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Books > Computing & IT > Computer software packages
This book proposes new algorithms to ensure secured communications
and prevent unauthorized data exchange in secured multimedia
systems. Focusing on numerous applications' algorithms and
scenarios, it offers an in-depth analysis of data hiding
technologies including watermarking, cryptography, encryption, copy
control, and authentication. The authors present a framework for
visual data hiding technologies that resolves emerging problems of
modern multimedia applications in several contexts including the
medical, healthcare, education, and wireless communication
networking domains. Further, it introduces several intelligent
security techniques with real-time implementation. As part of its
comprehensive coverage, the book discusses contemporary multimedia
authentication and fingerprinting techniques, while also proposing
personal authentication/recognition systems based on hand images,
surveillance system security using gait recognition, face
recognition under restricted constraints such as dry/wet face
conditions, and three-dimensional face identification using the
approach developed here. This book equips perception technology
professionals with the latest technologies, techniques, and
strategies for multimedia security systems, offering a valuable
resource for engineers and researchers working to develop security
systems.
Machine Learning Techniques for Adaptive Multimedia Retrieval:
Technologies Applications and Perspectives disseminates current
information on multimedia retrieval, advances the field of
multimedia databases, and educates the multimedia database
community. It is a critical text for professionals who are engaged
in efforts to understand machine learning techniques for adaptive
multimedia retrieval research, design and applications.
Managing multimedia semantics is a complex task because content
creators and archivists describe and interpret semantics associated
with the multimedia content in several ways, depending on the
context and use of the information. Disciplines such as computer
vision and pattern recognition, multimedia database management and
modeling, and film theory and semiotics have contributed ideas,
theories and techniques for Managing Multimedia Semantics. Managing
Multimedia Semantics effectively ties together current approaches
and future trends in managing multimedia semantics. In one
comprehensive volume, this book assembles research problems,
theoretical frameworks, tools and technologies required for
designing multimedia information systems. Managing Multimedia
Semantics is aimed at researchers and practitioners involved in
designing and managing complex multimedia information systems. It
also serves as a reference text for graduate students taking a
course in designing multimedia information systems.
Amid the restless evil of Sanctuary, only the Horadrim-an ancient
order of heroes and scholars-wield the knowledge needed to light
the way for humanity. In the Book of Lorath, join Lorath Nahr, one
of the last of the dwindling Horadrim, on a journey through
Sanctuary's most powerful relics and the stories behind them. It is
Lorath's hope that this volume will preserve his knowledge for all
time . . . and pass it down to those who will inherit the fight
against the Prime Evils. Direct from the Diablo (R) development
team and award-winning author Matthew J. Kirby, this immersive,
must-have compendium with all-new illustrations showcases the
artifacts that have often been-and might yet be-the key to tipping
the fate of the world.
This book captures the current challenges in automatic recognition
of emotion in spontaneous speech and makes an effort to explain,
elaborate, and propose possible solutions. Intelligent
human-computer interaction (iHCI) systems thrive on several
technologies like automatic speech recognition (ASR); speaker
identification; language identification; image and video
recognition; affect/mood/emotion analysis; and recognition, to name
a few. Given the importance of spontaneity in any human-machine
conversational speech, reliable recognition of emotion from
naturally spoken spontaneous speech is crucial. While emotions,
when explicitly demonstrated by an actor, are easy for a machine to
recognize, the same is not true in the case of day-to-day,
naturally spoken spontaneous speech. The book explores several
reasons behind this, but one of the main reasons for this is that
people, especially non-actors, do not explicitly demonstrate their
emotion when they speak, thus making it difficult for machines to
distinguish one emotion from another that is embedded in their
spoken speech. This short book, based on some of authors'
previously published books, in the area of audio emotion analysis,
identifies the practical challenges in analysing emotions in
spontaneous speech and puts forward several possible solutions that
can assist in robustly determining the emotions expressed in
spontaneous speech.
This book presents selected papers from the 3rd International
Workshop on Computational Engineering held in Stuttgart from
October 6 to 10, 2014, bringing together innovative contributions
from related fields with computer science and mathematics as an
important technical basis among others. The workshop discussed the
state of the art and the further evolution of numerical techniques
for simulation in engineering and science. We focus on current
trends in numerical simulation in science and engineering, new
requirements arising from rapidly increasing parallelism in
computer architectures, and novel mathematical approaches.
