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A vivid look at China's shifting place in the global political economy of technology production How did China's mass manufacturing and "copycat" production become transformed, in the global tech imagination, from something holding the nation back to one of its key assets? Prototype Nation offers a rich transnational analysis of how the promise of democratized innovation and entrepreneurial life has shaped China's governance and global image. With historical precision and ethnographic detail, Silvia Lindtner reveals how a growing distrust in Western models of progress and development, including Silicon Valley and the tech industry after the financial crisis of 2007-8, shaped the rise of the global maker movement and the vision of China as a "new frontier" of innovation. Lindtner's investigations draw on more than a decade of research in experimental work spaces-makerspaces, coworking spaces, innovation hubs, hackathons, and startup weekends-in China, the United States, Africa, Europe, Taiwan, and Singapore, as well as in key sites of technology investment and industrial production-tech incubators, corporate offices, and factories. She examines how the ideals of the maker movement, to intervene in social and economic structures, served the technopolitical project of prototyping a "new" optimistic, assertive, and global China. In doing so, Lindtner demonstrates that entrepreneurial living influences governance, education, policy, investment, and urban redesign in ways that normalize the persistence of sexism, racism, colonialism, and labor exploitation. Prototype Nation shows that by attending to the bodies and sites that nurture entrepreneurial life, technology can be extricated from the seemingly endless cycle of promise and violence. Cover image: Courtesy of Cao Fei, Vitamin Creative Space and Spru th Magers
This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.
"Beginning C++ Through Game Programming, Third Edition" approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small projects in each chapter to reinforce what they've learned and a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material, this third edition covers all the latest technology and advances.
Get up and running fast with the PowerPoint 2019 PowerPoint continues to be the go-to tool for business presentations. The software helps anyone who needs to communicate clearly by creating powerful and effective slideshow presentations featuring data in the form of charts, clip art, sound, and video. You can even use it to create presentations for the Web. In PowerPoint 2019 For Dummies, expert Doug Lowe shows you how to use this popular tool to make show-stopping presentations that will get your message across -- and your audience excited. Create a slide presentation with special effects Work with master slides and templates Collaborate with other users in the cloud Add charts, clip art, sound, and video Want to learn to use PowerPoint quickly and efficiently? Look no further!
Get ready to take flight as two certified flight instructors guide you through the pilot ratings as it is done in the real world, starting with Sport Pilot training, then Private Pilot, followed by the Instrument Rating, Commercial Pilot, and Air Transport Pilot. They cover the skills of flight, how to master Flight Simulator, and how to use the software as a learning tool towards your pilot's license. More advanced topics demonstrate how Flight Simulator X can be used as a continuing learning tool and how to simulate real-world emergencies.
Along with these general skills, the authors illustrate several applications that are relevant to data scientists, such as reading and writing spreadsheet documents both locally and via Google Docs, creating interactive and dynamic visualizations, displaying spatial-temporal displays with Google Earth, and generating code from descriptions of data structures to read and write data. These topics demonstrate the rich possibilities and opportunities to do new things with these modern technologies. The book contains many examples and case-studies that readers can use directly and adapt to their own work. The authors have focused on the integration of these technologies with the R statistical computing environment. However, the ideas and skills presented here are more general, and statisticians who use other computing environments will also find them relevant to their work.
Deborah Nolan is Professor of Statistics at University of California, Berkeley.
Duncan Temple Lang is Associate Professor of Statistics at University of California, Davis and has been a member of both the S and R development teams."
