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Books > Computing & IT > Computer software packages
I Grundlagen.- Wer braucht wofur Avatare? Konzeption und
Implementierung naturlichsprachlicher Systeme - Zur Einfuhrung.-
Die Bedeutung von naturlichsprachlichen Dialogsystemen im
Internet-Business.- Technische Grundlagen von naturlichsprachlichen
Dialogsystemen.- Ein Quantensprung fur Dialogsysteme.- II
E-Business und Avatare.- "Ich habe Ihre Eingabe leider nicht
verstanden" - Qualitatskriterien fur Online-Tests von Bots.-
Strategien fur Dialogfuhrungssysteme - Automation der
Kundenkommunikation im Kontaktkanal Internet.- Schoen - schnell -
schlau: Online-Marketing mit Avataren.- Avatare und die Usability
von Websites.- Support-Chat und Avatare als Mittel der
persoenlichen Kundenbetreuung im World Wide Web.- Cor@: Der Avatar
der Deutschen Bank - Eine Fallstudie aus der Sicht des
Auftragnehmers.- PIA - Der virtuelle Einkaufs-Guide - Eine
Fallstudie des Club Bertelsmann.- Ein virtueller Berater fur Yello
- Auswahl, Implementierung und Betrieb eines Avatars.- III
Marketing und Avatare.- Darf's ein bisschen menschlicher sein? -
Virtuelle Charaktere am Point of Sale.- Robert T-Online - Eine
Karriere zwischen Wirklichkeit und Cyberspace.- Robert T-Online -
Ein universeller Markenbotschafter.- Avatare und Entertainment.-
It's time for a Strike! - Wahlkampf einer digitalen
Prasidentschaftskandidatin.- IV Ausblick.- Mehr als nur ein nettes
Gesicht: Embodied conversational interface agents.- Mit Hand und
Fuss - Die Bedeutung der nonverbalen Kommunikation fur die
Emotionalisierung von Dialogfuhrungssystemen.- Virtualisierung und
Personalisierung - Technologietrends machen Avatare zur innovativen
Mensch-Maschine-Schnittstelle.
This book contains high-quality research articles and reviews that
promote research and reflect the most recent advances in
intelligent wavelet based techniques for advanced multimedia
applications as well as other emerging areas. In recent time,
wavelet transforms have become useful in many signal, image and
video processing applications, especially for multimedia security
and surveillance. A few applications of wavelets in security and
surveillance are watermarking, fusion, steganography, object
detection, tracking, motion recognition and intention recognition,
etc. Wavelets are well capable of analyzing signal, image and video
at different resolution levels, popularly known as multiresolution
analysis. The multiresolution analysis is advantageous in
multimedia security and surveillance applications. It provides
flexibility in selection of different resolution levels that leads
to better accuracy. Furthermore, recently sparse representation has
become an advancement to analyze wavelet coefficients. It is
observed that wavelet transforms possess the invariance property
which makes them suitable for many vision applications. This book
provides a concise overview of the current state of the art and
disseminates some of the novel and exciting ideas and techniques.
In addition, it is also helpful for the senior undergraduate and
graduate students, researcher, academicians, IT professional and
providers, citizens, customers as well as policy makers working in
this area as well as other emerging applications demanding
state-of-the-art wavelet based multimedia applications.
Computational finance deals with the mathematics of computer
programs that realize financial models or systems. This book
outlines the epistemic risks associated with the current valuations
of different financial instruments and discusses the corresponding
risk management strategies. It covers most of the research and
practical areas in computational finance. Starting from traditional
fundamental analysis and using algebraic and geometric tools, it is
guided by the logic of science to explore information from
financial data without prejudice. In fact, this book has the unique
feature that it is structured around the simple requirement of
objective science: the geometric structure of the data = the
information contained in the data.
Computational finance deals with the mathematics of computer
programs that realize financial models or systems. This book
outlines the epistemic risks associated with the current valuations
of different financial instruments and discusses the corresponding
risk management strategies. It covers most of the research and
practical areas in computational finance. Starting from traditional
fundamental analysis and using algebraic and geometric tools, it is
guided by the logic of science to explore information from
financial data without prejudice. In fact, this book has the unique
feature that it is structured around the simple requirement of
objective science: the geometric structure of the data = the
information contained in the data.
