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Books > Computing & IT > Computer software packages > Computer graphics software > General

Digital Make-Believe (Hardcover, 1st ed. 2016): Phil Turner, J. Tuomas Harviainen Digital Make-Believe (Hardcover, 1st ed. 2016)
Phil Turner, J. Tuomas Harviainen
R1,978 Discovery Miles 19 780 Ships in 12 - 19 working days

Make-believe plays a far stronger role in both the design and use of interfaces, games and services than we have come to believe. This edited volume illustrates ways for grasping and utilising that connection to improve interaction, user experiences, and customer value. Useful for designers, undergraduates and researchers alike, this new research provide tools for understanding and applying make-believe in various contexts, ranging from digital tools to physical services. It takes the reader through a world of imagination and intuition applied into efficient practice, with topics including the connection of human-computer interaction (HCI) to make-believe and backstories, the presence of imagination in gamification, gameworlds, virtual worlds and service design, and the believability of make-believe based designs in various contexts. Furthermore, it discusses the challenges inherent in applying make-believe as a basis for interaction design, as well as the enactive mechanism behind it. Whether used as a university textbook or simply used for design inspiration, Digital Make-Believe provides new and efficient insight into approaching interaction in the way in which actual users of devices, software and services can innately utilise it.

Bond Graph Methodology - Development and Analysis of Multidisciplinary Dynamic System Models (Hardcover, 2010 ed.): Wolfgang... Bond Graph Methodology - Development and Analysis of Multidisciplinary Dynamic System Models (Hardcover, 2010 ed.)
Wolfgang Borutzky
R6,288 Discovery Miles 62 880 Ships in 10 - 15 working days

Nowadays, engineering systems are of ever-increasing complexity and must be c- sidered asmultidisciplinary systems composed of interacting subsystems or system components from different engineering disciplines. Thus, an integration of various engineering disciplines, e.g, mechanical, electrical and control engineering in ac- current design approach is required. With regard to the systematic development and analysis of system models, interdisciplinary computer aided methodologies are - coming more and more important. A graphical description formalism particularly suited for multidisciplinary s- tems arebondgraphs devised by Professor Henry Paynter in as early as 1959 at the Massachusetts Institute of Technology (MIT) in Cambridge, Massachusetts, USA and in use since then all over the world. This monograph is devoted exclusively to the bond graph methodology. It gives a comprehensive, in-depth, state-of-the-art presentation including recent results sc- tered over research articles and dissertations and research contributions by the - thor to a number of topics. The book systematically covers the fundamentals of developing bond graphs and deriving mathematical models from them, the recent developments in meth- ology, symbolic and numerical processing of mathematical models derived from bond graphs. Additionally it discusses modern modelling languages, the paradigm of object-oriented modelling, modern software that can be used for building and for processing of bond graph models, and provides a chapter with small case studies illustrating various applications of the methodology

Introduction to Genetic Algorithms (Hardcover, 4., Unver??Nd.): S.N. Sivanandam, S.N. Deepa Introduction to Genetic Algorithms (Hardcover, 4., Unver??Nd.)
S.N. Sivanandam, S.N. Deepa
R5,130 R4,774 Discovery Miles 47 740 Save R356 (7%) Ships in 12 - 19 working days

This book offers a basic introduction to genetic algorithms. It provides a detailed explanation of genetic algorithm concepts and examines numerous genetic algorithm optimization problems. In addition, the book presents implementation of optimization problems using C and C++ as well as simulated solutions for genetic algorithm problems using MATLAB 7.0. It also includes application case studies on genetic algorithms in emerging fields.

V-Ray 5 for 3ds Max - Day & Night Interior Workflows for Parametric Designs, Volume 2 (Paperback): Jamie Cardoso V-Ray 5 for 3ds Max - Day & Night Interior Workflows for Parametric Designs, Volume 2 (Paperback)
Jamie Cardoso
R1,653 Discovery Miles 16 530 Ships in 9 - 17 working days

