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Books > Computing & IT > Computer software packages

World of Warcraft: Exploring Azeroth - Northrend (Hardcover): World of Warcraft: Exploring Azeroth - Northrend (Hardcover)
R631 Discovery Miles 6 310 Ships in 12 - 17 working days

Ever since the 'crown of Azeroth' assumed centre stage in World of Warcraft: Wrath of the Lich King, millions of players have been captivated by the dark, stormy depths of the continent that has become synonymous with the dreaded Scourge. Now, venture into the icy, mysterious tundra of Northrend under the expert guidance of Clan Bronzebeard in this third instalment in the wildly popular World of Warcraft: Exploring Azeroth series!

Technology in Physical Activity and Health Promotion (Paperback): Zan Gao Technology in Physical Activity and Health Promotion (Paperback)
Zan Gao
R1,381 Discovery Miles 13 810 Ships in 12 - 17 working days

As technology becomes an ever more prevalent part of everyday life and population-based physical activity programmes seek new ways to increase lifelong engagement with physical activity, so the two have become increasingly linked. This book offers a thorough, critical examination of emerging technologies in physical activity and health, considering technological interventions within the dominant theoretical frameworks, exploring the challenges of integrating technology into physical activity promotion and offering solutions for its implementation. Technology in Physical Activity and Health Promotion occupies a broadly positive stance toward interactive technology initiatives and, while discussing some negative implications of an increased use of technology, offers practical recommendations for promoting physical activity through a range of media, including: social media mobile apps global positioning and geographic information systems wearables active videogames (exergaming) virtual reality settings. Offering a logical and clear critique of technology in physical activity and health promotion, this book will serve as an essential reference for upper-level undergraduates, postgraduate students and scholars working in public health, physical activity and health and kinesiology, and healthcare professionals.

The Art of Crash Bandicoot 4: It's About Time (Hardcover): Micky Neilson The Art of Crash Bandicoot 4: It's About Time (Hardcover)
Micky Neilson
R1,561 R1,331 Discovery Miles 13 310 Save R230 (15%) Ships in 10 - 15 working days

The Crash Bandicoot(TM) series has remained a beloved staple of platform gaming ever since the first game's release in 1996. The Art of Crash Bandicoot(TM)4: It's About Time(TM)is a rich repository overflowing with interviews, quotes, observations and anecdotes, accompanied by a treasure trove of concept art detailing the characters and environments of the game. Gamers of every type will cherish this all-encompassing look into the zany, wild and unpredictable world of Crash Bandicoot(TM) .

Regression Modeling - Methods, Theory, and Computation with SAS (Paperback): Michael Panik Regression Modeling - Methods, Theory, and Computation with SAS (Paperback)
Michael Panik
R1,939 Discovery Miles 19 390 Ships in 12 - 17 working days

Regression Modeling: Methods, Theory, and Computation with SAS provides an introduction to a diverse assortment of regression techniques using SAS to solve a wide variety of regression problems. The author fully documents the SAS programs and thoroughly explains the output produced by the programs. The text presents the popular ordinary least squares (OLS) approach before introducing many alternative regression methods. It covers nonparametric regression, logistic regression (including Poisson regression), Bayesian regression, robust regression, fuzzy regression, random coefficients regression, L1 and q-quantile regression, regression in a spatial domain, ridge regression, semiparametric regression, nonlinear least squares, and time-series regression issues. For most of the regression methods, the author includes SAS procedure code, enabling readers to promptly perform their own regression runs. A Comprehensive, Accessible Source on Regression Methodology and ModelingRequiring only basic knowledge of statistics and calculus, this book discusses how to use regression analysis for decision making and problem solving. It shows readers the power and diversity of regression techniques without overwhelming them with calculations.

Geometric Modeling with Splines - An Introduction (Paperback): Elaine Cohen, Richard F. Riesenfeld, Gershon Elber Geometric Modeling with Splines - An Introduction (Paperback)
Elaine Cohen, Richard F. Riesenfeld, Gershon Elber
R1,970 Discovery Miles 19 700 Ships in 12 - 17 working days

Written by researchers who have helped found and shape the field, this book is a definitive introduction to geometric modeling. The authors present all of the necessary techniques for curve and surface representations in computer-aided modeling with a focus on how the techniques are used in design. They achieve a balance between mathematical rigor and broad applicability. Appropriate for readers with a moderate degree of mathematical maturity, this book is suitable as an undergraduate or graduate text, or particularly as a resource for self-study.

