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Books > Computing & IT > Computer software packages

Mathematical Research for Blockchain Economy - 1st International Conference MARBLE 2019, Santorini, Greece (Hardcover, 1st ed.... Mathematical Research for Blockchain Economy - 1st International Conference MARBLE 2019, Santorini, Greece (Hardcover, 1st ed. 2020)
Panos Pardalos, Ilias Kotsireas, Yike Guo, William Knottenbelt
R4,595 Discovery Miles 45 950 Ships in 10 - 15 working days

This book presents the best papers from the 1st International Conference on Mathematical Research for Blockchain Economy (MARBLE) 2019, held in Santorini, Greece. While most blockchain conferences and forums are dedicated to business applications, product development or Initial Coin Offering (ICO) launches, this conference focused on the mathematics behind blockchain to bridge the gap between practice and theory. Every year, thousands of blockchain projects are launched and circulated in the market, and there is a tremendous wealth of blockchain applications, from finance to healthcare, education, media, logistics and more. However, due to theoretical and technical barriers, most of these applications are impractical for use in a real-world business context. The papers in this book reveal the challenges and limitations, such as scalability, latency, privacy and security, and showcase solutions and developments to overcome them.

Word Tipps und Tricks fur Dummies (German, Paperback): RW Schwabe Word Tipps und Tricks fur Dummies (German, Paperback)
RW Schwabe
R204 Discovery Miles 2 040 Out of stock

Auf ein gutes Word! Sie mAchten endlich in Word Ihre ArbeitsablAufe effektiver gestalten? Dann ist das Taschenbuch mit dem Aha-Effekt genau das Richtige fA1/4r Sie! Rainer Schwabe zeigt kurz und bA1/4ndig, wie Sie Word nach Ihren Anforderungen und WA1/4nschen gestalten und mit welchen geheimen Tricks alles noch viel schneller geht. Heben Sie sich aus der Word-Masse zum Beispiel mit richtigen Serienbriefen, schAnem Layout und A1/4bersichtlichen Tabellen hervor. Machen Sie schnelle Eingaben, erstellen Sie eigene TastenkA1/4rzel und Befehle. SchApfen Sie aus dem Word-Vollem!

Digital Techniques for Heritage Presentation and Preservation (Hardcover, 1st ed. 2021): Jayanta Mukhopadhyay, Indu Sreedevi,... Digital Techniques for Heritage Presentation and Preservation (Hardcover, 1st ed. 2021)
Jayanta Mukhopadhyay, Indu Sreedevi, Bhabatosh Chanda, Santanu Chaudhury, Vinay P. Namboodiri
R5,376 Discovery Miles 53 760 Ships in 12 - 17 working days

This book describes various new computer based approaches which can be exploited for the (digital) reconstruction, recognition, restoration, presentation and classification of digital heritage. They are based on applications of virtual reality, augmented reality and artificial intelligence, to be used for storing and retrieving of historical artifacts, digital reconstruction, or virtual viewing. The book is divided into three sections: "Classification of Heritage Data" presents chapters covering various domains and aspects including text categorization, image retrieval and classification, and object spotting in historical documents. Next, in "Detection and Recognition of Digital Heritage Artifacts", techniques like neural networks or deep learning are used for the restoration of degraded heritage documents, Tamil Palm Leaf Characters recognition, the reconstruction of heritage images, and the selection of suitable images for 3D reconstruction and classification of Indian land mark heritage images. Lastly, "Applications of Modern Tools in Digital Heritage" highlights some example applications for dance transcription, architectural geometry of early temples by digital reconstruction, and computer vision based techniques for collecting and integrating knowledge on flora. This book is mainly written for researchers and graduate students in digital preservation and heritage, or computer scientists looking for applications of virtual reality, computer vision, and artificial intelligence techniques.

OpenGL - A Primer (Paperback, 3rd edition): Edward Angel OpenGL - A Primer (Paperback, 3rd edition)
Edward Angel
R1,746 Discovery Miles 17 460 Ships in 12 - 17 working days

OpenGL (R): A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. Angel uses a top-down philosophy to teach computer graphics based on the idea that students learn modern computer graphics best if they can start programming significant applications as soon as possible. The book makes it easy for students to find functions and their descriptions, and supplemental examples are included in every chapter to illustrate core concepts. This primer can be used both as a companion to a book introducing computer graphics principles and as a stand-alone guide and reference to OpenGL for programmers with a background in computer graphics.