HIGHLIGHT A practical guide to the use of R for statistical analysis and graphing. DESCRIPTION The ability to interpret and act on the massive amounts of information locked in web and enterprise systems is critical to success in the modern business economy. R, a free software environment for statistical computing and graphics, is a comprehensive package that empowers developers and analysts to capture, process, and respond intelligently to statistical information. R in Action is the first book to present both the R system and the use cases that make it such a compelling package for business developers. The book begins by introducing the R language, and then moves on to various examples illustrating R's features. Coverage includes data mining methodologies, approaches to messy data, R's extensive graphical environment, useful add-on modules, and how to interface R with other software platforms and data management systems. KEY POINTS F * In-depth coverage of the R environment F * Dozens of practical examples F * Author Rob Kabacoff has years of hands-on experience
Physically Unclonable Functions (PUFs) translate unavoidable variations in certain parameters of materials, waves, or devices into random and unique signals. They have found many applications in the Internet of Things (IoT), authentication systems, FPGA industry, several other areas in communications and related technologies, and many commercial products. Statistical Trend Analysis of Physically Unclonable Functions first presents a review on cryptographic hardware and hardware-assisted cryptography. The review highlights PUF as a mega trend in research on cryptographic hardware design. Afterwards, the authors present a combined survey and research work on PUFs using a systematic approach. As part of the survey aspect, a state-of-the-art analysis is presented as well as a taxonomy on PUFs, a life cycle, and an established ecosystem for the technology. In another part of the survey, the evolutionary history of PUFs is examined, and strategies for further research in this area are suggested. In the research side, this book presents a novel approach for trend analysis that can be applied to any technology or research area. In this method, a text mining tool is used which extracts 1020 keywords from the titles of the sample papers. Then, a classifying tool classifies the keywords into 295 meaningful research topics. The popularity of each topic is then numerically measured and analyzed over the course of time through a statistical analysis on the number of research papers related to the topic as well as the number of their citations. The authors identify the most popular topics in four different domains; over the history of PUFs, during the recent years, in top conferences, and in top journals. The results are used to present an evolution study as well as a trend analysis and develop a roadmap for future research in this area. This method gives an automatic popularity-based statistical trend analysis which eliminates the need for passing personal judgments about the direction of trends, and provides concrete evidence to the future direction of research on PUFs. Another advantage of this method is the possibility of studying a whole lot of existing research works (more than 700 in this book). This book will appeal to researchers in text mining, cryptography and 'Internet of Things' working in the field of hardware security.
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray's book will help the reader understand structured game development in Unity unlike ever before. New to this edition is a step-by-step tutorial for building a 2D infinite runner game from the framework and scripts included in the book. The book contains a flexible and reusable framework in C# suitable for all game types. From game state handling to audio mixers to asynchronous scene loading, the focus of this book is building a reusable structure to take care of many of the most used systems. Improve your game's sound in a dedicated audio chapter covering topics such as audio mixers, fading, and audio ducking effects, or dissect a fully featured racing game with car physics, lap counting, artificial intelligence steering behaviors, and game management. Use this book to guide your way through all the required code and framework to build a multi-level arena blaster game. Features Focuses on programming, structure, and an industry-level, C#-based framework Extensive breakdowns of all the important classes Example projects illustrate and break down common and important Unity C# programming concepts, such as coroutines, singletons, static variables, inheritance, and scriptable objects. Three fully playable example games with source code: a 2D infinite runner, an arena blaster, and an isometric racing game The script library includes a base Game Manager, timed and proximity spawning, save profile manager, weapons control, artificial intelligence controllers (path following, target chasing and line-of-sight patrolling behaviors), user interface Canvas management and fading, car physics controllers, and more. Code and screenshots have been updated with the latest versions of Unity. These updates will help illustrate how to create 2D games and 3D games based on the most up-to-date methods and techniques. Experienced C# programmers will discover ways to structure Unity projects for reusability and scalability. The concepts offered within the book are instrumental to mastering C# and Unity. In his game career spanning more than 20 years, Jeff W. Murray has worked with some of the world's largest brands as a Game Designer, Programmer, and Director. A Unity user for over 14 years, he now works as a consultant and freelancer between developing his own VR games and experiments with Unity.
