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Books > Computing & IT > Computer software packages
Online gaming is widely popular and gaining more user attention every day. Computer game industries have made considerable growth in terms of design and development, but the scarcity of hardware resources at player or client side is a major pitfall for the latest high-end multimedia games. Cloud gaming is one proposed solution, allowing the end-user to play games using a variety of platforms with less demanding hardware requirements. Emerging Technologies and Applications for Cloud-Based Gaming explores the opportunities for the gaming industry through the integration of cloud computing. Focusing on design methodologies, fundamental architectures, and the end-user experience, this publication is an essential reference source for IT specialists, game developers, researchers, and graduate-level students.
This uniquely accessible book helps readers use CABology to solve real-world business problems and drive real competitive advantage. It provides reliable, concise information on the real benefits, usage and operationalization aspects of utilizing the "Trio Wave" of cloud, analytic and big data. Anyone who thinks that the game changing technology is slow paced needs to think again. This book opens readers' eyes to the fact that the dynamics of global technology and business are changing. Moreover, it argues that businesses must transform themselves in alignment with the Trio Wave if they want to survive and excel in the future. CABology focuses on the art and science of optimizing the business goals to deliver true value and benefits to the customer through cloud, analytic and big data. It offers business of all sizes a structured and comprehensive way of discovering the real benefits, usage and operationalization aspects of utilizing the Trio Wave.
This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human-computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.
This book features research contributions from The Abel Symposium on Statistical Analysis for High Dimensional Data, held in Nyvagar, Lofoten, Norway, in May 2014. The focus of the symposium was on statistical and machine learning methodologies specifically developed for inference in "big data" situations, with particular reference to genomic applications. The contributors, who are among the most prominent researchers on the theory of statistics for high dimensional inference, present new theories and methods, as well as challenging applications and computational solutions. Specific themes include, among others, variable selection and screening, penalised regression, sparsity, thresholding, low dimensional structures, computational challenges, non-convex situations, learning graphical models, sparse covariance and precision matrices, semi- and non-parametric formulations, multiple testing, classification, factor models, clustering, and preselection. Highlighting cutting-edge research and casting light on future research directions, the contributions will benefit graduate students and researchers in computational biology, statistics and the machine learning community.
This book presents a comprehensive study of multivariate time series with linear state space structure. The emphasis is put on both the clarity of the theoretical concepts and on efficient algorithms for implementing the theory. In particular, it investigates the relationship between VARMA and state space models, including canonical forms. It also highlights the relationship between Wiener-Kolmogorov and Kalman filtering both with an infinite and a finite sample. The strength of the book also lies in the numerous algorithms included for state space models that take advantage of the recursive nature of the models. Many of these algorithms can be made robust, fast, reliable and efficient. The book is accompanied by a MATLAB package called SSMMATLAB and a webpage presenting implemented algorithms with many examples and case studies. Though it lays a solid theoretical foundation, the book also focuses on practical application, and includes exercises in each chapter. It is intended for researchers and students working with linear state space models, and who are familiar with linear algebra and possess some knowledge of statistics.
This book introduces the reader to a new method of data assimilation with deterministic constraints (exact satisfaction of dynamic constraints)-an optimal assimilation strategy called Forecast Sensitivity Method (FSM), as an alternative to the well-known four-dimensional variational (4D-Var) data assimilation method. 4D-Var works with a forward in time prediction model and a backward in time tangent linear model (TLM). The equivalence of data assimilation via 4D-Var and FSM is proven and problems using low-order dynamics clarify the process of data assimilation by the two methods. The problem of return flow over the Gulf of Mexico that includes upper-air observations and realistic dynamical constraints gives the reader a good idea of how the FSM can be implemented in a real-world situation.
An increasing amount of research is being developed in the area where technology and humans meet. The success or failure of technologies and the question whether technology helps humans to fulfill their goals or whether it hinders them is in most cases not a technical one.User Perception and Influencing Factors of Technology in Everyday Life addresses issues of human and technology interaction. The research in this work is interdisciplinary, ranging from more technical subjects such as computer science, engineering, and information systems, to non-technical descriptions of technology and human interaction from the point of view of sociology or philosophy. This book is perfect for academics, researchers, and professionals alike as it presents a set of theories that allow us to understand the interaction of technology and humans and to put it to practical use.
