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Books > Computing & IT > Computer software packages
Usability Testing for Survey Research provides researchers with a guide to the tools necessary to evaluate, test, and modify surveys in an iterative method during the survey pretesting process. It includes examples that apply usability to any type of survey during any stage of development, along with tactics on how to tailor usability testing to meet budget and scheduling constraints. The book's authors distill their experience to provide tips on how usability testing can be applied to paper surveys, mixed-mode surveys, interviewer-administered tools, and additional products. Readers will gain an understanding of usability and usability testing and why it is needed for survey research, along with guidance on how to design and conduct usability tests, analyze and report findings, ideas for how to tailor usability testing to meet budget and schedule constraints, and new knowledge on how to apply usability testing to other survey-related products, such as project websites and interviewer administered tools.
By providing readers with a comprehensive guide to the program, the second edition of Making Sense of Microsoft Access introduces students to the awesome power of automated databases. Students discover how the use of databases can provide individuals and companies with exceptional organizational and data management capabilities. They learn how to effectively create and maintain dynamic and highly functional records directly within the program. Over the course of eight chapters, students learn how to create tables, forms, reports, and queries. They develop a keen understanding of how to manipulate, order, and analyze data via calculations, action queries, and group reporting. The text presents practical strategies for creating user friendly forms, building main menus for transaction data entry and reports, viewing and printing data of given records, using conditional macros and action buttons, and more. Throughout, students are challenged to complete exercises that put their newfound knowledge to the test. This new edition contains all new images to reflect the updated Microsoft Access interface. This book provides students with a complete, accessible startup guide for using Microsoft Access in a variety of practical contexts. It is an ideal text for courses in business, statistics, economics, finance, or any other course that introduces the use of Microsoft Access.
Aircraft maintenance, repair and overhaul (MRO) requires unique information technology to meet the challenges set by today's aviation industry. How do IT services relate to aircraft MRO, and how may IT be leveraged in the future? Leveraging Information Technology for Optimal Aircraft Maintenance, Repair and Overhaul (MRO) responds to these questions, and describes the background of current trends in the industry, where airlines are tending to retain aircraft longer on the one hand, and rapidly introducing new genres of aircraft such as the A380 and B787, on the other. This book provides industry professionals and students of aviation MRO with the necessary principles, approaches and tools to respond effectively and efficiently to the constant development of new technologies, both in general and within the aviation MRO profession. This book is designed as a primer on IT services for aircraft engineering professionals and a handbook for IT professionals servicing this niche industry, highlighting the unique information requirements for aviation MRO and delving into detailed aspects of information needs from within the industry.
For Database Systems and Database Design and Application courses offered at the junior, senior and graduate levels in Computer Science departments. Written by well-known computer scientists, this introduction to database systems offers a comprehensive approach, focusing on database design, database use, and implementation of database applications and database management systems. The first half of the book provides in-depth coverage of databases from the point of view of the database designer, user, and application programmer. It covers the latest database standards SQL:1999, SQL/PSM, SQL/CLI, JDBC, ODL, and XML, with broader coverage of SQL than most other texts. The second half of the book provides in-depth coverage of databases from the point of view of the DBMS implementor. It focuses on storage structures, query processing, and transaction management. The book covers the main techniques in these areas with broader coverage of query optimisation than most other texts, along with advanced topics including multidimensional and bitmap indexes, distributed transactions, and information integration techniques.
Biostatistics Manual for Health Research: A Practical Guide to Data Analysis is a guide for researchers on how to apply biostatistics on different types of data. The book approaches biostatistics and its application from medical and health researcher's point-of-view and has real and mostly published data for practice and understanding. The interpretation and meaning of the statistical results, reporting guidelines and mistakes are taught with real world examples. This is a valuable resource for biostaticians, students and researchers from medical and biomedical fields who need to learn how to apply statistical approaches to improve their research.
The last half-decade has seen the rapid and expansive development of video game music studies. As with any new area of study, this significant sub-discipline is still tackling fundamental questions concerning how video game music should be approached. In this volume, experts in game music provide their responses to these issues. This book suggests a variety of new approaches to the study of game music. In the course of developing ways of conceptualizing and analyzing game music it explicitly considers other critical issues including the distinction between game play and music play, how notions of diegesis are complicated by video game interactivity, the importance of cinema aesthetics in game music, the technicalities of game music production and the relationships between game music and art music traditions. This collection is accessible, yet theoretically substantial and complex. It draws upon a diverse array of perspectives and presents new research which will have a significant impact upon the way that game music is studied. The volume represents a major development in game musicology and will be indispensable for both academic researchers and students of game music.
Would You Like to Learn the SQL Programming Language In A Day? What is SQL? How can it benefit you? What will it take for you to learn this language? When you purchase SQL Programming: Programing Language for Beginners - Learn in a Day!, you can quickly learn the basics of this essential skill! These fun and easy tips transform the dreaded chore of learning a new programming language into a fun hobby. You'll be proud to show off your new abilities to your friends, coworkers, and family! How do you get started with SQL? What will you learn? SQL Programming: Programing Language for Beginners - Learn in a Day! helps you understand: Table Basics The SELECT Statement Using Clauses Combining Conditions and Boolean Operators The Importance of Table Joins Lots more! Purchase SQL Programming: Programing Language for Beginners - Learn in a Day! now, and change your computer programming life forever!
The Art of Subtraction is the first full-length study on the CD-ROM as a creative platform. Bruno Lessard traces the rise and relatively rapid fall of the CD-ROM in the 1980s and 1990s and its impact as a creative platform for media artists such as Jean-Louis Boissier, Zoe Beloff, Adriene Jenik, and Chris Marker. Although the CD-ROM was not a lasting commercial success it was a vibrant medium that allowed for experimentation in adapting literary works. Building on the work of Gilles Deleuze and Michele Foucault, Lessard establishes a comparative framework for linking digital adaptations with innovative concepts such as 'subtractive adaptation' and the 'object image' that will be of interest to researchers examining literary adaptations on other digital platforms such as websites, smart phones, tablets, and digital games. The Art of Subtraction is a fascinating study of intermediality in the late twentieth century and it provides the first chapter in the yet unwritten history of digital adaptation.
The significance of big data can be observed in any decision-making process as it is often used for forecasting and predictive analytics. Additionally, big data can be used to build a holistic view of an enterprise through a collection and analysis of large data sets retrospectively. As the data deluge deepens, new methods for analyzing, comprehending, and making use of big data become necessary. Enterprise Big Data Engineering, Analytics, and Management presents novel methodologies and practical approaches to engineering, managing, and analyzing large-scale data sets with a focus on enterprise applications and implementation. Featuring essential big data concepts including data mining, artificial intelligence, and information extraction, this publication provides a platform for retargeting the current research available in the field. Data analysts, IT professionals, researchers, and graduate-level students will find the timely research presented in this publication essential to furthering their knowledge in the field.
Multimedia is currently used in a variety of contexts, from social interaction to educational and business settings. The richness of the multimedia experience and its ability to enhance information sharing in a variety of settings makes it a valuable tool. Design Strategies and Innovations in Multimedia Presentations brings together the latest scholarly research and proven strategies for designing and implementing multimedia technologies for various applications, with an emphasis on education. Featuring a selection of highly informative chapters on the pervasiveness of multimedia and best methods for developing presentations using this technology, this publication is an essential reference source for researchers, practitioners, and professionals. This publication features timely, research based chapters on the use of digital media tools and applications including digital visualization, e-learning, human-computer interaction, online presentations, semantic web, social media data, and technology in education. |
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