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Books > Computing & IT > Computer software packages
Since previously published intellectual property law and business
research discusses institutional analyses without interdisciplinary
insights by technical experts, and technical references tend to
concern engineering solutions without considering the social impact
of institutional protection of multimedia digital information,
there is a growing demand for a resource that bridges the gap
between multimedia intellectual property protection law and
technology. Intellectual Property Protection for Multimedia
Information Technology provides scholars, management professionals,
researchers, and lawyers in the field of multimedia information
technology and its institutional practice with thorough coverage of
the full range of issues surrounding multimedia intellectual
property protection and its proper solutions from institutional,
technical, and legal perspectives.
Customer knowledge is becoming the new competitive asset in
e-business that enables companies to serve each customer in his or
her preferred way, and to nurture profitable and durable customer
relationships. As companies grow and interact with more and more
customers through increasingly diverse media and channels, having a
systematic approach to customer knowledge management becomes
critical. ""Customer Knowledge Management: People, Processes, and
Technology"" introduces an integrated approach to analyzing and
building customer knowledge management (CKM) synergy for
sustainable competitive advantage. Well-organized and unique, this
book provides concise yet comprehensive coverage of CKM concepts,
methodologies, tools, issues, applications, and future trends.
In today's e-business, system downtime is an unacceptable option
since each hour, even minute, of downtime may generate negative
financial effects. In many IT-dependent organizations, business
must be continuous in order to remain competitive.""Continuous
Computing Technologies for Enhancing Business Continuity"" provides
an in-depth and scientific-based explanation of business continuity
(BC), business continuity management (BCM), and continuous
computing technologies (CCT). Through state-of-the-art coverage in
topics such as clustering technologies, fault tolerance, and
technologies for reducing downtime, this authoritative reference
source identifies a methodological framework, implementation
strategies, and guideline for managers for integrating BCM into
organizational management.
Parallel CFD 2000, the Twelfth in an International series of
meetings featuring computational fluid dynamics research on
parallel computers, was held May 22-25, 2000 in Trondheim, Norway.
Following the trend of the past conferences, areas such as
numerical schemes and algorithms, tools and environments, load
balancing, as well as interdisciplinary topics and various kinds of
industrial applications were all well represented in the work
presented. In addition, for the first time in the Parallel CFD
conference series, the organizing committee chose to draw special
attention to certain subject areas by organizing a number of
special sessions.
We feel the emphasis of the papers presented at the conference
reflect the direction of the research within parallel CFD at the
beginning of the new millennium. It seems to be a clear tendency
towards increased industrial exploitation of parallel CFD. Several
presentations also demonstrated how new insight is being achieved
from complex simulations, and how powerful parallel computers now
make it possible to use CFD within a broader interdisciplinary
setting.
Obviously, successful application of parallel CFD still rests on
the underlying fundamental principles. Therefore, numerical
algorithms, development tools, and parallelization techniques are
still as important as when parallel CFD was in is infancy.
Furthermore, the novel concepts of affordable parallel computing as
well as metacomputing show that exciting developments are still
taking place.
As is often pointed out however, the real power of parallel CFD
comes from the combination of all the disciplines involved:
Physics, mathematics, and computer science. This is probably one of
the principal reasons for the continued popularity of the Parallel
CFD Conferences series, as well as the inspiration behind much of
the excellent work carried out on the subject. We hope that the
papers in this book, both on an individual basis and as a whole,
will contribute to that inspiration. Further details of Parallel
CFD'99, as well as other conferences in this series, are available
at http: //www.parcfd.org
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Computer Mathematics
- 9th Asian Symposium (ASCM2009), Fukuoka, December 2009, 10th Asian Symposium (ASCM2012), Beijing, October 2012, Contributed Papers and Invited Talks
(Hardcover, 2014 ed.)
Ruyong Feng, Wen-shin Lee, Yosuke Sato
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This book covers original research and the latest advances in
symbolic, algebraic and geometric computation; computational
methods for differential and difference equations,
symbolic-numerical computation; mathematics software design and
implementation; and scientific and engineering applications based
on features, invited talks, special sessions and contributed papers
presented at the 9th (in Fukuoka, Japan in 2009) and 10th (in
Beijing China in 2012) Asian Symposium on Computer Mathematics
(ASCM). Thirty selected and refereed articles in the book present
the conference participants' ideas and views on researching
mathematics using computers.
Understanding the adoption, diffusion, and transfer of technology
in the marketplace is vital for the success of any organization.
Knowledge and Technology Adoption, Diffusion, and Transfer:
International Perspectives is filled with original scientific and
quality research articles on management information systems,
technology diffusion, and business systems application aspects of
e-commerce, e-government, and mobile application. As a forum of
multi-disciplinary and interdisciplinary dialogue, it addresses
research on all aspects of innovation diffusion in the field of
business computing technologies and their past, present, and future
use. This title serves as a vital source of information for
researchers and practitioners alike.