One Dimensional Spline Interpolation Algorithms (Paperback): Helmuth Spath One Dimensional Spline Interpolation Algorithms (Paperback)
Helmuth Spath
R1,850 Discovery Miles 18 500 Ships in 12 - 17 working days

Together with its compagnion volume this book presents a practical introduction to computing spline functions, the fundamental tools for fitting curves and surfaces in computer-aided design (CAD) and computer graphics.

Title Sequences as Paratexts - Narrative Anticipation and Recapitulation (Paperback): Michael Betancourt Title Sequences as Paratexts - Narrative Anticipation and Recapitulation (Paperback)
Michael Betancourt
R653 Discovery Miles 6 530 Ships in 12 - 17 working days

In his third book on the semiotics of title sequences, Title Sequences as Paratexts, theorist Michael Betancourt offers an analysis of the relationship between the title sequence and its primary text-the narrative whose production the titles credit. Using a wealth of examples drawn from across film history-ranging from White Zombie (1931), Citizen Kane (1940) and Bullitt (1968) to Prince of Darkness (1987), Mission: Impossible (1996), Sucker Punch (2011) and Guardians of the Galaxy, Vol. 2 (2017)-Betancourt develops an understanding of how the audience interprets title sequences as instances of paranarrative, simultaneously engaging them as both narrative exposition and as credits for the production. This theory of cinematic paratexts, while focused on the title sequence, has application to trailers, commercials, and other media as well.

Understanding Kids, Play, and Interactive Design - How to Create Games Children Love (Hardcover): Mark Schlichting Understanding Kids, Play, and Interactive Design - How to Create Games Children Love (Hardcover)
Mark Schlichting; Foreword by Jesse Schell
R3,961 Discovery Miles 39 610 Ships in 12 - 17 working days

This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children's designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children's interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds

Feminist War Games? - Mechanisms of War, Feminist Values, and Interventional Games (Hardcover): Jon Saklofske, Alyssa Arbuckle,... Feminist War Games? - Mechanisms of War, Feminist Values, and Interventional Games (Hardcover)
Jon Saklofske, Alyssa Arbuckle, Jon Bath
R4,054 Discovery Miles 40 540 Ships in 12 - 17 working days

Feminist War Games? explores the critical intersections and collisions between feminist values and perceptions of war, by asking whether feminist values can be asserted as interventional approaches to the design, play, and analysis of games that focus on armed conflict and economies of violence. Focusing on the ways that games, both digital and table-top, can function as narratives, arguments, methods, and instruments of research, the volume demonstrates the impact of computing technologies on our perceptions, ideologies, and actions. Exploring the compatibility between feminist values and systems of war through games is a unique way to pose destabilizing questions, solutions, and approaches; to prototype alternative narratives; and to challenge current idealizations and assumptions. Positing that feminist values can be asserted as a critical method of design, as an ideological design influence, and as a lens that determines how designers and players interact with and within arenas of war, the book addresses the persistence and brutality of war and issues surrounding violence in games, whilst also considering the place and purpose of video games in our cultural moment. Feminist War Games? is a timely volume that questions the often-toxic nature of online and gaming cultures. As such, the book will appeal to a broad variety of disciplinary interests, including sociology, education, psychology, literature, history, politics, game studies, digital humanities, media and cultural studies, and gender studies, as well as those interested in playing, or designing, socially engaged games.

Two Dimensional Spline Interpolation Algorithms (Paperback): Helmuth Spath Two Dimensional Spline Interpolation Algorithms (Paperback)
Helmuth Spath
R1,826 Discovery Miles 18 260 Ships in 12 - 17 working days

These volumes present a practical introduction to computing spline functions, the fundamental tools for fitting curves and surfaces in computer-aided deisgn (CAD) and computer graphics.

Marvel's Spider-Man: Miles Morales - The Art Of The Game (Hardcover): Matt Ralphs Marvel's Spider-Man: Miles Morales - The Art Of The Game (Hardcover)
Matt Ralphs
R994 R817 Discovery Miles 8 170 Save R177 (18%) Ships in 9 - 15 working days

Official art book of the PS5 launch game Marvel's Spider-Man: Miles Morales, featuring concept art created during the development of the game.