Electronic Mail and Message Handling (Hardcover): Peter H.M. Vervest Electronic Mail and Message Handling (Hardcover)
Peter H.M. Vervest
R2,923 Discovery Miles 29 230 Ships in 10 - 15 working days

Electronic mail and message handling is a rapidly expanding field which incorporates both telecommunications and computer technologies. It combines the old technologies of telex, telegram, and analog facsimile with the new systems of Teletex, digital facsimile, and computer-based messaging. This book answers the questions What is electronic mail? and Why is it important? The major systems, services, technology, and standardization issues are comprehensively surveyed.

Software Exorcism - A Handbook for Debugging and Optimizing Legacy Code (Hardcover, 1st ed.): Bill Blunden Software Exorcism - A Handbook for Debugging and Optimizing Legacy Code (Hardcover, 1st ed.)
Bill Blunden
R1,193 R1,015 Discovery Miles 10 150 Save R178 (15%) Ships in 10 - 15 working days

YOU HAVE TO OWN THIS BOOK!

"Software Exorcism: A Handbook for Debugging and Optimizing Legacy Code" takes an unflinching, no bulls$&# look at behavioral problems in the software engineering industry, shedding much-needed light on the social forces that make it difficult for programmers to do their job. Do you have a co-worker who perpetually writes bad code that "you" are forced to clean up? This is your book. While there are plenty of books on the market that cover debugging and short-term workarounds for bad code, Reverend Bill Blunden takes a revolutionary step beyond them by bringing our attention to the underlying illnesses that plague the software industry as a whole.

Further, "Software Exorcism" discusses tools and techniques for effective and aggressive debugging, gives optimization strategies that appeal to all levels of programmers, and presents in-depth treatments of technical issues with honest assessments that are not biased toward proprietary solutions.

The Vienna LTE-Advanced Simulators - Up and Downlink, Link and System Level Simulation (Hardcover, 1st ed. 2016): Markus Rupp,... The Vienna LTE-Advanced Simulators - Up and Downlink, Link and System Level Simulation (Hardcover, 1st ed. 2016)
Markus Rupp, Stefan Schwarz, Martin Taranetz
R4,374 R3,792 Discovery Miles 37 920 Save R582 (13%) Ships in 12 - 17 working days

This book introduces the Vienna Simulator Suite for 3rd-Generation Partnership Project (3GPP)-compatible Long Term Evolution-Advanced (LTE-A) simulators and presents applications to demonstrate their uses for describing, designing, and optimizing wireless cellular LTE-A networks. Part One addresses LTE and LTE-A link level techniques. As there has been high demand for the downlink (DL) simulator, it constitutes the central focus of the majority of the chapters. This part of the book reports on relevant highlights, including single-user (SU), multi-user (MU) and single-input-single-output (SISO) as well as multiple-input-multiple-output (MIMO) transmissions. Furthermore, it summarizes the optimal pilot pattern for high-speed communications as well as different synchronization issues. One chapter is devoted to experiments that show how the link level simulator can provide input to a testbed. This section also uses measurements to present and validate fundamental results on orthogonal frequency division multiplexing (OFDM) transmissions that are not limited to LTE-A. One chapter exclusively deals with the newest tool, the uplink (UL) link level simulator, and presents cutting-edge results. In turn, Part Two focuses on system-level simulations. From early on, system-level simulations have been in high demand, as people are naturally seeking answers when scenarios with numerous base stations and hundreds of users are investigated. This part not only explains how mathematical abstraction can be employed to speed up simulations by several hundred times without sacrificing precision, but also illustrates new theories on how to abstract large urban heterogeneous networks with indoor small cells. It also reports on advanced applications such as train and car transmissions to demonstrate the tools' capabilities.