This book presents an overview of the emerging field of emotion in
videogame soundtracking. The emotional impact of music has been
well-documented, particularly when used to enhance the impact of a
multimodal experience, such as combining images with audio as found
in the videogames industry. Soundtracking videogames presents a
unique challenge compared to traditional composition (for example
film music) in that the narrative of gameplay is non-linear -
Player dependent actions can change the narrative and thus the
emotional characteristics required in the soundtrack. Historical
approaches to emotion measurement, and the musical feature mapping
and music selection that might be used in video game soundtracking
are outlined, before a series of cutting edge examples are given.
These examples include algorithmic composition techniques,
automated emotion matching from biosensors, motion capture
techniques, emotionally-targeted speech synthesis and signal
processing, and automated repurposing of existing music (for
example from a players own library). The book concludes with some
possibilities for the future.
This volume examines the complex, contradictory discourses of
hypertext. Using theoretical material from cultural theory, radical
and border pedagogies, and technology criticism, the text discusses
three primary ways hypertext is articulated: as automated book
(technical communication), as virtual commodity (online databases),
and as environment for constructing and exploring multiple subject
positions (postmodern hypertext in composition and literature). I
would recommend the entire book to researchers and academics who
recognize the need to integrate new technologies into our
classrooms and pedagogies. - Technical Communication
This text presents a wide-ranging and rigorous overview of nearest
neighbor methods, one of the most important paradigms in machine
learning. Now in one self-contained volume, this book
systematically covers key statistical, probabilistic, combinatorial
and geometric ideas for understanding, analyzing and developing
nearest neighbor methods. Gerard Biau is a professor at Universite
Pierre et Marie Curie (Paris). Luc Devroye is a professor at the
School of Computer Science at McGill University (Montreal).
This book is a comprehensive guide to qualitative comparative
analysis (QCA) using R. Using Boolean algebra to implement
principles of comparison used by scholars engaged in the
qualitative study of macro social phenomena, QCA acts as a bridge
between the quantitative and the qualitative traditions. The QCA
package for R, created by the author, facilitates QCA within a
graphical user interface. This book provides the most current
information on the latest version of the QCA package, which
combines written commands with a cross-platform interface.
Beginning with a brief introduction to the concept of QCA, this
book moves from theory to calibration, from analysis to
factorization, and hits on all the key areas of QCA in between.
Chapters one through three are introductory, familiarizing the
reader with R, the QCA package, and elementary set theory. The next
few chapters introduce important applications of the package
beginning with calibration, analysis of necessity, analysis of
sufficiency, parameters of fit, negation and factorization, and the
construction of Venn diagrams. The book concludes with extensions
to the classical package, including temporal applications and panel
data. Providing a practical introduction to an increasingly
important research tool for the social sciences, this book will be
indispensable for students, scholars, and practitioners interested
in conducting qualitative research in political science, sociology,
business and management, and evaluation studies.
This volume collects selected, peer-reviewed contributions from the
2nd Conference of the International Society for Nonparametric
Statistics (ISNPS), held in Cadiz (Spain) between June 11-16 2014,
and sponsored by the American Statistical Association, the
Institute of Mathematical Statistics, the Bernoulli Society for
Mathematical Statistics and Probability, the Journal of
Nonparametric Statistics and Universidad Carlos III de Madrid. The
15 articles are a representative sample of the 336 contributed
papers presented at the conference. They cover topics such as
high-dimensional data modelling, inference for stochastic processes
and for dependent data, nonparametric and goodness-of-fit testing,
nonparametric curve estimation, object-oriented data analysis, and
semiparametric inference. The aim of the ISNPS 2014 conference was
to bring together recent advances and trends in several areas of
nonparametric statistics in order to facilitate the exchange of
research ideas, promote collaboration among researchers from around
the globe, and contribute to the further development of the field.
This updated and expanded fourth edition retains the strength of
previous editions while adding new material relevant for the
changing work environment. The book describes the latest industry
trends and incorporates them into a project management framework.
By developing practical skills it aids the project manager's own
development, and provides a coherent overview of the issues that
affect all in the converging industries of communications, media
and computing.
Video games have become an increasingly ubiquitous part of society
due to the proliferation and use of mobile devices. Video Games and
Creativity explores research on the relationship between video
games and creativity with regard to play, learning, and game
design. It answers such questions as: Can video games be used to
develop or enhance creativity? Is there a place for video games in
the classroom? What types of creativity are needed to develop video
games? While video games can be sources of entertainment, the role
of video games in the classroom has emerged as an important
component of improving the education system. The research and
development of game-based learning has revealed the power of using
games to teach and promote learning. In parallel, the role and
importance of creativity in everyday life has been identified as a
requisite skill for success.