Be greater, be yourself as Miles Morales swings onto the scene in his own video game for the first time. Learning the ropes as Spider-Man in Peter Parker s absence, Miles must find the balance between keeping his new home, Harlem, safe and rising up to take on new challenges and enemies that test his abilities and loyalties to the limit.

The creative process of this much-anticipated game is captured in Marvel s Spider-Man: Miles Morales The Art of the Game. This lush, hardback book showcases the remarkable concept art and in-game renderings created by the talented development team creating the game in collaboration with Marvel. Characters, locations, tech, gadgets, Spider suits and much more are presented in all their incredible detail, accompanied by unique insights from the artists and developers behind the game.

Computer Modelling of Concrete Mixtures (Paperback): Joe Dewar Computer Modelling of Concrete Mixtures (Paperback)
Joe Dewar
R1,917 Discovery Miles 19 170 Ships in 12 - 17 working days

The complexity of specifications and the number of materials options available today for concrete production mean that the traditional procedure of making trial mixes is now unnecessary, expensive and time consuming. Using J.D Dewar's research, this book shows how a small amount of materials data can be used confidently to predict the composition of the ideal product.

SAS For Dummies 2e (Paperback, 2nd Edition): S. McDaniel SAS For Dummies 2e (Paperback, 2nd Edition)
S. McDaniel
R706 R613 Discovery Miles 6 130 Save R93 (13%) Ships in 12 - 17 working days

The fun and easy way to learn to use this leading business intelligence tool

Written by an author team who is directly involved with SAS, this easy-to-follow guide is fully updated for the latest release of SAS and covers just what you need to put this popular software to work in your business. SAS allows any business or enterprise to improve data delivery, analysis, reporting, movement across a company, data mining, forecasting, statistical analysis, and more. "SAS For Dummies, 2nd Edition " gives you the necessary background on what SAS can do for you and explains how to use the Enterprise Guide.SAS provides statistical and data analysis tools to help you deal with all kinds of data: operational, financial, performance, and morePlaces special emphasis on Enterprise Guide and other analytical tools, covering all commonly used featuresCovers all commonly used features and shows you the practical applications you can put to work in your businessExplores how to get various types of data into the software and how to work with databasesCovers producing reports and Web reporting tools, analytics, macros, and working with your data

In the easy-to-follow, no-nonsense "For" "Dummies" format, "SAS For Dummies" gives you the knowledge and the confidence to get SAS working for your organization.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Using Excel for Business and Financial Modelling -  A Practical guide, 3rd edition (Paperback, 3rd Edition): DS Fairhurst Using Excel for Business and Financial Modelling - A Practical guide, 3rd edition (Paperback, 3rd Edition)
DS Fairhurst
R1,878 R1,533 Discovery Miles 15 330 Save R345 (18%) Ships in 7 - 13 working days

A hands-on guide to using Excel in the business context First published in 2012, Using Excel for Business and Financial Modelling contains step-by-step instructions of how to solve common business problems using financial models, including downloadable Excel templates, a list of shortcuts and tons of practical tips and techniques you can apply straight away. Whilst there are many hundreds of tools, features and functions in Excel, this book focuses on the topics most relevant to finance professionals. It covers these features in detail from a practical perspective, but also puts them in context by applying them to practical examples in the real world. Learn to create financial models to help make business decisions whilst applying modelling best practice methodology, tools and techniques. - Provides the perfect mix of practice and theory - Helps you become a DIY Excel modelling specialist - Includes updates for Excel 2019/365 and Excel for Mac - May be used as an accompaniment to the author's online and face-to-face training courses Many people are often overwhelmed by the hundreds of tools in Excel, and this book gives clarity to the ones you need to know in order to perform your job more efficiently. This book also demystifies the technical, design, logic and financial skills you need for business and financial modelling.

