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Books > Computing & IT > Computer software packages
Advanced Computer Systems is a collection of forty selected papers presented to the Eighth International Conference on Computer Systems, October 2001 in Mielno, Poland. These papers provide a comprehensive summary of practice and research progress in information technologies:
This book constitutes the refereed proceedings of the 10th IFIP TC 9 International Conference on Human Choice and Computers, HCC10 2012, held in Amsterdam, The Netherlands, in September 2012. The 37 revised full papers presented were carefully reviewed and selected for inclusion in the volume. The papers are organized in topical sections on national and international policies, sustainable and responsible innovation, ICT for peace and war, and citizens' involvement, citizens' rights and ICT.
Get up and running fast with the PowerPoint 2019 PowerPoint continues to be the go-to tool for business presentations. The software helps anyone who needs to communicate clearly by creating powerful and effective slideshow presentations featuring data in the form of charts, clip art, sound, and video. You can even use it to create presentations for the Web. In PowerPoint 2019 For Dummies, expert Doug Lowe shows you how to use this popular tool to make show-stopping presentations that will get your message across -- and your audience excited. Create a slide presentation with special effects Work with master slides and templates Collaborate with other users in the cloud Add charts, clip art, sound, and video Want to learn to use PowerPoint quickly and efficiently? Look no further!
After the introduction of Enterprise Information Systems (EIS) and Enterprise Resources Planning (ERP) applications to many business organizations, the functional issues such as technical problems, security threats, persistent end-user resistance, and the excessive hidden costs of these systems began coming to light. Cases on Enterprise Information Systems and Implementation Stages: Learning from the Gulf Region focuses on the Gulf region and its lead on the enterprise systems adoption which has exceeded those in many developed countries. This reference book highlights experiences implementing EIS, delivering a comprehensive multi-perspective account of EIS issues, and explores the concerns, risks, and critical success factors of EIS for a variety of organizations. It aims to be beneficial for both practitioners and academics alike.
This book focuses on novel trends in software evolution research and its relations with other emerging disciplines. Mens and Demeyer, both authorities in the field of software evolution, do not restrict themselves to the evolution of source code but also address the evolution of other, equally important software artifacts. This book is the indispensable source for researchers and professionals looking for an introduction and comprehensive overview of the state-of-the-art.
Human Face Recognition Using Third-Order Synthetic Neural Networks explores the viability of the application of High-order synthetic neural network technology to transformation-invariant recognition of complex visual patterns. High-order networks require little training data (hence, short training times) and have been used to perform transformation-invariant recognition of relatively simple visual patterns, achieving very high recognition rates. The successful results of these methods provided inspiration to address more practical problems which have grayscale as opposed to binary patterns (e.g., alphanumeric characters, aircraft silhouettes) and are also more complex in nature as opposed to purely edge-extracted images - human face recognition is such a problem. Human Face Recognition Using Third-Order Synthetic Neural Networks serves as an excellent reference for researchers and professionals working on applying neural network technology to the recognition of complex visual patterns.
This book on multimedia tools for communicating mathematics arose from presentations at an international workshop organized by the Centro de Matemática e Aplicacoes Fundamentais at the University of Lisbon, in November 2000, with the collaboration of the Sonderforschungsbereich 288 at the University of Technology in Berlin, and of the Centre for Experimental and Constructive Mathematics at Simon Fraser University in Burnaby, Canada. The MTCM2000 meeting aimed at the scientific methods and algorithms at work inside multimedia tools, and it provided an overview of the range of present multimedia projects, of their limitations and the underlying mathematical problems. This book presents some of the tools and algorithms currently being used to create new ways of making enhanced interactive presentations and multimedia courses. It is an invaluable and up-to-date reference book on multimedia tools presently available for mathematics and related subjects.
I: EMGP3 USER GUIDE.- II: INTEGRATION ALGORITHMS.- III: METEOROLOGICAL DATA FILES AND DATA PROCESSING.- IV: EMGP3 COMPONENT MODELS.- V: EXAMPLES OF EMGP3 SIMULATIONS.- Annex A: EMGP3 INPUT FILES: Preparation, Limitations, and Data Sequence.- Preparing an EMGP3 simulation.- Limits imposed to EMGP3 configurations.- EMGP3 input file data sequence.- Annex B: TABLES OF INPUT PARAMETERS.- Types of parameter tables.- Use of the parameter tables.- Tables EL-1 to EL-41: System element parameters.- Tables CR-1 to CR-15: Controller parameters.- Tables SV-1 and SV-2: Switching valve parameters.- Tables HP-1 and HP-2: Heat pump parameters.- Tables ES-1 to ES-22: Excitation function and subsystem parameters.- Annex C: LIST OF ERROR MESSAGES.
