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Books > Children's & Educational > Technology & applied sciences > General
The 22nd title in this top-selling sports series reviews the life of a champion NASCAR driver Jeff Gordon entered his first car race when he was only five years old, an age when most children are learning to ride a bike. From that time onward, he's been a champion in his chosen sport. From the quarter midget cars of his childhood, he moved on to go-carts, then sprint cars, and finally midget cars. Then, in 1991, he got his first taste of stock-car racing — and never looked back. After a few years of getting his feet wet in the Busch Grand National scene, he vaulted into the Winston Cup ring. In 1995, he was the youngest driver of the modern era ever to win the coveted Winston Cup. Two years later he proved his abilities were no fluke when he won the title again.
Imagine someone gave you a sackful of money and told you to build a
roller coaster. You'd definitely want it to be the best roller
coaster in the world. But how do you go about designing THAT? Armed
with your own imagination and some smart research, find out how you
can transform a fantasy design into an actual dream product. You'll
apply real-world design considerations to your ideas, refining your
design to make it workable and achievable as it takes shape.
Providing an original framework for the study of makerspaces in a
literacy context, this book bridges the scholarship of literacy
studies and STEM and offers a window into the practices that makers
learn and interact with. Tucker-Raymond and Gravel define and
illustrate five key STEM literacies-identifying, organizing, and
integrating information; creating and traversing representations;
communicating with others for help and feedback during making;
documenting processes; and communicating finished products-and
demonstrate how these literacies intersect with making communities.
Through careful observation and analysis of multiple case studies,
the authors highlight the impact of research and practice to
support teaching and making in a variety of environments. Using a
nuanced, engaging framework, they examine the necessary skills
required to develop and foster makerspaces in formal and informal
contexts for all students. Grounded in cutting-edge research, this
volume paves the way for future study on supporting making and
literacies in STEM.
This book is filled with weird and amazing facts that you've never
heard before. Read about the dinosaur that used camouflage, wonder
at the penguins that `propose' to each other with rocks and tell
your friends that the dodo was actually quite smart! Scientists
found that cockatoos in Australia make their own drumsticks and
their own music. Each bird plays it's own different rhythm at its
own different speed to attract a mate. Scientists in Tokyo have
trained pigeons to distinguish between art style. They can tell the
difference between works by Picasso and Monet. There are facts
about sharks that listen to Death Metal, the amazing amount a
hummingbird needs to eat, and strange creatures such as the `ghost'
octopus. James Olstein beautifully illustrates these odd facts in a
retro-inspired, quirky style. His designs aren't meant to be taken
literally, but you'll laugh-out-load when you see a spider relaxing
on a pool float and dinosaurs playing with a ball! Prepare to
laugh, marvel and learn. Being a geek has never been so cool.
The sun shines down on us, giving warmth and light. But did you
know that the sun also makes the seasons? As the earth makes one
complete rotation around the sun every year, the seasons on the
earth change-from winter to spring to summer to fall and back to
winter again. Find out how the light from the sun affects life on
the earth for all living things in this look at the only star in
our solar system. Now rebranded with a new cover look, this book
features content-rich vocabulary, fascinating side bars and
diagrams by bestselling illustrator Michael Rex, and a find out
more section with a simple experiment that allows kids to make
their own orbiting model with an orange and a pencil. The author,
Franklyn M. Branley, was the author of over 150 science books for
children and Astronomer Emeritus and former Chairman of the
American Museum of Natural History-Hayden Planetarium. The text and
art were vetted for accuracy by an expert in the field. This is a
Level 2 Let's-Read-and-Find-Out Science title, which means the book
explores more challenging concepts for children in the primary
grades and supports the Common Core Learning Standards, Next
Generation Science Standards, and the Science, Technology,
Engineering, and Math (STEM) standards. Let's-Read-and-Find-Out
Science is the winner of the American Association for the
Advancement of Science/Subaru Science Books & Films Prize for
Outstanding Science Series.
Enter the world of oceans and discover all the interesting animals
that live in them! Swim with jellyfish, wonder at the busy life of
a seagrass meadow, and fence with narwhals. Children will be
delighted to learn about life under the sea and how to conserve it
for generations to come. Inside the pages of Earth's Incredible
Oceans, you'll discover: - Fascinating information about oceans
that supports and goes beyond the national curriculum - Fun and
unusual facts for curious 7-9 year-olds about amazing sea
creatures, underwater habitats, and how we can bring about
environmental change - Compelling and factual text written by
animal expert Jess French, and beautifully detailed ocean-themed
illustrations by Claire McElfatrick Let's go on an underwater
adventure! From glowing jellyfish to deep-sea dwellers, they'll
discover the incredible secret world of life under the sea. This
ocean book is filled with colourful visuals that will delight and
inspire kids - teaching them the importance of the ocean and how we
can help to take care of it. Fish, sharks, whales, and
invertebrates swim through the pages of this colourful ocean book,
which combines gorgeous illustrations and photos to help young
enthusiasts learn all about the world's oceans. Children will learn
interesting facts, and explanations about how the ocean functions,
such as, how underwater plants and species rely on each other, and
how ocean animals have fun and look after their young. This
beautiful book is the perfect gift for young animal and
conservation enthusiasts. Complete the Series: DK's Kid's Nature
series of educational books for kids teach them about the magical
natural world. Other books in this series include The Magic and
Mystery of Trees and The Book of Brilliant Bugs.