Revitalize your architectural visualizations by bringing new levels of realism to your day and night interior scenes. This book features full-color, step-by-step tutorials to develop a firm understanding of the processes and techniques involved in creating jaw-dropping 3d visualizations for top marketing agencies. This second volume includes day and night lighting of an atrium scene using seasoned tools and techniques to deploy V-Ray 5 and 3ds Max 2020. It has never been quicker and easier to create the industry's top-of-the-range 3d marketing visuals. The book starts with an overview of the best techniques to approach clients via emails, calls, meetings, and social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, pre-production, production, post-production, etc. The subsequent step takes users through the installation of V-Ray 5 and the process of accessing the V-Ray Material browser dialog. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, IOR, Abbe number, Fog color, Translucency, BRDF, Coat, Sheen and Bump. Users will also learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl and VRayEdgesTex. Users will have a rare insight into all functionalities of a V-Ray camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force GI, Light cache, Color management, Distributed rendering, Render elements, V-Ray image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table and much more. Finally, users will embark on the amazing journey of utilizing the previous chapters to create eye-catching 3d marketing visuals through the meticulous process of pre-production, production and post-production of both day and night scenes/lighting. The tips and tricks section will extensively cover key sections about Verified views for planning applications, Parametric modeling with AdvArray, anima (R), project manager plug-in, Verge3d, Webrotate 360, Accucities 3d city models and much more.

Integrated Graphic and Computer Modelling (Hardcover, 2008 ed.): Adrian Thomas Integrated Graphic and Computer Modelling (Hardcover, 2008 ed.)
Adrian Thomas
R1,752 Discovery Miles 17 520 Ships in 12 - 19 working days

Computer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a basic introduction to "Real and Virtual Environment" computer modelling. Graphics models are used to illustrate both the way computer languages are processed and also used to create computer models of graphic displays. Computer languages have been bootstrapped from machine code, to high-level languages such as Java, to animation scripting languages. Integrating graphic and computer models takes this support for programming, design and simulation work, one step further, allowing interactive computer graphic displays to be used to construct computer models of both real and virtual environment systems. The Java language is used to implement basic algorithms for language translation, and to generate graphic displays. It is also used to simulate the behaviour of a computer system, to explore the way programming and design-simulation environments can be put together.

Theoretical Foundations of Artificial General Intelligence (Hardcover, 2012 ed.): Pei Wang, Ben Goertzel Theoretical Foundations of Artificial General Intelligence (Hardcover, 2012 ed.)
Pei Wang, Ben Goertzel
R5,734 Discovery Miles 57 340 Ships in 12 - 19 working days

This book is a collection of writings by active researchers in the field of Artificial General Intelligence, on topics of central importance in the field. Each chapter focuses on one theoretical problem, proposes a novel solution, and is written in sufficiently non-technical language to be understandable by advanced undergraduates or scientists in allied fields. This book is the very first collection in the field of Artificial General Intelligence (AGI) focusing on theoretical, conceptual, and philosophical issues in the creation of thinking machines. All the authors are researchers actively developing AGI projects, thus distinguishing the book from much of the theoretical cognitive science and AI literature, which is generally quite divorced from practical AGI system building issues. And the discussions are presented in a way that makes the problems and proposed solutions understandable to a wide readership of non-specialists, providing a distinction from the journal and conference-proceedings literature. The book will benefit AGI researchers and students by giving them a solid orientation in the conceptual foundations of the field (which is not currently available anywhere); and it would benefit researchers in allied fields by giving them a high-level view of the current state of thinking in the AGI field. Furthermore, by addressing key topics in the field in a coherent way, the collection as a whole may play an important role in guiding future research in both theoretical and practical AGI, and in linking AGI research with work in allied disciplines

Advances in Spatial Data Handling and Analysis - Select Papers from the 16th IGU Spatial Data Handling Symposium (Hardcover,... Advances in Spatial Data Handling and Analysis - Select Papers from the 16th IGU Spatial Data Handling Symposium (Hardcover, 2015 ed.)
Francis Harvey, Yee Leung
R4,309 R3,726 Discovery Miles 37 260 Save R583 (14%) Ships in 12 - 19 working days

This book contains a selection of papers from the 16th International Symposium on Spatial Data Handling (SDH), the premier long-running forum in geographical information science. This collection offers readers exemplary contributions to geospatial scholarship and practice from the conference's 30th anniversary.