A state-of-the-art guide for the implementation of distributed simulation technology.
New technologies and concepts are constantly being developed within multimedia distribution. In such an ever-evolving environment, academidans, researchers, and professionals of this discipline need access to the most current information about the concepts, issues, trends, and technologies in this emerging field. ""The Handbook of Research on Secure Multimedia Distribution"" provides the latest research on secure multimedia content distribution, embracing a wide variety of aspects and providing a scientifically and scholarly sound treatment of state-of-the-art techniques to students, researchers, and academicians interested or involved in the study, research, use, design, and development of techniques related to multimedia distribution. This title offers: 27 authoritative contributions by over 55 of the world's leading experts on secure multimedia distribution from 17 countries; comprehensive coverage of each specific topic, highlighting recent trends and describing the latest advances in the field; more than 960 references to existing literature and research on secure multimedia distribution; a compendium of over 225 key terms with detailed definitions. This title is organized by topic and indexed, making it a convenient method of reference for all IT/IS scholars and professionals. It features cross-referencing of key terms, figures, and information pertinent to secure multimedia distribution and free institution-wide access to the online version with the purchase of the print publication.
This book is a selection of peer-reviewed contributions presented at the third Bayesian Young Statisticians Meeting, BAYSM 2016, Florence, Italy, June 19-21. The meeting provided a unique opportunity for young researchers, M.S. students, Ph.D. students, and postdocs dealing with Bayesian statistics to connect with the Bayesian community at large, to exchange ideas, and to network with others working in the same field. The contributions develop and apply Bayesian methods in a variety of fields, ranging from the traditional (e.g., biostatistics and reliability) to the most innovative ones (e.g., big data and networks).
Understanding Software Failure Risk: Introduction. Risk Analysis and Management. Software Failure Risk. Software Failure Risk Measurement: A Methodology for Software Failure Risk Measurement. Applying the Methodology to a Commercial Loan System. Applying the Methodology to a Funds Transfer Security System. Applying the Methodology to a Payables Processing System. Software Failure Risk Management: Software Requirements and Design. Software Testing. Software Maintenance. Software Purchase. Index.
Computing is transforming how we interact with music. New theories and new technologies have emerged that present fresh challenges and novel perspectives for researchers and practitioners in music and human-computer interaction (HCI). In this collection, the interdisciplinary field of music interaction is considered from multiple viewpoints: designers, interaction researchers, performers, composers, audiences, teachers and learners, dancers and gamers. The book comprises both original research in music interaction and reflections from leading researchers and practitioners in the field. It explores a breadth of HCI perspectives and methodologies: from universal approaches to situated research within particular cultural and aesthetic contexts. Likewise, it is musically diverse, from experimental to popular, classical to folk, including tango, laptop orchestras, composition and free improvisation.
This book offers an original and broad exploration of the fundamental methods in Clustering and Combinatorial Data Analysis, presenting new formulations and ideas within this very active field. With extensive introductions, formal and mathematical developments and real case studies, this book provides readers with a deeper understanding of the mutual relationships between these methods, which are clearly expressed with respect to three facets: logical, combinatorial and statistical. Using relational mathematical representation, all types of data structures can be handled in precise and unified ways which the author highlights in three stages: Clustering a set of descriptive attributes Clustering a set of objects or a set of object categories Establishing correspondence between these two dual clusterings Tools for interpreting the reasons of a given cluster or clustering are also included. Foundations and Methods in Combinatorial and Statistical Data Analysis and Clustering will be a valuable resource for students and researchers who are interested in the areas of Data Analysis, Clustering, Data Mining and Knowledge Discovery.