The goal of this book is to present the most advanced research works in realistic computer generated images. It is made up of the papers presented during a Eurographics workshop that has been held in Rennes (France) on June 1990. Although realism in computer graphics has existed for many years, we have considered that two research directions can now clearly be identified. One makes use of empirical methods to efficiently create images that look real. As opposed to this approach, the other orientation makes use of physics to produce images that are exact representations of the real world (at the expense of additional processing time), hence the term photosimulation which indeed was the subject of this book. The objectives of this workshop were to assemble experts from physics and computer graphics in order to contribute to the introduction of physics-based approaches in the field of computer generated images. The fact that this workshop was the first entirely devoted to this topic was a bet and fortunately it turned out that it was a success. The contents of this book is organized in five chapters: Efficient Ray Tracing Meth ods, Theory of Global Illumination Models, Photometric Algorithms, Form-Factor Cal culations and Physics-Based Methods.
This new edition includes the latest advances and developments in computational probability involving A Probability Programming Language (APPL). The book examines and presents, in a systematic manner, computational probability methods that encompass data structures and algorithms. The developed techniques address problems that require exact probability calculations, many of which have been considered intractable in the past. The book addresses the plight of the probabilist by providing algorithms to perform calculations associated with random variables. Computational Probability: Algorithms and Applications in the Mathematical Sciences, 2nd Edition begins with an introductory chapter that contains short examples involving the elementary use of APPL. Chapter 2 reviews the Maple data structures and functions necessary to implement APPL. This is followed by a discussion of the development of the data structures and algorithms (Chapters 3-6 for continuous random variables and Chapters 7-9 for discrete random variables) used in APPL. The book concludes with Chapters 10-15 introducing a sampling of various applications in the mathematical sciences. This book should appeal to researchers in the mathematical sciences with an interest in applied probability and instructors using the book for a special topics course in computational probability taught in a mathematics, statistics, operations research, management science, or industrial engineering department.
With the New Perspectives' critical-thinking, problem-solving approach, students will gain a comprehensive understanding of Microsoft Office Access 2010 and will learn how to take advantage of the flexibility it offers. Case-based tutorials challenge students to apply what they are learning to real-life tasks, preparing them to easily transfer skills to new situations. With New Perspectives, students understand why they're learning what they're learning and are better situated to retain skills beyond the classroom.
"Proceedings of the 2012 International Conference on Information
Technology and Software Engineering" presents selected articles
from this major event, which was held in Beijing, December 8-10,
2012. This book presents the latest research trends, methods and
experimental results in the fields of information technology and
software engineering, covering various state-of-the-art research
theories and approaches. The subjects range from intelligent
computing to information processing, software engineering, Web,
unified modeling language (UML), multimedia, communication
technologies, system identification, graphics and visualizing,
etc.
Geocomputation with R is for people who want to analyze, visualize and model geographic data with open source software. It is based on R, a statistical programming language that has powerful data processing, visualization, and geospatial capabilities. The book equips you with the knowledge and skills to tackle a wide range of issues manifested in geographic data, including those with scientific, societal, and environmental implications. This book will interest people from many backgrounds, especially Geographic Information Systems (GIS) users interested in applying their domain-specific knowledge in a powerful open source language for data science, and R users interested in extending their skills to handle spatial data. The book is divided into three parts: (I) Foundations, aimed at getting you up-to-speed with geographic data in R, (II) extensions, which covers advanced techniques, and (III) applications to real-world problems. The chapters cover progressively more advanced topics, with early chapters providing strong foundations on which the later chapters build. Part I describes the nature of spatial datasets in R and methods for manipulating them. It also covers geographic data import/export and transforming coordinate reference systems. Part II represents methods that build on these foundations. It covers advanced map making (including web mapping), "bridges" to GIS, sharing reproducible code, and how to do cross-validation in the presence of spatial autocorrelation. Part III applies the knowledge gained to tackle real-world problems, including representing and modeling transport systems, finding optimal locations for stores or services, and ecological modeling. Exercises at the end of each chapter give you the skills needed to tackle a range of geospatial problems. Solutions for each chapter and supplementary materials providing extended examples are available at https://geocompr.github.io/geocompkg/articles/. Dr. Robin Lovelace is a University Academic Fellow at the University of Leeds, where he has taught R for geographic research over many years, with a focus on transport systems. Dr. Jakub Nowosad is an Assistant Professor in the Department of Geoinformation at the Adam Mickiewicz University in Poznan, where his focus is on the analysis of large datasets to understand environmental processes. Dr. Jannes Muenchow is a Postdoctoral Researcher in the GIScience Department at the University of Jena, where he develops and teaches a range of geographic methods, with a focus on ecological modeling, statistical geocomputing, and predictive mapping. All three are active developers and work on a number of R packages, including stplanr, sabre, and RQGIS.
The third volume of The Art of Hearthstone chronicles the artistic achievements that infused the Year of the Mammoth with charm, character, and beauty. Through vivid illustrations and behind-the-scenes interviews with artists and game designers, The Art of Hearthstone draws back the curtain to a massive creative undertaking, showing how a huge team came together to deliver one of Hearthstone's most impressive years ever.