Building models is a small part of the story when it comes to deploying machine learning applications. The entire process involves developing, orchestrating, deploying, and running scalable and portable machine learning workloads--a process Kubeflow makes much easier. This practical book shows data scientists, data engineers, and platform architects how to plan and execute a Kubeflow project to make their Kubernetes workflows portable and scalable. Authors Josh Patterson, Michael Katzenellenbogen, and Austin Harris demonstrate how this open source platform orchestrates workflows by managing machine learning pipelines. You'll learn how to plan and execute a Kubeflow platform that can support workflows from on-premises to cloud providers including Google, Amazon, and Microsoft. Dive into Kubeflow architecture and learn best practices for using the platform Understand the process of planning your Kubeflow deployment Install Kubeflow on an existing on-premise Kubernetes cluster Deploy Kubeflow on Google Cloud Platform, AWS, and Azure Use KFServing to develop and deploy machine learning models
Architecture for the Commons dives into an analysis of how the tectonics of a building is fundamentally linked to the economic organizations that allow them to exist. By tracing the origins and promises of current technological practices in design, the book provides an alternative path, one that reconsiders the means of achieving complexity through combinatorial strategies. This move requires reconsidering serial production with crowdsourcing and user content in mind. The ideas presented will be explored through the design research developed within Plethora Project, a design practice that explores the use of video game interfaces as a mechanism for participation and user design. The research work presented throughout the book seeks to align with a larger project that is currently taking place in many different fields: The Construction of the Commons. By developing both the ideological and physical infrastructure, the project of the Commons has become an antidote to current economic practices that perpetuate inequality. The mechanisms of the production and governance of the Commons are discussed, inviting the reader to get involved and participate in the discussion. The current political and economic landscape calls for a reformulation of our current economic practices and alternative value systems that challenge the current market monopolies. This book will be of great interest not only to architects and designers studying the impact of digital technologies in the field of design but also to researchers studying novel techniques for social participation and cooperating of communities through digital networks. The book connects principles of architecture, economics and social sciences to provide alternatives to the current production trends.
Master one of the most popular word processors ever with this essential, visual reference Teach Yourself VISUALLY: Word 2019 provides readers with a thorough and visual exploration of the 2019 edition of Microsoft Word. Written by the celebrated author of over 100 books on computing, Guy Hart-Davis, Teach Yourself VISUALLY: Word 2019 allows you to quickly get up to speed with one of the most popular word processors on the planet. The book covers all the topics you'll need to comprehensively master Word 2019, and includes: Full-color, step-by-step instructions showing you how to perform all the essential tasks of Microsoft Word 2019 How to set up and format documents, edit them, and add images and charts How to post documents online for sharing and reviewing and take advantage of all the newest features of Word Newly updated to include the latest features of Microsoft Word, like how to collaborate on documents in real time, draw and write with the digital pen, new accessibility options and the new Resume Assistant, Teach Yourself VISUALLY: Word 2019 belongs on the shelf of anyone who wants to improve their effectiveness with this essential word processor.
Experience learning made easy - and quickly teach yourself how to manage the complete project life cycle with Project 2013. With Step by Step, you set the pace - building and practicing the skills you need, just when you need them
Work with Project 2013 on your PC or touch-enabled deviceBuild and fine-tune your project planSchedule tasks and milestones, and assign resourcesTrack progress and costs, and manage variancesTroubleshoot delays and budget overrunsCustomize Gantt chart views, tables, and calendarsLearn project-management best practices
The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! * Get up to date on the evolving Arduino hardware, software, and capabilities * Build projects that interface with other devices wirelessly! * Learn the basics of electrical engineering and programming * Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure start your journey today!