This book discusses action-oriented, concise and easy-to-communicate goals and challenges related to quality, reliability, infocomm technology and business operations. It brings together groundbreaking research in the area of software reliability, e-maintenance and big data analytics, highlighting the importance of maintaining the current growth in information technology (IT) adoption in businesses, while at the same time proposing process innovations to ensure sustainable development in the immediate future. In its thirty-seven chapters, it covers various areas of e-maintenance solutions, software architectures, patching problems in software reliability, preventive maintenance, industrial big data and reliability applications in electric power systems. The book reviews the ways in which countries currently attempt to resolve the conflicts and opportunities related to quality, reliability, IT and business operations, and proposes that internationally coordinated research plans are essential for effective and sustainable development, with research being most effective when it uses evidence-based decision-making frameworks resulting in clear management objectives, and is organized within adaptive management frameworks. Written by leading experts, the book is of interest to researchers, academicians, practitioners and policy makers alike who are working towards the common goal of making business operations more effective and sustainable.
This book proposes new algorithms to ensure secured communications and prevent unauthorized data exchange in secured multimedia systems. Focusing on numerous applications' algorithms and scenarios, it offers an in-depth analysis of data hiding technologies including watermarking, cryptography, encryption, copy control, and authentication. The authors present a framework for visual data hiding technologies that resolves emerging problems of modern multimedia applications in several contexts including the medical, healthcare, education, and wireless communication networking domains. Further, it introduces several intelligent security techniques with real-time implementation. As part of its comprehensive coverage, the book discusses contemporary multimedia authentication and fingerprinting techniques, while also proposing personal authentication/recognition systems based on hand images, surveillance system security using gait recognition, face recognition under restricted constraints such as dry/wet face conditions, and three-dimensional face identification using the approach developed here. This book equips perception technology professionals with the latest technologies, techniques, and strategies for multimedia security systems, offering a valuable resource for engineers and researchers working to develop security systems.
Machine Learning Techniques for Adaptive Multimedia Retrieval: Technologies Applications and Perspectives disseminates current information on multimedia retrieval, advances the field of multimedia databases, and educates the multimedia database community. It is a critical text for professionals who are engaged in efforts to understand machine learning techniques for adaptive multimedia retrieval research, design and applications.
Managing multimedia semantics is a complex task because content creators and archivists describe and interpret semantics associated with the multimedia content in several ways, depending on the context and use of the information. Disciplines such as computer vision and pattern recognition, multimedia database management and modeling, and film theory and semiotics have contributed ideas, theories and techniques for Managing Multimedia Semantics. Managing Multimedia Semantics effectively ties together current approaches and future trends in managing multimedia semantics. In one comprehensive volume, this book assembles research problems, theoretical frameworks, tools and technologies required for designing multimedia information systems. Managing Multimedia Semantics is aimed at researchers and practitioners involved in designing and managing complex multimedia information systems. It also serves as a reference text for graduate students taking a course in designing multimedia information systems.
This book captures the current challenges in automatic recognition of emotion in spontaneous speech and makes an effort to explain, elaborate, and propose possible solutions. Intelligent human-computer interaction (iHCI) systems thrive on several technologies like automatic speech recognition (ASR); speaker identification; language identification; image and video recognition; affect/mood/emotion analysis; and recognition, to name a few. Given the importance of spontaneity in any human-machine conversational speech, reliable recognition of emotion from naturally spoken spontaneous speech is crucial. While emotions, when explicitly demonstrated by an actor, are easy for a machine to recognize, the same is not true in the case of day-to-day, naturally spoken spontaneous speech. The book explores several reasons behind this, but one of the main reasons for this is that people, especially non-actors, do not explicitly demonstrate their emotion when they speak, thus making it difficult for machines to distinguish one emotion from another that is embedded in their spoken speech. This short book, based on some of authors' previously published books, in the area of audio emotion analysis, identifies the practical challenges in analysing emotions in spontaneous speech and puts forward several possible solutions that can assist in robustly determining the emotions expressed in spontaneous speech.
This book presents selected papers from the 3rd International Workshop on Computational Engineering held in Stuttgart from October 6 to 10, 2014, bringing together innovative contributions from related fields with computer science and mathematics as an important technical basis among others. The workshop discussed the state of the art and the further evolution of numerical techniques for simulation in engineering and science. We focus on current trends in numerical simulation in science and engineering, new requirements arising from rapidly increasing parallelism in computer architectures, and novel mathematical approaches. Accordingly, the chapters of the book particularly focus on parallel algorithms and performance optimization, coupled systems, and complex applications and optimization. |
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