Foundations and Methods of Stochastic Simulation - A First Course (Hardcover, 2013 ed.): Barry Nelson Foundations and Methods of Stochastic Simulation - A First Course (Hardcover, 2013 ed.)
Barry Nelson
R3,052 Discovery Miles 30 520 Ships in 10 - 15 working days

This graduate-level text covers modeling, programming and analysis of simulation experiments and provides a rigorous treatment of the foundations of simulation and why it works. It introduces object-oriented programming for simulation, covers both the probabilistic and statistical basis for simulation in a rigorous but accessible manner (providing all necessary background material); and provides a modern treatment of experiment design and analysis that goes beyond classical statistics. The book emphasizes essential foundations throughout, rather than providing a compendium of algorithms and theorems and prepares the reader to use simulation in research as well as practice.

The book is a rigorous, but concise treatment, emphasizing lasting principles but also providing specific training in modeling, programming and analysis. In addition to teaching readers how to do simulation, it also prepares them to use simulation in their research; no other book does this. An online solutions manual for end of chapter exercises is also be provided. "

Computational Modeling and Problem Solving in the Networked World - Interfaces in Computer Science and Operations Research... Computational Modeling and Problem Solving in the Networked World - Interfaces in Computer Science and Operations Research (Hardcover, 2003 ed.)
Hemant K. Bhargava, Nong Ye
R4,744 Discovery Miles 47 440 Ships in 12 - 19 working days

This book is a compilation of a selected subset of research articles presented at the Eighth INFORMS Computing Society Conference, held in Chandler, Arizona, from January 8 to 10, 2003. The articles in this book represent the diversity and depth of the interface between ORiMS (operations research and the management sciences) and CS/AI (computer science and artificial intelligence ). This volume starts with two papers that represent the reflective and integrative thinking that is critical to any scientific discipline. These two articles present philosophical perspectives on computation, covering a variety of traditional and newer methods for modeling, solving, and explaining mathematical models. The next set includes articles that study machine learning and computational heuristics, and is followed by articles that address issues in performance testing of solution algorithms and heuristics. These two sets of papers demonstrate the richness of thought that takes place at the ORiMS and CSI AI interface. The final set of articles demonstrates the usefulness of these and other methods at the interface towards solving problems in the real world, covering e-commerce, workflow, electronic negotiation, music, parallel computation, and telecommunications. The articles in this collection represent the results of cross-fertilization between ORiMS and CSI AI, making possible advances that could have not been achieved in isolation. The continuing aim ofthe INFORMS Computing Society and this research conference is to invigorate and further develop this interface.

Computational Models for Neuroscience - Human Cortical Information Processing (Hardcover, 2003 ed.): Robert Hecht-Nielsen,... Computational Models for Neuroscience - Human Cortical Information Processing (Hardcover, 2003 ed.)
Robert Hecht-Nielsen, Thomas McKenna
R4,609 Discovery Miles 46 090 Ships in 10 - 15 working days

Understanding how the human brain represents, stores, and processes information is one of the greatest unsolved mysteries of science today. The cerebral cortex is the seat of most of the mental capabilities that distinguish humans from other animals and, once understood, it will almost certainly lead to a better knowledge of other brain nuclei. Although neuroscience research has been underway for 150 years, very little progress has been made. What is needed is a key concept that will trigger a full understanding of existing information, and will also help to identify future directions for research. This book aims to help identify this key concept. Including contributions from leading experts in the field, it provides an overview of different conceptual frameworks that indicate how some pieces of the neuroscience puzzle fit together. It offers a representative selection of current ideas, concepts, analyses, calculations and computer experiments, and also looks at important advances such as the application of new modeling methodologies. Computational Models for Neuroscience will be essential reading for anyone who needs to keep up-to-date with the latest ideas in computational neuroscience, machine intelligence, and intelligent systems. It will also be useful background reading for advanced undergraduates and postgraduates taking courses in neuroscience and psychology.

