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Books > Children's & Educational > Technology & applied sciences > General
PSP GAME CREATION FOR TEENS shows teens and other beginners how to make awesome video games and cool cartoon animations for the Sony PlayStation Portable (PSP), the popular handheld game console, using Adobe Flash. This step-by-step guide provides all the tools and information readers need to get started making games and cartoons they can play and share with their friends.
Imagine someone gave you a sackful of money and told you to build a roller coaster. You'd definitely want it to be the best roller coaster in the world. But how do you go about designing THAT? Armed with your own imagination and some smart research, find out how you can transform a fantasy design into an actual dream product. You'll apply real-world design considerations to your ideas, refining your design to make it workable and achievable as it takes shape.
Everyone has heard the name Steve Jobs, but what about Nolan Bushnell--Jobs's boss before the invention of Apple, and the founder of the first major video game, Pong? Many of the most relevant figures in tech history still remain in the shadows, but not any longer! From Alan Katz's new middle-grade series, Awesome Achievers in Technology gives kids a look behind-the-scenes at the inventors whose contributions to tech are personally relevant to their lives today. Each figure is given a traditional biography but is also subject to Katz's silliness, with humorous elements such as imagined poems, song lyrics, and diary entries by the not-so-famous figure accompanying each bio. Kids will laugh as they learn about 12 current and historic unsung heroes of tech, and funny spot illustrations throughout add to the lighthearted and appreciative humor each figure receives. Reluctant readers and budding tech enthusiasts alike will delight in this imaginative and engaging introduction to a new series of laugh out loud biographies.
Kids can do their part to help heal the world and stop the pandemic by getting a COVID vaccine. After months of wearing masks, washing hands, and social distancing, kids have another way to help during the COVID-19 pandemic: they need to get a vaccine. With one little prick, kids can get protection from the virus and, in turn, help protect their family, their friends, and their community. In straightforward language, this book explains to kids how vaccines will help us rid the world of COVID-19 and how they have a role to play in that mission.
Discover it Yourself: Inside the Body is packed with scientific facts, experiments and activities linked to the human body. It brings a lively, hands-on approach to practical science experiments. Children can find almost everything they need for the experiments around the home, and the materials and instructions are simply, safely and clearly presented. Written by Sally Morgan, this STEM-focused book will show readers how to test their fitness and reflexes, find out how much air they can expel from their lungs, measure their heart rate, and much more. Kids will learn, explore and discover STEM in the world around them with the Discover It Yourself series.
Children/Science Become a super science sleuth with . . . Detective Science 40 Crime-Solving, Case-Breaking, Crook-Catching Activities for Kids Search for evidence, gather clues, and discover how science can help solve a mystery. From dusting for fingerprints to analyzing handwriting, these easy, fun-filled activities give you a firsthand look at how detectives and forensic scientists use science to solve real-life crimes. Make a plaster cast of a shoe. Identify lip prints left on a glass. Examine hair and clothing fibers. Practice chemistry to identify mystery substances, and much more. In no time at all, you'll be thinking like a detective and performing experiments like a real forensic scientist!
A laptop or tablet is useless without the right software. While we can hold and touch hardware, understanding exactly what software is often confuses us. With clear explanations, this book will turn kids into people who not only use software, but also understand how it works. Computers are everywhere, from watches to satellites, and toys to vacuum cleaners. Just knowing how to switch computers on is no longer enough. Start your knowledge journey right here in this series for kids who want to be right at the leading edge as computers evolve into the future.
This work features science with the squishy bits left in! How can a single sound shatter glass? Why are farts so noisy? Which sound waves make your guts wobble? Get the awful answers in "Sounds Dreadful"!
How does milk help me grow? Where do vitamins come from? Do carrots really strengthen my eyesight? Find out these answers-in Janice VanCleave's Food and Nutrition for Every Kid. To the delight of children, parents, and teachers everywhere, America's favorite science teacher brings a welcome addition to the popular Science for Every Kid series. Through fun, safe, and easy-to-do experiments, Janice VanCleave teaches kids ages eight to twelve all about food and nutrition. Kids can learn about leavening agents by mixing baking soda with vinegar. They'll explore why different sweeteners vary in sweetness, how to use natural food dyes to dye a T-shirt, and what the food pyramid is-plus much more. Each experiment is broken down into a purpose, list of materials, step-by-step instructions, expected results, and explanations that kids can understand. Every project has been tested and can be performed safely and inexpensively using ordinary household materials.
