![]() |
![]() |
Your cart is empty |
||
Readers will use this knowledge to develop the required techniques
for design, installation and maintenance of their own fiber optic
systems.
New, updated and expanded topics in the fourth edition include:
EBCDIC, Grey code, practical applications of flip-flops, linear and
shaft encoders, memory elements and FPGAs. The section on
fault-finding has been expanded. A new chapter is dedicated to the
interface between digital components and analog voltages.
Because this is a book for engineers the practical coverage is
reinforced by use of the latest interanational standards, in
particular BICSI standards (USA and international) and EU
requirements. This will make the book ideal for the large number of
industry-based training courses. Coverage has also been matched to
the requirements of the revised City & Guilds 3466-04 course.
Essential Java serves as an introduction to the programming
language, Java, for scientists and engineers, and can also be used
by experienced programmers wishing to learn Java as an additional
language. The book focuses on how Java, and object-oriented
programming, can be used to solve science and engineering problems.
Following on the success of his introductory text, "Digital
Evidence and Computer Crime," Eoghan Casey brings together a few
top experts to create the first detailed guide for professionals
who are already familiar with digital evidence. The Handbook of
Computer Crime Investigation helps readers master the forensic
analysis of computer systems with a three-part approach covering
tools, technology, and case studies.
This book offers a thorough review of research on intelligent
communication systems, focusing on the applications of artificial
intelligence to telecommunications that help realize user-friendly
interfaces.
Signal Processing for Active Control sets out the signal processing
and automatic control techniques that are used in the analysis and
implementation of active systems for the control of sound and
vibration. After reviewing the performance limitations introduced
by physical aspects of active control, Stephen Elliott presents the
calculation of the optimal performance and the implementation of
adaptive real time controllers for a wide variety of active control
systems.
'Introduction to Digital Signal Processing' covers the basic theory
and practice of digital signal processing (DSP) at an introductory
level. As with all volumes in the Essential Electronics Series,
this book retains the unique formula of minimal mathematics and
straightforward explanations. The author has included examples
throughout of the standard software design package, MATLAB and
screen dumps are used widely throughout to illustrate the text.
Written by international experts in this field, the book describes
the principles of, and presents case studies for, the wide range of
tomographic imaging techniques that can be used in the process
industries. It includes sufficient introductory material
The introduction of the Fortran 90 standard is the first
significant change in the Fortran language in over 20 years. this
book is designed for anyone wanting to learn Fortran for the first
time or or a programmer who needs to upgrade from Fortran 77 to
Fortran 90.
The study and application of spatial information systems have been
developed primarily from the use of computers in the geosciences.
These systems have the principle functions of capturing, storing,
representing, manipulating, and displaying data in 2-D and 3-D
worlds. This book approaches its subject from the perspectives of
informatics and geography, presenting methods of conceptual
modeling developed in computer science that provide valuable aids
for resolving spatial problems. This book is an essential textbook
for both students and practitioners. It is indispensable for
academic geographers, computer scientists, and the GIS
professional.
The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming fundamentals, object-oriented programming concepts and intermediate-level topics for further study. Java How to Program, Late Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics.
This text book is for senior and graduate engineers. It should be used for senior and advanced design classes. It follows Suh's other book with OUP, Principles of Design (OUP, 1990). Suh has proposed axiomatic design as a means of creating the science base for the field of design.
