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Books > Computing & IT > Applications of computing > General
Recent industry surveys expect the cloud computing services market to be in excess of $20 billion and cloud computing jobs to be in excess of 10 million worldwide in 2014 alone. In addition, since a majority of existing information technology (IT) jobs is focused on maintaining legacy in-house systems, the demand for these kinds of jobs is likely to drop rapidly if cloud computing continues to take hold of the industry. However, there are very few educational options available in the area of cloud computing beyond vendor-specific training by cloud providers themselves. Cloud computing courses have not found their way (yet) into mainstream college curricula. This book is written as a textbook on cloud computing for educational programs at colleges. It can also be used by cloud service providers who may be interested in offering a broader perspective of cloud computing to accompany their own customer and employee training programs. The typical reader is expected to have completed a couple of courses in programming using traditional high-level languages at the college-level, and is either a senior or a beginning graduate student in one of the science, technology, engineering or mathematics (STEM) fields. We have tried to write a comprehensive book that transfers knowledge through an immersive "hands-on approach," where the reader is provided the necessary guidance and knowledge to develop working code for real-world cloud applications. Additional support is available at the book's website: www.cloudcomputingbook.info Organization The book is organized into three main parts. Part I covers technologies that form the foundations of cloud computing. These include topics such as virtualization, load balancing, scalability & elasticity, deployment, and replication. Part II introduces the reader to the design & programming aspects of cloud computing. Case studies on design and implementation of several cloud applications in the areas such as image processing, live streaming and social networks analytics are provided. Part III introduces the reader to specialized aspects of cloud computing including cloud application benchmarking, cloud security, multimedia applications and big data analytics. Case studies in areas such as IT, healthcare, transportation, networking and education are provided.
This book examines a writing activity that has recently fallen into disrepute. Outlining has a bad reputation among students, even though many teachers and textbooks still recommend the process. In part, the author argues, the medium is to blame. Paper and ink make the revision difficult. But if one uses an electronic outliner, the activity can be very helpful in developing a thoughtful and effective document, particularly one that spans many pages and deals with a complicated subject. Outlining Goes Electronic takes an historical approach, examining the way people developed the idea of outlining, from the classical period to the present. We see that the medium in which people worked strongly shaped their assumptions, ideas, and use of outlines. In developing a theoretical model of outlining as an activity, the author argues that a relatively new electronic tool-software that accelerates and performs the process of outlining-can give us a new perspective from which to engage previous classroom models of writing, recent writing theory, and current practice in the technical writing field.
This book contains the full papers presented at ICCEBS 2013 - the 1st International Conference on Computational and Experimental Biomedical Sciences, which was organized in Azores, in October 2013. The included papers present and discuss new trends in those fields, using several methods and techniques, including active shape models, constitutive models, isogeometric elements, genetic algorithms, level sets, material models, neural networks, optimization and the finite element method, in order to address more efficiently different and timely applications involving biofluids, computer simulation, computational biomechanics, image based diagnosis, image processing and analysis, image segmentation, image registration, scaffolds, simulation and surgical planning. The main audience for this book consists of researchers, Ph.D students and graduate students with multidisciplinary interests related to the areas of artificial intelligence, bioengineering, biology, biomechanics, computational fluid dynamics, computational mechanics, computational vision, histology, human motion, imagiology, applied mathematics, medical image, medicine, orthopaedics, rehabilitation, speech production and tissue engineering.
In digital enterprise, individuals use a variety of technologies to assist them in communicating, collaborating, and coordinating their activities across distance and time, enhancing workflow expertise and communications. ""Leadership in the Digital Enterprise: Issues and Challenges"" presents a comprehensive collection of the most current research on various aspects, roles, and functions of digital enterprises. A compendium of latest industry findings and advancements, this Premier Reference Source provides researchers, academicians, and practitioners with useful theories and references in topics such as e-business, knowledge management, and enterprise planning.