An activity book that will help little ones discover everyday science as they play their way through 14 exciting home science experiments! Full of hands-on activities that will tap straight into your child's natural scientific curiosity. The experiments are easy to follow and use items that most people already have tucked away at home. Look I'm A Scientist is the most incredible introduction to science for kids. From an iceberg animal rescue to stretchy slime and a science wizard potion. Kids can pour it, mix it, feel it, and more, as each sensory-friendly activity becomes an ever-so-exciting science experiment. The 14 activities in this educational book are easy to prepare, set up, and create. A step-by-step visual guide and a charming design make it the perfect STEM activity book for parents and their little ones to explore together. Each activity is designed to let your child play and learn with all their senses. Together you can grow their love of science and their understanding of the world. Little scientists will discover fun facts like why water goes stiff in the freezer, what makes slime super stretchy, how to make the best soap bubbles, and lots more. With Look I'm A Scientist children can touch, smell, see, hear, and taste their way to scientific amazement. And remember, making a mess is part of the fun and learning! Find Out Why, What And How! You were born with everything you need to be an extraordinary scientist - a fantastic brain and super senses. Get ready to touch, smell, see, hear, and taste your way to scientific discovery. Being a little scientist has never been so much fun! Full of amazing science experiments for kids like: - Homemade playdough - Ooey gooey slime - A bubble volcano - And much, much more! DK's Look! I'm Learning series of exciting and educational STEM books, focus on the sensory experience of practical learning and play and find the science in everyday activities. Hands-on learning experiences tap straight into kids' insatiable curiosity and sense of wonder. These books for children are perfect for ages 3-6, formatted with a padded cover and toddler-tough pages. The series encourages children to develop independence and improves their critical thinking, investigation skills, and motor skills. Try the other titles in the series next, including Look I'm A Cook, Look I'm A Maths Wizard, and Look I'm An Engineer.
Getting kid-coders off the screen and on their feet having hands-on, unplugged, active FUN! It's time to have some fun with coding and science - in all kinds of interesting places. From model volcanoes to Rube Goldberg machines, this book gets kid-coders talking like computers and debugging like pros. With the help of familiar science concepts - plus a little fresh air and teamwork - the coding learning really comes to life! The Coding Unplugged series uses creativity and physicality to engage children with the cardinal coding concepts, without the need for any hardware or screen time. By taking coding offline, it's easy to focus on the basic concepts, which are fundamental to learning to code. Combining coding learning with creative or physical activities is also a great way to embed the information and keep children active. Titles in the series: Coding Unplugged with ART Coding Unplugged with NATURE Coding Unplugged with NUMBER PLAY Coding Unplugged with SCIENCE
A one-of-a-kind project book that turns into 30 incredible inventions. Most books are just meant to be read. But this is no ordinary book. This book turns itself into rockets, code-breakers, bionic hands, balancing acrobats, demolition balls, constellation viewers, and many more ingenious human inventions. Each invention is introduced very simply with the scientific and engineering principles behind it, and all the templates, tips, and instructions to create it yourself. A pull-out Inventors Handbook includes easy-to-follow step-by-step instructions and clever hacks to help every young inventor achieve success. 30 INVENTIONS: Make amazing inventions from rockets and code-breakers to bionic hands and dozens more! TIPS AND TEMPLATES: With just a few easy-to-find household items and the included templates, young inventors can get started on the projects right away. FOR INVENTORS OF ALL AGES: Activities can be completed by children on their own, with friends, or guided by adults. SUPPORTS STEAM (science, technology, engineering, art, math, and making): Learn scientific and engineering principles with hands-on projects and hacks. ENCOURAGES INNOVATION: Young inventors will develop their creativity and problem-solving skills, empowering them to tinker, build, and create.