Unity in Action (Paperback, 3rd edition): Joseph Hocking Unity in Action (Paperback, 3rd edition)
Joseph Hocking
R1,267 Discovery Miles 12 670 Ships in 10 - 15 working days

Create your first 2D, 3D, and AR/VR games with the awesome Unity game platform. With this hands-on beginner's guide, you'll start building games fast! In Unity in Action, Third Edition, you will learn how to: Create characters that run, jump, and bump into things Build 3D first-person shooters and third-person action games Construct 2D card games and side-scrolling platformers Script enemies with AI Improve game graphics by importing models and images Design an intuitive user interface for your games Play music and spatially-aware sound effects Connect your games to the internet for online play Deploy your games to desktop, mobile, and the web Thousands of new game developers have chosen Joe Hocking's Unity in Action as their first step toward Unity mastery. This fully updated third edition comes packed with fully refreshed graphics, Unity's latest features, and coverage of the augmented and virtual reality toolkits. Using your existing coding skills, you'll write custom code instead of just clicking together premade scripts. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Build your next game without sweating the low-level details. The Unity game engine handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C#, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity will get your game idea off the drawing board and onto the screen! You can even use Unity for more than game development, with new tools for VR and augmented reality that are perfect for developing useful apps.

Multimodality in Language and Speech Systems (Hardcover, 2002 ed.): Bjoern Granstroem, D. House, I. Karlsson Multimodality in Language and Speech Systems (Hardcover, 2002 ed.)
Bjoern Granstroem, D. House, I. Karlsson
R3,175 Discovery Miles 31 750 Ships in 10 - 15 working days

This book is based on contributions to the Seventh European Summer School on Language and Speech Communication that was held at KTH in Stockholm, Sweden, in July of 1999 under the auspices of the European Language and Speech Network (ELSNET). The topic of the summer school was "Multimodality in Language and Speech Systems" (MiLaSS). The issue of multimodality in interpersonal, face-to-face communication has been an important research topic for a number of years. With the increasing sophistication of computer-based interactive systems using language and speech, the topic of multimodal interaction has received renewed interest both in terms of human-human interaction and human-machine interaction. Nine lecturers contri buted to the summer school with courses on specialized topics ranging from the technology and science of creating talking faces to human-human communication, which is mediated by computer for the handicapped. Eight of the nine lecturers are represented in this book. The summer school attracted more than 60 participants from Europe, Asia and North America representing not only graduate students but also senior researchers from both academia and industry."

Access Essentials (Hardcover): M. L. Humphrey Access Essentials (Hardcover)
M. L. Humphrey
R788 Discovery Miles 7 880 Ships in 9 - 15 working days
Recommender Systems in Fashion and Retail - Proceedings of the Fourth Workshop at the Recommender Systems Conference (2022)... Recommender Systems in Fashion and Retail - Proceedings of the Fourth Workshop at the Recommender Systems Conference (2022) (Hardcover, 1st ed. 2023)
Humberto Jesus Corona Pampin, Reza Shirvany
R3,948 Discovery Miles 39 480 Ships in 12 - 17 working days

This book includes the proceedings of the fourth workshop on recommender systems in fashion and retail (2022), and it aims to present a state-of-the-art view of the advancements within the field of recommendation systems with focused application to e-commerce, retail, and fashion by presenting readers with chapters covering contributions from academic as well as industrial researchers active within this emerging new field. Recommender systems are often used to solve different complex problems in this scenario, such as product recommendations, size and fit recommendations, and social media-influenced recommendations (outfits worn by influencers).

Ultimatus - a gaming corporation (Hardcover, First Edition): Alex Aldo Dober Ultimatus - a gaming corporation (Hardcover, First Edition)
Alex Aldo Dober
R620 Discovery Miles 6 200 Ships in 12 - 17 working days
Applied Linear Regression for Business Analytics with R - A Practical Guide to Data Science with Case Studies (Hardcover, 1st... Applied Linear Regression for Business Analytics with R - A Practical Guide to Data Science with Case Studies (Hardcover, 1st ed. 2023)
Daniel P. McGibney
R3,570 Discovery Miles 35 700 Ships in 10 - 15 working days

Applied Linear Regression for Business Analytics with R introduces regression analysis to business students using the R programming language with a focus on illustrating and solving real-time, topical problems. Specifically, this book presents modern and relevant case studies from the business world, along with clear and concise explanations of the theory, intuition, hands-on examples, and the coding required to employ regression modeling. Each chapter includes the mathematical formulation and details of regression analysis and provides in-depth practical analysis using the R programming language.

