![]() |
![]() |
Your cart is empty |
||
Books > Computing & IT > Computer software packages > Computer graphics software > General
This book contains keynote lectures and full papers presented at the International Symposium on Computational Modelling of Objects Represented in Images (CompIMAGE), held in Coimbra, Portugal, on 20-21 October 2006. International contributions from nineteen countries provide a comprehensive coverage of the current state-of-the-art in the fields of: - Image Processing and Analysis; - Image Segmentation; - Data Interpolation; - Registration, Acquisition and Compression; - 3D Reconstruction; - Objects Tracking; - Motion and Deformation Analysis; - Objects Simulation; - Medical Imaging; - Computational Bioimaging and Visualization. Related techniques also covered in this book include the finite element method, modal analyses, stochastic methods, principal and independent components analyses and distribution models. Computational Modelling of Objects Represented in Images will be useful to academics, researchers and professionals in Computational Vision (image processing and analysis), Computer Sciences, and Computational Mechanics.
A guide for leveraging SketchUp for any project size, type, or style. New construction or renovation. The revised and updated second edition of The SketchUp Workflow for Architecture offers guidelines for taking SketchUp to the next level in order to incorporate it into every phase of the architectural design process. The text walks through each step of the SketchUp process from the early stages of schematic design and model organization for both renovation and new construction projects to final documentation and shows how to maximize the LayOut toolset for drafting and presentations. Written by a noted expert in the field, the text is filled with tips and techniques to access the power of SketchUp and its related suite of tools. The book presents a flexible workflow method that helps to make common design tasks easier and gives users the information needed to incorporate varying degrees of SketchUp into their design process. Filled with best practices for organizing projects and drafting schematics, this resource also includes suggestions for working with LayOut, an underused but valuable component of SketchUp Pro. In addition, tutorial videos compliment the text and clearly demonstrate more advanced methods. This important text: Presents intermediate and advanced techniques for architects who want to use SketchUp in all stages of the design process Includes in-depth explanations on using the LayOut tool set that contains example plans, details, sections, presentations, and other information Updates the first edition to reflect the changes to SketchUp 2018 and the core functionalities, menus, tools, inferences, arc tools, reporting, and much more Written by a SketchUp authorized trainer who has an active online platform and extensive connections within the SketchUp community Contains accompanying tutorial videos that demonstrate some of the more advanced SketchUp tips and tricks Written for professional architects, as well as professionals in interior design and landscape architecture, The SketchUp Workflow for Architecture offers a revised and updated resource for using SketchUp in all aspects of the architectural design process.
Animation is a limitless medium for telling stories. Artists can create worlds, defy gravity, flip from factual to fantasy, and transport audiences to places they never imagined. The challenge is having the discipline to reel it in and be intentional about your storytelling choices. This book shows you how. In Animated Storytelling, learn how to create memorable stories using animation and motion graphics by following 10 simple guidelines that take you through the stages of concept development, pre-production, storyboarding, and design. Explore traditional linear storytelling and learn different processes for creating successful nonlinear animated stories, and also discover the wonders of experimental filmmaking. Award-winning filmmaker, educator, and motivator Liz Blazer uses clear examples and easy-to-follow exercises to provide you with the instruction, encouragement, and tools you need to get your designs moving. Whether your goal is to create exciting shorts for film festivals, effective messaging for broadcast or online, or simply to gain a deeper understanding of the medium, Animated Storytelling simplifies the process of creating clear and engaging stories for animation and motion graphics so you can get started easily. Animated Storytelling teaches you how to: * Write a creative brief for your project * Find and communicate your story's Big Idea * Create tight stories with linear and nonlinear structures * Explore experimental filmmaking techniques * Use storyboards to communicate your visual story * Use color to clarify and enrich your story * Define the rules for your animated world * Ease into the challenging task of animation * Make the work you want to be hired to do * Share your work with the world! "Equal parts inspiring and practical, Animated Storytelling is a step-by-step guide that takes aspiring storytellers from raw idea to final render to distribution. -Justin Cone, Co-founder, Motionographer "This book is the instruction manual for navigating the complex world of animated storytelling. It's informative, inspirational, and extremely entertaining to read. Anyone working (or hoping to work) in the field of animation needs to read this. -Joey Korenman, CEO & Founder, School of Motion
Mixed-Signal Layout Generation Concepts covers important
physical-design issues that exist in contemporary analog and
mixed-signal design flows. Due to the increasing pressure on
time-to-market, the steep increase in chip fabrication costs, and
the increasing design complexity, it becomes even more challenging
to produce a first-time right IC layout. The fundamental issues in
creating a layout are placement and routing. Although these coupled
problems have been investigated for many decades, no satisfactory
automated solution has emerged yet. Fortunately, supported by
modern computing power and results of new research that further
improve computation efficiency, significant steps forward have been
taken.