FORTNITE Official: The Chronicle (Annual 2023) (Hardcover): Epic Games FORTNITE Official: The Chronicle (Annual 2023) (Hardcover)
Epic Games
R276 Discovery Miles 2 760 Ships in 12 - 17 working days

ALL THE CRAZIEST HIGHLIGHTS FROM FORTNITE'S LATEST SEASONS IN THE BRAND-NEW OFFICIAL ANNUAL FROM EPIC GAMES It's been another wild ride in the world of Fortnite, with new challenges, rewards, map changes, and awesome Outfits keeping the game as fresh as ever. Now, in this official yearbook from Epic Games, you can relive all the major Battle Royale stories and surprises from the past 12 months. Packed full of fun features, cool artwork, quizzes, and exclusive inside knowledge, this is essential reading for any Fortnite fan.

SPSS Demystified - A Simple Guide and Reference (Paperback, 4th edition): Ronald D. Yockey SPSS Demystified - A Simple Guide and Reference (Paperback, 4th edition)
Ronald D. Yockey
R1,696 Discovery Miles 16 960 Ships in 9 - 15 working days

Without question, statistics is one of the most challenging courses for students in the social and behavioral sciences. Enrolling in their first statistics course, students are often apprehensive or extremely anxious toward the subject matter. And while IBM SPSS is one of the more easy-to-use statistical software programs available, for anxious students who realize they not only have to learn statistics but also new software, the task can seem insurmountable. Keenly aware of students' anxiety with statistics (and the fact that this anxiety can affect performance), Ronald D. Yockey has written SPSS Demystified: A Simple Guide and Reference, now in its fourth edition. Through a comprehensive, step-by-step approach, this text is consistently and specifically designed to both alleviate anxiety toward the subject matter and build a successful experience analyzing data in SPSS. Topics covered in the text are appropriate for most introductory and intermediate statistics and research methods courses. Key features of the text: Step-by-step instruction and screenshots Designed to be hands-on with the user performing the analyses alongside on their computer as they read through each chapter Call-out boxes provided, highlighting important information as appropriate SPSS output explained, with written results provided using the popular, widely recognized APA format End-of-chapter exercises included, allowing for additional practice SPSS datasets available on the publisher's website New to the Fourth Edition: Fully updated to SPSS 28 Updated screenshots in full color to reflect changes in SPSS software system (version 28) Exercises updated with up-to-date examples Exact p-values provided (consist with APA recommendations)

The Business of Indie Games - Everything You Need to Know to Conquer the Indie Games Industry (Paperback): Alex Josef, Alex Van... The Business of Indie Games - Everything You Need to Know to Conquer the Indie Games Industry (Paperback)
Alex Josef, Alex Van Lepp, Marshal D. Carper
R1,452 Discovery Miles 14 520 Ships in 9 - 15 working days

Explores the basics of indie game marketing Helps the reader with how to communicate to talk to investors, pbulishers, and major platforms Illustrates different negotiation tactics

Simulation Modeling Handbook - A Practical Approach (Paperback): Christopher A. Chung Simulation Modeling Handbook - A Practical Approach (Paperback)
Christopher A. Chung
R1,965 Discovery Miles 19 650 Ships in 12 - 17 working days

The use of simulation modeling and analysis is becoming increasingly more popular as a technique for improving or investigating process performance. This book is a practical, easy-to-follow reference that offers up-to-date information and step-by-step procedures for conducting simulation studies. It provides sample simulation project support material, including checklists, data-collection forms, and sample simulation project reports and publications to facilitate practitioners' efforts in conducting simulation modeling and analysis projects. Simulation Modeling Handbook: A Practical Approach has two major advantages over other treatments. First, it is independent of any particular simulation software, allowing readers to use any commercial package or programming language. Second, it was written to insulate practitioners from unnecessary simulation theory that does not focus on their average, practical needs. As the popularity of simulation studies continues to grow, the planning and execution of these projects, more and more engineering and management professionals will be called upon to perform these tasks. With its simple, no-nonsense approach and focus on application rather than theory, this comprehensive and easy-to-understand guide is the ideal vehicle for acquiring the background and skills needed to undertake effective simulation projects. Features Presents step-by-step procedures for conducting successful simulation modeling and analysis Addresses every phase of performing simulations, from formulating the problem to presenting study results and recommendations Uses approaches applicable regardless of the specific simulation or software used Includes a summary of the major simulation software packages and discusses the pros and cons of using general purpose programming languages