This book provides theoretical and practical approach in the area
of multimedia and IOT applications and performance analysis.
Further, multimedia communication, deep learning models to
multimedia data and the new (IOT) approaches are also covered. It
addresses the complete functional framework in the area of
multimedia data, IOT and smart computing techniques. The book
proposes a comprehensive overview of the state-of-the-art research
work on multimedia analysis in IOT applications. It bridges the gap
between multimedia concepts and solutions by providing the current
IOT frameworks, their applications in multimedia analysis, the
strengths and limitations of the existing methods, and the future
directions in multimedia IOT analytics.
Though once considered purely for their entertainment value,
computer and online games have applications as learning tools in
learning in a variety of different environments. Computer Games as
Educational and Management Tools: Uses and Approaches considers the
many uses of games and simulations, focusing specifically on their
use in organizational and educational settings. Providing
perspectives on gaming for distance learning, gaming for
rehabilitation, business simulators, and motivational games, this
publication explores new and emerging trends in this ever-evolving
area of research.
This book provides insights into important new developments in the
area of statistical quality control and critically discusses
methods used in on-line and off-line statistical quality control.
The book is divided into three parts: Part I covers statistical
process control, Part II deals with design of experiments, while
Part III focuses on fields such as reliability theory and data
quality. The 12th International Workshop on Intelligent Statistical
Quality Control (Hamburg, Germany, August 16 - 19, 2016) was
jointly organized by Professors Sven Knoth and Wolfgang Schmid. The
contributions presented in this volume were carefully selected and
reviewed by the conference's scientific program committee. Taken
together, they bridge the gap between theory and practice, making
the book of interest to both practitioners and researchers in the
field of quality control.
This contributed book focuses on major aspects of statistical
quality control, shares insights into important new developments in
the field, and adapts established statistical quality control
methods for use in e.g. big data, network analysis and medical
applications. The content is divided into two parts, the first of
which mainly addresses statistical process control, also known as
statistical process monitoring. In turn, the second part explores
selected topics in statistical quality control, including
measurement uncertainty analysis and data quality. The
peer-reviewed contributions gathered here were originally presented
at the 13th International Workshop on Intelligent Statistical
Quality Control, ISQC 2019, held in Hong Kong on August 12-14,
2019. Taken together, they bridge the gap between theory and
practice, making the book of interest to both practitioners and
researchers in the field of statistical quality control.
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Advances in Intelligent Information Hiding and Multimedia Signal Processing
- Proceeding of the 16th International Conference on IIHMSP in conjunction with the 13th international conference on FITAT, November 5-7, 2020, Ho Chi Minh City, Vietnam, Volume 2
(Hardcover, 1st ed. 2021)
Jeng-Shyang Pan, Jianpo Li, Keun Ho Ryu, Zhenyu Meng, Aleksandra Klasnja-Milicevic
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This book presents selected papers from the Sixteenth International
Conference on Intelligent Information Hiding and Multimedia Signal
Processing, in conjunction with the Thirteenth International
Conference on Frontiers of Information Technology, Applications and
Tools, held on November 5-7, 2020, in Ho Chi Minh City, Vietnam. It
is divided into two volumes and discusses the latest research
outcomes in the field of Information Technology (IT) including
information hiding, multimedia signal processing, big data, data
mining, bioinformatics, database, industrial and Internet of
things, and their applications.
This book is published open access under a CC BY 4.0 license. This
book presents computer programming as a key method for solving
mathematical problems. This second edition of the well-received
book has been extensively revised: All code is now written in
Python version 3.6 (no longer version 2.7). In addition, the two
first chapters of the previous edition have been extended and split
up into five new chapters, thus expanding the introduction to
programming from 50 to 150 pages. Throughout the book, the
explanations provided are now more detailed, previous examples have
been modified, and new sections, examples and exercises have been
added. Also, a number of small errors have been corrected. The book
was inspired by the Springer book TCSE 6: A Primer on Scientific
Programming with Python (by Langtangen), but the style employed is
more accessible and concise, in keeping with the needs of
engineering students. The book outlines the shortest possible path
from no previous experience with programming to a set of skills
that allows students to write simple programs for solving common
mathematical problems with numerical methods in the context of
engineering and science courses. The emphasis is on generic
algorithms, clean program design, the use of functions, and
automatic tests for verification.