Modelling and Identification in Robotics (Hardcover, 1998 ed.): Krzysztof R. Kozlowski Modelling and Identification in Robotics (Hardcover, 1998 ed.)
Krzysztof R. Kozlowski
R3,193 Discovery Miles 31 930 Ships in 10 - 15 working days

As the use and relevance of robotics for countless scientific purposes grows all the time, research into the many diverse elements of the subject becomes ever more important and in demand. This volume examines in depth the most topical, complex issues of modelling and identification in robotics. The book is divided into three main parts. The !first part is devoted to robot dynamics modelling and identification of robot and load parameters, incorporating friction torques, discussing identification schemes, and presenting simulations and experiment al results of robot and load dynamic parameters identification. A general concept of robot programming language for research and educational purposes is examined and there is a detailed outline of its basic structures along with hardware requirements, which both constitute an open robot controller architecture. Finally a hybrid controller is derived, and several experimental results of this system are outlined. This impressive discussion of the topic covers both the theoretical and practical, illustrated throughout by examples and experimental results, and will be of value to anyone researching or practising within the field of robotics, automation and system i dentification or to control engineers.

Video Compression Demystified (Hardcover): Elizabeth Robins Video Compression Demystified (Hardcover)
Elizabeth Robins
R1,949 Discovery Miles 19 490 Ships in 12 - 17 working days
Multilevel and Longitudinal Modeling with IBM SPSS (Paperback, 3rd edition): Ronald H Heck, Scott L. Thomas, Lynn N. Tabata Multilevel and Longitudinal Modeling with IBM SPSS (Paperback, 3rd edition)
Ronald H Heck, Scott L. Thomas, Lynn N. Tabata
R1,654 Discovery Miles 16 540 Ships in 9 - 15 working days

Multilevel and Longitudinal Modeling with IBM SPSS, Third Edition, demonstrates how to use the multilevel and longitudinal modeling techniques available in IBM SPSS Versions 25-27. Annotated screenshots with all relevant output provide readers with a step-by-step understanding of each technique as they are shown how to navigate the program. Throughout, diagnostic tools, data management issues, and related graphics are introduced. SPSS commands show the flow of the menu structure and how to facilitate model building, while annotated syntax is also available for those who prefer this approach. Extended examples illustrating the logic of model development and evaluation are included throughout the book, demonstrating the context and rationale of the research questions and the steps around which the analyses are structured. The book opens with the conceptual and methodological issues associated with multilevel and longitudinal modeling, followed by a discussion of SPSS data management techniques that facilitate working with multilevel, longitudinal, or cross-classified data sets. The next few chapters introduce the basics of multilevel modeling, developing a multilevel model, extensions of the basic two-level model (e.g., three-level models, models for binary and ordinal outcomes), and troubleshooting techniques for everyday-use programming and modeling problems along with potential solutions. Models for investigating individual and organizational change are next developed, followed by models with multivariate outcomes and, finally, models with cross-classified and multiple membership data structures. The book concludes with thoughts about ways to expand on the various multilevel and longitudinal modeling techniques introduced and issues (e.g., missing data, sample weights) to keep in mind in conducting multilevel analyses. Key features of the third edition: Thoroughly updated throughout to reflect IBM SPSS Versions 26-27. Introduction to fixed-effects regression for examining change over time where random-effects modeling may not be an optimal choice. Additional treatment of key topics specifically aligned with multilevel modeling (e.g., models with binary and ordinal outcomes). Expanded coverage of models with cross-classified and multiple membership data structures. Added discussion on model checking for improvement (e.g., examining residuals, locating outliers). Further discussion of alternatives for dealing with missing data and the use of sample weights within multilevel data structures. Supported by online data sets, the book's practical approach makes it an essential text for graduate-level courses on multilevel, longitudinal, latent variable modeling, multivariate statistics, or advanced quantitative techniques taught in departments of business, education, health, psychology, and sociology. The book will also prove appealing to researchers in these fields. The book is designed to provide an excellent supplement to Heck and Thomas's An Introduction to Multilevel Modeling Techniques, Fourth Edition; however, it can also be used with any multilevel or longitudinal modeling book or as a stand-alone text.

