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Books > Children's & Educational > Language & literature > English (including English as a school subject) > English language > English language readers > English language reading schemes
Prince Hal is upset - he wants the moon. So the King and Queen send
their servants, Grim and Crumb, out to catch the moon for him, with
hilarious consequences. This charming story by award-winning author
Mal Peat and Elspeth Graham is illustrated by Xiao Xin. This book
is a Band 04/Blue book in the Collins Big Cat reading programme
which offers longer, repeated patterns with sequential events and
integrated literary and natural language. This is a simple story
with a familiar setting and children can recap the main stages of
the story on pages 14 and 15, providing lots of speaking and
listening opportunities. This book supports learning around
knowledge and understanding the world. This book has been quizzed
for Accelerated Reader. For more guided reading books in this
Collins Big Cat band, try What's Underground? (9780007185863)
written by Gill Munton and illustrated by Peter Bull.
It's all kicking off in Reef Lawn. Fish foes Keeth and Erika have
had enough of each other - and it's come down to prawns at dawn.
For the winner, their life can return to normal. But for the loser,
it's game over in Reef Lawn.
Mathew is a robot who lives in New Town. Everything in New Town is
new. All the robots that live in New Town have new parts that are
freshly made, but not Mathew. His parts are not so new. But soon
using not-so-new parts becomes the 'new thing'...
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The Bot in Bede
(Paperback)
John Wood; Designed by Beth Barnett
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R143
R129
Discovery Miles 1 290
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The town of Bede has a visitor: a big metal bot. But it turns out
this bot is programmed to delete everything and it wastes no time
getting started. This is bad for Bede. Can Neve the athlete do
anything about it?
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Helena the Fighter
(Paperback)
Madeline Tyler; Designed by Marianne Constable
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R143
R129
Discovery Miles 1 290
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Helena thinks she is the best fighter ever, but her dad thinks she
is too cute to fight. Can Helena prove to everyone that she really
is strong and tough?
Schofield & Sims My Letters and Sounds is a comprehensive
programme for teaching systematic synthetic phonics. The My Letters
and Sounds Phonics Practice Pupil Books can be used in conjunction
with the My Letters and Sounds Teacher's Handbooks to help support
and embed learning. Designed for use at home or at school, they
provide practice in the key phonic skills of grapheme recognition
and recall, blending to read and segmenting to spell, and build
children's confidence in reading and writing captions and
sentences. Phonics Practice Pupil Book 3 reinforces the second part
of Phase Three of My Letters and Sounds. In this book, children
will learn 10 vowel digraphs and trigraphs such as 'ar' and 'ear'
and their corresponding sounds. Most activities involve reading
words, captions and sentences. Children also practise writing words
to complete sentences. With a page or double-page spread for every
new learning point in My Letters and Sounds, the books provide
highly targeted practice and integrated revision of recently learnt
GPCs and tricky words. Each book provides: targeted practice of
each new learning point from My Letters and Sounds; integrated
revision of previous learning; enjoyable, age-appropriate
activities; a helpful glossary of key phonic terms.
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The Shed
(Paperback)
Mignonne Gunasekara; Designed by Chris Cooper
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R197
R177
Discovery Miles 1 770
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Legend says that the caretaker's shed is hiding a dangerous secret.
Is it a monster? Is it an alien? Whatever it is, none of the
students dare go near the shed. That is, until Jules Jones arrives.
Jules won't stop until they find out if there's any truth to the
legends - for better or for worse...
The Odd Box Arcade had Ellie's favourite game - Professor
Molebody's Potato Panic. The Odd Box Arcade was certainly nothing
shy of odd. It had faulty electrics that let the games' characters
enter the real world at night, which was great, as long as they
made it back in time for sunrise...
The prince wants a new toy. People have come from all over the
kingdom to see if the toy they have brought will be the toy that
the boy will enjoy. But this boy is a hard one to please.
Doyle has gone to stay with Gran, but she's not acting like
herself. Gran is out for revenge. She is getting the old gang back
together and now they are on the warpath. But what is Gran so mad
about? And who is she going to take revenge on?