This book explores the digitization of culture as a means of
experiencing and understanding cultural heritage in Namibia and
from international perspectives. It provides various views and
perspectives on the digitization of culture, the goal being to
stimulate further research, and to rapidly disseminate related
discoveries. Aspects covered here include: virtual and augmented
reality, audio and video technology, art, multimedia and digital
media integration, cross-media technologies, modeling,
visualization and interaction as a means of experiencing and
grasping cultural heritage. Over the past few decades, digitization
has profoundly changed our cultural experience, not only in terms
of digital technology-based access, production and dissemination,
but also in terms of participation and creation, and learning and
partaking in a knowledge society. Computing researchers have
developed a wealth of new digital systems for preserving, sharing
and interacting with cultural resources. The book provides
important information and tools for policy makers, knowledge
experts, cultural and creative industries, communication
scientists, professionals, educators, librarians and artists, as
well as computing scientists and engineers conducting research on
cultural topics.
Music Video Games takes a look (and listen) at the popular genre of
music games - video games in which music is at the forefront of
player interaction and gameplay. With chapters on a wide variety of
music games, ranging from well-known console games such as Guitar
Hero and Rock Band to new, emerging games for smartphones and
tablets, scholars from diverse disciplines and backgrounds discuss
the history, development, and cultural impact of music games. Each
chapter investigates important themes surrounding the ways in which
we play music and play with music in video games. Starting with the
precursors to music games - including Simon, the hand-held
electronic music game from the 1980s, Michael Austin's collection
goes on to discuss issues in musicianship and performance,
authenticity and "selling out," and composing, creating, and
learning music with video games. Including a glossary and detailed
indices, Austin and his team shine a much needed light on the often
overlooked subject of music video games.
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Re-imagining Diffusion and Adoption of Information Technology and Systems: A Continuing Conversation
- IFIP WG 8.6 International Conference on Transfer and Diffusion of IT, TDIT 2020, Tiruchirappalli, India, December 18-19, 2020, Proceedings, Part II
(Hardcover, 1st ed. 2020)
Sujeet K. Sharma, Yogesh K. Dwivedi, Bhimaraya Metri, Nripendra P. Rana
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R4,506
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This two-volume set of IFIP AICT 617 and 618 constitutes the
refereed proceedings of the IFIP WG 8.6 International Working
Conference "Re-imagining Diffusion and Adoption of Information
Technology and Systems: A Continuing Conversation" on Transfer and
Diffusion of IT, TDIT 2020, held in Tiruchirappalli, India, in
December 2020.The 86 revised full papers and 36 short papers
presented were carefully reviewed and selected from 224
submissions. The papers focus on the re-imagination of diffusion
and adoption of emerging technologies. They are organized in the
following parts: Part I: artificial intelligence and autonomous
systems; big data and analytics; blockchain; diffusion and adoption
technology; emerging technologies in e-Governance; emerging
technologies in consumer decision making and choice; fin-tech
applications; healthcare information technology; and Internet of
Things Part II: diffusion of information technology and disaster
management; adoption of mobile and platform-based applications;
smart cities and digital government; social media; and diffusion of
information technology and systems
For courses on SPSS. SPSS is, essentially, a visually-driven
program, but most texts rely primarily on a verbal approach to
describe its use. A Visual Approach to SPSS for Windows is the
first text of its kind to employ what the author refers to as
"visual sequencing" to teach students how to use SPSS.
This book is the best way to make the leap from SQL-92 to SQL:
1999, but it is much more than just a simple bridge between the
two. The latest from celebrated SQL experts Jim Melton and Alan
Simon, "SQL: 1999" is a comprehensive, eminently practical account
of SQL's latest incarnation and a potent distillation of the
details required to put it to work. Written to accommodate both
novice and experienced SQL users, "SQL: 1999" focuses on the
language's capabilities, from the basic to the advanced, and the
way that real applications take advantage of them. Throughout, the
authors illustrate features and techniques with clear and often
entertaining references to their own custom database, which can be
downloaded from the companion Web site.
* Gives authoritative coverage from an expert team that includes
the editor of the SQL-92 and SQL: 1999 standards.