Essentials of Monte Carlo Simulation - Statistical Methods for Building Simulation Models (Hardcover, 2013 ed.): Nick T.... Essentials of Monte Carlo Simulation - Statistical Methods for Building Simulation Models (Hardcover, 2013 ed.)
Nick T. Thomopoulos
R4,608 Discovery Miles 46 080 Ships in 12 - 17 working days

Essentials of Monte Carlo Simulation focuses on the fundamentals of Monte Carlo methods using basic computer simulation techniques. The theories presented in this text deal with systems that are too complex to solve analytically. As a result, readers are given a system of interest and constructs using computer code, as well as algorithmic models to emulate how the system works internally. After the models are run several times, in a random sample way, the data for each output variable(s) of interest is analyzed by ordinary statistical methods. This book features 11 comprehensive chapters, and discusses such key topics as random number generators, multivariate random variates, and continuous random variates. Over 100 numerical examples are presented as part of the appendix to illustrate useful real world applications. The text also contains an easy to read presentation with minimal use of difficult mathematical concepts. Very little has been published in the area of computer Monte Carlo simulation methods, and this book will appeal to students and researchers in the fields of Mathematics and Statistics.

Mechatronic Systems - Analysis, Design and Implementation (Hardcover, 2011): El-K ebir Boukas, Fouad M. Al-Sunni Mechatronic Systems - Analysis, Design and Implementation (Hardcover, 2011)
El-K ebir Boukas, Fouad M. Al-Sunni
R5,988 Discovery Miles 59 880 Ships in 10 - 15 working days

This book deals with the analysis, the design and the implementation of the mechatronic systems. Classical and modern tools are developed for the analysis and the design for such systems. Robust control, H-Infinity and guaranteed cost control theory are also used for analysis and design of mechatronic systems. Different controller such as state feedback, static output feedback and dynamic output feedback controllers are used to stabilize mechatronic systems.

Heuristic algorithms are provided to solve the design of the classical controller such as PID, phase lead, phase lag and phase lead-lag controllers while linear matrix inequalities (LMI) algorithms are provided for finding solutions to the state feedback, static output feedback and dynamic output feedback controllers.

The theory presented in the different chapters of the volume is applied to numerical examples to show the usefulness of the theoretical results. Some case studies are also provided to show how the developed concepts apply for real system.

Emphasis is also put on the implementation in real-time for some real systems that we have developed in our mechatronic laboratory and all the detail is provided to give an idea to the reader how to implement its own mechatronic system.

Mechatronics Systems: Analysis, Design and Implementation is an excellent textbook for undergraduate and graduate students in mechatronic system and control theory and as a reference for academic researchers in control or mathematics with interest in control theory. The reader should have completed first-year graduate courses in control theory, linear algebra, and linear systems. It will also be of great value to engineers practising in fields where the systems can be modeled by linear time invariant systems.

Contextual Process Digitalization (Hardcover): Albert Fleischmann, Stefan Oppl, Werner Schmidt Contextual Process Digitalization (Hardcover)
Albert Fleischmann, Stefan Oppl, Werner Schmidt
R1,442 Discovery Miles 14 420 Ships in 9 - 15 working days
Digital Identity and Social Media (Hardcover): Steven Warburton, Stylianos Hatzipanagos Digital Identity and Social Media (Hardcover)
Steven Warburton, Stylianos Hatzipanagos
R5,064 Discovery Miles 50 640 Ships in 12 - 17 working days

Electronic information about the individual is derived from what we say about ourselves, shaped by commentary from others and extended through electronic exchanges with both human and computer based intelligent agents.Digital Identity and Social Media will examine the impact of social media and distributed social spaces on our contemporary understandings of digital identity. This book will benefit researchers, practitioners, the wider educational community across all sectors, educational technologists, and individuals who are interested in how social media and emerging technologies will impact formal education and the social implications that surround the reformulation and fluidity of virtual communities. In addition, professionals and researchers working in the field of information and communication technologies and knowledge management in various disciplines will find this title to be an invaluable resource.