The night before Tim's birthday, an enormous cake appeared in his
house. Tim had no idea where it came from, who bought it or how it
got there - and he certainly didn't know why it was full of a
family of Italian mice from New York with a score to settle.
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Ow, Oi
(Paperback)
Robin Twiddy; Designed by Chris Cooper
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R143
R129
Discovery Miles 1 290
Save R14 (10%)
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Ships in 9 - 17 working days
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Temin has found some socks. Interesting socks. Talking socks.
However, they only seem to say ow and oi. Can Temin make the socks
happy? Do the socks say anything else? And who do the socks really
belong to?
The town of Bray is out of power and there's only one way to get
more. Ray Round and the Cloud Hunters must catch the thousand
clouds in their net. Will they make it? Or will the rain wash them
away?
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A Stew for the Crew
(Paperback)
Shalini Vallepur; Designed by Rebecca Flitcroft
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R143
R129
Discovery Miles 1 290
Save R14 (10%)
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Ships in 9 - 17 working days
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Saul's crew is coming over for tea, but what will they eat? Nan
suggests a lovely stew but she needs a little helper to cook it.
It's time for Saul to shine!
Pete tries to join in and play with the other dinosaurs, but he
finds that his little arms make this difficult for him. Will he
find a game he can play?
There is unrest in the Blue Lands. The clans are at war once more
and the Dark Shades of Gloom are growing stronger each day. Will
the unlikely fellowship work together to unite the two parts of the
Pure Stone?
Bernie Bee feels like a failure. She's a bee but she can't fly.
However, when her home and her friends are in danger, Bernie
discovers that she has what truly counts - courage.
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable, including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. In Marvel Towers, Mini makes a shocking
discovery in A Shock for Mini. In A BITE Inside, Team X go into
Macro Marvel's body to find a BITE. There's an exciting chase in
Mission Marvel, and the BITE is defeated in Race Against Time. In
CODE Control, Team X face CODE in a thrilling conclusion. They meet
the worst BITE yet in CODE's Countdown and plan how to defeat it in
The Last BITE. In Eye to Eye, their plan fails. CODE is finally
stopped in Stop CODE! . . .or is it?
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable, including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. In Marvel Towers, Mini makes a shocking
discovery in A Shock for Mini. In A BITE Inside, Team X go into
Macro Marvel's body to find a BITE. There's an exciting chase in
Mission Marvel, and the BITE is defeated in Race Against Time. In
CODE Control, Team X face CODE in a thrilling conclusion. They meet
the worst BITE yet in CODE's Countdown and plan how to defeat it in
The Last BITE. In Eye to Eye, their plan fails. CODE is finally
stopped in Stop CODE! . . .or is it?
Project X CODE is a book-by-book series built for SEN and
struggling readers aged 6-11. Welcome to Micro World, invented by
Macro Marvel - an amazing theme park where you have to shrink to
get in! Disaster strikes when CODE, the computer that controls the
park and the robots inside, goes wrong and wants to shrink the
world. Team X and Mini Marvel have a new mission - to battle the
BITEs, collect the CODE keys, rescue Macro Marvel, stop CODE, and
save the world! Each book contains 2 texts: Text 1 is 100%
decodable to build reading confidence, and Text 2 is at least 80%
decodable, including the same target phonemes and Tricky words but
with more varied vocabulary to develop comprehension and motivate
struggling readers. In Marvel Towers, Mini makes a shocking
discovery in A Shock for Mini. In A BITE Inside, Team X go into
Macro Marvel's body to find a BITE. There's an exciting chase in
Mission Marvel, and the BITE is defeated in Race Against Time. In
CODE Control, Team X face CODE in a thrilling conclusion. They meet
the worst BITE yet in CODE's Countdown and plan how to defeat it in
The Last BITE. In Eye to Eye, their plan fails. CODE is finally
stopped in Stop CODE! . . .or is it?
The King and the Ship When King Zack's ship hits a rock, will a
magic shell help him to fix it? The Quiz It's the night of the big
quiz for Ben and Sam! Who will win?
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