This book covers the distinguishing characteristics and tropes of visual novels (VNs) as choice-based games and analyzes VNs like 999: Nine Hours, Nine Persons, Nine Doors; Hatoful Boyfriend; and Monster Prom, some of the best examples of the genre as illustrations. The author covers structuring branching narrative and plot, designing impactful and compelling choices, writing entertaining relationships and character interactions, understanding the importance of a VN's prose, and planning a VN's overall narrative design and story delivery. The book contains exercises at the end of chapters to practice the techniques discussed. By the end of the book, if the reader finishes all the exercises, they may have several portfolio pieces or a significant portion of their own VN project designed. Features: Discusses different aspects and genres of VNs, what makes them enjoyable, and successful techniques developers can incorporate into their own games Analyzes various VNs and choice-based games that use these successful techniques Shares tips from developers on portfolio pieces, hiring a team to work on VNs, and plotting and outlining VNs Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels is a valuable resource for developers and narrative designers interested in working on VNs. The book will show them how they can design their own VN projects, design branching narratives, develop entertaining plots and relationships, design impactful and compelling choices, and write prose that's a pleasure to read.
Learn to crunch huge amounts of data with PowerPivot and Power Query Do you have a ton of data you need to make sense of? Microsoft's Excel program can handle amazingly large data sets, but you'll need to get familiar with PowerPivot and Power Query to get started. And that's where Dummies comes in. With step-by-step instructions--accompanied by ample screenshots--Excel PowerPivot & Power Query For Dummies will teach you how to save time, simplify your processes, and enhance your data analysis and reporting. Use Power Query to discover, connect to, and import your organization's data. Then use PowerPivot to model it in Excel. You'll also learn to: Make use of databases to store large amounts of data Use custom functions to extend and enhance Power Query Add the functionality of formulas to PowerPivot and publish data to SharePoint If you're expected to wrangle, interpret, and report on large amounts of data, Excel PowerPivot & Power Query For Dummies gives you the tools you need to get up to speed quickly.
This textbook provides a comprehensive introduction to probability and stochastic processes, and shows how these subjects may be applied in computer performance modeling. The author's aim is to derive probability theory in a way that highlights the complementary nature of its formal, intuitive, and applicative aspects while illustrating how the theory is applied in a variety of settings. Readers are assumed to be familiar with elementary linear algebra and calculus, including being conversant with limits, but otherwise, this book provides a self-contained approach suitable for graduate or advanced undergraduate students. The first half of the book covers the basic concepts of probability, including combinatorics, expectation, random variables, and fundamental theorems. In the second half of the book, the reader is introduced to stochastic processes. Subjects covered include renewal processes, queueing theory, Markov processes, matrix geometric techniques, reversibility, and networks of queues. Examples and applications are drawn from problems in computer performance modeling. Throughout, large numbers of exercises of varying degrees of difficulty will help to secure a reader's understanding of these important and fascinating subjects.
Turn your financial data into insightful decisions with this straightforward guide to financial modeling with Excel Interested in learning how to build practical financial models and forecasts but concerned that you don't have the math skills or technical know-how? We've got you covered! Financial decision-making has never been easier than with Financial Modeling in Excel For Dummies. Whether you work at a mom-and-pop retail store or a multinational corporation, you can learn how to build budgets, project your profits into the future, model capital depreciation, value your assets, and more. You'll learn by doing as this book walks you through practical, hands-on exercises to help you build powerful models using just a regular version of Excel, which you've probably already got on your PC. You'll also: Master the tools and strategies that help you draw insights from numbers and data you've already got Build a successful financial model from scratch, or work with and modify an existing one to your liking Create new and unexpected business strategies with the ideas and conclusions you generate with scenario analysis Don't go buying specialized software or hiring that expensive consultant when you don't need either one. If you've got this book and a working version of Microsoft Excel, you've got all the tools you need to build sophisticated and useful financial models in no time!
This book presents the state of the art in high-performance computing and simulation on modern supercomputer architectures. It covers trends in hardware and software development in general and the future of high-performance systems and heterogeneous architectures in particular. The application-related contributions cover computational fluid dynamics, material science, medical applications and climate research; innovative fields such as coupled multi-physics and multi-scale simulations are highlighted. All papers were chosen from presentations given at the 18th Workshop on Sustained Simulation Performance held at the HLRS, University of Stuttgart, Germany in October 2013 and subsequent Workshop of the same name held at Tohoku University in March 2014.
For professionals who need to design, implement or manage a quality software program, this volume identifies ten major components that make up a solid program in line with ISO 9001 quality management precepts. This second edition is expanded by over 20 per cent, with updated references, text revisions and new chapters on software safety and software risk management. It seeks to provide the starting points for a standardized documentation system, and better understanding of the individual program components and how they integrate to form the whole system.
Multimedia Mining: A Highway to Intelligent Multimedia Documents brings together experts in digital media content analysis, state-of-art data mining and knowledge discovery in multimedia database systems, knowledge engineers and domain experts from diverse applied disciplines. Multimedia documents are ubiquitous and often required, if not essential, in many applications today. This phenomenon has made multimedia documents widespread and extremely large. There are tools for managing and searching within these collections, but the need for tools to extract hidden useful knowledge embedded within multimedia objects is becoming pressing and central for many decision-making applications. The tools needed today are tools for discovering relationships between objects or segments within multimedia document components, such as classifying images based on their content, extracting patterns in sound, categorizing speech and music, and recognizing and tracking objects in video streams. |
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