The CMOS Cookbook contains all you need to know to understand and
successfully use CMOS (Complementary Metal-Oxide Semiconductor)
integrated circuits. Written in a "cookbook" format that requires
little math, this practical, user-oriented book covers all the
basics for working with digital logic and many of its end
appilations.
This volume examines the complex, contradictory discourses of hypertext. Using theoretical material from cultural theory, radical and border pedagogies, and technology criticism, the text discusses three primary ways hypertext is articulated: as automated book (technical communication), as virtual commodity (online databases), and as environment for constructing and exploring multiple subject positions (postmodern hypertext in composition and literature). I would recommend the entire book to researchers and academics who recognize the need to integrate new technologies into our classrooms and pedagogies. - Technical Communication
Internal migration serves as one of the key contributing factors to population change involving not only change in the numbers of people, but also a change in composition and structure of local populations. Technologies for Migration and Population Analysis: Spatial Interaction Data Applications addresses the technical and data-related side of studying population flows and provides a selection of substantive case studies and applications to exemplify research currently being carried out. With expert international contributors currently working in the field, this authoritative book allows readers to better understand interaction data and ways knowledge of population flows can be put to use.
Standardization has the potential to shape, expand, and create markets. Information technology has undergone a rapid transformation in the application of standards in practice, and recent developments have augmented the need for the divulgence of supplementary research. Standardization Research in Information Technology: New Perspectives amasses cutting-edge research on the application of standards in the market, covering topics such as corporate standardization, linguistic qualities of international standards, the role of individuals in standardization, and the development, use, application, and influence of information technology in standardization techniques.
Over the past six years personal computers have carved a deep niche in the music world. This widespread popularity is largely due to the establishment of the MIDI (Musical Instrument Digital Interface) standard in 1983. This communications protocol allows computers to send, receive, and store digital information generated by various electronic musical instruments. In addition to numerous writings exploring the possibilities of present and future technology, this annotated bibliography offers educators many introductory sources, articles on how to evaluate and purchase equipment, and directories of available software. Specifically, it provides a collection of source material, an overview of significant publications in the field, and serves as a point of departure for further inquiry. Part I of the bibliography is divided into seven sections, each devoted to information regarding a specific computer. Articles written about two or more popular computers or models not covered elsewhere are detailed in part II. Music education is the subject of Part III and Part IV lists and annotates significant books. The appendix contains information on associations involved with the musical applications of personal computers and brief descriptions of several popular online services. Author and subject indexes are also included. Music and the Personal Computer covers a variety of topics that will be of interest to practicing musicians, music educators, and computer enthusiasts with interests in music.
The second volume in a series which aims to focus on advances in computational biology. This volume discusses such topics as: statistical analysis of protein sequences; progress in large-scale sequence analysis; and the architecture of loops in proteins.
The present work provides a platform for leading Data designers whose vision and creativity help us to anticipate major changes occurring in the Data Design field, and pre-empt the future. Each of them strives to provide new answers to the question, "What challenges await Data Design?" To avoid falling into too narrow a mind-set, each works hard to elucidate the breadth of Data Design today and to demonstrate its widespread application across a variety of business sectors. With end users in mind, designer-contributors bring to light the myriad of purposes for which the field was originally intended, forging the bond even further between Data Design and the aims and intentions of those who contribute to it. The first seven parts of the book outline the scope of Data Design, and presents a line-up of "viewpoints" that highlight this discipline's main topics, and offers an in-depth look into practices boasting both foresight and imagination. The eighth and final part features a series of interviews with Data designers and artists whose methods embody originality and marked singularity. As a result, a number of enlightening concepts and bright ideas unfold within the confines of this book to help dispel the thick fog around this new and still relatively unknown discipline. A plethora of equally eye-opening and edifying new terms, words, and key expressions also unfurl. Informing, influencing, and inspiring are just a few of the buzz words belonging to an initiative that is, first and foremost, a creative one, not to mention the possibility to discern the ever-changing and naturally complex nature of today's datasphere. Providing an invaluable and cutting-edge resource for design researchers, this work is also intended for students, professionals and practitioners involved in Data Design, Interaction Design, Digital & Media Design, Data & Information Visualization, Computer Science and Engineering.
