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Books > Computing & IT > Computer software packages
This book investigates multiple facets of the emerging discipline
of Tangible, Embodied, and Embedded Interaction (TEI). This is a
story of atoms and bits. We explore the interweaving of the
physical and digital, toward understanding some of their wildly
varying hybrid forms and behaviors. Spanning conceptual,
philosophical, cognitive, design, and technical aspects of
interaction, this book charts both history and aspirations for the
future of TEI. We examine and celebrate diverse trailblazing works,
and provide wide-ranging conceptual and pragmatic tools toward
weaving the animating fires of computation and technology into
evocative tangible forms. We also chart a path forward for TEI
engagement with broader societal and sustainability challenges that
will profoundly (re)shape our children's and grandchildren's
futures. We invite you all to join this quest.
Clinical Engineering: A Handbook for Clinical and Biomedical
Engineers, Second Edition, helps professionals and students in
clinical engineering successfully deploy medical technologies. The
book provides a broad reference to the core elements of the
subject, drawing from a range of experienced authors. In addition
to engineering skills, clinical engineers must be able to work with
both patients and a range of professional staff, including
technicians, clinicians and equipment manufacturers. This book will
not only help users keep up-to-date on the fast-moving scientific
and medical research in the field, but also help them develop
laboratory, design, workshop and management skills. The updated
edition features the latest fundamentals of medical technology
integration, patient safety, risk assessment and assistive
technology.
In recent years, falsification and digital modification of video
clips, images, as well as textual contents have become widespread
and numerous, especially when deepfake technologies are adopted in
many sources. Due to adopted deepfake techniques, a lot of content
currently cannot be recognized from its original sources. As a
result, the field of study previously devoted to general multimedia
forensics has been revived. The Handbook of Research on Advanced
Practical Approaches to Deepfake Detection and Applications
discusses the recent techniques and applications of illustration,
generation, and detection of deepfake content in multimedia. It
introduces the techniques and gives an overview of deepfake
applications, types of deepfakes, the algorithms and applications
used in deepfakes, recent challenges and problems, and practical
applications to identify, generate, and detect deepfakes. Covering
topics such as anomaly detection, intrusion detection, and security
enhancement, this major reference work is a comprehensive resource
for cyber security specialists, government officials, law
enforcement, business leaders, students and faculty of higher
education, librarians, researchers, and academicians.
The COVID-19 pandemic caused educational institutions to close for
the safety of students and staff and to aid in prevention measures
around the world to slow the spread of the outbreak. Closures of
schools and the interruption of education affected billions of
enrolled students of all ages, leading to nearly the entire student
population to be impacted by these measures. Consequently, this
changed the educational landscape. Emergency remote education (ERE)
was put into practice to ensure the continuity of education and
caused the need to reinterpret pedagogical approaches. The crisis
revealed flaws within our education systems and exemplified how
unprepared schools were for the educational crisis both in K-12 and
higher education contexts. These shortcomings require further
research on education and emerging pedagogies for the future. The
Handbook of Research on Emerging Pedagogies for the Future of
Education: Trauma-Informed, Care, and Pandemic Pedagogy evaluates
the interruption of education, reports best-practices, identifies
the strengths and weaknesses of educational systems, and provides a
base for emerging pedagogies. The book provides an overview of
education in the new normal by distilling lessons learned and
extracting the knowledge and experience gained through the COVID-19
global crisis to better envision the emerging pedagogies for the
future of education. The chapters cover various subjects that
include mathematics, English, science, and medical education, and
span all schooling levels from preschool to higher education. The
target audience of this book will be composed of professionals,
researchers, instructional designers, decision-makers,
institutions, and most importantly, main-actors from the
educational landscape interested in interpreting the emerging
pedagogies and future of education due to the pandemic.
As digital technology continues to revolutionize the world,
businesses are also evolving by adopting digital technologies such
as artificial intelligence, digital marketing, and analytical
methods into their daily practices. Due to this growing adoption,
further study on the potential solutions modern technology provides
to businesses is required to successfully apply it across
industries. AI-Driven Intelligent Models for Business Excellence
explores various artificial intelligence models and methods for
business applications and considers algorithmic approaches for
business excellence across numerous fields and applications.
Covering topics such as business analysis, deep learning, machine
learning, and analytical methods, this reference work is ideal for
managers, business owners, computer scientists, industry
professionals, researchers, scholars, practitioners, academicians,
instructors, and students.