Financial Technologies and DeFi - A Revisit to the Digital Finance Revolution (Hardcover, 1st ed. 2023): Abeba N. Turi Financial Technologies and DeFi - A Revisit to the Digital Finance Revolution (Hardcover, 1st ed. 2023)
Abeba N. Turi
R2,720 Discovery Miles 27 200 Ships in 10 - 15 working days

The hunt for new forms of value generation is shaping the future of economic and financial interactions, leading to the emergence of innovative business models and technological enablers. Other than challenging our time and space limits, such technological advancements, in some cases, have allowed the generation of value at nearly zero marginal cost. Inevitably, emergent tech solutions are fundamental game changers in digital and conventional finance. In this regard, the book fleshes out the core developments and trending fintech 2.0 solutions that pause challenges and bring opportunities for businesses and economies. It comprises nine main chapters with collective insights and interdisciplinary perspectives covering the business, tech, and regulatory layers of financial technologies and decentralized finance. Besides, the book illustrates how to leverage these state-of-the-art technologies for the evolving digital and decentralized finance world. The book targets a broad audience of researchers, academia, industry professionals, fintech enthusiasts, and the general business audience with timely data and up-to-date cases.

Proceedings of the 2012 International Conference on Information Technology and Software Engineering - Information Technology &... Proceedings of the 2012 International Conference on Information Technology and Software Engineering - Information Technology & Computing Intelligence (Hardcover, 2013 ed.)
Wei Lu, Guoqiang Cai, Weibin Liu, Weiwei Xing
R6,149 Discovery Miles 61 490 Ships in 10 - 15 working days

Proceedings of the 2012 International Conference on Information Technology and Software Engineering presents selected articles from this major event, which was held in Beijing, December 8-10, 2012. This book presents the latest research trends, methods and experimental results in the fields of information technology and software engineering, covering various state-of-the-art research theories and approaches. The subjects range from intelligent computing to information processing, software engineering, Web, unified modeling language (UML), multimedia, communication technologies, system identification, graphics and visualizing, etc. The proceedings provide a major interdisciplinary forum for researchers and engineers to present the most innovative studies and advances, which can serve as an excellent reference work for researchers and graduate students working on information technology and software engineering. Prof. Wei Lu, Dr. Guoqiang Cai, Prof. Weibin Liu and Dr. Weiwei Xing all work at Beijing Jiaotong University.

Word Processing with Word - Learning Made Simple (Paperback): Keith Brindley Word Processing with Word - Learning Made Simple (Paperback)
Keith Brindley
R779 Discovery Miles 7 790 Ships in 12 - 17 working days

This handy textbook covers all you need to know about word processing.Learning Made Simple books give you skills without frills. They are matched to the main qualifications, and written by experienced teachers and authors to make often tricky subjects simple to learn. Every book is designed carefully to provide bite-sized lessons matched to your needs. Learning Made Simple titles provide both a new colorful way to study and a useful adjunct to any training course. Using full color throughout, and written by leading teachers and writers, Learning Made Simple books will help you learn new skills and develop your talents. Whether studying at college, training at work, or reading at home, aiming for a qualification or simply getting up to speed, Learning Made Simple books will give you the advantage of easy, well-organised training materials in a handy volume with two and four-page sections for each topic for ease of use.

Presentations with PowerPoint - Learning Made Simple (Paperback): Moira Stephen Presentations with PowerPoint - Learning Made Simple (Paperback)
Moira Stephen
R779 Discovery Miles 7 790 Ships in 12 - 17 working days

This handy textbook covers all you need to know to get started using Powerpoint for presentations.Learning Made Simple books give you skills without frills. They are matched to the main qualifications, and written by experienced teachers and authors to make often tricky subjects simple to learn. Every book is designed carefully to provide bite-sized lessons matched to your needs. Learning Made Simple titles provide both a new colourful way to study and a useful adjunct to any training course. Using full colour throughout, and written by leading teachers and writers, Learning Made Simple books will help readers learn new skills and develop their talents. Whether studying at college, training at work, or reading at home, aiming for a qualification or simply getting up to speed, Learning Made Simple books will give you the advantage of easy, well-organised training materials in a handy volume with two or four-page sections for each topic for ease of use.

Procedural Content Generation in Games (Hardcover, 1st ed. 2016): Noor Shaker, Julian Togelius, Mark J Nelson Procedural Content Generation in Games (Hardcover, 1st ed. 2016)
Noor Shaker, Julian Togelius, Mark J Nelson
R2,016 R1,463 Discovery Miles 14 630 Save R553 (27%) Ships in 12 - 17 working days

This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.

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