This book examines construction safety from the perspective of informatics and econometrics. It demonstrates the potential of employing various information technology approaches to share construction safety knowledge. In addition, it presents the application of econometrics in construction safety studies, such as an analytic hierarchy process used to create a construction safety index. It also discusses structure equation and dynamic panel models for the analysis of construction safety claims. Lastly, it describes the use of mathematical and econometric models to investigate construction practitioners' safety.
Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. ""E-Learning Methodologies and Computer Applications in Archaeology"" presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology.
Enterprise information systems touch every process of an organization as new functionalities in previously existing and upcoming solutions are created every day. ""Social, Managerial, and Organizational Dimensions of Enterprise Information Systems"" discusses the technological developments, main issues, challenges, opportunities, and trends impacting every part of small to medium sized enterprises. A leading resource for academicians, managers, and researchers, this advanced publication provides an integrated and progressive view into the benefits and applications of enterprise information systems.
"Hacking Europe" traces the user practices of chopping games in Warsaw, hacking software in Athens, creating chaos in Hamburg, producing demos in Turku, and partying with computing in Zagreb and Amsterdam. Focusing on several European countries at the end of the Cold War, the book shows the digital development was not an exclusively American affair. Local hacker communities appropriated the computer and forged new cultures around it like the hackers in Yugoslavia, Poland and Finland, who showed off their tricks and creating distinct demoscenes. Together the essays reflect a diverse palette of cultural practices by which European users domesticated computer technologies. Each chapter explores the mediating actors instrumental in introducing and spreading the cultures of computing around Europe. More generally, the ludological element--the role of mischief, humor, and play--discussed here as crucial for analysis of hacker culture, opens new vistas for the study of the history of technology."
This book develops a common understanding between the client and the provider in each of the four stages of strategic outsourcing. These stages range from discovery, where the parties envision their future collaboration; planning, where they lay the ground work for the contract and the project; building, where they effectively carry out the work; and lastly to running, where they orchestrate the relationship on a daily basis to ensure that the new, enlarged company achieves the results sought. In a simple yet direct style, it highlights the dos and don'ts the parties should bear in mind at each stage of the process and combines both the client's and the provider's perspectives by comparing their respective involvement at each stage of the process and considering, equally, their obligations in establishing a balanced relationship. The book is primarily intended for those in the private sector with experience of dealing with complex outsourcing situations and who are looking for the small or bigger differentiators that will support their decisions and actions. The target audiences include, on the client side: CCOs, CIOs, lawyers, procurement managers, outsourcing consultants and IT Service managers and, on the provider side: account managers, bid managers, outsourcing project managers, operation managers and service managers. However, it is also useful for anybody involved in outsourcing who is seeking to develop a global understanding of the main processes and roles upstream and downstream in the chain.
"Google Earth Forensics" is the first book to explain how to use Google Earth in digital forensic investigations. This book teaches you how to leverage Google's free tool to craft compelling location-based evidence for use in investigations and in the courtroom. It shows how to extract location-based data that can be used to display evidence in compelling audiovisual manners that explain and inform the data in contextual, meaningful, and easy-to-understand ways. As mobile computing devices become more and more prevalent and powerful, they are becoming more and more useful in the field of law enforcement investigations and forensics. Of all the widely used mobile applications, none have more potential for helping solve crimes than those with geo-location tools. Written for investigators and forensic practitioners, "Google
Earth Forensics" is written by an investigator and trainer with
more than 13 years of experience in law enforcement who will show
you how to use this valuable tool anywhere at the crime scene, in
the lab, or in the courtroom.