The world of esports in education is booming, and the field needs
empirical studies to help ground much of what is going on in the
field. Over the last couple years, there appears to be a large
amount of anecdotal evidence surrounding esports and its role in
education, but researchers, teachers, coaches, and organizations
need peer-reviewed, research-based evidence so they can evolve the
field at large. As the amount of esports teams and organizations
continues to rise, so will the need for the field to provide
empirical research about esports and education and the effect it
has on students and those who partake in it. Esports Research and
Its Integration in Education is an essential reference source for
those interested in educational research related to esports topics
as they are approached through multiple ages of schooling and
infused throughout a variety of content areas and research
methodologies. The book covers empirical studies that help
practitioners to understand how esports is developing within and
around learning institutions and what the impact may be on students
and their contemporary educational experiences. Covering topics
such as college and career readiness, literacy practices, and urban
education, this text is essential for stakeholders involved in the
rise of esports, administrators, teachers, coaches, researchers,
students, and academicians.
FOCAPD-19/Proceedings of the 9th International Conference on
Foundations of Computer-Aided Process Design, July 14 - 18, 2019,
compiles the presentations given at the Ninth International
Conference on Foundations of Computer-Aided Process Design,
FOCAPD-2019. It highlights the meetings held at this event that
brings together researchers, educators and practitioners to
identify new challenges and opportunities for process and product
design.
Spatial Regression Analysis Using Eigenvector Spatial Filtering
provides theoretical foundations and guides practical
implementation of the Moran eigenvector spatial filtering (MESF)
technique. MESF is a novel and powerful spatial statistical
methodology that allows spatial scientists to account for spatial
autocorrelation in their georeferenced data analyses. Its appeal is
in its simplicity, yet its implementation drawbacks include serious
complexities associated with constructing an eigenvector spatial
filter. This book discusses MESF specifications for various
intermediate-level topics, including spatially varying coefficients
models, (non) linear mixed models, local spatial autocorrelation,
space-time models, and spatial interaction models. Spatial
Regression Analysis Using Eigenvector Spatial Filtering is
accompanied by sample R codes and a Windows application with
illustrative datasets so that readers can replicate the examples in
the book and apply the methodology to their own application
projects. It also includes a Foreword by Pierre Legendre.
DHM and Posturography explores the body of knowledge and
state-of-the-art in digital human modeling, along with its
application in ergonomics and posturography. The book provides an
industry first introductory and practitioner focused overview of
human simulation tools, with detailed chapters describing elements
of posture, postural interactions, and fields of application. Thus,
DHM tools and a specific scientific/practical problem - the study
of posture - are linked in a coherent framework. In addition,
sections show how DHM interfaces with the most common physical
devices for posture analysis. Case studies provide the applied
knowledge necessary for practitioners to make informed decisions.
Digital Human Modelling is the science of representing humans with
their physical properties, characteristics and behaviors in
computerized, virtual models. These models can be used standalone,
or integrated with other computerized object design systems, to
design or study designs, workplaces or products in their
relationship with humans.
Geoinformatics for Geosciences: Advanced Geospatial Analysis using
RS, GIS and Soft Computing is a comprehensive guide to the
methodologies and techniques that can be used in Earth observation
data assessments, geospatial analysis, and soft computing in the
geosciences. The book covers a variety of spatiotemporal problems
and topics in the areas of the environment, geohazards, urban
analysis, health, pollution, climate change, resources and
geomorphology, among others. Sections cover environmental and
climate issues, analysis of geomorphological data, hazard and
disaster impacts, natural and human resources, the influence of
environmental conditions, geohazards, climate change,
geomorphological changes, etc., and socioeconomic challenges.
Detailing up-to-date techniques in geoinformatics, this book offers
in-depth, up-to-date methodologies for researchers and academics to
understand how contemporary data can be combined with innovative
techniques and tools in order to address challenges in the
geosciences.
The definitive anthology of Tank Girl, collecting the classic,
newly colored stories from original creators Alan Martin and Jamie
Hewlett! Includes three exclusive art! All three volumes of the
cult-classic Tank Girl comics (1988-1995) from legendary creators
Alan Martin and Jamie Hewlett (Gorillaz). Dive into the twisted and
chaotic world of Tank Girl, Jet Girl, Sub Girl and Booga, and
experience the original stories that captured the hearts of readers
everywhere, then shot them to oblivion (by accident of course)!
With all new colouring, this is the complete Tank Girl collection
you won't want to miss.
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