This text identifies and discusses emerging challenges and opportunities arising from advanced-technology simulation-based microworld analogues of operational environments. These scaled worlds have been used and advocated for many years. A major transformation is expected in research and training using new, more advanced versions of these systems. Technology now affords new capabilities using PC-based systems. Complex and distributed expert decision making and team performance can be elicited and rehearsed through affordable and easily distributed systems. These new systems will transform the nature of research and training on two fronts: (1) the content internal (i.e. laboratory control) and external validity, and (2) who can do the research and/or training, as these new systems offer more opportunities/options. train, educate and/or utilize individuals who may be distributed across the globe. Researchers across the globe will also use these new capabilities, forging new and multi-discipline research as new alliances and collaborations are enabled. Research previously restricted to highly realistic and restricted high-fidelity systems will be open to more participants and these new processes and systems will create new opportunities. Such systems will offer more realism, control and feedback to researchers and trainers. Distributed systems can link multiple nodes, allowing many participants to perform within a shared scenario. Scenarios are more easily constructed and controlled. Opportunities using these internet-based systems are clear, as evidenced by high funding and investments in advanced internet-based training systems. Universities, corporations and DoD organizations are rapidly escalating their use of such systems for collaborative research, education, distributed training and distance learning. education and training for most performance domains. Low to medium fidelity environments capture knowledge and performance requirements while retaining high levels of experimental control and generalizability. This book goes further than others on simulation-based training and research (which focus on highly realistic systems) by addressing the issues of scale, fidelity and purpose in more abstracted scaled world systems. It brings together experts who use these systems, from a variety of perspectives. Their contributions document emerging trends and issues with regard to development, utilization and validation of these emerging scaled world systems.
Simulation Modelling has been used for many years in the manufacturing sector but has now become a mainstream tool in business situations. This is partly because of the popularity of Business Process Reengineering (BPR) and other process based improvement methods that use simulation to help analyse changes in process design. This text book includes case studies in both manufacturing and service situations to demonstrate the usefulness of the approach. A further reason for the increasing popularity of the technique is the development of business orientated and user-friendly windows-based software. This text provides a guide to the use of ARENA, SIMUL8 and WITNESS simulation software systems which are widely used in industry and available to students. Overall this text provides a practical guide to building and implementing the results from a simulation model. All the steps in a typical simulation study are covered including data collection, input data modelling and experimentation.
A complete handbook on a critical issue for today’s business leaders–how to improve customer satisfaction, control costs, and maximize profits Producing a product or service to heighten customer satisfaction–and doing so cost effectively–do not have to be mutually exclusive objectives. With Market Driven Enterprise, Amiya Chakravarty presents a state-of-the-art, clearly designed framework for responding to market forces while keeping total costs in check. The book’s twelve chapters are divided into three sections: interfaces and decision-making in an enterprise, product design and time-to-market, and responsive supply chains and manufacturing. A generous supply of real-world examples and more than 200 illustrations enhance the book’s readability–as does its detailed table of contents breaking down each chapter into subsections for quick reference. Some of the book’s most valuable features include:
For students and professionals in business and engineering, production and operations management, marketing, or production and design engineering, Market Driven Enterprise is an essential handbook. Anyone whose business is striving to attain an optimal position in a demanding marketplace will find it an excellent place to start.