What do you and a tuna have in common? You are both part of a food chain that begins with green things and ends with you! Can you get energy from sunlight? Why is every link in a food chain important? Read and find out more about food chains! Now rebranded with a new cover look, this book features content-rich vocabulary in simple, engaging text by Patricia Lauber, fascinating diagrams, and beautifully detailed illustrations by Holly Keller. Both text and artwork were vetted for accuracy. This is a Level 2 Let's-Read-and-Find-Out Science title, which means the book explores more challenging concepts for children in the primary grades and supports the Common Core Learning Standards, Next Generation Science Standards, and the Science, Technology, Engineering, and Math (STEM) standards. Let's-Read-and-Find-Out Science is the winner of the American Association for the Advancement of Science/Subaru Science Books & Films Prize for Outstanding Science Series.
Franny K. Stein, Mad Scientist, has always had her eye on world domination, but she has to start somewhere...like her class elections! If people voted for her, they were "giving" her all the control she wanted. But Franny's platform doesn't have the same appeal as her competitors who are offering new playground equipment, so she finds another platform...The Frandidate. Made of DNA samples from a dog, a chameleon and a parrot, along with a scrap of carpet (so she'll know where people stand), Franny creates the perfect candidate who says and does exactly what people want to hear! But soon her suit starts making promises she knows she won't be able to keep and Franny realizes she might have gone too far. "The Frandidate" will give you everything you want, science, humor and some old fashioned politics!
It's time to learn with Maisy! This brilliant tabbed board book features fun, themed pages covering key words to help the very young take their first steps in to the world of science. Join Maisy as she investigates the world around her. Each spread is themed around different early science concepts; weather, changing seasons, plants and insects, growing, life cycles, parts of the body, textures, sounds and electricity. With bright, colourful, clearly labelled pictures to help broaden vocabulary and understanding and bold, easy-to-use tabs which are perfect for helping little ones to locate their favourite pages again and again. Early learning is so much fun!
World-changing events unfold before your eyes in these amazing tales of inventions and discovery. In these graphic novel format books, see how inventors, scientists, and businesspeople have shaped our world.
Developed with the cooperation of a science consultant, this book in the Primary Physical Science series is a tool to teach the physical sciences to young children. Move It! follows science curricula and is loaded with surprising facts and hands-on activities designed to hold young readers' interest and tap into their fascination with the everyday world. Move It! explores the physics of why and how things move.
In Nerdy Babies: Ocean, follow our intrepid infants into the watery depths. Check out animals, plants, and fish that live in the ocean. Plus, learn about the unique ecosystem in this simple text written in question and answer format. With bright artwork and an engaging design, this will be a book that the very littlest nerds will want to return to again and again. Stay curious. There's more to learn about everything!
Surf the web with this volume of Science Comics, First Second's action-packed nonfiction graphic novel series! When a sister and brother agree to help a talking spider find her missing child, they don't realize that it will take them on a journey across the globe! Along the way they'll meet spiders who live in every environment imaginable, from their own backyard to the Australian Outback. Although they seem scary at first, once you learn why spiders have gotten such a bad reputation you'll see that they are actually here to help!
Albert Einstein + James Patterson = A Must Read! James Patterson has teamed up with the world's most famous genius to entertain and inspire a generation of children – with the first and only kids' book series officially approved by the Albert Einstein Archives. Twelve-year-old orphan Max Einstein (like Albert Einstein himself) is not your typical genius. Max hacks the computer system at NYU in order to attend college courses (even though she hates tests), builds homemade inventions to help the homeless, and plays speed chess in the park. Her not-so-normal life is crazy but predictable until... Max is recruited by a mysterious organisation! Their mission: solve some of the world's toughest problems using science. She's helped by a diverse group of young geniuses from around the globe as they invent new ways to power the farthest reaches of the planet. But that's only if the sinister outfit known only as The Corporation doesn't get to her first... Max Einstein is a heroine for the modern age and will be looked up to by readers for generations to come.
Rosalind Franklin: air-raid warden, scientist, pioneer. Uncover fascinating facts about the extraordinary life of trailblazing scientist, Rosalind Franklin. A Life Story: this gripping series throws the reader directly into the lives of modern society's most influential figures. With striking black-and-white illustration along with timelines and never-heard-before facts. Also in the series: Katherine Johnson: A Life Story Stephen Hawking: A Life Story Alan Turing: A Life Story |
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