Computational Granular Dynamics - Models and Algorithms (Hardcover): Thorsten Poeschel, T Schwager Computational Granular Dynamics - Models and Algorithms (Hardcover)
Thorsten Poeschel, T Schwager
R1,642 Discovery Miles 16 420 Ships in 10 - 15 working days

Computer simulations not only belong to the most important methods for the theoretical investigation of granular materials, but provide the tools that have enabled much of the expanding research by physicists and engineers. The present book is intended to serve as an introduction to the application of numerical methods to systems of granular particles. Accordingly emphasis is on a general understanding of the subject rather than on the presentation of latest advances in numerical algorithms. Although a basic knowledge of C++ is needed for the understanding of the numerical methods and algorithms in the book, it avoids usage of elegant but complicated algorithms to remain accessible for those who prefer to use a different programming language. While the book focuses more on models than on the physics of granular material, many applications to real systems are presented.

Fundamentals of Neuromechanics (Hardcover, 1st ed. 2015): Francisco J. Valero-Cuevas Fundamentals of Neuromechanics (Hardcover, 1st ed. 2015)
Francisco J. Valero-Cuevas
R2,891 Discovery Miles 28 910 Ships in 12 - 19 working days

This book provides a conceptual and computational framework to study how the nervous system exploits the anatomical properties of limbs to produce mechanical function. The study of the neural control of limbs has historically emphasized the use of optimization to find solutions to the muscle redundancy problem. That is, how does the nervous system select a specific muscle coordination pattern when the many muscles of a limb allow for multiple solutions? I revisit this problem from the emerging perspective of neuromechanics that emphasizes finding and implementing families of feasible solutions, instead of a single and unique optimal solution. Those families of feasible solutions emerge naturally from the interactions among the feasible neural commands, anatomy of the limb, and constraints of the task. Such alternative perspective to the neural control of limb function is not only biologically plausible, but sheds light on the most central tenets and debates in the fields of neural control, robotics, rehabilitation, and brain-body co-evolutionary adaptations. This perspective developed from courses I taught to engineers and life scientists at Cornell University and the University of Southern California, and is made possible by combining fundamental concepts from mechanics, anatomy, mathematics, robotics and neuroscience with advances in the field of computational geometry. Fundamentals of Neuromechanics is intended for neuroscientists, roboticists, engineers, physicians, evolutionary biologists, athletes, and physical and occupational therapists seeking to advance their understanding of neuromechanics. Therefore, the tone is decidedly pedagogical, engaging, integrative, and practical to make it accessible to people coming from a broad spectrum of disciplines. I attempt to tread the line between making the mathematical exposition accessible to life scientists, and convey the wonder and complexity of neuroscience to engineers and computational scientists. While no one approach can hope to definitively resolve the important questions in these related fields, I hope to provide you with the fundamental background and tools to allow you to contribute to the emerging field of neuromechanics.

Introduction to Google SketchUp (Paperback, 2nd Edition): Aidan Chopra, Laura Town, Chris Pichereau Introduction to Google SketchUp (Paperback, 2nd Edition)
Aidan Chopra, Laura Town, Chris Pichereau
R2,259 R407 Discovery Miles 4 070 Save R1,852 (82%) Out of stock

The 2nd edition of Chopra's Google SketchUp provides key pedagogical elements, which help prepare readers for the workforce. The content provides real-world and applied material including better PowerPoint presentations and how-to animations. Additional features include updated content to reflect software upgrades and market use; new pedagogy elements and interior design; and more robust resources that will are appropriate for different users of Google Sketch.

The book also addresses the similarities between the adapted title, Google SketchUp 8 for Dummies, and Google SketchUp 2. This includes a title that contains the core content and basic software how-to from For Dummies; revised TOC to reflect the course; and new material developed/written by writer and academic advisors/reviewers. This edition goes beyond the basic software use to teach on portions of SketchUp.

Engineering Design Synthesis - Understanding, Approaches and Tools (Hardcover, 2002 ed.): Amaresh Chakrabarti Engineering Design Synthesis - Understanding, Approaches and Tools (Hardcover, 2002 ed.)
Amaresh Chakrabarti
R6,878 Discovery Miles 68 780 Ships in 10 - 15 working days

This book brings together some of the most influential pieces of research undertaken around the world in design synthesis. It is the first comprehensive work of this kind and covers all three aspects of research in design synthesis:- understanding what constitutes and influences synthesis;- the major approaches to synthesis;- the diverse range of tools that are created to support this crucial design task.The chapters are comprised of cutting edge research and established methods, written by the originators of this growing field of research. They cover all major generic synthesis approaches i.e., composition, retrieval, change and repair, and tackle problems that come from a wide variety of domains within architecture and engineering as well as areas of application including clocks, sensors and medical devices. The book contains an editorial introduction to the chapters and the broader context of research they represent. With its range of tools and methods covered, it is an ideal introduction to design synthesis for those intending to research in this area as well as being a valuable source of ideas for educators and practitioners of engineering design.