Computing in Nonlinear Media and Automata Collectives presents an account of new ways to design massively parallel computing devices in advanced mathematical models, such as cellular automata and lattice swarms, from unconventional materials, including chemical solutions, bio-polymers, and excitable media.
Advances in simulation technology have enabled an interesting amount of training and instruction to be conducted on training simulators instead of on real systems. However, experiences with the procurement and use of training simulators has not always been as successful, often owing to a lack of knowledge of didactics and of training programme development, and also to inadequate simulator specifications. The Handbook of Simulator-based Training represents the first comprehensive overview of the European state of the art in simulator-based training. It also comprises a well-founded and systematic approach to simulator-based training and the specification of simulator requirements. The multi-disciplinary research project described in this book combines the expertise of specialists in human factors, information systems, system design and engineering from 23 research and industrial organizations from five countries - France, Germany, the Netherlands, Spain, the UK. The authors have synthesized and documented the project results to ensure that this handbook provides not only many valuable guidelines, but more importantly a common frame of reference. It will be a key resource for the many specialists who are concerned with simulator-based training: researchers, engineers, and users; military training institutes and training system development departments; military staff responsible for the procurement of training devices and simulators; the simulator industry; the training research community; and the human factors and ergonomics community.
This book presents a variety of techniques that combine computer-generated images and other objects with real scenes, creating augmented reality. This work provides an excellent snapshot of the current state of augmented reality research and its latest applications to industry. Using computer vision, graphics, and signal processing, augmented reality makes special effects in movies and computer games economically viable. This collection of survey and research papers presents a synopsis of the work covered at the First International Workshop on Augmented Reality.
Addresses the major issues involved in computer design and architectures. Dealing primarily with theory, tools, and techniques as related to advanced computer systems, it provides tutorials and surveys and relates new important research results. Each chapter provides background information, describes and analyzes important work done in the field, and provides important direction to the reader on future work and further readings. The topics covered include hierarchical design schemes, parallel and distributed modeling and simulation, parallel simulation tools and techniques, theoretical models for formal and performance modeling, and performance evaluation techniques.
Since its inception, the Tutorial Guides in Electronic Engineering series has met with great success among both instructors and students. Designed for first- and second-year undergraduate courses, each text provides a concise list of objectives at the beginning of every chapter, key definitions and formulas highlighted in margin notes, and references to other texts in the series. With emphasis on the fundamental ideas and applications of modelling and design, Control Engineering imparts a thorough understanding of the principles of feedback control. Simple but detailed design examples used throughout the book illustrate how various classical feedback control techniques can be employed for single-input, single-output systems. Noting the interdisciplinary nature of control engineering, the author makes the text equally relevant to students whose interests lie outside of electronics by concentrating on general systems characteristics rather than on specific implementations. The author assumes students are familiar with complex numbers, phasors, and elementary calculus, and while a knowledge of simple linear differential equations would be useful, this treatment has few other mathematical requirements. With its clear explanations, copious illustrations, well-chosen examples, and end-of-chapter exercises, Control Engineering forms an outstanding first-course textbook.
This comprehensive volume covers both elementary and advanced analog and digital circuit simulation using PSpice. The text includes many worked examples, circuit diagrams, tables, and code listings. It also compares practical results with those obtained from simulation.
Models and simulations of all kinds are tools for dealing with reality. Humans have always used mental models to better understand the world around them: to make plans, to consider different possibilities, to share ideas with others, to test changes, and to determine whether or not the development of an idea is feasible. The book Modeling and Simulation uses exactly the same approach except that the traditional mental model is translated into a computer model, and the simulations of alternative outcomes under varying conditions are programmed on the computer. The advantage of this method is that the computer can track the multitude of implications and consequences in complex relationships much more quickly and reliably than the human mind. This unique interdisciplinary text not only provides a self contained and complete guide to the methods and mathematical background of modeling and simulation software (SIMPAS) and a collection of 50 systems models on an accompanying diskette. Students from fields as diverse as ecology and economics will find this clear interactive package an instructive and engaging guide.
