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Now students can master the nuances of Microsoft (R) Office quickly with ILLUSTRATED MICROSOFT (R) OFFICE 2019 & OFFICE 365 ADVANCED, part of today's popular Illustrated Series. This focused, user-friendly approach uses a proven two-page layout that allows students to work through an entire task without turning the page. Clear Learning Outcomes outline the skills for each lesson, while large full-color screen images reflect exactly what students see on their own computers. Each module begins with a brief overview of the principles covered in the lesson and introduces a real-world case scenario to engage students and reinforce critical skills to make them successful in their educational and professional careers. In addition, MindTap and updated SAM (Skills Assessment Manager) online resources are available to guide additional study and ensure successful results.
For over 25 years, World of Warcraft has offered a land rich in mystery and wonder. Now players can get an in-depth look at the artifacts, gear, weaponry, and trinkets they have collected...and some they might not have just yet . With exquisite art and a brand new story, this book covers the continent of the Eastern Kingdom, from Stormwind to Stranglethorn, plaguelands to palaces, and all the lands in between.
.".".I know of no better book of its kind..." (Journal of the Royal Statistical Society, Vol 169 (1), January 2006)"
A revised and updated edition of this bestselling introductory textbook to statistical analysis using the leading free software package R
This new edition of a bestselling title offers a concise introduction to a broad array of statistical methods, at a level that is elementary enough to appeal to a wide range of disciplines. Step-by-step instructions help the non-statistician to fully understand the methodology. The book covers the full range of statistical techniques likely to be needed to analyse the data from research projects, including elementary material like t--tests and chi--squared tests, intermediate methods like regression and analysis of variance, and more advanced techniques like generalized linear modelling.
Includes numerous worked examples and exercises within each chapter.
For first-year or introductory Engineering courses Best-selling author Delores Etter provides an up-to-date introduction to MATLAB. Using a consistent five-step problem-solving methodology, Etter describes the computational and visualization capabilities of MATLAB and illustrates the problem solving process through a variety of engineering examples and applications. Teaching and Learning Experience This program will provide a better teaching and learning experience-for you and your students. It will help: *Customize your Course with ESource: Instructors can adopt this title as is, or use the ESource website to select the chapters they need, in the sequence they want. *Present a Consistent Methodology for Solving Engineering Problems: Chapter 1 introduces a five-step process for solving engineering problems using the computer *Describe the Exceptional Computational and Visualization Capabilities of MATLAB: Students will gain a clear understanding of how to use MATLAB. *Illustrate the Problem-solving Process through a Variety of Engineering Examples and Applications: Numerous examples emphasize the creation of readable and simple solutions to develop and reinforce problem-solving skills. *Keep your Course Current with Discussion of the Latest Technologies: The discussions, screen captures, examples, and problem solutions have been updated to reflect MATLAB Version 8.2, R2013b.
Create a YouTube channel that draws subscribers with top-notch content YouTube has the eyes and ears of two billion monthly users. YouTube Channels for Dummies, 2nd Edition offers proven steps to attracting a chunk of those billions to your personal or business channel. This updated guide offers insight from a quartet of YouTube channel content creators, managers, marketers, and analysts as they share the secrets of creating great content, building an audience, and interacting with your viewers. The book includes information on: - Setting up a channel - Creating videos that attract viewers - Putting together a video studio - Editing your final product - Reaching your target audience - Interacting with your fans - Building a profitable business - Tips on copyright law Written for both the budding YouTube creator and the business professional seeking to boost their company's profile on the popular social networking site, YouTube Channels for Dummies allows its readers to access the over two billion active YouTube users who log on each day. Learn how to create a channel, build a YouTube following, and get insight on content creation, planning, and marketing from established YouTube creators.
For courses in corporate finance or financial management at the undergraduate and graduate level. Excel Modeling in Corporate Finance approaches building and estimating models with Microsoft(r) Excel(r). Students are shown the steps involved in building models, rather than already-completed spreadsheets.
Prepare students for Microsoft(r) Office 2013! Learning Microsoft Office 2013 features a student-friendly, step-by-step format with clear, full-screen shots to engage students and help them work independently.
For introductory computer courses on Microsoft Office 2010 or courses in computer concepts with a lab component for Microsoft Office 2010 applications. The goal of the Exploring series has been to move students beyond the point and click, helping them understand the why and how behind each skill. The Exploring series for Office 2010 also enables students to extend the learning beyond the classroom. Students go to college now with a different set of skills than they did five years ago. With this in mind, the Exploring series seeks to move students beyond the basics of the software at a faster pace, without sacrificing coverage of the fundamental skills that everybody needs to know. A lot of learning takes place outside of the classroom, and the Exploring series provides learning tools that students can access anytime, anywhere. The goal of the Exploring series has been to move students beyond the point and click, helping them understand the why and how behind each skill.
For courses on Microsoft Office 2007 Teach the course YOU want in LESS TIME! The primary goal of the GO! Series, aside from teaching computer applications, is ease of implementation. This approach is based on clearly defined projects for students and a one-of-a-kind supplements package for instructors. GO! With Microsoft Office 2007 Introductory, 3/e, contains the same essential content as the previous edition, with some pedagogical changes that were made based on user feedback.