Wile E. Coyote s biggest desire is to finally get his hands on Road
Runner. Watch as he invents clever traps using energy from fossil
fuels, the sun, wind, and more. Will Wile E. s experiments with
energy help him catch that bird? Or will he get zapped by his own
plans? Find out more inside "
Max finally meets her hero, Albert Einstein, as she dashes across
glaciers, visits the Great Barrier Reef, and flies a solar-powered
jet in a race to stop global warming - before it's too late for
planet earth. So far, Max and her team of genius friends have
solved problems that no one else could, including: bringing solar
energy to remote locations, producing clean drinking water across
the globe, and ending world hunger. No easy task, even for a
genius! But now Max and her friends must take on their biggest
challenge yet, something that affects every living creature on the
planet. Max must figure out how to prevent climate change from
destroying the earth. But sinister forces want to keep Max from
succeeding, and this time, even the very foundation of the Change
Makers Institute is threatened. Now Max must not only save herself
and her friends, but the entire planet, too.
These simple play-based activities are ideal for teachers to copy
and give out to parents who want to know how to help their child
improve his or her science language skills and have fun at the same
time. Activities are linked directly to the school-based Language
Development Circle Time sessions, but can also be used
independently. There is a clear structure and progression of ideas,
with supporting black-line drawings to acts as prompts and simple
record - keeping system to support home/school communication.
This title comes with 20 easy-to-do experiments and 300 exciting
pictures. It tells the story of technology, from simple gears and
levers to high-tech gadgets and gizmos. It covers all the basics of
how things work - with fascinating photographs of machines in
action, plus accessible inside-view diagrams. Practical projects
help you to make your own minimachines, including a windmill and a
vacuum cleaner! It is ideal for 8- to 12-year-olds, for home and
school use. The screw, the wedge, the lever and the sloping ramp
are the foundations of much more complicated machines. This book
explains how they work, and how they have contributed to
technological progress over thousands of years. It investigates all
kinds of devices - from a pair of pliers, to cranes, wind turbines
and power drills - right down to the basics of how they operate.
And by making their own levers, pulleys, belt drives, wheels and
more, young readers will be able to look at the working world
around them with a fresh awareness.
Inventions aren't always easy. Sometimes a humble leaf can get in
the way. Developers have learned that one of the big hold ups in
the creation of self-driving cars is teaching the cars to recognize
changes in foliage as they drive the same routes each day.
Scientists have developed a flexible medical sensor using
electrodes and regular chewing gum. Odd Science: Inventions is
filled with weird and wacky facts that you've never heard before.
Read about the trainers made of spider silk, wonder at the first
record played in space and tell your friends about the robot built
in 1937. There are facts about electricity being used as glue,
facts about glow-in-the-dark cats and facts about nano-robots that
can `swim' inside the body during biopsies! James Olstein
beautifully illustrates these odd facts, and more, in a
retro-inspired, quirky style. His designs aren't meant to be taken
literally, but you'll laugh-out-load when you see a walking
trashcan and wind towers made of carrots! Prepare to laugh, marvel
and learn. Being a geek has never been so cool.
How to be Brilliant at Electricity, Light and Sound contains 40
photocopiable sheets for use with Key Stage 2 (KS2) children. These
practical activities will help children to acquire knowledge and
understanding of electrical circuits, the everyday effects of light
and how we see, and how sounds are made. Topics include making
switches, electricity pathways, Morse code, shadows, writing with
mirrors, making a periscope, bottle music and absorbing sounds.
Digital Classroom Resource is a reference tool to support learners
in their understanding of the theoretical concepts presented in
Computer Applications Technology. This dictionary covers
terminology for the FET Phase of the South African Computer
Applications Technology CAPS curriculum, and is written in clear,
easy-to-understand language. The Fourth Industrial Revolution and
future technology is addressed with terms and references of benefit
to the reader. In addition to CAT classrooms, Digital Classroom
Resource will benefit both qualified and student teachers who are
eager to embrace technology, as well as college students taking ICT
courses. Includes Cambridge Elevate Digital Edition.
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