Haptic Rendering for Simulation of Fine Manipulation (Hardcover, 2014 ed.): Dangxiao Wang, Jing Xiao, Yuru Zhang Haptic Rendering for Simulation of Fine Manipulation (Hardcover, 2014 ed.)
Dangxiao Wang, Jing Xiao, Yuru Zhang
R3,350 R1,990 Discovery Miles 19 900 Save R1,360 (41%) Ships in 12 - 19 working days

This book introduces the latest progress in six degrees of freedom (6-DoF) haptic rendering with the focus on a new approach for simulating force/torque feedback in performing tasks that require dexterous manipulation skills. One of the major challenges in 6-DoF haptic rendering is to resolve the conflict between high speed and high fidelity requirements, especially in simulating a tool interacting with both rigid and deformable objects in a narrow space and with fine features. The book presents a configuration-based optimization approach to tackle this challenge. Addressing a key issue in many VR-based simulation systems, the book will be of particular interest to researchers and professionals in the areas of surgical simulation, rehabilitation, virtual assembly, and inspection and maintenance.

Plausible Neural Networks for Biological Modelling (Hardcover, 2001 ed.): H. a. Mastebroek, J. E. Vos Plausible Neural Networks for Biological Modelling (Hardcover, 2001 ed.)
H. a. Mastebroek, J. E. Vos
R3,185 Discovery Miles 31 850 Ships in 10 - 15 working days

This book has the unique intention of returning the mathematical tools of neural networks to the biological realm of the nervous system, where they originated a few decades ago. It aims to introduce, in a didactic manner, two relatively recent developments in neural network methodology, namely recurrence in the architecture and the use of spiking or integrate-and-fire neurons. In addition, the neuro-anatomical processes of synapse modification during development, training, and memory formation are discussed as realistic bases for weight-adjustment in neural networks. While neural networks have many applications outside biology, where it is irrelevant precisely which architecture and which algorithms are used, it is essential that there is a close relationship between the network's properties and whatever is the case in a neuro-biological phenomenon that is being modelled or simulated in terms of a neural network. A recurrent architecture, the use of spiking neurons and appropriate weight update rules contribute to the plausibility of a neural network in such a case. Therefore, in the first half of this book the foundations are laid for the application of neural networks as models for the various biological phenomena that are treated in the second half of this book. These include various neural network models of sensory and motor control tasks that implement one or several of the requirements for biological plausibility.

Computer Simulation Studies in Condensed-Matter Physics XV - Proceedings of the Fifteenth Workshop Athens, GA, USA, March... Computer Simulation Studies in Condensed-Matter Physics XV - Proceedings of the Fifteenth Workshop Athens, GA, USA, March 11-15, 2002 (Hardcover, 2003 ed.)
David P. Landau, Steven P. Lewis, Heinz-Bernd Schuttler
R4,713 Discovery Miles 47 130 Ships in 10 - 15 working days

This book is a status report. It provides a broad overview of the most recent developments in the field, spanning a wide range of topical areas in simulational condensed matter physics. These areas include recent developments in simulations of classical statistical mechanics models, electronic structure calculations, quantum simulations, and simulations of polymers. Both new physical results and novel simulational and data analysis methods are presented. Some of the highlights of this volume include detailed accounts of recent theoretical developments in electronic structure calculations, novel quantum simulation techniques and their applications to strongly interacting lattice fermion models, and a wide variety of applications of existing methods as well as novel methods in the simulation of classical statistical mechanics models, including spin glasses and polymers.