Whether you're a computer rookie or a pro, you can master Microsoft (R) Office 2016 applications quickly with ILLUSTRATED MICROSOFT (R) OFFICE 2016 & OFFICE 365 FUNDAMENTALS, part of the popular Illustrated Series. Using a focused, user-friendly format, a two-page layout allows you to work through an entire task without turning the page. The book's easy-to-follow presentation highlights Learning Outcomes that outline the skills in each lesson. Larger full-color screen images reflect exactly what you should see on your own computer. Each module begins with a brief overview of the principles of the lesson and introduces a case study for further application. New coverage of Productivity Apps visually introduces Microsoft (R) OneNote, Sway, Office Mix and Edge using fun, hands-on activities. Companion Sways provide videos and step-by-step instructions to help you master each app. In addition, MindTap and SAM online tools help you focus your study for results now and success later on the job.
Make sense of Office 2019 Just like using a computer for the first time, learning Microsoft Office applications can be confusing and intimidating at any age. Office 2019 For Seniors For Dummies helps seniors get up to speed quickly with clear-cut, easy-to-read-and-understand steps on how to get the most out of Microsoft Word, Excel, PowerPoint, and Outlook. The book assumes no prior information and starts with showing how to start each application, how to navigate the interface, dress up documents in Word, create spreadsheets in Excel, create a PowerPoint presentation, and use Outlook as an email client. You'll also find templates for each application for letters, faxes, a budget grid in Excel, and more. Use Word, Excel, Outlook, and PowerPoint Dress up your letters, invitations, and other documents Manage your finances with Excel Use your email to stay in touch with friends and family If you're an over-50 PC user looking for some gentle instruction on making the most of Office 2019, you've come to the right place!
The best-selling Revit guide, now more complete than ever with all-new coverage on the 2018 release Mastering Autodesk Revit 2018 for Architecture is packed with focused discussions, detailed exercises, and real-world examples to help you get up to speed quickly on the latest version of Autodesk Revit for Architecture. Organized according to how you learn and implement the software, this book provides expert guidance for all skill levels. Hands-on tutorials allow you to dive right in and start accomplishing vital tasks, while compelling examples illustrate how Revit for Architecture is used in every project. The companion website features before-and-after tutorial files, additional advanced content, and an hour of video on crucial techniques to help you quickly master this powerful software. From basic interface topics to advanced visualization techniques and documentation, this invaluable guide is your ideal companion through the Revit Architecture workflow. Whether you're preparing for Autodesk certification exams or just want to become more productive with the architectural design software, practical exercises and expert instruction will get you where you need to be. * Understand key BIM and Revit concepts and master the Revit interface * Delve into templates, work-sharing, and managing Revit projects * Master modeling and massing, the Family Editor, and visualization techniques * Explore documentation, including annotation, detailing, and complex structures BIM software has become a mandatory asset in today's architecture field; automated documentation updates reduce errors while saving time and money, and Autodesk's Revit is the industry leader in the BIM software space.
Cyber-solutions to real-world business problems Artificial Intelligence in Practice is a fascinating look into how companies use AI and machine learning to solve problems. Presenting 50 case studies of actual situations, this book demonstrates practical applications to issues faced by businesses around the globe. The rapidly evolving field of artificial intelligence has expanded beyond research labs and computer science departments and made its way into the mainstream business environment. Artificial intelligence and machine learning are cited as the most important modern business trends to drive success. It is used in areas ranging from banking and finance to social media and marketing. This technology continues to provide innovative solutions to businesses of all sizes, sectors and industries. This engaging and topical book explores a wide range of cases illustrating how businesses use AI to boost performance, drive efficiency, analyse market preferences and many others. Best-selling author and renowned AI expert Bernard Marr reveals how machine learning technology is transforming the way companies conduct business. This detailed examination provides an overview of each company, describes the specific problem and explains how AI facilitates resolution. Each case study provides a comprehensive overview, including some technical details as well as key learning summaries: Understand how specific business problems are addressed by innovative machine learning methods Explore how current artificial intelligence applications improve performance and increase efficiency in various situations Expand your knowledge of recent AI advancements in technology Gain insight on the future of AI and its increasing role in business and industry Artificial Intelligence in Practice: How 50 Successful Companies Used Artificial Intelligence to Solve Problems is an insightful and informative exploration of the transformative power of technology in 21st century commerce.