In the United States, mobile commerce is a $1 billion industry and growing. More and more people are using their mobile phones everywhere to communicate, to get information, and to have fun. The technology for you to create, deliver, and market that content - and profit from it - is available now too. In Making Money on the Mobile Internet, the experts at Cingular Wireless show you how to harness the potential of the mobile marketplace in five simple steps. The business opportunities for mobile content providers are tremendous. From creating your application to getting it to market to tracking your success, Making Money on the Mobile Internet shows you how to create the next killer app. Let's get started!
Tourism is one of the leading industries worldwide. The magnitude of growth in tourism will bring both opportunities and problems to source and destination markets in years to come, especially in the internal and external exchange of information in the industry. ""Information and Communication Technologies in Support of the Tourism Industry"" examines the process of transformation as it relates to the tourism industry, and the changes to that industry from modern electronic communications. ""Information and Communication Technologies in Support of the Tourism Industry"" covers not only geographically supportive technologies in communication, but also in terms of culture, economics, marketing, social, and regional issues. In-depth analyses range from the use of the Internet to supply information to the emerging patterns of tourist decision making and investments.
Virtual teams are a relatively new phenomenon and by definition work across time, distance, and organizations through the use of information and communications technology. Virtual Teams: Projects, Protocols and Processes gathers the best of academic research on real work-based virtual teams into one book. It offers a series of chapters featuring practical research, insight and recommendations on how virtual team projects can be better managed, as well as in depth discussion on issues critical to virtual team success, including the place of virtual teams in organizations, leadership, trust and relationship building, best use of technology, and knowledge sharing.
Exam Board: Cambridge Level: Key Stage 4 Subject: IT First Teaching: September 2016 First Exam: June 207 Support your teaching of the new Cambridge Technicals 2016 suite with Cambridge Technical Level 3 IT, developed in partnership between OCR and Hodder Education; this textbook covers each specialist pathway and ensures your ability to deliver a flexible course that is both vocationally focused and academically thorough. Cambridge Technical Level 3 IT is matched exactly to the new specification and follows specialist pathways in IT Infrastructure Technician, Emerging Digital Technology Practitioner, Application Developer, and Data Analyst. - Ensures effective teaching of each specialist pathway offered within the qualification. - Focuses learning on the skills, knowledge and understanding demanded from employers and universities. - Provides ideas and exercises for the application of practical skills and knowledge. - Developed in partnership between Hodder Education and OCR, guaranteeing quality resources which match the specification perfectly Hodder Education have worked with OCR to make updates to our Cambridge Technicals textbooks to bring them more closely in line with the model assignment course requirements. We would like to let you know about a recent change to this textbook, updated pages which are now available free of charge as a PDF when you click on the 'Amended Pages' link on the left of this webpage.
The evolution of soft computing applications has offered a multitude of methodologies and techniques that are useful in facilitating new ways to address practical and real scenarios in a variety of fields. In particular, these concepts have created significant developments in the engineering field. Soft Computing Techniques and Applications in Mechanical Engineering is a pivotal reference source for the latest research findings on a comprehensive range of soft computing techniques applied in various fields of mechanical engineering. Featuring extensive coverage on relevant areas such as thermodynamics, fuzzy computing, and computational intelligence, this publication is an ideal resource for students, engineers, research scientists, and academicians involved in soft computing techniques and applications in mechanical engineering areas.
Filling the gaps between subjective vehicle assessment, classical vehicle dynamics and computer-based multibody approaches, "The Multibody Systems Approach to Vehicle Dynamics" offers unique coverage of both the virtual and practical aspects of vehicle dynamics from concept design to system analysis and handling development. The book provides valuable foundation knowledge of vehicle dynamics as well as drawing on laboratory studies, test-track work, and finished vehicle applications to gel theory with practical examples and observations. Combined with insights into the capabilities and limitations of multibody simulation, this comprehensive mix provides the background understanding, practical reality and simulation know-how needed to make and interpret useful models. New to this edition you will find coverage of the latest tire
models, changes to the modeling of light commercial vehicles,
developments in active safety systems, torque vectoring, and
examples in AView, as well as updates to theory, simulation, and
modeling techniques throughout. |
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