Cooperative Agents - Applications in the Social Sciences (Hardcover, 2001 ed.): N. J. Saam, B. Schmidt Cooperative Agents - Applications in the Social Sciences (Hardcover, 2001 ed.)
N. J. Saam, B. Schmidt
R3,154 Discovery Miles 31 540 Ships in 10 - 15 working days

Agent-based modelling on a computer appears to have a special role to play in the development of social science. It offers a means of discovering general and applicable social theory, and grounding it in precise assumptions and derivations, whilst addressing those elements of individual cognition that are central to human society. However, there are important questions to be asked and difficulties to overcome in achieving this potential. What differentiates agent-based modelling from traditional computer modelling? Which model types should be used under which circumstances? If it is appropriate to use a complex model, how can it be validated? Is social simulation research to adopt a realist epistemology, or can it operate within a social constructionist framework? What are the sociological concepts of norms and norm processing that could either be used for planned implementation or for identifying equivalents of social norms among co-operative agents? Can sustainability be achieved more easily in a hierarchical agent society than in a society of isolated agents? What examples are there of hybrid forms of interaction between humans and artificial agents? These are some of the sociological questions that are addressed.

Analysis and Simulation of Electrical and Computer Systems (Hardcover, 2015 ed.): Leslaw Golebiowski, Damian Mazur Analysis and Simulation of Electrical and Computer Systems (Hardcover, 2015 ed.)
Leslaw Golebiowski, Damian Mazur
R7,003 Discovery Miles 70 030 Ships in 12 - 19 working days

This book presents the selected results of the XI Scientific Conference Selected Issues of Electrical Engineering and Electronics (WZEE) which was held in Rzeszow and Czarna, Poland on September 27-30, 2013. The main aim of the Conference was to provide academia and industry to discuss and present the latest technological advantages and research results and to integrate the new interdisciplinary scientific circle in the field of electrical engineering, electronics and mechatronics. The Conference was organized by the Rzeszow Division of Polish Association of Theoretical and Applied Electrical Engineering (PTETiS) in cooperation with Rzeszow University of Technology, the Faculty of Electrical and Computer Engineering and Rzeszow University, the Faculty of Mathematics and Natural Sciences.

Simulation - Pragmatic Constructions of Reality (Hardcover, 2006 ed.): Johannes Lenhard, Gunter Kuppers, Terry Shinn Simulation - Pragmatic Constructions of Reality (Hardcover, 2006 ed.)
Johannes Lenhard, Gunter Kuppers, Terry Shinn
R3,152 Discovery Miles 31 520 Ships in 10 - 15 working days

This book examines the historical roots and evolution of simulation from an epistemological, institutional and technical perspective. Rich case studies go far beyond documentation of simulation 's capacity for application in many domains; they also explore the "functional" and "structural" debate that continues to traverse simulation thought and action. This book is an essential contribution to the assessment of simulation as scientific instrument.

Layout Optimization in VLSI Design (Hardcover, 2001 ed.): Bing Lu, Dingzhu Du, S. Sapatnekar Layout Optimization in VLSI Design (Hardcover, 2001 ed.)
Bing Lu, Dingzhu Du, S. Sapatnekar
R4,735 Discovery Miles 47 350 Ships in 12 - 19 working days

Introduction The exponential scaling of feature sizes in semiconductor technologies has side-effects on layout optimization, related to effects such as inter connect delay, noise and crosstalk, signal integrity, parasitics effects, and power dissipation, that invalidate the assumptions that form the basis of previous design methodologies and tools. This book is intended to sample the most important, contemporary, and advanced layout opti mization problems emerging with the advent of very deep submicron technologies in semiconductor processing. We hope that it will stimulate more people to perform research that leads to advances in the design and development of more efficient, effective, and elegant algorithms and design tools. Organization of the Book The book is organized as follows. A multi-stage simulated annealing algorithm that integrates floorplanning and interconnect planning is pre sented in Chapter 1. To reduce the run time, different interconnect plan ning approaches are applied in different ranges of temperatures. Chapter 2 introduces a new design methodology - the interconnect-centric design methodology and its centerpiece, interconnect planning, which consists of physical hierarchy generation, floorplanning with interconnect planning, and interconnect architecture planning. Chapter 3 investigates a net-cut minimization based placement tool, Dragon, which integrates the state of the art partitioning and placement techniques."