Easy, clear, readable, and focused on what you want to do. Step-by-step instructions that show you exactly how and where to watch what you want to watch. Help when you have specific questions. Tips and notes to help you get the most from local, cable, satellite, and streaming TV. Full-color, step-by-step tasks walk you through watching TV today on a variety of devices--and saving money doing so. Learn how to Cut the cable and satellite cord Save money on your cable or satellite TV bill Watch local TV stations for free Choose the best TV and streaming media player for you Connect and use an Amazon Fire TV, Apple TV, or Roku streaming media player Watch Amazon Prime Video, CBS All Access, Disney+, HBO Max, Hulu, Netflix, Peacock, and other streaming video services Watch live streaming video services like AT&T TV, fuboTV, Hulu + Live TV, Sling TV, and YouTube TV Find where to best watch sporting events Get a better picture with HD, 4K, 8K, and HDR Get better sound with a sound bar or surround
Praise for Linear Models with R: This book is a must-have tool for anyone interested in understanding and applying linear models. The logical ordering of the chapters is well thought out and portrays Faraway's wealth of experience in teaching and using linear models. ... It lays down the material in a logical and intricate manner and makes linear modeling appealing to researchers from virtually all fields of study. -Biometrical Journal Throughout, it gives plenty of insight ... with comments that even the seasoned practitioner will appreciate. Interspersed with R code and the output that it produces one can find many little gems of what I think is sound statistical advice, well epitomized with the examples chosen...I read it with delight and think that the same will be true with anyone who is engaged in the use or teaching of linear models. -Journal of the Royal Statistical Society Like its widely praised, best-selling companion version, Linear Models with R, this book replaces R with Python to seamlessly give a coherent exposition of the practice of linear modeling. Linear Models with Python offers up-to-date insight on essential data analysis topics, from estimation, inference and prediction to missing data, factorial models and block designs. Numerous examples illustrate how to apply the different methods using Python. Features: Python is a powerful, open source programming language increasingly being used in data science, machine learning and computer science. Python and R are similar, but R was designed for statistics, while Python is multi-talented. This version replaces R with Python to make it accessible to a greater number of users outside of statistics, including those from Machine Learning. A reader coming to this book from an ML background will learn new statistical perspectives on learning from data. Topics include Model Selection, Shrinkage, Experiments with Blocks and Missing Data. Includes an Appendix on Python for beginners. Linear Models with Python explains how to use linear models in physical science, engineering, social science and business applications. It is ideal as a textbook for linear models or linear regression courses.
Games as Texts provides an overview and practical steps for analysing games in terms of their representations of social structures, class, power, race, sexuality, gender, animals, nature, and ability. Each chapter applies a traditional literary theory to the narrative and mechanics of games and explores the social commentary the games encourage. This approach demonstrates to players, researchers, games media, and non-gamers how they can engage with these cultural artefacts through both critical reading and theoretical interpretations. Key Features: Explores games through various literary and theoretical lenses Provides exemplar analysis and guiding questions to help readers think critically about games Highlights the social commentary that all texts can reveal-including games-and how this impacts narrative and mechanics
This book is aimed at conservation and development practitioners who need to learn and use R in a part-time professional context. It gives people with a non-technical background a set of skills to graph, map, and model in R. It also provides background on data integration in project management and covers fundamental statistical concepts. The book aims to demystify R and give practitioners the confidence to use it. Key Features: * Viewing data science as part of a greater knowledge and decision making system * Foundation sections on inference, evidence, and data integration * Plain English explanations of R functions * Relatable examples which are typical of activities undertaken by conservation and development organisations in the developing world * Worked examples showing how data analysis can be incorporated into project reports
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