data from computer experiments. Here the authors present various modeling techniques and discuss model interpretation, including sensitivity analysis. An appendix reviews the statistics and mathematics concepts needed, and numerous examples clarify the techniques and their implementation. The complexity of real physical systems means that thereis usually no simple analytic formula that sufficiently describes the phenomena. Useful both as a textbook and professional reference, this book presents the techniques you need to design and model computer experiments for practical problem solving.
Geologists must be able to "read" a geological map. That means interpreting the vertical dimension through the 2D view represented on the map and at different scales. The main objective of this book is to help students during this difficult learning process. Based on an abundant iconography (field photos, maps, cross-sections) and on basics in mathematics and mechanics, the book dissects the geometry of emblematic geological structures and objects in order to build 3 D models, printable in 3D. The book is dedicated to structural geology with a particular emphasis on kinematics of faulting and folding and on salt tectonics (chapters III, IV and V). The origin of continental great unconformities and oceanic break-up unconformities is also discussed (chapter II). The audience of the book is broad and includes (under)graduate students in Earth Sciences, professors of Natural Sciences, and professional or amateur geologists.
Computer simulations based on mathematical models have become ubiquitous across the engineering disciplines and throughout the physical sciences. Successful use of a simulation model, however, requires careful interrogation of the model through systematic computer experiments. While specific theoretical/mathematical examinations of computer experiment design are available, those interested in applying proposed methodologies need a practical presentation and straightforward guidance on analyzing and interpreting experiment results. Written by authors with strong academic reputations and real-world practical experience, Design and Modeling for Computer Experiments is exactly the kind of treatment you need. The authors blend a sound, modern statistical approach with extensive engineering applications and clearly delineate the steps required to successfully model a problem and provide an analysis that will help find the solution. Part I introduces the design and modeling of computer experiments and the basic concepts used throughout the book. Part II focuses on the design of computer experiments. The authors present the most popular space-filling designs - like Latin hypercube sampling and its modifications and uniform design - including their definitions, properties, construction and related generating algorithms. Part III discusses the modeling of data from computer experiments. Here the authors present various modeling techniques and discuss model interpretation, including sensitivity analysis. An appendix reviews the statistics and mathematics concepts needed, and numerous examples clarify the techniques and their implementation. The complexity of real physical systems means that there is usually no simple analytic formula that sufficiently describes the phenomena. Useful both as a textbook and professional reference, this book presents the techniques you need to design and model computer experiments for practical problem solving.
This book analyses the impact computerization has had on contemporary science and explains the origins, technical nature and epistemological consequences of the current decisive interplay between technology and science: an intertwining of formalism, computation, data acquisition, data and visualization and how these factors have led to the spread of simulation models since the 1950s. Using historical, comparative and interpretative case studies from a range of disciplines, with a particular emphasis on the case of plant studies, the author shows how and why computers, data treatment devices and programming languages have occasioned a gradual but irresistible and massive shift from mathematical models to computer simulations.
The second edition of Building Energy Simulation includes studies of various components and systems of buildings and their effect on energy consumption, with the help of DesignBuilderTM, a front-end for the EnergyPlus simulation engine, supported by examples and exercises. The book employs a "learning by doing" methodology. It explains simulation-input parameters and how-to-do analysis of the simulation output, in the process explaining building physics and energy simulation. Divided into three sections, it covers the fundamentals of energy simulation followed by advanced topics in energy simulation and simulation for compliance with building codes and detailed case studies for comprehensive building energy simulation. Features: Focuses on learning building energy simulation while being interactive through examples and exercises. Explains the building physics and the science behind the energy performance of buildings. Encourages an integrated design approach by explaining the interactions between various building systems and their effect on energy performance of building. Discusses a how-to model for building energy code compliance including three projects to practice whole building simulation. Provides hands-on training of building energy simulation tools: DesignBuilder (TM) and EnergyPlus. Includes practical projects problems, appendices and CAD files in the e-resources section. Building Energy Simulation is intended for students and researchers in building energy courses, energy simulation professionals, and architects.
Simulation Modelling has been used for many years in the manufacturing sector but has now become a mainstream tool in business situations. This is partly because of the popularity of Business Process Reengineering (BPR) and other process based improvement methods that use simulation to help analyse changes in process design. This text book includes case studies in both manufacturing and service situations to demonstrate the usefulness of the approach. A further reason for the increasing popularity of the technique is the development of business orientated and user-friendly windows-based software. This text provides a guide to the use of ARENA, SIMUL8 and WITNESS simulation software systems which are widely used in industry and available to students. Overall this text provides a practical guide to building and implementing the results from a simulation model. All the steps in a typical simulation study are covered including data collection, input data modelling and experimentation.
Conceived for both computer scientists and biologists alike, this
collection of 22 essays highlights the important new role that
computers play in developmental biology research. Essays show how
through computer modeling, researchers gain further insight into
developmental processes. Featured essays also cover their use in
designing computer algorithms to tackle computer science problems
in areas like neural network design, robot control, evolvable
hardware, and more. Peter Bentley, noted for his prolific research
on evolutionary computation, and Sanjeev Kumar head up a respected
team to guide readers through these very complex and fascinating
disciplines.
With the advent of sophisticated general programming environments like Mathematica, the task of developing new models of metabolism and visualizing their responses has become accessible to students of biochemistry and the life sciences in general. Modelling Metabolism with Mathematica presents the approaches, methods, tools, and algorithms for modelling the chemical-dynamics of metabolic pathways. The authors explain the concepts underpinning the deterministic theory of chemical and enzyme kinetics, present a graded series of computer models of metabolic pathways leading up to that of the human erythrocyte, and document a consistent set of rate equations and associated kinetic parameters.