Accordingly, the chapters of the book particularly focus on
parallel algorithms and performance optimization, coupled systems,
and complex applications and optimization.
Here's the first focused discussion of issues and technology in
developing networked multimedia systems. This book includes a
unique explanation of color specification and its role in achieving
high picture quality, high compression ratio and high information
retrieval performance, plus valuable coverage of principles and
techniques of multimedia information indexing and retrieval
critical for future systems.
This comprehensive and timely publication aims to be an essential
reference source, building on the available literature in the field
of Gamification for the economic and social development of
countries while providing further research opportunities in this
dynamic and growing field. Thus, the book aims to provide the
opportunity for a reflection on this important issue, increasing
the understanding of the importance of Gamification in the context
of organizations' improvements, providing relevant academic work,
empirical research findings and, an overview of this relevant field
of study. This text will provide the resources necessary for
policymakers, technology developers, and managers to adopt and
implement solutions for a more digital era.
When the new medium of CD-ROMs emerged, industry figures and
critics alike proclaimed their virtually unlimited potential.
Adapting material from well-established media like television and
film, CD-ROMs have quickly transformed genres such as science
fiction and horror. At the same time, the realities of actual
CD-ROMs often fall short of their utopian visions.
On a Silver Platter marks a "coming of age" for CD-ROMs as a
commercially and aesthetically significant medium demanding
critical attention. Greg Smith brings together media scholars such
as Lisa Cartwright, Henry Jenkins, Janet Murray, and Scott Bukatman
to analyze how CD-ROMs offer alternatives to familiar places--to
museums, to cities, and especially to classrooms. Examining
specific CD-ROM titles, including, Sim City, Civilization, and
Phantasmagoria, the contributors argue that CD-ROMs are complex
texts worthy of close consideration, both for how they have changed
our understanding of space and genre, and for how they will impact
the development of future media.
By examining particular CD-ROM texts and contexts, On a Silver
Platter probes this new medium for insight and understanding into
the current state of multimedia and into the future of
technology.
Marking the 30th anniversary of the European Conference on
Modelling and Simulation (ECMS), this inspirational text/reference
reviews significant advances in the field of modelling and
simulation, as well as key applications of simulation in other
disciplines. The broad-ranging volume presents contributions from a
varied selection of distinguished experts chosen from high-impact
keynote speakers and best paper winners from the conference,
including a Nobel Prize recipient, and the first president of the
European Council for Modelling and Simulation (also abbreviated to
ECMS). This authoritative book will be of great value to all
researchers working in the field of modelling and simulation, in
addition to scientists from other disciplines who make use of
modelling and simulation approaches in their work.
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Computer Mathematics
- 9th Asian Symposium (ASCM2009), Fukuoka, December 2009, 10th Asian Symposium (ASCM2012), Beijing, October 2012, Contributed Papers and Invited Talks
(Hardcover, 2014 ed.)
Ruyong Feng, Wen-shin Lee, Yosuke Sato
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This book covers original research and the latest advances in
symbolic, algebraic and geometric computation; computational
methods for differential and difference equations,
symbolic-numerical computation; mathematics software design and
implementation; and scientific and engineering applications based
on features, invited talks, special sessions and contributed papers
presented at the 9th (in Fukuoka, Japan in 2009) and 10th (in
Beijing China in 2012) Asian Symposium on Computer Mathematics
(ASCM). Thirty selected and refereed articles in the book present
the conference participants' ideas and views on researching
mathematics using computers.
The advancement of computing and communication technologies have
profoundly accelerated the development and deployment of complex
enterprise systems, creating an importance in its implementation
across corporate and industrial organizations worldwide.""The
Handbook of Research on Enterprise Systems"" addresses the field of
enterprise systems with more breadth and depth than any other
resource, covering progressive technologies, leading theories, and
advanced applications. Comprising over 25 articles from 47 expert
authors from around the globe, this exhaustive collection of highly
developed research extends the field of enterprise systems to offer
libraries an unrivaled reference.This title features: 27
authoritative contributions by over 45 of the world's leading
experts on enterprise systems from 16 countries; comprehensive
coverage of each specific topic, highlighting recent trends and
describing the latest advances in the field; more than 800
references to existing literature and research on enterprise
systems; and, a compendium of over 200 key terms with detailed
definitions. It is organized by topic and indexed, making it a
convenient method of reference for all IT/IS scholars and
professionals. It also features cross-referencing of key terms,
figures, and information pertinent to enterprise systems.
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