Modelling Norms (Hardcover, 2014 ed.): Corinna Elsenbroich, Nigel Gilbert Modelling Norms (Hardcover, 2014 ed.)
Corinna Elsenbroich, Nigel Gilbert
R3,595 Discovery Miles 35 950 Ships in 12 - 19 working days

The book focusses on questions of individual and collective action, the emergence and dynamics of social norms and the feedback between individual behaviour and social phenomena. It discusses traditional modelling approaches to social norms and shows the usefulness of agent-based modelling for the study of these micro-macro interactions. Existing agent-based models of social norms are discussed and it is shown that so far too much priority has been given to parsimonious models and questions of the emergence of norms, with many aspects of social norms, such as norm-change, not being modelled. Juvenile delinquency, group radicalisation and moral decision making are used as case studies for agent-based models of collective action extending existing models by providing an embedding into social networks, social influence via argumentation and a causal action theory of moral decision making. The major contribution of the book is to highlight the multifaceted nature of the dynamics of social norms, consisting not only of emergence, and the importance of embedding of agent-based models into existing theory."

Haptics Technologies - Bringing Touch to Multimedia (Hardcover, 2011 ed.): Abdulmotaleb El Saddik, Mauricio Orozco, Mohamad... Haptics Technologies - Bringing Touch to Multimedia (Hardcover, 2011 ed.)
Abdulmotaleb El Saddik, Mauricio Orozco, Mohamad Eid, Jongeun Cha
R3,035 Discovery Miles 30 350 Ships in 10 - 15 working days

The term "haptics" refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community.

This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments.

Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications.

Maintenance Management in Network Utilities - Framework and Practical Implementation (Hardcover, 2012 ed.): Juan F Gomez... Maintenance Management in Network Utilities - Framework and Practical Implementation (Hardcover, 2012 ed.)
Juan F Gomez Fernandez, Adolfo Crespo Marquez
R3,093 Discovery Miles 30 930 Ships in 10 - 15 working days

In order to satisfy the needs of their customers, network utilities require specially developed maintenance management capabilities. Maintenance Management information systems are essential to ensure control, gain knowledge and improve-decision making in companies dealing with network infrastructure, such as distribution of gas, water, electricity and telecommunications. Maintenance Management in Network Utilities studies specified characteristics of maintenance management in this sector to offer a practical approach to defining and implementing the best management practices and suitable frameworks.
Divided into three major sections, Maintenance Management in Network Utilities defines a series of stages which can be followed to manage maintenance frameworks properly. Different case studies provide detailed descriptions which illustrate the experience in real company situations. An introduction to the concepts is followed by main sections including:


A Literature Review: covering the basic concepts and models needed for framework design, development and implementation.
Framework Design and Definition: developing the basic pillars of network utilities maintenance management framework.
Performance Evaluation & Maturity: focusing on the reliability concept and maturity models from different viewpoints.


By establishing basic foundations for creating and maintaining maintenance managements strategies, Maintenance Management in Network Utilities acts a practical handbook for all professionals in these companies and across areas such as network development, operations management and marketing.
"

Object-Oriented Discrete-Event Simulation with Java - A Practical Introduction (Hardcover, 2001 ed.): Jose M. Garrido Object-Oriented Discrete-Event Simulation with Java - A Practical Introduction (Hardcover, 2001 ed.)
Jose M. Garrido
R4,729 Discovery Miles 47 290 Ships in 12 - 19 working days

Researches and developers of simulation models state that the Java program ming language presents a unique and significant opportunity for important changes in the way we develop simulation models today. The most important characteristics of the Java language that are advantageous for simulation are its multi-threading capabilities, its facilities for executing programs across the Web, and its graphics facilities. It is feasible to develop compatible and reusable simulation components that will facilitate the construction of newer and more complex models. This is possible with Java development environments. Another important trend that begun very recently is web-based simulation, i.e., and the execution of simulation models using Internet browser software. This book introduces the application of the Java programming language in discrete-event simulation. In addition, the fundamental concepts and prac tical simulation techniques for modeling different types of systems to study their general behavior and their performance are introduced. The approaches applied are the process interaction approach to discrete-event simulation and object-oriented modeling. Java is used as the implementation language and UML as the modeling language. The first offers several advantages compared to C++, the most important being: thread handling, graphical user interfaces (QUI) and Web computing. The second language, UML (Unified Modeling Language) is the standard notation used today for modeling systems as a collection of classes, class relationships, objects, and object behavior."

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