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Books > Computing & IT > General theory of computing
Get the most out of your computer with our quick and easy 6-page
laminated guide focusing on configuration and management of your
system for you, with guidance for setting up and securing other
users that may use your computer. Joan Lambert, author of multiple
books on the Microsoft Office Suite, creator of many Lynda.com
videos and an experienced corporate trainer used her experience and
knowledge to cover the most relevant functions for users at
different levels. Suggested uses: Workplace -- easy access at a
moments notice to find a function you need to use; Company Training
-- reduce help-desk calls and keep productivity flowing for a team
or for your entire company; Family & Shared -- admin and set up
secure family accounts to keep things separated while controlling
time spent on the computer; Students/Teachers/Parents -- help with
the learning curve in a classroom or at home; College Students --
make sure you are set-up, secure and using features that can make
your life easier.
A delightful, engaging, and comprehensive overview of interaction
design Effective and engaging design is a critical component of any
digital product, from virtual reality software to chatbots,
smartphone apps, and more. In the newly updated sixth edition of
Interaction Design: Beyond Human-Computer Interaction, a team of
accomplished technology, design, and computing professors delivers
an intuitive and instructive discussion of the principles
underlying the design of effective interactive technologies. The
authors discuss how to design and apply digital technologies in the
real world, illustrated with numerous examples. The book explores
the interdisciplinary foundations of interaction design, including
skills from product design, computer science, human and social
psychology, and others. The book builds on the highly successful
fifth edition and draws on extensive new research and interviews
with accomplished professionals and researchers in the field that
reflect a rapidly-changing landscape. It is supported by a website
hosting digital resources that add to and complement the material
contained within. Readers will also find: Explorations of the
social and emotional components of interacting with apps, digital
devices and computers Descriptions about how to design, prototype,
evaluate and construct technologies that support human-computer
interaction Discussions of the cognitive aspects of interaction
design, as well as design and evaluation, including usability
testing and expert reviews. An essential text for undergraduate and
graduate students of human-computer interaction, interaction
design, software engineering, web design, and information studies,
Interaction Design will also prove to be indispensable for
interaction design and user experience professionals.
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