Discrete Event Simulation is a process-oriented text/reference that utilizes an eleven-step model to represent the simulation process from problem formulation to implementation and documentation. The book presents the necessary level of detail required to fully develop a model that produces meaningful results and considers the tools necessary to interpret those results. Sufficient background information is provided so that the underlying concepts of simulation are understood. Major topics covered in Discrete Event Simulation include probability and distributional theory, statistical estimation and inference, the generation of random variates, verification and validation techniques, time management methods, experimental design, and programming language considerations. The book also examines distributed simulation and issues related to distributing the physical process over a network of tightly coupled processors. Topics covered in this area include deadlock, synchronization, rollback, event management, and communication processes. Fully worked examples and numerous practical exercises have been drawn from the engineering disciplines and computer science, although they have been structured so that they will be useful as well to other disciplines such as economics, business administration, and management science. The presentation of techniques and methods in Discrete Event Simulation make it an ideal text/reference for all practitioners of discrete event simulation.
Diving the Thistlegorm is a unique in-depth look at one of the world's best-loved shipwrecks, the World War II British Merchant Navy steamship, featuring award-winning underwater photography. In this highly visual guide, cutting edge photographic methods enable views of the famous wreck and its fascinating cargo which were previously impossible. Sitting upright in 30m of clear, inviting Red Sea waters, the ship is packed with the materials of war. Largely complete lorries, trucks, motorbikes, aircraft spares and airfield equipment are crammed into the forward holds and the remains of other vehicles lie amongst boxes of ammunition in the exploded aft holds. Often referred to as an underwater museum, the wreck fascinates visitors for dive after dive. The book is the culmination of decades of experience, archaeological and photographic expertise, many hours underwater, months of computer processing time, and days spent researching and verifying the history of the ship and its cargo. For the first time, Diving the Thistlegorm brings the rich and complex contents of the wreck together, identifying individual items and illustrating where they can be found. As the expert team behind the underwater photography, reconstructions and explanations take you through the wreck in incredible detail, you will discover not only what has been learned but also what mysteries are still to be solved. Limited run of hardbacks.
Filtering and system identification are powerful techniques for building models of complex systems. This 2007 book discusses the design of reliable numerical methods to retrieve missing information in models derived using these techniques. Emphasis is on the least squares approach as applied to the linear state-space model, and problems of increasing complexity are analyzed and solved within this framework, starting with the Kalman filter and concluding with the estimation of a full model, noise statistics and state estimator directly from the data. Key background topics, including linear matrix algebra and linear system theory, are covered, followed by different estimation and identification methods in the state-space model. With end-of-chapter exercises, MATLAB simulations and numerous illustrations, this book will appeal to graduate students and researchers in electrical, mechanical and aerospace engineering. It is also useful for practitioners. Additional resources for this title, including solutions for instructors, are available online at www.cambridge.org/9780521875127.
In this book the authors consider the natural environment as an integrated system and describe a cohesive approach to its modelling and prediction. The book emphasises the mathematical representation and numerical simulation of the interactions between the various environmental components and those of the environmental processes, including physical, chemical and biological. Furthermore, it summarises some of the recent progress and new developments in the modelling and prediction of the atmosphere, ocean, land surface, continental hydrosphere, cryosphere, etc. The authors also explore new theoretical frameworks in environmental prediction, such as systems analysis and statistical-dynamic modelling. The applications of remote sensing and geographic information systems in environmental modelling and prediction are discussed. Examples of integrated environmental modelling are given
Information modeling technology - the open representation of information for database and other computing applications - has grown significantly in recent years as the need for universal systems of information coding has steadily increased. EXPRESS is a particularly successful ISO International Standard language family for object-flavored information modeling. This cogent introduction to EXPRESS provides numerous, detailed examples of the language family's applicability to a diverse range of endeavors, including mechanical engineering, petroleum exploration, stock exchange asset management, and the human genome project. The book also examines the history, practicalities, and implications of information modeling in general, and considers the vagaries of normal language that necessitate precise communication methods. This first-ever guide to information modeling and EXPRESS offers invaluable advice based on years of practical experience. It will be the introduction that students as well as information and data modeling professionals have been waiting for.