The Art of Modeling in Science and Engineering with Mathematica (Paperback, 2nd edition): Diran Basmadjian, Ramin Farnood The Art of Modeling in Science and Engineering with Mathematica (Paperback, 2nd edition)
Diran Basmadjian, Ramin Farnood
R1,953 Discovery Miles 19 530 Ships in 12 - 17 working days

Thoroughly revised and updated, The Art of Modeling in Science and Engineering with Mathematica (R), Second Edition explores the mathematical tools and procedures used in modeling based on the laws of conservation of mass, energy, momentum, and electrical charge. The authors have culled and consolidated the best from the first edition and expanded the range of applied examples to reach a wider audience. The text proceeds, in measured steps, from simple models of real-world problems at the algebraic and ordinary differential equations (ODE) levels to more sophisticated models requiring partial differential equations. The traditional solution methods are supplemented with Mathematica , which is used throughout the text to arrive at solutions for many of the problems presented. The text is enlivened with a host of illustrations and practice problems drawn from classical and contemporary sources. They range from Thomson's famous experiment to determine e/m and Euler's model for the buckling of a strut to an analysis of the propagation of emissions and the performance of wind turbines. The mathematical tools required are first explained in separate chapters and then carried along throughout the text to solve and analyze the models. Commentaries at the end of each illustration draw attention to the pitfalls to be avoided and, perhaps most important, alert the reader to unexpected results that defy conventional wisdom. These features and more make the book the perfect tool for resolving three common difficulties: the proper choice of model, the absence of precise solutions, and the need to make suitable simplifying assumptions and approximations. The book covers a wide range of physical processes and phenomena drawn from various disciplines and clearly illuminates the link between the physical system being modeled and the mathematical expression that results.

Benchmark Series: Microsoft (R) Excel 2016 Level 1 - Text (Paperback): Nita Rutkosky, Audrey Rutkosky Roggenkamp, Ian Rutkosky Benchmark Series: Microsoft (R) Excel 2016 Level 1 - Text (Paperback)
Nita Rutkosky, Audrey Rutkosky Roggenkamp, Ian Rutkosky
R2,031 Discovery Miles 20 310 Ships in 12 - 17 working days

Benchmark Series: Microsoft Excel 2016 Level 1 builds students' introductory skills in Excel 2016, and helps develop critical thinking and decision-making skills. Key Features Case study assessments of chapter and unit levels test students' abilities to solve problems independently. Projects-based approach creates a realistic context for learning practical skills.

We Deserve Better Villains - A Video Game Design Survival Guide (Hardcover): Jai Kristjan We Deserve Better Villains - A Video Game Design Survival Guide (Hardcover)
Jai Kristjan
R3,921 Discovery Miles 39 210 Ships in 12 - 17 working days

We Deserve Better Villains is a highly accessible how-to guide for video game designers no matter what level of experience to understand what is needed to be successful in the development cycle of any video game from concept to supporting the game live. Each chapter outlines a period in a video games development cycle, what key concepts need to be on a designers mind and how they can work to improve themselves every step of the way. To help visualize the journey the chapters start with a section centered on the reader as a hero character in a fictitious adventure video game that faces the trials and tribulations of the development cycle to completing the game. We all deserve better games, better heroes and villains which starts with learning what it takes to survive in the game development system as a videogame designer. Key Features Accessible enough for novices, insightful enough for veteran game designers Allows readers of at any level of video game knowledge to connect with the struggle of making a video game Concepts are delivered in a short, specific approach followed with practical exercises to follow to getting the reader into action to improve their skills

Mathematical Methods in Physics and Engineering with Mathematica (Paperback): Ferdinand F. Cap Mathematical Methods in Physics and Engineering with Mathematica (Paperback)
Ferdinand F. Cap
R1,929 Discovery Miles 19 290 Ships in 12 - 17 working days

More than ever before, complicated mathematical procedures are integral to the success and advancement of technology, engineering, and even industrial production. Knowledge of and experience with these procedures is therefore vital to present and future scientists, engineers and technologists. Mathematical Methods in Physics and Engineering with Mathematica clearly demonstrates how to solve difficult practical problems involving ordinary and partial differential equations and boundary value problems using the software package Mathematica (4.x). Avoiding mathematical theorems and numerical methods-and requiring no prior experience with the software-the author helps readers learn by doing with step-by-step recipes useful in both new and classical applications. Mathematica and FORTRAN codes used in the book's examples and exercises are available for download from the Internet. The author's clear explanation of each Mathematica command along with a wealth of examples and exercises make Mathematical Methods in Physics and Engineering with Mathematica an outstanding choice both as a reference for practical problem solving and as a quick-start guide to using a leading mathematics software package.