The Computer Science and Engineering Handbook characterizes the current state of theory and practice in the field. In this single volume you can find quick answers to the questions that affect your work every day. More than 110 chapters describe fundamental principles, "best practices," research horizons, and their impact upon the professions and society. Glossaries of key terms, references, and sources for further information, including key Web sites, provide you with the most complete information on every topic.
Physically based modeling is widely used within the fields of computer graphics and mechanical engineering for complex systems that are difficult to analyze using conventional mechanics theory. This "Guide to Dynamic Simulations of Rigid Bodies and Particle Systems" presents a comprehensive introduction to the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The book focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Opening with an overview of the independent modules constituting a simulation engine, the text then provides detailed explanations for each technique, with more complex mathematical algorithms and associated implementations included in the second part of the book. Each chapter examines numerous algorithms, describing their design and analysis in an accessible manner, without sacrificing depth of coverage or mathematical rigor. Topics and features: examines the problem of computing an hierarchical representation of the geometric description of each simulated object, as well as the simulated world; discusses the use of discrete and continuous collision detection to handle thin or fast-moving objects, including a derivation of the conservative time advancement algorithm; describes the computational techniques needed for determining all impulsive and contact forces between bodies with multiple simultaneous collisions and contacts; presents techniques that can be used to dynamically simulate articulated rigid bodies; concludes each chapter with exercises, ranging from issues of algorithm enhancements to alternative approaches that complement the algorithms discussed in the book. Practical and easy-to-follow, this hands-on guide/reference is essential reading for software developers involved in computer graphics, computer animation, and computer-aided mechanical design and modeling.
This book describes the development of a constitutive modeling platform for soil testing, which is one of the key components in geomechanics and geotechnics. It discusses the fundamentals of the constitutive modeling of soils and illustrates the use of these models to simulate various laboratory tests. To help readers understand the fundamentals and modeling of soil behaviors, it first introduces the general stress-strain relationship of soils and the principles and modeling approaches of various laboratory tests, before examining the ideas and formulations of constitutive models of soils. Moving on to the application of constitutive models, it presents a modeling platform with a practical, simple interface, which includes various kinds of tests and constitutive models ranging from clay to sand, that is used for simulating most kinds of laboratory tests. The book is intended for undergraduate and graduate-level teaching in soil mechanics and geotechnical engineering and other related engineering specialties. Thanks to the inclusion of real-world applications, it is also of use to industry practitioners, opening the door to advanced courses on modeling within the industrial engineering and operations research fields.
The extremes of constitutive and centrifuge modelling are explored here, with a range of lectures addressing specific areas of these two types of modelling as well as on specific design problems and the themes of failure, deformations and interfaces.
Modeling and machining are two terms closely related. The benefits of the application of modeling on machining are well known. The advances in technology call for the use of more sophisticated machining methods for the production of high-end components. In turn, more complex, more suitable, and reliable modeling methods are required. This book pertains to machining and modeling, but focuses on the special aspects of both. Many researchers in academia and industry, who are looking for ways to refine their work, make it more detailed, increase their accuracy and reliability, or implement new features, will gain access to knowledge in this book that is very scare to find elsewhere.
A state-of-the-art guide for the implementation of distributed simulation technology.
A discussion of the virtual testing of mechanical systems, presenting theories and techniques implemented in the FEDEM Multidisciplinary Simulation Software. The basis for this approach is the non-linear FE formulation and the Master-Slave techniques used for modelling joints and transmissions.
Designed for use in a second course on linear algebra, Matrix Theory and Applications with MATLAB covers the basics of the subject-from a review of matrix algebra through vector spaces to matrix calculus and unitary similarity-in a presentation that stresses insight, understanding, and applications. Among its most outstanding features is the integration of MATLAB throughout the text. Each chapter includes a MATLAB subsection that discusses the various commands used to do the computations in that section and offers code for the graphics and some algorithms used in the text.
Phylogenetic (evolutionary) trees and networks are widely used throughout evolutionary biology, epidemiology, and ecology to infer the historical relationships between species through inherited characteristics. Semple and Steel discuss the mathematics that underlies the reconstruction and analysis of these phylogenetic trees.
Transfer function form, zpk, state space, modal, and state space modal forms. For someone learning dynamics for the first time or for engineers who use the tools infrequently, the options available for constructing and representing dynamic mechanical models can be daunting. It is important to find a way to put them all in perspective and have them available for quick reference.
This book offers readers fresh insights on applying Extended Reality to Digital Anatomy, a novel emerging discipline. Indeed, the way professors teach anatomy in classrooms is changing rapidly as novel technology-based approaches become ever more accessible. Recent studies show that Virtual (VR), Augmented (AR), and Mixed-Reality (MR) can improve both retention and learning outcomes. Readers will find relevant tutorials about three-dimensional reconstruction techniques to perform virtual dissections. Several chapters serve as practical manuals for students and trainers in anatomy to refresh or develop their Digital Anatomy skills. We developed this book as a support tool for collaborative efforts around Digital Anatomy, especially in distance learning, international and interdisciplinary contexts. We aim to leverage source material in this book to support new Digital Anatomy courses and syllabi in interdepartmental, interdisciplinary collaborations. Digital Anatomy - Applications of Virtual, Mixed and Augmented Reality provides a valuable tool to foster cross-disciplinary dialogues between anatomists, surgeons, radiologists, clinicians, computer scientists, course designers, and industry practitioners. It is the result of a multidisciplinary exercise and will undoubtedly catalyze new specialties and collaborative Master and Doctoral level courses world-wide. In this perspective, the UNESCO Chair in digital anatomy was created at the Paris Descartes University in 2015 (www.anatomieunesco.org). It aims to federate the education of anatomy around university partners from all over the world, wishing to use these new 3D modeling techniques of the human body.
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