Knowing how to use Facebook to network and market yourself or your business gives a single person unlimited potential for reaching over 1 billion users in 60 countries. This tool will show you how to manage the marketing on your personal profile and business pages. Authored by an expert and consultant in cutting edge marketing strategies, this well-rounded guide will immediately change the way you use Facebook and the way you market your business. 6-page laminated guide includes: Profile vs. Page Your Personal Facebook Profile Networking How Facebook Can Benefit Businesses & Brands Your Business's Facebook Page Facebook Advertising Options Creating Calls to Action on Your Page How to Manage a Page with Multiple Admins How to Schedule Posts Facebook Apps Contests & Promotions Incorporate Facebook into Your Overall Marketing Strategy Helpful Resources within Facebook
This title is a Pearson Global Edition. The Editorial team at Pearson has worked closely with educators around the world to include content which is especially relevant to students outside the United States. The Third Edition of Data Abstraction and Problem Solving with Java: Walls and Mirrors employs the analogies of Walls (data abstraction) and Mirrors (recursion) to teach Java programming design solutions, in a way that beginning students find accessible. The book has a student-friendly pedagogical approach that carefully accounts for the strengths and weaknesses of the Java language. With this book, students will gain a solid foundation in data abstraction, object-oriented programming, and other problem-solving techniques.
This book investigates the nature of generalization in language and
examines how language is known by adults and acquired by children.
It looks at how and why constructions are learned, the relation
between their forms and functions, and how cross-linguistic and
language-internal
Step up your Excel skills with our 6-page laminated guide focusing on tips and tricks for using data efficiently while ensuring data quality. Curtis Frye, author of multiple books on Excel, creator of many Lynda.com videos and an experienced corporate trainer used his experience and knowledge to cover the most relevant functions for users at different levels. This is the second in the Excel 2016 series. Suggested uses: Workplace -- Kept conveniently at your desk for easy reference; Company Training -- reduce help-desk calls and keep productivity flowing for a team or for your entire company; Students/Teachers/Parents -- help for classroom or homework; College Professors/Students -- offers a range of guides for different levels.
Written in an accessible, conversational style, this comprehensive introduction to usability engineering takes a project-based approach to the development process. Provides detailed coverage of the fundamentals without unnecessary depth or breadth, focusing readers on understanding the goals and process of usability engineering. Covers the entire usability engineering lifecycle, emphasizing select techniques and methodologies. Illustrates the user interface development process with examples from a medium-scale development example. For anyone interested in learning more about usability and user interfaces in computer systems and software.
Updated to cover UML 2.0, this student textbook provides a practical understanding of software design and development using UML. Case studies are used to illustrate good practice.
Games software has its roots in a "cottage" industry, ignoring formal methodologies, instead leaving the programmers to find homespun solutions to the technical problems faced. The picture has now changed: the scale of the problems faced by programmers means that more methodical techniques must be applied to game development to prevent projects spiralling out of control, both in terms of technical complexity and cost. The book addresses how program teams can develop ever more complex entertainment software within the constraints of deadlines, budgets and changing technologies. It establishes a set of best practices tempered with real-world pragmatism, understanding that there is no "one size fits all" solution. No member of the game development team should be working in isolation and the book will be useful to producers, designers and artists as well as the programmers themselves. In addition, the book addresses the needs of the growing number of Game Development courses offered in academia, giving students a much-needed insight into the real world of object-oriented game design.
Based on the Association for Computing Imagery model curriculum guidelines, Foundations of Computer Science gives students a bird's eye view of Computer Science. This easy-to-read and easy-to-navigate text covers all the fundamentals of computer science required for first year undergraduates embarking on a computing degree. Updated to cover the latest technologies and changes to course requirements, this fourth edition features new chapters, including new coverage on social media and ethical issues. |
![]() ![]() You may like...
Commutative Algebra, Singularities and…
Jurgen Herzog, Victor Vuletescu
Hardcover
R4,513
Discovery Miles 45 130
Late Cainozoic Floras of Iceland - 15…
Thomas Denk, Fridgeir Grimsson, …
Hardcover
R8,509
Discovery Miles 85 090
Cloud Infrastructures for Big Data…
Pethuru Raj, Ganesh Chandra Deka
Hardcover
R9,356
Discovery Miles 93 560
Fractals in Petroleum Geology and Earth…
C. C. Barton, P. R. La Pointe
Hardcover
R5,671
Discovery Miles 56 710
|