Python Workout - 50 Essential Exercises (Paperback): Reuven Lerner Python Workout - 50 Essential Exercises (Paperback)
Reuven Lerner
R1,263 Discovery Miles 12 630 Ships in 12 - 17 working days

Python Workout presents 50 exercises designed to deepen the reader's skill with Python. Readers will not only tackle exercises using built-in data structures, but also more advanced techniques, such as functional programming, object-oriented programming, iterators, and generators. With each engaging challenge, readers will practice a new skill and learn how to apply it to everyday coding tasks. Key Features 50 hands-on exercises and solutions Basic Python sequence types Python dictionaries and sets Functional programming in Python Creating your own classes Working with Python objects Generator functions Intended for readers with basic Python skills. About the technology Python is a versatile, elegant, general purpose programming language. Essential for data analysis, web development, artificial intelligence, games, desktop apps, and more, Python skills are a hot commodity. Reuven M. Lerner, an independent consultant for more than two decades, teaches Python, data science, and Git to companies around the world. His Better developers newsletter and blog are read by thousands of Python developers each week. Reuven has written a monthly column, "At the Forge," for Linux Journal since 1996 and is a panellist on the weekly Freelancers Show podcast. Reuven lives with his wife and three children in Modi'in, Israel, and can be reached at https://lerner.co.il/ or on Twitter at @reuvenmlerner.

A Guide To SQL (Paperback, 10th edition): Philip Pratt, Hassan Afyouni, Mark Shellman, Mary Last A Guide To SQL (Paperback, 10th edition)
Philip Pratt, Hassan Afyouni, Mark Shellman, Mary Last
R1,221 R1,092 Discovery Miles 10 920 Save R129 (11%) Ships in 10 - 15 working days

Master today's SQL programming principles and learn how to most effectively apply your SQL skills with Shellman/Afyouni/Pratt/Last's A GUIDE TO SQL, Tenth Edition. This edition's leading approach combines straightforward instruction and extensive hands-on exercises with a strong foundation and emphasis on today's actual business applications. This edition introduces basic SQL commands in the context of an intriguing, ongoing case in which a business uses SQL to manage orders, items, customers and sales reps. This edition emphasizes how to apply fundamental principles and strengthen your programming practices, regardless of the database environment. You work with examples from the latest versions of MySQL, the world's most popular open source, free database, as well as Oracle (R) and Microsoft (R) SQL Server. In addition, MindTap digital learning solution is available to help you strengthen your SQL skills.

Learning Latex (Paperback, 2nd Revised edition): David F. Griffiths, Desmond J. Higham Learning Latex (Paperback, 2nd Revised edition)
David F. Griffiths, Desmond J. Higham
R1,034 Discovery Miles 10 340 Ships in 12 - 17 working days

Here is a short, well-written book that covers the material essential for learning LaTeX. It includes incisive examples that teach LaTeX in a powerful yet abbreviated fashion. This is the handbook to have if you don't want to wade through extraneous material. It includes the following crucial features: numerous examples of widely used mathematical expressions; complete documents illustrating the creation of articles, reports, presentations, and posters; troubleshooting tips to help you pinpoint an error; details of how to set up an index and a bibliography; and information about online LaTeX resources. Why do you need to learn LaTeX? LaTeX has become an extremely popular typesetting system and is widely used throughout the sciences. As a student, you may need to typeset reports and theses in LaTeX (particularly if you are a graduate student in any mathematics or computer science discipline). Or you may be someone who had planned to "eventually" get around to learning LaTeX, but you are still using older or less appropriate methods of typesetting. Procrastinate no more! This second edition of the well-regarded and highly successful book includes additional material on the American Mathematical Society packages for typesetting additional mathematical symbols and multi-line displays; the BiBTeX program for creating bibliographies; the Beamer package for creating presentations; and the a0poster class for creating posters.

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