This textbok deals with modelling, analysis, and control of dynamical systems. Its objective is to familiarize students with the basics of dynamical system theory while equipping them with the tools needed for control system design. The emphasis is on design in order to show how dynamical system theory fits into practical applications. The broad scope of this book allows it to demonstrate the multidisciplinary role of dynamics and control. In particular, it presents neural networks, fuzzy systems, and genetic algorithms, and provides a concise introducton to chaotic systems. Systems and Control covers classical methods as well as the techniques of modern control engineering such as fuzzy logic, neural networks, and genetic algorithms. No special background is necessary to use this text beyond basic differential equations and elements of linear algebra. A free solutions manual is avaialbe for adopting lecturers.
This book highlights a set of selected, revised and extended papers from the 7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications (SIMULTECH 2017), held in Madrid, Spain, on July 26 to 28, 2017. The conference brought together researchers, engineers and practitioners whose work involves methodologies in and applications of modeling and simulation. The papers showcased here represent the very best papers from the Conference, and report on a broad range of new and innovative solutions.
Computational Chemistry Using the PC, Third Edition takes the
reader from a basic mathematical foundation to beginning
research-level calculations, avoiding expensive or elaborate
software in favor of PC applications. Geared towards an advanced
undergraduate or introductory graduate course, this Third Edition
has revised and expanded coverage of molecular mechanics, molecular
orbital theory, molecular quantum chemistry, and semi-empirical and
ab initio molecular orbital approaches.
This book constitutes the thoroughly refereed proceedings of the Clausthal-Goettingen International Workshop on Simulation Science, held in Goettingen, Germany, in April 2017. The 16 full papers presented were carefully reviewed and selected from 40 submissions. The papers are organized in topical sections on simulation and optimization in networks, simulation of materials, distributed simulations.
This book constitutes the proceedings of the 14th International Conference on Latent Variable Analysis and Signal Separation, LVA/ICA 2018, held in Guildford, UK, in July 2018.The 52 full papers were carefully reviewed and selected from 62 initial submissions. As research topics the papers encompass a wide range of general mixtures of latent variables models but also theories and tools drawn from a great variety of disciplines such as structured tensor decompositions and applications; matrix and tensor factorizations; ICA methods; nonlinear mixtures; audio data and methods; signal separation evaluation campaign; deep learning and data-driven methods; advances in phase retrieval and applications; sparsity-related methods; and biomedical data and methods.
Since the release of the first commercially available 3D printer in 2009, a thriving consumer market has developed, with a huge variety of kits now available for the home constructor. In their short existence, these printers have developed into capable machines able to make robust and useful objects in a wide range of materials. 3D Printing for Model Engineers - A Practical Guide provides the first truly comprehensive guide to 3D printing in the context of other creating engineering-based hobbies. It covers using 3D Computer Aided Design; 3D printing materials and best practice; joining and finishing 3D printed parts; making your own metal castings from 3D printed parts and building your own 3D printer. Filled with real world examples and applications of 3D printing, this book is based on practical experience and is the essential guide to getting the most from your 3D printer. |
![]() ![]() You may like...
Inquiry-Based Experiments in Chemistry
Valerie Ludwig Lechtanski
Hardcover
R1,029
Discovery Miles 10 290
Internet of Medical Things for Smart…
Chinmay Chakraborty, Amit Banerjee, …
Hardcover
R5,381
Discovery Miles 53 810
IgY-Technology: Production and…
Xiaoying Zhang, Ricardo S. Vieira-Pires, …
Hardcover
R4,683
Discovery Miles 46 830
Accurate Structure Determination of Free…
Jean Demaison, Natalja Vogt
Hardcover
R3,053
Discovery Miles 30 530
CompTIA Data+ DA0-001 Exam Cram
Akhil Behl, Sivasubramanian
Digital product license key
Cyber-Physical Systems - Digital…
Alla G. Kravets, Alexander A. Bolshakov, …
Hardcover
R4,897
Discovery Miles 48 970
Maritime Informatics - Additional…
Mikael Lind, Michalis Michaelides, …
Hardcover
R4,666
Discovery Miles 46 660
|