Find four fact filled handbooks and a stash of stickers inside this
collectible tin - great to impress your gaming friends! (Content TBC)
SUCCEEDING IN BUSINESS WITH MICROSOFT OFFICE EXCEL 2013 prepares your students to solve business problems by moving beyond the basic "point and click" skills to think critically about realistic business situations. When students combine software analysis with their own decision making abilities, they are more likely meet any business challenge with success. The Succeeding in Business Series emphasizes problem-solving, critical thinking, and analysis - challenging students to find efficient and effective solutions.
The topics treated in this handbook cover all areas of games and entertainment technologies, such as digital entertainment; technology, design/art, and sociology. The handbook consists of contributions from top class scholars and researchers from the interdisciplinary topic areas. The aim of this handbook is to serving as a key reference work in the field and provides readers with a holistic picture of this interdisciplinary field covering technical issues, aesthetic/design issues, and sociological issues. At present, there is no reference work in the field that provides such a broad and complete picture of the field. Engineers and researchers who want to learn about this emerging area will be able to find adequate answers regarding technology issues on digital entertainment. Designers and artists can learn how their skills and expertise can contribute to this emerging area. Also researchers working in the field of sociology and psychology will find how their experience and knowledge are connected to other areas such as technology and art/design. Although topics are written by foremost experts from the field, the description for each topic has been intended to be easily understandable but yet comprehensive enough so that it caters not only for the experts but also beginners and students in the field.
Digital Media encompasses a wide variety of topics including: the study of image, sound, and video processing, compression, interactive multimedia development, and advanced web programming. Digital Media Primer is designed for students from all disciplines interested in learning the foundational concepts and basic techniques in digital media production. This edition has been expanded so that while students learn the concepts and techniques of digital media production, they will also learn basic computer programming skills. The Primer is not tied to a specific application program like Flash or Photoshop; instead, the author introduces tools and techniques using a task-based approach and provides the rationale for the techniques. This way, the skills students learn are transferable to whatever tool they end up using or have access to. For students that do not know how to navigate certain tools, Wong provides brief Application tutorials as supplemental material. Instructor/Student resources include: web-based interactive material, worksheets, programming assignments, demos, solutions to exercises, lecture notes and exam questions.
This book shows the is a step-by-step exercise-driven guide for students and practitioners who need to master Excel to solve practical science problems. If understanding statistics isn't your strongest suit, you are not especially mathematically-inclined, or if you are wary of computers, this is the right book for you. Excel, a widely available computer program for students and managers, is also an effective teaching and learning tool for quantitative analyses in science courses. Its powerful computational ability and graphical functions make learning statistics much easier than in years past. However, Excel 2013 for Physical Sciences Statistics: A Guide to Solving Practical Problems is the first book to capitalize on these improvements by teaching students and managers how to apply Excel to statistical techniques necessary in their courses and work. Each chapter explains statistical formulas and directs the reader to use Excel commands to solve specific, easy-to-understand science problems. Practice problems are provided at the end of each chapter with their solutions in an appendix. Separately, there is a full Practice Test (with answers in an Appendix) that allows readers to test what they have learned.
This book portrays the commonality of tissue micro-structure that dictates physiological function in various organs (microstructure-function relation). Tissue and organ models are used to illustrate physiological functions based on microstructure. Fiber scale properties such as orientation and crimp are described in detail. Structurally-based constitutive models are given throughout the book, not only to avoid ambiguities in material characterization, but also to offer insights into the function, structure, and mechanics of tissue components. A statement of future directions of the field is also given, including how advancements, such as state-of-the-art computational modeling and optical measurements of tissue/cells structures, are taking structure-based modeling to the next level. This book also: Provides a comprehensive view of tissue modeling across multiple systems Broadens readers' understanding of state-of-the-art computational modeling and optical measurements of tissue/cells structures Describes in detail fiber scale properties such as orientation and crimp
The Theory and Practice of Sustainable Engineering is appropriate to use in sustainable engineering classes for both majors and non-majors. This textbook was designed as the basis for a course in itself, but it can be used to provide modules in existing courses, or as a supplementary text in sustainable engineering, green engineering, industrial ecology, sustainability law and policy, and environmental courses. Sustainable engineering is learning how to engineer responsibly and professionally in the Anthropocene: the Age of the Human. This textbook sketches out the cultural, social, institutional, and environmental context within which engineering and, more broadly, technology systems are now situated. It provides frameworks to facilitate understanding, communication, and the solving of highly complex problems with significant technological dimensions - all in the name of generating more capable professionals competent in their chosen field, who are able to integrate other disciplines to address complex adaptive systems.