The rapid evolution of technology continuously changes the way
people interact, work, and learn. By examining these advances,
researchers can further optimize the various opportunities that
technology provides. The Handbook of Research on Human Development
in the Digital Age is a pivotal reference source presenting the
latest scholarly research on the impact of technology on the
population through different theories and perspectives. Featuring
extensive coverage on a broad range of topics such as
cyberbullying, mobile technology, and social skills development,
this publication is ideally designed for academicians, researchers,
and practitioners seeking current research on new trends in
technology that impact society.
The present work provides a platform for leading Data designers
whose vision and creativity help us to anticipate major changes
occurring in the Data Design field, and pre-empt the future. Each
of them strives to provide new answers to the question, "What
challenges await Data Design?" To avoid falling into too narrow a
mind-set, each works hard to elucidate the breadth of Data Design
today and to demonstrate its widespread application across a
variety of business sectors. With end users in mind,
designer-contributors bring to light the myriad of purposes for
which the field was originally intended, forging the bond even
further between Data Design and the aims and intentions of those
who contribute to it. The first seven parts of the book outline the
scope of Data Design, and presents a line-up of "viewpoints" that
highlight this discipline's main topics, and offers an in-depth
look into practices boasting both foresight and imagination. The
eighth and final part features a series of interviews with Data
designers and artists whose methods embody originality and marked
singularity. As a result, a number of enlightening concepts and
bright ideas unfold within the confines of this book to help dispel
the thick fog around this new and still relatively unknown
discipline. A plethora of equally eye-opening and edifying new
terms, words, and key expressions also unfurl. Informing,
influencing, and inspiring are just a few of the buzz words
belonging to an initiative that is, first and foremost, a creative
one, not to mention the possibility to discern the ever-changing
and naturally complex nature of today's datasphere. Providing an
invaluable and cutting-edge resource for design researchers, this
work is also intended for students, professionals and practitioners
involved in Data Design, Interaction Design, Digital & Media
Design, Data & Information Visualization, Computer Science and
Engineering.
This volume conveys some of the surprises, puzzles and success
stories in high-dimensional and complex data analysis and related
fields. Its peer-reviewed contributions showcase recent advances in
variable selection, estimation and prediction strategies for a host
of useful models, as well as essential new developments in the
field. The continued and rapid advancement of modern technology now
allows scientists to collect data of increasingly unprecedented
size and complexity. Examples include epigenomic data, genomic
data, proteomic data, high-resolution image data, high-frequency
financial data, functional and longitudinal data, and network data.
Simultaneous variable selection and estimation is one of the key
statistical problems involved in analyzing such big and complex
data. The purpose of this book is to stimulate research and foster
interaction between researchers in the area of high-dimensional
data analysis. More concretely, its goals are to: 1) highlight and
expand the breadth of existing methods in big data and
high-dimensional data analysis and their potential for the
advancement of both the mathematical and statistical sciences; 2)
identify important directions for future research in the theory of
regularization methods, in algorithmic development, and in
methodologies for different application areas; and 3) facilitate
collaboration between theoretical and subject-specific researchers.
The present book provides guidance to understanding complicated
coupled processes based on the experimental data available and
implementation of developed algorithms in numerical codes. Results
of selected test cases in the fields of closed-form solutions
(e.g., deformation processes), single processes (such as
groundwater flow) as well as coupled processes are presented. It is
part of the OpenGeoSys initiative - an open source project to share
knowledge and experience in environmental analysis and scientific
computation with the community.
Pulsar timing is a promising method for detecting gravitational
waves in the nano-Hertz band. In his prize winning Ph.D. thesis
Rutger van Haasteren deals with how one takes thousands of
seemingly random timing residuals which are measured by pulsar
observers, and extracts information about the presence and
character of the gravitational waves in the nano-Hertz band that
are washing over our Galaxy. The author presents a sophisticated
mathematical algorithm that deals with this issue. His algorithm is
probably the most well-developed of those that are currently in use
in the Pulsar Timing Array community. In chapter 3, the
gravitational-wave memory effect is described. This is one of the
first descriptions of this interesting effect in relation with
pulsar timing, which may become observable in future Pulsar Timing
Array projects. The last part of the work is dedicated to an effort
to combine the European pulsar timing data sets in order to search
for gravitational waves. This study has placed the most stringent
limit to date on the intensity of gravitational waves that are
produced by pairs of supermassive black holes dancing around each
other in distant galaxies, as well as those that may be produced by
vibrating cosmic strings. Rutger van Haasteren has won the 2011
GWIC Thesis Prize of the Gravitational Wave International Community
for his innovative work in various directions of the search for
gravitational waves by pulsar timing. The work is presented in this
Ph.D. thesis.
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