* Provides a general introduction to SQL that helps you understand
its constituent parts, history, and place in the realm of computer
languages.
* Explains SQL: 1999's more sophisticated features, including
advanced value expressions, predicates, advanced SQL query
expressions, and support for active databases.
* Explores key issues for programmers linking applications to SQL
databases.
* Provides guidance on troubleshooting, internationalization, and
changes anticipated in the next version of SQL.
* Contains appendices devoted to database design, a complete SQL:
1999 example, the standardization process, and more.
For courses in Accounting Information Systems. Navigate the
crossroads of accounting and IT. Kay/Ovlia is designed to assist
students' journey as they explore the crossroads of accounting and
IT-the very place where they'll learn how to gain a competitive
edge in the accounting field. To help them on their journey, this
text presents information on how to develop communication,
leadership, strategic and critical thinking, a customer focus, an
interpretation of converging information, and technological skills.
This book is an important outcome of the Fifth World Internet
Conference. It provides a comprehensive account of the new trends
and highlights of global Internet development over the past year,
covering network infrastructure, information technology, digital
economy, world internet media, cyber security, and international
cyberspace governance. This year, the book improves the Global
Internet Development Index System and adds more countries into the
assessed list, in order to reflect more comprehensively,
objectively and accurately the general situation of the world
Internet development and thus to provide reference for all
countries in promoting Internet development and governance.
Technology is continuously advancing and changing the way aspects
of business are performed. The implementation of mobile business
transactions to acquire various types of goods has changed the
landscape of consumerism. Apps Management and E-Commerce
Transactions in Real-Time is a timely research publication that
features the latest scholarly trends, issues, and implications of
the use of a new technological forum in electronic buying and
selling. Including extensive coverage on a number of topics and
perspectives such as social networks, customer satisfaction, and
cloud computing, this book is ideally designed for researchers,
academicians, and students seeking current research on mobile
solutions in business deals.
Totally Awesome Stephen Monaco offers a comprehensive guide to
social media marketing in Insightful Knowledge. He changes
perceptions on social media marketing and tell readers how to
develop their marketing strategies. Since social media needs to be
part of your marketing efforts, read this book Monica Cornetti -
Leading Authority on Entrepreneurial Thinking, and Author of Your
Face Isn't Finished Until Your Lipstick is On YOU NEED THIS BOOK
IF... you don't know where to start with your social media
initiatives you've started your social media initiatives but aren't
sure if you're on the right track your social media initiatives are
in place and you believe you're on the right track none of your
social media initiatives are directly tied to specific business
objectives you fail to use social media monitoring / listening
platforms in your social media you don't know what consumers are
saying about your brand online you don't have a comprehensive Voice
of Customer program in place you're not engaging consumers with
relevant content across multiple platforms your company is driven
by sales, rather than by marketing the breakneck tempo of today's
business makes it difficult to adapt and keep up with change you no
longer know how to reach potential customers
Computer and online games have emerged as a critical area of study
due to their implications for business and society, as well as
their increased presence in individuals lives. Business,
Technological and Social Dimensions of Computer Games:
Multidisciplinary Developments is a collection of the most recent
developments in all areas of game development, encompassing
planning, design, marketing, business management, and consumer
behavior. This publication explores a number of aspects of gaming,
which include supporting technologies, human interaction,
psychological and behavioral effects, business opportunities, and
intellectual property considerations, offering readers a complete
perspective on the evolution of games and gaming technologies.
The topic of Enterprise Information Systems (EIS) is having an
increasingly relevant strategic impact on global business and the
world economy, and organizations are undergoing hard investments in
search of the rewarding benefits of efficiency and effectiveness
that these ranges of solutions promise. Organizational Integration
of Enterprise Systems and Resources: Advancements and Applications
show that EIS are at the same time responsible for tremendous gains
in some companies and tremendous losses in others. Therefore, their
adoption should be carefully planned and managed. This title
highlights new ways to identify opportunities and overtake trends
and challenges of EIS selection, adoption, and exploitation as it
is filled with models, solutions, tools, and case studies. The book
provides researchers, scholars, and professionals with some of the
most advanced research, solutions, and discussions of Enterprise
Information Systems design, implementation, and management.
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