Help your students develop the complete set of Microsoft (R) Excel 2016 skills they need to be successful in college and beyond with the emphasis on critical-thinking, problem-solving, and in-depth coverage found in NEW PERSPECTIVES MICROSOFT (R) OFFICE 365 & EXCEL 2016: COMPREHENSIVE. Updated to provide all-new case scenarios, this dynamic introduction applies the skills students are learning to real-world situations to ensure that concepts remain highly relevant. New Productivity Apps provide a visual introduction to Microsoft (R) OneNote, Sway, Office Mix and Edge with fun, hands-on activities. Companion Sways provide videos and step-by-step instructions to help students learn to use each app. With an unmatched emphasis on learning outcomes and transference of skills, NEW PERSPECTIVES MICROSOFT (R) OFFICE 365 & EXCEL 2016: COMPREHENSIVE engages students by clearly demonstrating the importance of the complete Microsoft (R) Excel 2016 skills that they are learning.
In this classic of travel writing, first published sixty years ago, a Danish journalist records his experience of life in North Africa under colonial rule. Driving through the Sahara in a battered Chevrolet, having converted to Islam and with a knowledge of Arabic, he leaves the beaten track to discover communities and landscapes shrouded in mystery for centuries. Brushes with magicians, cave-dwellers and Sufi mystics, however, prove less astonishing than the cruelties inflicted on the local populations by Mussolini's generals.
This book describes a new, "e-Health" approach to stroke rehabilitation. The authors propose an alternative approach that combines state of the art ICT technologies ranging from Augmented and Virtual Reality gaming environments to latest advances in immersive user interfaces for delivering a mixed-reality training platform, along with advanced embedded micro sensing and computing devices exhibiting enhanced power autonomy by using the latest Bluetooth Smart communication interfaces and energy saving approaches. These technologies are integrated under the umbrella of an online Personal Health Record (PHR) services allowing for delivery of personalized, patient-centric medical services whether at home, in a clinic or on the move. Describes innovative ways for achieving mixed-reality gaming environments; Enhances immersive experience by combining virtual projections with user interfaces based on body motion analysis; Offers cost-effective body motion capture by hybridizing wearable sensor data; Utilizes energy-efficient micro-embedded sensors for wearable physiological and sensing and activity monitoring applications; Includes innovative, power autonomous sensing using Body Area Networks; Describes the prototype of the portable, integrated rehabilitation training solution.
This is a visual quick reference book that shows how to get the most out of Office 2010 applciations, particularly if you haven't used the Office suite before.
There is an ever increasing need to store this data, process them and incorporate the knowledge into everyday business operations of the companies. Before big data systems. there were high performance systems designed to do large calculations. Around the time big data became popular, high performance computing systems were mature enough to support the scientific community. But they weren't ready for the enterprise needs of data analytics. Because of the lack of system support for big data systems at that time, there was a large number of systems created to store and process data. These systems were created according to different design principles and some of them thrived through the years while some didn't succeed. Because of the diverse nature of systems and tools available for data analytics, there is a need to understand these systems and their applications from a theoretical perspective. These systems are masking the user from underlying details, and they use them without knowing how they work. This works for simple applications but when developing more complex applications that need to scale, users find themselves without the required foundational knowledge to reason about the issues. This knowledge is currently hidden in the systems and research papers. The underlying principles behind data processing systems originate from the parallel and distributed computing paradigms. Among the many systems and APIs for data processing, they use the same fundamental ideas under the hood with slightly different variations. We can breakdown data analytics systems according to these principles and study them to understand the inner workings of applications. This book defines these foundational components of large scale, distributed data processing systems and go into details independently of specific frameworks. It draws examples of current systems to explain how these principles are used in practice. Major design decisions around these foundational components define the performance, type of applications supported and usability. One of the goals of the book is to explain these differences so that readers can take informed decisions when developing applications. Further it will help readers to acquire in-depth knowledge and recognize problems in their applications such as performance issues, distributed operation issues, and fault tolerance aspects. This book aims to use state of the art research when appropriate to discuss some ideas and future of data analytics tools.
The future will be increasingly distributed. As the publicity surrounding Bitcoin and blockchain has shown, distributed technology and business models are gaining popularity. Yet the disruptive potential of this technology is often obscured by hype and misconception. This detailed guide distills the complex, fast moving ideas behind blockchain into an easily digestible reference manual, showing what's really going on under the hood. Finance and technology pros will learn how a blockchain works as they explore the evolution and current state of the technology, including the functions of cryptocurrencies and smart contracts. This book is for anyone evaluating whether to invest time in the cryptocurrency and blockchain industry. Go beyond buzzwords and see what the technology really has to offer. Learn why Bitcoin was fundamentally important in blockchain's birth Explore altcoin and alternative blockchain projects to understand what's possible Understand the challenges of scaling and forking a blockchain Learn what Ethereum and other blockchains offer Examine emerging business uses for blockchain beyond cryptocurrency Discover where the future lies in this exciting new technology
Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft's Orgrimmar and Grim Fandango's Rubacava; envision what could be in the familiar cities of Assassin's Creed's London and Gabriel Knight's New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII's Midgar and Half-Life 2's City 17. Within, there are many more worlds to discover - each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.
In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games introduces you to the visionaries behind some of the most popular roguelikes of all time and shows how their creations paved the way for the blockbuster videogames of today-and beyond.
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